The Angband Ladder: Jos VII, Dark-Elf Ranger by <therealmatrix@hotmail.com>
[ToME 2.2.7 Character Dump] Name : Jos VII Age 192 STR: 18 Sex : Male Height 59 INT: 12 Race : Zombie Dark-Elf Weight 100 WIS: 12 Class : Ranger Social Class 44 DEX: 19 Body : Player CON: 18 God : Nobody Chr: 8 9 + To Melee Hit 17 Level 29 Max Hit Points 277 + To Melee Damage 20 Experience 167283 Cur Hit Points -36 + To Ranged Hit 27 Max Exp 167283 Max SP (Mana) 27 + To Ranged Damage 7 Exp to Adv. 168750 Cur SP (Mana) 27 AC 15+18 Gold 55390 (Miscellaneous Abilities) Fighting : Superb Perception : Good Blows/Round: 1 Bows/Throw : Legendary[10]Searching : Good Shots/Round: 2 Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 3d7+20 Stealth : Excellent Magic Device: Superb Infra-Vision: 60 feet Tactic: careful Explor: normal (Character Background) You are one of several children of a Dark Elven Noble. You have black eyes, straight black hair and a very dark complexion. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Illusory Castle: Level 35 (1750') Your body was a Player. You have defeated 208 enemies. You saved 3 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 53rd Yavie of the 2890th year of the third age. Your adventure lasted 10 days. Your Attributes: You are dead, killed by a Wavelord in a deep water area southwest of Bree. You can cast magic missiles. Your eyes are sensitive to infrared light. You can see invisible creatures. Your appetite is small. You are unlucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. Your digging ability is affected by your equipment. Skills (points left: 0) - Combat 18.984 [0.800] . Weaponmastery 14.000 [0.500] - Archery 20.497 [0.750] . Sling-mastery 00.000 [0.300] . Bow-mastery 19.200 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 01.000 [0.950] . Disarming 01.000 [1.000] - Magic 06.184 [0.900] . Magic-Device 09.800 [1.100] . Conveyance 11.000 [0.500] . Divination 00.000 [0.500] . Nature 00.000 [0.500] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.700] Abilities * Ammo creation * Extra Max Blow(1) [Character Equipment] a) a Dark Sword (3d7) (+7,+7) It generates an antimagic field. d) a Long Bow (x3) (+8,+7) e) a Ring of Slaying (+9,+10) You bought it from the Black Market. f) a Ring of Fire Resistance It provides resistance to fire. It cannot be harmed by fire. You bought it from the Magic shop. k) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Magic shop. m) (nothing) n) Rhino Hide Armour of Resist Acid (-1 to accuracy) [8,+4] o) a Cloak [1,+0] p) (nothing) s) a Demonhorn [2,+6] It provides light (radius 2) forever. u) a Set of Leather Gloves [1,+4] x) a Pair of Hard Leather Boots [3,+0] z) (nothing) {) 24 Seeker Arrows of Flame (4d4) (+9,+6) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. |) a Shovel (+1) {25% off} It increases your ability to tunnel by 1. [Character Inventory] a) a Spellbook of Teleportation b) a Spellbook of Phase Door c) 7 Potions of Speed d) 2 Potions of Cure Critical Wounds e) 5 Scrolls of Identify f) 5 Scrolls of Satisfy Hunger {50% off} g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Benetar's Death Ray Experiment {Restore S+L} It can be activated for restore stats and life levels every 750 turns. You found it lying on the ground on level 1 of Barrow-Downs. b) Raal's Tormented Spirits {Light Absorb} It can be activated for light absorption. You found it lying on the ground on level 1 of Barrow-Downs. c) 3 Flasks of oil d) 2 Scrolls of Word of Recall e) a Brass Lantern (with 14846 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. f) 22 Arrows of Slay Undead (1d4) (+8,+10) {90% off} It strikes at undead with holy wrath. You made it yourself. g) 25 Arrows (exploding) (1d4) (+1,+3) {Cold} h) 29 Arrows (1d4) (+5,+7) {90% off} i) 27 Arrows (1d4) (+6,+6) {90% off} j) 21 Arrows (1d4) (+6,+5) {90% off} k) 22 Seeker Arrows of Slay Animal (4d4) (+7,+8) {90% off} It is especially deadly against natural creatures. You made it yourself. l) 24 Seeker Arrows (4d4) (+5,+6) {90% off} m) 15 Seeker Arrows (4d4) (+1,+7) {90% off} n) 29 Seeker Arrows (4d4) (+5,+3) {90% off} o) 25 Seeker Arrows (4d4) (+4,+4) {90% off} |
Posted on 17.7.2009 14:43
12414. on the Ladder (of 19090)
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