The Angband Ladder: Sexy Hunger, Half-Titan Monk by <dzhang@its.caltech.edu>

  [Hengband 1.7.0 Character Dump]

                          Name  : Sexy Hunger

 Sex      : Male             Age                17   STR :  18/***
 Race     : Half-Titan       Height            123   INT :   18/84
 Class    : Monk             Weight            301   WIS :  18/145
 Magic    : Nature           Social Class        3   DEX!:  18/180
 Patron   : Arioch           Align          Lawful   CON!:  18/***
                                                     CHR :   18/86

 Bare hand      (+100,+64)   Hit point   1217/1217   Fighting   : Legendary[37]
 Posture              none   SP (Mana)    232/ 321   Bows/Throw : Legendary[30]
 Blows/Round        11+0+2                           SavingThrow: Heroic
 AverageDmg/Rnd     1197+0   Level              50   Stealth    : Very Bad
                             Experience   14979940
 Shooting        (+40,+20)   Max Exp      14979940   Perception : Good
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Very Good
 Shots/Round          1.00   Gold         10238415   Disarming  : Legendary[5]
                                                     MagicDevice: Heroic
 AC              [30,+150]   Time    Day 112 21:50
 Speed            (+24+10)   Play time    18:10:21   Infra-Vision: 90 feet


                         (Character Background)
          *NIGHTMARE CHARACTER*
          No one can withstand hunger.



          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Half-Titan    STR : 18/116  5  2  1 12 18/***         .......s.35.4
 Class : Monk          INT :  18/74  1 -1  1  0  18/84         .3...23s....4
 Level : 50            WIS : 18/105  2  1  1  0 18/145         .3...23s....4
 Hits  : 1217/1217     DEX!:  18/70 -2  3  1  9 18/180         .......s.3.33
 Mana  : 232/321       CON!: 18/110  3  2  1  7 18/***         .......s.3..4
                       CHR : 18/106  1  1  3 -7  18/86         .....2.s....5
          *}=="*((]]]              *}=="*((]]]                  *}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.+..#    Sound : ..+..........    Speed     : ..+.+++.....#
 Elec  : .......+....#    Nether: ..+..+.....+.    FreeAction: ............+
 Fire  : .......+....#    Nexus : .........+...    SeeInvisi.: .+...++......
 Cold  : .......+...+#    Chaos : ......+.....+    Hold Life : .+....++.....
 Poison: ...........+#    Disnch: ...........+.    Warning   : .............
 Light : ........+....    Fear  : ............#    SlowDigest: .......+.....
 Dark  : .....+..+..+.    Reflct: .+...........    Regene.   : .............
 Shard : .......+...+.    AuFire: ............+    Levitation: ..+..........
 Blind : ..........++.    AuElec: ............+    Perm Lite : .+..........+
 Conf  : ......+....+.    AuCold: .............    Cursed    : ...........+.

              *                  *}=="*((]]]                    *}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .+..........+    Add Blows   : ...+...+.....
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .+.........+.
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .....+.......    Add Stealth : ..+..+.......
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ...........+.
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .......+.....
 Sharpness : ...    Sust Int  : .......+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .......+.....    Aggravate   : .....+......+
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.....

          
  [*Winning* Message]

  The serpent succumbed to hunger :)


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Nightmare Mode:     ON
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   5
   !Dragon's lair   : level  72
    R'lyeh          : level  80


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  7
  Warg problem                             (Danger  level:   5) - level 11
  Meng Huo, the King of Southerings        (Dungeon level:   6) - level 12
  The Ghost 'Q'                            (Dungeon level:  12) - level 35
  Doom Quest 1                             (Danger  level:  15) - level 35
  Orc Camp                                 (Danger  level:  15) - level 35
  Old Man Willow Quest                     (Danger  level:  22) - level 35
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 35
  Vapor Quest                              (Danger  level:  25) - level 35
  Dark Elven Lords Quest                   (Danger  level:  25) - level 35
  The Mimic's Treasure                     (Danger  level:  25) - level 35
  Scatha the Worm                          (Dungeon level:  38) - level 35
  Itangast the Fire Drake                  (Dungeon level:  44) - level 35
  The Cloning Pits                         (Danger  level:  45) - level 36
  Haunted House                            (Danger  level:  48) - level 37
  Druaga                                   (Dungeon level:  50) - level 37
  The Old Castle                           (Danger  level:  50) - level 37
  Kenshirou the Fist of the North Star     (Dungeon level:  56) - level 38
  The Norsa                                (Dungeon level:  62) - level 42
  Node of Nature                           (Danger  level:  65) - level 45
  Cyaegha                                  (Dungeon level:  76) - level 46
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  The Sewer                                (Danger  level:  15) - level 12
  Logrus Master                            (Danger  level:  25) - level 12
  The Vault                                (Danger  level:  30) - level 12


