The Angband Ladder: Ibiemas, Hobbit Ranger by <keeper666@libero.it>

  [ToME 2.2.7 Character Dump]

 Name  : Ibiemas                Age                 22       STR:     20       
 Sex   : Male                   Height              38       INT:     20       
 Race  : Hobbit                 Weight              64       WIS:     12       
 Class : Ranger                 Social Class        29       DEX:     25       
 Body  : Player                                              CON:     25       
 God   : Tulkas                                              CHR:     17       
                                                                               
 + To Melee Hit          21 Level             28    Max Hit Points       247   
 + To Melee Damage       31 Experience     59536    Cur Hit Points       247   
 + To Ranged Hit         25 Max Exp        59536    Max SP (Mana)         28   
 + To Ranged Damage      12 Exp to Adv.    70000    Cur SP (Mana)         28   
   AC                 22+55 Gold           96415    Piety               2652   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Superb       Blows/Round:  3         
 Bows/Throw  : Legendary[12]Searching   : Superb       Shots/Round:  2         
 Saving Throw: Excellent    Disarming   : Very Good    Mel.dmg/Rnd:  6d3+93    
 Stealth     : Superb       Magic Device: Superb       Infra-Vision: 70 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Hobbit Burglar.  You            
          are the black sheep of the family.  You have blue-gray               
          eyes, straight brown hair, and a fair complexion.                    
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 16 (800')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 2141 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 39th Quelle of the 2890th year of the third age.
 You have been adventuring for 53 days.

                    adefkmnopsuxz{|@            
        Add Str   : 3...............            
        Add Dex   : ....3.....2.....            
        Add Con   : 3...............            
        Add Stea. : ....3...........            
        Add Sear. : .........5......            
        Add Infra : ....3...........            
        Add Tun.. : ..............5.            
        Add Speed : ....3...........            
        Slay Evil : +...............            
        Slay Demon: +...............            
        Slay Troll: +...............            
        Slay Drag.: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+..+.......+            
        Sust Con  : ................            
        Sust Chr  : .......+........            
        Invisible : ..+..+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +......+........            
        Hold Life : ................            
        Res Acid  : ........+.......            
        Res Elec  : ........+.......            
        Res Fire  : ......+.+.......            
        Res Cold  : ......+.+.......            
        Res Pois  : ....+...........            
        Res Fear  : +...............            
        Res Lite  : ........+.......            
        Res Dark  : +....+..+.......            
        Res Blind : .........+......            
        Res Conf  : ................            
        Res Sound : ........+.......            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ....+...........            
        Res Chaos : ................            
        Res Disen : ................            
        Levitate  : +...............            
        Lite      : +...............            
        See Invis : +........+......            
        Xtra Shots: .+..............            
        Evil.ESP  : +...............            

Skills (points left: 60)
 - Combat                                        24.200 [0.800]
          . Weaponmastery                        15.000 [0.500]
          - Archery                              20.500 [0.750]
                   . Sling-mastery               00.000 [0.600]
                   . Bow-mastery                 00.000 [0.300]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    01.000 [0.950]
          . Disarming                            01.000 [1.000]
 - Magic                                         01.588 [0.700]
          . Magic-Device                         14.200 [1.100]
          . Conveyance                           00.000 [0.500]
          . Divination                           00.000 [0.500]
          . Nature                               00.000 [0.500]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.700]

Abilities
 * Ammo creation
 * Extra Max Blow(1)


  [Fates]

You may find a Scroll of Door/Stair Location on level 15.
You are fated to meet a Pitiful-looking beggar on level 1.


  [Character Equipment]

a) a Sickle of Gondolin (2d3) (+8,+9) (+3)
        It provides light (radius 1) forever.  It increases your strength and 
    constitution by 3.  It is especially deadly against dragons.  It is
    especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to dark.  It allows you to levitate.  It allows you to see
    invisible monsters.  It allows you to sense the presence of evil beings
    .  It cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of Smeagol on level 2 of Barrow-Downs.
d) a Light Crossbow of Extra Shots (x3) (+12,+12)
    It
    fires missiles excessively fast.  
    It was given to you as a reward.
e) an Indestructible Ring of Invisibility {100% off}
    It makes you invisible.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
f) a Ring of Slaying (+8,+15) {100% off}
    
    You stole it from the Black Market.
k) an Amulet of Trickery (+3) {100% off}
    It increases your dexterity, 
    stealth, infravision and speed by 3.  It sustains your dexterity.  It
    provides resistance to poison and nexus.  
    You stole it from the Black Market.
m) a Dwarven Lantern of the Shadows
    It provides light (radius 2)
    forever.  It makes you invisible.  It provides resistance to dark.  It
    cannot be harmed by fire.  
    You bought it from the Black Market.
n) a Thunderlord Coat [9,+5]
o) The Mouse Fur of Danarya [1,+6]
    It sustains your dexterity and 
    charisma.  It provides immunity to paralysis.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, 
    electricity, fire, cold, light, dark and sound.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) a Metal Cap of Seeing [3,+5] (+5 to searching)
    It increases your searching by 5.  It
    provides resistance to blindness.  It allows you to see invisible
    monsters.  
    It was given to you as a reward.
u) a Set of Gauntlets of Agility [2,+11] (+2)
    It increases your dexterity by 2.  
    You bought it from the Black Market.
x) a Pair of Hard Leather Boots [3,+5]
z) (nothing)
{) 19 Bolts of Wounding (1d5) (+10,+8) {90% off}
    
