The Angband Ladder: Noros, Dark Elf Archer by Roch
[DaJAngband v1.0.99 8/27/09 update Character Dump]
Name Noros Self RB CB EB Best
Sex Male Age 121 STR: 16 +0 +2 +0 18
Race Dark Elf Height 56 INT: 16 +2 +0 +0 18
Class Archer Weight 125 WIS: 10 -2 -1 +0 7
Title Hot Shot Status 42 DEX: 16 +2 +2 +0 18/20
HP -1/15 Maximize Y CON: 16 -1 +1 +0 16
SP 0/0 CHR: 10 -2 +0 +0 8
Level 2 Armor [30,+16] Saving Throw 31
Cur Exp 25 Fight (+3,+4) Fighting 68
Max Exp 44 Melee (+3,+0) Shooting 105
Adv Exp 35 Shoot (+3,+0) Throwing 67
MaxDepth Lev 2 Blows 1/turn Disarming 45
Turns 57473 Shots 1/turn Magic Device 34
Gold 211 Stealth 7 Alertness 28
Burden 61.0 lbs Energy 100% Searching 22
You are one of several children of a dark elf lord. You have pale
green eyes, wavy dark reddish hair, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:............. Blind:.............
Elec:............. Confu:.............
Fire:............. Sound:.............
Cold:............. Shard:.............
Pois:............. Nexus:.............
1/2Po:............. Nethr:.............
Fear:............. Chaos:......+......
Lite:............. Disen:......+......
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Alert:.............
PLite:............. Tunn.:.............
Regen:............. Speed:.............
Telep:............. Blows:.............
Dkvis:............. Shots:.............
Invis:............. Might:.............
FrAct:............. :.............
[Last Messages]
> You miss the centipede.
> You hit the centipede.
> You have slain the centipede.
> You have found 99 gold pieces worth of copper.
> You hear a monster nearby but out of sight. <2x>
> You hit the centipede.
> The centipede bites you. <2x>
> Target Aborted.
> You hear a monster nearby but out of sight.
> You have 36 arrows (1d4) (+0,+0) (n).
> The arrow (1d4) (+0,+0) hits the centipede.
> The centipede dies.
> The arrow disappears.
> The novice priest points at you and curses.
> You die.
[Character Equipment]
a) a long dagger (1d5) (+0,+0)
With this weapon, you would currently get 1 blow per round.
Each blow will do an average damage of 5. Your chance of scoring a
critical hit with this weapon is 1 in 76.
b) a long bow (ML3) (+0,+0)
A launcher with an multiplier level (ML) of 3 actually multiplies
damage by x2.625
Examine ammo to see average damage.
c) (nothing)
d) (nothing)
e) (nothing)
f) a brass lantern (6827 turns)
It usually provides light of radius 2. It cannot be harmed by fire.
g) Chaos Dragon Scale Mail (-2) [30,+12]
It provides resistance to chaos and disenchantment. It activates
for breathe chaos/disenchant (220) every 300+d300 turns. It cannot
be harmed by the elements.
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
[Character Equipment -- Quiver]
n) 36 arrows (1d4) (+0,+0)
Fired from your current missile launcher, this missile will inflict
an average damage of 6.5. Your chance of scoring a critical shot
shooting this ammo from your current launcher is 1 in 51.
o) 15 rounded pebbles (1d2) (+0,+0)
[Character Inventory]
a) 3 rations of food
b) 5 flasks of oil
c) a Sanguine Potion of Cure Light Wounds
d) a Red Potion of Boldness
e) a Shimmering Potion of Resist Heat
f) a Yellow Potion of Resist Cold
g) a Gold Potion of Confusion
h) a Scroll titled "sitabor ellico" of Phase Door
i) 3 Scrolls titled "purruo si ca" of Teleportation
j) 4 Scrolls titled "co liketo" of Object and Treasure Detection
k) a Scroll titled "dillo ex" of Door/Stair Location
l) a sling (ML2) (+0,+0)
A launcher with an multiplier level (ML) of 2 actually multiplies
damage by x1.75
Examine ammo to see average damage.
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : yes (adult_no_stairs)
Adult: Enable selling to shops : no (adult_cansell)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 15.10.2009 08:04
13. on the Competition No.76 Ladder (of 13)
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