 Arena: Defeated by Great Wyrm of Power in the 38th fight


  [Defeated Monsters]

You have defeated 19091 enemies including 169 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Gothmog, the High Captain of Balrogs     (level  95)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Fenris Wolf                              (level  90)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)
  Cantoras, the Skeletal Lord              (level  84)
  Mephistopheles, Lord of Hell             (level  84)
  The Tarrasque                            (level  84)


  [Virtues]

Your alighnment : Lawful

You are the living embodiment of Faith.
You are the living embodiment of Harmony.
You are the living embodiment of Temperance.
You are an enemy of Patience.
You are virtuous in Chance.
You are an enemy of Nature.
You are a champion of Justice.
You are a champion of Valour.


 You were born as Beastman.
 You were a Elf before.
 You were a High-Elf before.
 You were a Cyclops before.
 You were a Klackon before.
 You were a Kobold before.
 You were a Nibelung before.
 You were a Dark-Elf before.
 You were a Draconian before.
 You were a Imp before.
 You were a Golem before.
 You were a Zombie before.
 You were a Spectre before.
 You were a Dunadan before.


  [Mutations]

 Your gaze is hypnotic.
 You are telekinetic.
 You can emit hard radiation at will.
 You can drain life from a foe like a vampire.
 You can smell nearby precious metal.
 You can smell nearby monsters.
 You can emit a horrible shriek.
 You can emit bright light.
 You can feel the danger of evil magic.
 You can drive yourself into a berserk frenzy.
 You can polymorph yourself at will.
 You can turn ordinary items to gold.
 You can cause mold to grow near you.
 You can bring down the dungeon around your ears.
 You can consume magic energy for your own use.
 You can cause mass impotence.
 You can run for your life after hitting something.
 You can hurl objects with great force.
 You are subject to cowardice.
 You have a hallucinatory insanity.
 You attract demons.
 You have a scorpion tail (poison, 3d7).
 You have a beak (dam. 2d4).
 You sometimes cause nearby creatures to vanish.
 You attract animals.
 Chaos deities give you gifts.
 You occasionally stumble into other shadows.
 You receive warnings about your foes.
 You occasionally feel invincible.
 Your blood sometimes rushes to your muscles.
 Your blood sometimes rushes to your head.
 You occasionally stumble and drop things.
 You are superhumanly strong (+4 STR).
 You are moronic (-4 INT/WIS).
 You are very resilient (+4 CON).
 Your voice is a silly squeak (-4 CHR).
 Your face is featureless (-1 CHR).
 You are resistant to magic.
 You make a lot of strange noise (-3 stealth).
 You have remarkable infravision (+3).
 You have an extra pair of legs (+3 speed).
 Your legs are short stubs (-3 speed).
 Electricity is running through your veins.
 Your body is enveloped in flames.
 You are telepathic.
 Your body is very limber (+3 DEX).
 There is a white aura surrounding you.


  [Character Equipment]

a) (nothing)
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;SoNt;Lv dlvl 60 judge
death}
d) a Ring of Extra Attacks (+2 attacks)
e) a Ring of Speed (+14) {!*!* dlvl 79 hypnos}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L
dlvl 71 GWoChaos}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl dlvl 72 GWoSpaceTime}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
i) a Shadow Cloak of Protection [6,+17]
j) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx old castle}
k) a Set of Leather Gloves of Power (+5,+4) [1,+10] (+5) {St;Bl}
l) The Pair of Dragon Boots 'power drake scale boots' [5,+17] (+3 to searching)
{cursed, DxSrIf;CoPoDkShBlCfNtDi !k!k!d!d}


