The Angband Ladder: Ibiemas, Hobbit Ranger by <keeper666@libero.it>
[ToME 2.2.7 Character Dump] Name : Ibiemas Age 22 STR: 20 Sex : Male Height 38 INT: 20 Race : Hobbit Weight 64 WIS: 12 Class : Ranger Social Class 29 DEX: 25 Body : Player CON: 25 God : Tulkas CHR: 17 + To Melee Hit 21 Level 28 Max Hit Points 247 + To Melee Damage 31 Experience 59536 Cur Hit Points 247 + To Ranged Hit 25 Max Exp 59536 Max SP (Mana) 28 + To Ranged Damage 12 Exp to Adv. 70000 Cur SP (Mana) 28 AC 22+55 Gold 96415 Piety 2652 (Miscellaneous Abilities) Fighting : Superb Perception : Superb Blows/Round: 3 Bows/Throw : Legendary[12]Searching : Superb Shots/Round: 2 Saving Throw: Excellent Disarming : Very Good Mel.dmg/Rnd: 6d3+93 Stealth : Superb Magic Device: Superb Infra-Vision: 70 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Hobbit Burglar. You are the black sheep of the family. You have blue-gray eyes, straight brown hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 16 (800') Your body is a Player. You are currently in the town of Bree. You have defeated 2141 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 39th Quelle of the 2890th year of the third age. You have been adventuring for 53 days. adefkmnopsuxz{|@ Add Str : 3............... Add Dex : ....3.....2..... Add Con : 3............... Add Stea. : ....3........... Add Sear. : .........5...... Add Infra : ....3........... Add Tun.. : ..............5. Add Speed : ....3........... Slay Evil : +............... Slay Demon: +............... Slay Troll: +............... Slay Drag.: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ....+..+.......+ Sust Con : ................ Sust Chr : .......+........ Invisible : ..+..+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +......+........ Hold Life : ................ Res Acid : ........+....... Res Elec : ........+....... Res Fire : ......+.+....... Res Cold : ......+.+....... Res Pois : ....+........... Res Fear : +............... Res Lite : ........+....... Res Dark : +....+..+....... Res Blind : .........+...... Res Conf : ................ Res Sound : ........+....... Res Shard : ................ Res Neth : ................ Res Nexus : ....+........... Res Chaos : ................ Res Disen : ................ Levitate : +............... Lite : +............... See Invis : +........+...... Xtra Shots: .+.............. Evil.ESP : +............... Skills (points left: 60) - Combat 24.200 [0.800] . Weaponmastery 15.000 [0.500] - Archery 20.500 [0.750] . Sling-mastery 00.000 [0.600] . Bow-mastery 00.000 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 01.000 [0.950] . Disarming 01.000 [1.000] - Magic 01.588 [0.700] . Magic-Device 14.200 [1.100] . Conveyance 00.000 [0.500] . Divination 00.000 [0.500] . Nature 00.000 [0.500] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.700] Abilities * Ammo creation * Extra Max Blow(1) [Fates] You may find a Scroll of Door/Stair Location on level 15. You are fated to meet a Pitiful-looking beggar on level 1. [Character Equipment] a) a Sickle of Gondolin (2d3) (+8,+9) (+3) It provides light (radius 1) forever. It increases your strength and constitution by 3. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of evil beings . It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of Smeagol on level 2 of Barrow-Downs. d) a Light Crossbow of Extra Shots (x3) (+12,+12) It fires missiles excessively fast. It was given to you as a reward. e) an Indestructible Ring of Invisibility {100% off} It makes you invisible. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) a Ring of Slaying (+8,+15) {100% off} You stole it from the Black Market. k) an Amulet of Trickery (+3) {100% off} It increases your dexterity, stealth, infravision and speed by 3. It sustains your dexterity. It provides resistance to poison and nexus. You stole it from the Black Market. m) a Dwarven Lantern of the Shadows It provides light (radius 2) forever. It makes you invisible. It provides resistance to dark. It cannot be harmed by fire. You bought it from the Black Market. n) a Thunderlord Coat [9,+5] o) The Mouse Fur of Danarya [1,+6] It sustains your dexterity and charisma. