The Angband Ladder: Noros, Dark Elf Archer by Roch
[DaJAngband v1.0.99 8/27/09 update Character Dump] Name Noros Self RB CB EB Best Sex Male Age 121 STR: 16 +0 +2 +0 18 Race Dark Elf Height 56 INT: 16 +2 +0 +0 18 Class Archer Weight 125 WIS: 10 -2 -1 +0 7 Title Hot Shot Status 42 DEX: 16 +2 +2 +0 18/20 HP -1/15 Maximize Y CON: 16 -1 +1 +0 16 SP 0/0 CHR: 10 -2 +0 +0 8 Level 2 Armor [30,+16] Saving Throw 31 Cur Exp 25 Fight (+3,+4) Fighting 68 Max Exp 44 Melee (+3,+0) Shooting 105 Adv Exp 35 Shoot (+3,+0) Throwing 67 MaxDepth Lev 2 Blows 1/turn Disarming 45 Turns 57473 Shots 1/turn Magic Device 34 Gold 211 Stealth 7 Alertness 28 Burden 61.0 lbs Energy 100% Searching 22 You are one of several children of a dark elf lord. You have pale green eyes, wavy dark reddish hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. 1/2Po:............. Nethr:............. Fear:............. Chaos:......+...... Lite:............. Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Alert:............. PLite:............. Tunn.:............. Regen:............. Speed:............. Telep:............. Blows:............. Dkvis:............. Shots:............. Invis:............. Might:............. FrAct:............. :............. [Last Messages] > You miss the centipede. > You hit the centipede. > You have slain the centipede. > You have found 99 gold pieces worth of copper. > You hear a monster nearby but out of sight. <2x> > You hit the centipede. > The centipede bites you. <2x> > Target Aborted. > You hear a monster nearby but out of sight. > You have 36 arrows (1d4) (+0,+0) (n). > The arrow (1d4) (+0,+0) hits the centipede. > The centipede dies. > The arrow disappears. > The novice priest points at you and curses. > You die. [Character Equipment] a) a long dagger (1d5) (+0,+0) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 5. Your chance of scoring a critical hit with this weapon is 1 in 76. b) a long bow (ML3) (+0,+0) A launcher with an multiplier level (ML) of 3 actually multiplies damage by x2.625 Examine ammo to see average damage. c) (nothing) d) (nothing) e) (nothing) f) a brass lantern (6827 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Chaos Dragon Scale Mail (-2) [30,+12] It provides resistance to chaos and disenchantment. It activates for breathe chaos/disenchant (220) every 300+d300 turns. It cannot be harmed by the elements. h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Equipment -- Quiver] n) 36 arrows (1d4) (+0,+0) Fired from your current missile launcher, this missile will inflict an average damage of 6.5. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 51. o) 15 rounded pebbles (1d2) (+0,+0) [Character Inventory] a) 3 rations of food b) 5 flasks of oil c) a Sanguine Potion of Cure Light Wounds d) a Red Potion of Boldness e) a Shimmering Potion of Resist Heat f) a Yellow Potion of Resist Cold g) a Gold Potion of Confusion h) a Scroll titled "sitabor ellico" of Phase Door i) 3 Scrolls titled "purruo si ca" of Teleportation j) 4 Scrolls titled "co liketo" of Object and Treasure Detection k) a Scroll titled "dillo ex" of Door/Stair Location l) a sling (ML2) (+0,+0) A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75 Examine ammo to see average damage. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 15.10.2009 08:04
13. on the Competition No.76 Ladder (of 13)
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