  [Character Inventory]

a) 5 Books of Nature Magic [Call of the Wild] {@m1!k}
b) 5 Books of Nature Magic [Nature Mastery] {@m2!k}
c) 2 Books of Nature Magic [Nature's Gifts] {@m3!k}
d) a Book of Nature Magic [Nature's Wrath] {@m4!k}
e) 12 Mushrooms of Restoring {!*}
f) 17 Potions of Speed {!*}
g) 16 Potions of Cure Critical Wounds {25% off}
h) 11 Potions of Healing {!*}
i) 6 Potions of *Healing* {!*}
j) 9 Potions of Restore Life Levels
k) 19 Potions of Resistance {!*}
l) 53 Scrolls of Teleportation {!*}
m) 4 Scrolls of Teleport Level {!*!*}
n) 13 Scrolls of Recharging
o) 8 Scrolls of *Destruction* {!*!*}
p) 5 Scrolls of Genocide {!*!*}
q) 2 Scrolls of Mass Genocide {!*!*}
r) 5 Rods of Recall (1 charging) {!*!*}
s) 2 Rods of Healing (1 charging) {!* !!}
t) a Rod of Speed (charging) {!* !!}
u) 4 Rods of Teleport Other {!*}
v) 9 Rods of Disarming {!k!d}
w) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}


  [Home Inventory]

 ( page 1 )
a) 19 Books of Nature Magic [Call of the Wild] {@m1!k}
b) 17 Books of Nature Magic [Nature Mastery] {@m2!k}
c) 38 Books of Nature Magic [Nature's Gifts] {@m3!k}
d) 9 Books of Nature Magic [Nature's Wrath] {@m4!k}
e) 2 Books of Kendo [Gorinnosho]
f) a Song Book [Harps of Rivendell]
g) 5 Books of Crusade Magic [Exorcism and Dispelling]
h) a Book of Daemon Magic [Demonthoughts]
i) 2 Books of Craft Magic [Note of Acting Master]
j) 3 Books of Trump Magic [Trumps of Doom]
k) a Book of Trump Magic [Five Aces]
l) 2 Books of Chaos Magic [Chaos Channels]

 ( page 2 )
a) 4 Books of Sorcery [Pattern Sorcery]
b) 4 Books of Life Magic [Book of the Unicorn]
c) 6 Mushrooms of Restoring {!*}
d) 27 Potions of Speed {!*}
e) 65 Potions of Cure Critical Wounds {25% off}
f) 6 Potions of Healing {!*}
g) 4 Potions of *Healing* {!*}
h) 12 Potions of Restore Mana {!*}
i) 2 Potions of Dexterity {!k}
j) 10 Potions of Resistance {!*}
k) a Potion of New Life {!*!*}
l) 99 Scrolls of Teleportation {!*}

 ( page 3 )
a) 46 Scrolls of Teleportation {!*}
b) 53 Scrolls of Teleport Level {!*!*}
c) 11 Scrolls of Remove Curse
d) 3 Rods of Perception {!!}
e) a Rod of Detection {!k!d !!}
f) 6 Rods of Teleport Other {!*}
g) 13 Rods of Disarming {!k!d}
h) a Rod of Havoc
i) a Staff of the Magi (3 charges)
j) 3 Staffs of Speed (3x 7 charges) {!*}
k) a Staff of Speed (5 charges) {!*}
l) a Staff of Holiness (3 charges)

 ( page 4 )
a) a Staff of *Destruction* (0 charges) {!*!*}
b) a Staff of *Destruction* (5 charges) {!*!*}
c) a Staff of *Destruction* (3 charges) {!*!*}
d) a Staff of *Destruction* (4 charges) {!*!*}
e) a Ring of Levitation
f) a Ring of Poison Resistance
g) a Ring of Free Action
h) a Ring of Damage (+19)
i) a Ring of Damage (+14)
j) a Ring of Damage (+10)
k) a Ring of Slaying (+8,+12)
l) a Ring of Speed and Haste (+9) (charging) {!k!d !!}

 ( page 5 )
a) The Ring 'Frakir' (+1)
b) a Ring of Nether Resistance
c) a Ring of Nexus Resistance and Aggravate {cursed, !k!d}
d) a Ring of Sound Resistance
e) a Ring of Confusion Resistance
f) a Ring of Extra Shots
g) a Ring of Sustaining
h) The Amulet of Carlammas (+2)
i) The Amulet of Ingwe (+3)
j) The Necklace of the Dwarves (+3)
k) an Amulet of Anti-Magic {!k!k!d!d}
l) an Amulet of Resistance