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and sound. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) a Metal Cap of Seeing [3,+5] (+5 to searching) It increases your searching by 5. It provides resistance to blindness. It allows you to see invisible monsters. It was given to you as a reward. u) a Set of Gauntlets of Agility [2,+11] (+2) It increases your dexterity by 2. You bought it from the Black Market. x) a Pair of Hard Leather Boots [3,+5] z) (nothing) {) 19 Bolts of Wounding (1d5) (+10,+8) {90% off} You made it yourself. |) a Pick of Digging (+4,+5) (+5) It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) a Mushroom of Unhealth b) 20 Mushrooms of Cure Serious Wounds {100% off} c) 7 Rations of Food d) a Potion of Healing e) 10 Scrolls of Teleportation f) 6 Scrolls of Identify g) 3 Scrolls of Magic Mapping {25% off} h) a Wooden Rod of Trap Location (10/10) {@z1!v!d!k} i) a Copper Rod of Illumination (20/20) {@z2!v!d!k} j) a Silver Rod of Recall (100/100) {@z0!z!v!d!k} k) an Adamantite Rod of Cheapness of Acid Bolts (200/200) {@z3} It can cast spells for a lesser mana cost. You stole it from the Black Market. l) 4 Wands of Manathrust[1|15] (29 charges) {@a1} m) 4 Wands of Noxious Cloud[1|25] (14 charges) {@a2} n) a Wand of Dig[1|1] (16 charges) o) a Wand of Charm[2|22] (10 charges) p) 16 Bolts (exploding) (1d5) (+4,+3) {Disintegration} q) 3 Empty Bottles r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Tome of Collected Weird Magic {Cure Insanity} It can be activated for cure insanity. You found it lying on the ground on level 2 of Barrow-Downs. b) 4 Mushrooms of Restore Strength c) 2 Mushrooms of Restore Constitution d) a Wooden Rod of Simplicity of Nothing (10/10) e) a Wooden Rod of Nothing (10/10) f) a Wooden Rod of Nothing (10/10) g) a Wooden Rod of Nothing (10/10) h) a Moonstone Rod of Nothing (75/75) i) a Rod Tip of Light (15 Mana to cast) j) a Rod Tip of Trap Location (8 Mana to cast) k) a Staff of Remove Curses[2|16] (10 charges) l) a Ring of Flames [+15] {100% off} It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It provides resistance to fire. It cannot be harmed by fire. You stole it from the Black Market. m) an Amulet of the Serpents [+3] (+6) {100% off} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 6. It provides resistance to poison. You stole it from the Black Market. n) The Metal Cap of Ranaere [3,+6] It sustains your strength, constitution and charisma. It provides resistance to poison, blindness, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 12 of Orc Cave. o) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) p) The Flail 'Lenerimog' (2d6) (+17,+8) (+4) It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength by 4. It does extra damage from acid. It poisons your foes. It produces chaotic effects. It drains life from your foes. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black ogre Chieftain on level 16 of Orc Cave. q) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} r) a Long Bow of Extra Shots (x3) (+11,+10) It fires missiles excessively fast. You found it in the remains of a Swordsman on level 15 of Orc Cave. s) 26 Bolts of Venom (1d5) (+5,+5) {90% off} It poisons your foes. You made it yourself. t) 24 Bolts of Slay Undead (1d5) (+3,+5) {90% off} It strikes at undead with holy wrath. You made it yourself. u) 23 Bolts (exploding) (1d5) (+5,+6) {90% off} v) 17 Bolts (1d5) (+6,+6) {90% off} |
Posted on 13.9.2004 15:09
13352. on the Ladder (of 19092)
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