 ( page 6 )
a) an Amulet of Resistance and See Invisible
b) an Amulet of Resistance and Slow Digestion
c) The Amulet of Faramir (+12,+0) (+3)
d) The Torque of Boromir (+0,+8) {Fe(St cloning pits}
e) The Bead 'Yasaka-no-Magatama' (+3)
f) an Amulet of Wisdom and Protection [+3] (+3)
g) The Amulet of The Pitch Dark Night [+5] (+4)
h) The Pendant of Gogo (+4)
i) a Feanorian Lamp of Immortal Eye
j) The Incandescent Light of Yeduson (+3 to infravision)
k) The Phial of Galadriel (+1 to searching)
l) The Palantir of Westernesse (+3)

 ( page 7 )
a) The Levitation Stone of Laputa (+2 to speed) (charging)
b) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
c) The Chain Mail of Arvedui (-2) [14,+15] (+2)
d) The Double Ring Mail 'naeraur' (-2) [15,+11] (+3)
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
f) The Metal Lamellar Armour of the Hunter (-3) [23,+17] (+4 to searching)
g) The Full Plate Armour of Isildur [25,+25] (+2)
h) The O-yoroi of Slaanesh (-2) [24,+13] (+2 to stealth)
i) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
{Cn;AcCoDkNtNxCa;Hl(Cn}
j) a Robe of Permanence [2,+14] {AcElFiCoNx;Hl(StInWiDxCnCh}
k) The Robe 'Static Charge' [2,+14] (+3 to stealth)
l) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)

 ( page 8 )
a) The Cord Armour 'Sumo wrestler's loincloth' [4,+0] (+4)
b) The Padded Armour 'Terminater' [5,+20] (+4)
c) The Cloak 'Colannon' [1,+15] (+3 to stealth)
d) The Fur Cloak 'Hound' [3,+20] (+2 to speed)
e) a Small Leather Shield of Reflection [3,+9]
f) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}
g) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkCa}
h) a Dragon Shield [8,+18] {ElNtDi}
i) a Dragon Shield [8,+21] {NxDi}
j) a Dragon Shield [8,+22] {ElFe}
k) The Iron Crown of Beruthiel [0,+25] (-25) {cursed}
l) The Golden Crown 'Maiden's Hope' [0,+17] (+3)

 ( page 9 )
a) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiDkBlCfCa;SiRgLvLu}
b) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
c) The Hard Leather Cap 'himhen' [2,+18] (+2 to speed)
d) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlNt~Tele tower quest,
gorbag}
e) The Iron Helm 'Holhenneth' [5,+10] (+2)
f) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed}
g) a Dragon Helm [8,+17] {CoDkBlNtNx}
h) a Dragon Helm [8,+20] {CoDkBlCa}
i) a Dragon Helm [8,+15]
j) The Dragon Helm 'Blah' [8,+16] (+3 to infravision) {If;ElPoLiCa;Rg}
k) The Dragon Helm of Dor-Lomin [8,+20] (+4)
l) The Set of Leather Gloves 'Cammithrim' [1,+10]

 ( page 10 )
a) a Set of Gauntlets of Power (+4,+2) [2,-2] (+2)
b) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
c) a Set of Dragon Gloves [4,+15] {FiBlCf}
d) a Set of Dragon Gloves [4,+15] {Di}
e) a Set of Dragon Gloves [4,+17] {So}
f) a Pair of Soft Leather Boots of Levitation [2,+8]
g) a Pair of Soft Leather Boots of Levitation [2,+5] {Po;Lv}
h) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)
i) a Pair of Dragon Boots [5,+21]
j) a Pair of Dragon Boots [5,+16] {PoNx}
k) a Pair of Dragon Boots [5,+7] {ShNx}
l) a Pair of Dragon Boots [5,+13] {Di}

 ( page 11 )
a) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
b) The Dagger 'Nimthanc' (1d4) (+4,+6)
c) The Dagger of Fiona (2d4) (+6,+9) (+2)
d) The Rapier 'Skullbuster' (1d6) (+19,+17) (+3)
e) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+2 attacks)
f) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks)
g) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
h) The Long Sword of Falis (2d5) (+20,+15) (+5)
i) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2)
j) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
k) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)
l) a Poison Needle (1d1) (+0,+0)

 ( page 12 )
a) a Poison Needle (1d1) (+0,+0)
b) a Quarterstaff (Pattern Weapon) (1d9) (+8,+13) (+1)
c) The Ball-and-Chain of Arioch (3d4) (+15,+17) {PoCfCaDi;SdTe|CoCaQ}
d) The Short Bow 'Exodus' (x3) (+8,+20) (+3 to searching) {Sr;*Fi;So;Xm}
e) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
f) The Light Crossbow 'Protein' (x4) (+9,+18) (+3) {CnCh;Xm}
g) The Corpse of Nappa the Saiyan {!* Wanted}
h) The Corpse of Wahha-Man the Golden {!* Wanted}


  [Check Sum: "0744641889424e05ec"]


Posted on 22.9.2009 05:57
Last updated on 25.9.2009 06:51

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2715. on the Ladder (of 19090)
112. on the Hengband Ladder (of 698)
34. for this player (

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Nightmare Victory!

Comments

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On 22.9.2009 05:58 dzhang@its.caltech.edu wrote:
[Dlvl 5] [Clvl 9] 0:15

Holy Canoli! 3 Augmentations from Arioch in 8 levels!? And he's only supposed to give 1 every 15 levels!

On 22.9.2009 06:01 dzhang@its.caltech.edu wrote:
[Dlvl 5] [Clvl 11] 0:17

And my clvl 11 reward from Arioch is... Extra Legs!!

On 22.9.2009 07:40 dzhang@its.caltech.edu wrote:
[Dlvl 7?] [Clvl 32] 1:30

Well, this character is starting to come together, although I haven't spotted any Quartz Veins yet for some serious money scumming.

Unfortunately, Hunger is nowhere near ready for the Cloning Pits.. I lost a 1v1 duel against Grendel in the Tower and had to step outside to avoid death (he had 3 stars left). Oy!

On 22.9.2009 12:41 dzhang@its.caltech.edu wrote:
[Dlvl 7?] [Clvl 32] 3:00

I, slayer of 10000 quartz veins, shall now start my shopping trip with 2.15 million gold.

On 22.9.2009 13:41 dzhang@its.caltech.edu wrote:
[Dlvl 7?] [Clvl 32] 3:45

Shopping about halfway done. Notable items: Randart Bow with ImmFire, =oExtraAttacks(+2), !oSTR, and "oAntimagic

On 22.9.2009 17:15 chriskousky@hotmail.com wrote:
Spellcasters have it tough in nightmare mode. I was a "permanent" moron with Int as Wis of 3 for most of the early game. Are you treking to Zul alot?

On 22.9.2009 22:31 dzhang@its.caltech.edu wrote:
[Dlvl 7?] [Clvl 35] 4:15

All right. Another half an hour of town scumming showed that huge =oDamage(+19), as well as the most awesome Dragon Boots I've ever seen, with RCold, RPois, RDark, RShard, RBlind, RNether, and RDisenchant! So, despite never having set foot anywhere deeper than dlvl 7 and anywhere more dangerous than the Tower, I have all but RChaos covered! Now, where's that Fur Cloak of Mook when you need it? Also, a couple !oExperience boosted me to clvl 35 already.

Ready to begin adventuring again!

Chris: I didn't actually get the Moronic mutation until pretty late, while I was town-scumming (the Eldritch Horror from resting gave it to me). And it doesn't affect me too much because most of the Nature spells I cast (i.e. Detect Monsters and Nature Awareness) are easy anyway.

Note that I did *ALL* my levelling from clvl 12 to clvl 32 in the Vault. Initially, I would fearfully stand on the stairs and kill only tractable monsters right next to me (i.e. Ogres and the like). I found a =oFA pretty early though, and that was helpful for dealing with Ghouls and the like.


On 22.9.2009 23:01 dzhang@its.caltech.edu wrote:
WOW. That was... extremely humbling. I went into the Mimic Quest, certain I would rule over everything there with my 400+ damage per round, +6+10 speed, and 600+ HP. Teleported into the open area, and one of the mimics summons lots of trolls. Phase Door over to the mimics and kill them all, and then start idling killing all the trolls (no uniques). Well, I was rudely awakened by the low HP bell. Apparently even standard trolls are hitting me hard!! >_<

On 23.9.2009 22:52 dzhang@its.caltech.edu wrote:
[Dlvl 39] [Clvl 33] 6:00

After completing my 12, 24, and 38 quests with relative ease, I went into the Vapor Quest to pick up some mutations. I quit fairly quickly, after picking up White Aura and Polymorph self.

And then the fun began. :) After polymorphing myself an entirely too large number of times, I finally ended up being the race I wanted.. Half-Titan, for the RChaos and high Hit Dice. Of course, I had forgotten that Half-Titans have both a huge XP penalty and a negative modifier to DEX, so I'm back to clvl 33 and 6 blows now, rather than clvl 36 and 7 blows.

I also picked up a huge number of other good mutations: +4 STR, +4 CON, Magic Resistance, Berserk Self, and Telepathy! On the down side though, I picked up Stumble into other Shadows and -3 speed. Still a huge net positive, as now I have all resistances covered (at a cost of about 200 less points of damage per round, and -3 speed).



On 24.9.2009 00:41 dzhang@its.caltech.edu wrote:
[Dlvl 39] [Clvl 34] 7:00

Well, my artifact creation wasn't a Longclaw or a Cloak of Stars, but I'm pretty happy with it. Gained RConf and +3 DEX. The RConf really helps though, because I was getting it from the Ring earlier (and from Beastman before that). Back to 7 blows and 560 damage per round!

Oh, and also found Crimson off Judge Death at dlvl 60 in the Dragon Lair. :)

On 24.9.2009 03:38 dzhang@its.caltech.edu wrote:
[Dlvl 44] [Clvl 35] 8:00

Damn those Cloning Pits were hard. The standard monsters were OK, but Yibb-Tstll was my random monster. Even in my fully buffed fully healthy state, he double-moved me breathing Nexus and Toxic waste, taking me down to about 150 HP.

Finally did manage to kill him after teleport away and rebuffing (for monks, first strike is super important, as it stuns the monster). But geez, that would have been the end of a 600 HP character!

On 24.9.2009 06:26 dzhang@its.caltech.edu wrote:
[Dlvl 44] [Clvl 37] 8:45

45 minutes and an Old Castle later.. Hunger becomes to be my first character to eschew BOTH the Jacket and Boots of Shiva's Avatar :-P The Jacket would be helpful, but it's too heavy and would disrupt my balance... I could correct the problem by removing Hammerhand, but I'm not going to willingly leave any resistance holes in a Nightmare game!

Old Castle was.. really annoying. My Attract Demons mutation, in particular, called forth a Balrog that chain summoned. Also, Ungoliant was there, and *that* was a horrendously long and painful fight.

Most humorous moment of the Old Castle:

The Greater Titan summons monsters:
The Giant Headless (summoned) casts a ball of radiation!
The Greater Titan changes. (into a Basilisk)

On 24.9.2009 07:51 dzhang@its.caltech.edu wrote:
[Dlvl 56] [Clvl 38] 9:30

My intuition proved correct, as my next trip down showed Mycen, who double-moved Mana Storm and breath Light on me. Again, would have been toast were not for RLight.

Fought a very difficult fight with Kenshiro, with only Beruthiel to show for it (what a silly item, there's no way anyone would go for it, with a -25 to STR DEX and CON)

On 24.9.2009 10:32 dzhang@its.caltech.edu wrote:
[Dlvl 60] [Clvl 42] 11:45

Damn, Half-Titans level slowly. Richard Wong dropped my first =oSpeed(+7). I also got up to level 42, which finally lets me put on Shiva's Jacket.

Also, got moronified.

On 24.9.2009 11:55 dzhang@its.caltech.edu wrote:
[Dlvl 62] [Clvl 44] 13:00

Have I mentioned recently that it takes forever to level with a Half-Titan? Geez...

Oh, other interesting of note recently... Arioch rewarded me with a mutation for leveling to 44.. Limber Muscles! OMG, Arioch has been so kind to me, providing like 5 Augmentations and 2 awesome mutations (plus the early Gloves of Power).

On 24.9.2009 12:03 dzhang@its.caltech.edu wrote:
Wow. I'm sitting at 18/312 STR. When's the last time that happened to a non-berserker?

On 25.9.2009 00:42 dzhang@its.caltech.edu wrote:
[Dlvl 84] [Clvl 48] 16:00

The endgame is definitely not nearly as bad as the early game for Nightmare mode. Running through the dlvl 80 uniques without too much trouble.

Not a chance against the GWoPower in the Arena. Double HP for Nightmare, plus +50% HP for Arena means it has 36000 HP. At that rate, I'd kill myself on the Auras if I tried ot melee him normally, so I had to use a Poison Needle, and it didn't work out.

On 25.9.2009 03:17 dzhang@its.caltech.edu wrote:
[Dlvl 88] [Clvl 50] 16:45

Level 50 at long last (12.8 million xp needed!?). Currently dealing with Gothmog, but Wahha Man also showed up >_<

On 25.9.2009 07:07 dzhang@its.caltech.edu wrote:
[Dlvl 100] [Clvl 50] 18:10

Victory!

Not too many resources used, as stunning seems to work in full effect in Nightmare mode. 2 !o*Healing*, 4 ?o*Destruction*, a couple Rods (that blew up from Eat Magic). and a couple dozen ?oTeleport and !oCCW. The Serpent actually summoned a number of strong monsters... Mortgoth, Vecna, Surtur, cyberdemons, and wyrms. Someone or something also summoned the three angel uniques. In each case I would just teleport again, and then pull them apart, and then *Destruct*.

I have to say, Arioch (my Chaos patron) gets the MVP award for this game. Plentiful early Augmentations gave me the HP I needed to survive much of the early game, and Extra Legs cancelled out the speed disadvantage until I picked up Short Stubs from the vapor quest.

Nightmare mode really is about managing the early and mid-game. Diving the Vault really isn't feasible in Nightmare mode, so the best way is to skip it and farm Quartz Veins in the Tower. Accumulate a couple million gp, and then buy yourself good equipment. (Actually, with another character, I probably would have wanted 3 million or more, so I can buy stat potions.) Surviving the Tower, however, requires FA and decent AC, which is why I picked Monk.

Actually, another set of builds that might be well-suited for Nightmare mode in Android, since their clvl depends on equipment. I timed that I make about 1.3 million per hour farming. Assuming an Android spends a good 4 hours down there and then find a good 5 million worth of equipment, he should easily be up to clvl 40 or so (the construction points don't seem to correlate well with cost).



On 26.9.2009 01:58 chriskousky@hotmail.com wrote:
>I timed that I make about 1.3 million per hour farming

That is really slow. I just had a monk make 1.0 million in 7:16. What are you doing wrong? :)

My macros:
Directions.
A:88888888888888888888888888
P:\[KP_8]
A:44444444444444444444444444
P:\[KP_4]
A:666666666666666666666666666
P:\[KP_6]
A:2222222222222222222222222222
P:\[KP_2]
Feeding, resting and breeding (craft satisfy hunger is mac):
A:\emac\eR777\r
P:\[F1]

Key is having automore turned on as well as removing the disturbance option. I only let two sides breed. Rest to become full and have veins breed up next to you. Then pick a direction to mash. One does have to think a bit (which direction to mash), so its not completely automatic. But I'm about 6x faster than you! What's up? :)

Oh, and my personal record is 1,000,000gp in under 3 minutes ... I won't reveal that secret, though.

On 27.9.2009 11:56 dzhang@its.caltech.edu wrote:
Ah, OK, I see where the difference is... I haven't been tuning my Disturbance options, so I actually have to hit the buttons multiple times. I see how to fix this.

Bastard! I've been revealing all my secrets...

Actually, for posterity:

Me: Abandoning Logrus Master quest to allow early Sting dive, Tower Quest retries, early farming Killing Fields, Wall of Stone vs. Babble

Elliott: Mutation scumming in Vapor Quest, creation scumming for mutations with Beastman, reading ?oAcq early in Ryleh.

Chris: Skimming Dragon Lair, Forest Creation vs. Babble, Tower Quest Quartz Vein farming

What else am I missing?

On 27.9.2009 12:12 dzhang@its.caltech.edu wrote:
Hm, it seems I've only won with the following 7 classes:

Rogue, Priest, Mage, Ranger, Magic-Eater, Monk, and Forcetrainer.

If we include Entroband, I gain Warrior-Mage, High-Mage, Mindcrafter, and Ninja.

That leaves: Warrior, Paladin, Chaos-Warrior, Tourist, Imitator, Beastmaster, Sorceror, Archer, Bard, Red-Mage, Samurai, Blue-Mage, Cavalry, Berserker, Weaponsmith, and Mirror-Master.

I'm way too sloppy a player to win with Sorceror or Berserker. Paladin (through quite a few attempts) feels too much like a gimped Warrior. Beastmaster feels too much like a gimped Cavalry. I'm not sure I like the style of Blue-Mages or Imitators. I'm not sure I have the heart to try Tourist again after the death of my lvl 50 tourist. That leaves:

Warrior, Chaos-Warrior, Archer, Bard, Red-Mage, Samurai, Cavalry, Weaponsmith, and Mirror-Master.


On 27.9.2009 15:41 chriskousky@hotmail.com wrote:
You don't skim the dragon's lair? I learned that (indirectly) from Victor. Its rather dangerous, though. And quartz veins I learned from you. Before that, I used to take 10 hours to get to the Cloning Pits! Now it is typically 3-4 hours.

Other tricks:
[1] If you have enlightenment (spell or jewel), you can recall scum for resources. Recall down. Enlighten. Use map mode to spot what you want (careful use of pickup.prf helps). Go get stuff. This helps with stat potions, healing and *healing*, etc.
[2] Scummy version of [1] which I've only used a couple of times. Do the same, but stair scum the top of R'lyeh. For this, you need the spell as the jewel takes too long to recharge. Macro up a stair climb, enlightenment, map mode, spot items keyboard combo and go to town. I've had a mindcrafter get 30 -Rockets this way. There is a hack that items generated on top dungeon levels are generated as if you are on DL1, but this doesn't apply to vaults and a couple of other room types.
[3] Don't like a vault. Then "Quake and Take". Good for berserkers, and nature lovers. Quake destroys most monsters (if you use it enough) but won't destroy artifacts.
[4] Want a fun, but scummy game. Run a 'zerker in unusual rooms mode. Then stair scum for GCV and bubble vaults. Start out at DL1 in Angband, then move to DL20 in castle, then to antimagic (DL30? I can't remember). If you are playing Entroband, you can do the top of the Dragon's Lair. Once you are really powerful, and this should only take a few hours (unless you are learning how not to die with this game style), then move to R'lyeh for the end game power build. At DL80, you should be able to score any artifact, and even face the plain gold ring if you wish, or if you are lazy. I won an Android in 4.5 hours this way without really trying to go fast. Use the tower to trump to DL98 of angband for the finish.
[5] Passwall is addictive. You can easily negate summoners with a proper setup, for example:
XX_X
XDXX
XX_@
Say the D is Bahamut, and @ is you, of course. You are on a wall. Lure the critter into the space in front of you and it won't be able to summon.
When in danger, just back off and either rest (regen is key) or heal.

That can't be all my tricks? Well, everbody knows how to get Zantetsuken, right?

On 27.9.2009 18:22 dzhang@its.caltech.edu wrote:
Dragon's Lair scumming is a little hard to do with Sexy characters, so I rarely do that because I'm addicted to Sexy. Usually I do better in the controlled terrain of the Tower. But my list was to attribute everyone's contributions to the game :) For this Nightmare monk, I ripped shamelessly off Elliot's ideas.

Yeah, I did notice that you tend to have a *lot* more !oRestoreMana than me. For me, I'll collect about 15 !oRestoreMana by the time I take on the Serpent (not counting maybe 2-3 that I use during the course of the game). I guess that's mostly because of [1] and [2].

I rarely, if ever, die to the Serpent, so I'm becoming more and more aggressive in the endgame, usually not bothering to clear uniques. Sufficient amounts of ?oRecharging (obtainable from town) and _o*Destruction* usually is enough to control the fight... the trick is to have more than 1 _o*Destruction*, so that when you recharge, each staff gets exactly one charge. Then you can expend them all so the Serpent doesn't gain any life back.

For some reason or other, my playtimes have been getting longer recently, usually around 18 hours now. I think previously I was able to get it down to about 12.

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