    You made it yourself.
|) a Pick of Digging (+4,+5) (+5)
    It increases your ability to tunnel by 5.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) a Mushroom of Unhealth
b) 20 Mushrooms of Cure Serious Wounds {100% off}
c) 7 Rations of Food
d) a Potion of Healing
e) 10 Scrolls of Teleportation
f) 6 Scrolls of Identify
g) 3 Scrolls of Magic Mapping {25% off}
h) a Wooden Rod of Trap Location (10/10) {@z1!v!d!k}
i) a Copper Rod of Illumination (20/20) {@z2!v!d!k}
j) a Silver Rod of Recall (100/100) {@z0!z!v!d!k}
k) an Adamantite Rod of Cheapness of Acid Bolts (200/200) {@z3}
    It can cast spells for a lesser mana
    cost.  
    You stole it from the Black Market.
l) 4 Wands of Manathrust[1|15] (29 charges) {@a1}
m) 4 Wands of Noxious Cloud[1|25] (14 charges) {@a2}
n) a Wand of Dig[1|1] (16 charges)
o) a Wand of Charm[2|22] (10 charges)
p) 16 Bolts (exploding) (1d5) (+4,+3) {Disintegration}
q) 3 Empty Bottles
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Tome of Collected Weird Magic {Cure Insanity}
    It can be activated for cure
    insanity.  
    You found it lying on the ground on level 2 of Barrow-Downs.
b) 4 Mushrooms of Restore Strength
c) 2 Mushrooms of Restore Constitution
d) a Wooden Rod of Simplicity of Nothing (10/10)
e) a Wooden Rod of Nothing (10/10)
f) a Wooden Rod of Nothing (10/10)
g) a Wooden Rod of Nothing (10/10)
h) a Moonstone Rod of Nothing (75/75)
i) a Rod Tip of Light (15 Mana to cast)
j) a Rod Tip of Trap Location (8 Mana to cast)
k) a Staff of Remove Curses[2|16] (10 charges)
l) a Ring of Flames [+15] {100% off}
    It can be
    activated for ball of fire and resist fire every 50+d50 turns if it is
    being worn. It provides resistance to fire.  It cannot be harmed by
    fire.  
    You stole it from the Black Market.
m) an Amulet of the Serpents [+3] (+6) {100% off}
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 6.  It provides resistance to poison.  
    You stole it from the Black Market.
n) The Metal Cap of Ranaere [3,+6]
    It sustains your strength, 
    constitution and charisma.  It provides resistance to poison, 
    blindness, chaos and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 12 of Orc Cave.
o) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
p) The Flail 'Lenerimog' (2d6) (+17,+8) (+4)
    It can be
    wielded two-handed.  It provides light (radius 1) forever.  It 
    increases your strength by 4.  It does extra damage from acid.  It 
    poisons your foes.  It produces chaotic effects.  It drains life from
    your foes.  It strikes at undead with holy wrath.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Black ogre Chieftain on level 16 of Orc
    Cave.
q) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
r) a Long Bow of Extra Shots (x3) (+11,+10)
    It fires missiles excessively fast.  
    You found it in the remains of a Swordsman on level 15 of Orc Cave.
s) 26 Bolts of Venom (1d5) (+5,+5) {90% off}
    It 
    poisons your foes.  
    You made it yourself.
t) 24 Bolts of Slay Undead (1d5) (+3,+5) {90% off}
    It strikes at undead with holy wrath.  
    You made it yourself.
u) 23 Bolts (exploding) (1d5) (+5,+6) {90% off}
v) 17 Bolts (1d5) (+6,+6) {90% off}



Posted on 13.9.2004 15:09
Last updated on 22.9.2004 15:52

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13352. on the Ladder (of 19092)
2318. on the ToME Ladder (of 3155)
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Comments

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On 13.9.2004 15:09 keeper666@libero.it wrote:
This hobbit is doing quite well...
I have a Princess quest on D:3 for 14 Air Spirit and can't find a source of SeeInvis!!!!!

On 13.9.2004 17:45 keeper666@libero.it wrote:
Finally found some good equipment to use...
And see what Smeagol dropped!!!
My last game he dropped the Phial of Undeath :D
I have yet to finish some random quests in BD...
We'll see!

On 13.9.2004 18:53 lordxandor@yahoo.com wrote:
Not bad for a Hobbit Ranger... haven't tried one of those in a long time, I usually do Swordmasters...

Congratulations on your latest find from Smeagol! Nice looking weapon... I wish I had one... :(

On 13.9.2004 21:29 Elliott946@aol.com wrote:
Nifty sickle. However, I'd really recommend heading to the Old Forest or Orc Caves and head down to level 12. The dagger Nimthanc is waiting there for you and its one of the most interesting weapons in the game.

On 14.9.2004 14:35 keeper666@libero.it wrote:
Found some new gear and stole a ring of slaying (+8,+15) and an amulet of the Serpent [+3] (+6)!!!
Lucky hobbitsessss :P
Don't know when I'll go to get Nimthanc... Is it a good weapon? Is it better than my Sickle of Gondolin?

On 14.9.2004 14:38 keeper666@libero.it wrote:
Found some new gear and stole a ring of slaying (+8,+15) and an amulet of the Serpent [+3] (+6)!!!
Lucky hobbitsessss :P
Don't know when I'll go to get Nimthanc... Is it a good weapon? Is it better than my Sickle of Gondolin?

On 14.9.2004 16:14 Elliott946@aol.com wrote:
Nice new additions to your equipment.

I'd go get Nimthanc as soon as you finish the Barrow Downs. As to how good it is, well, its one of the famous 'sentient' weapons, which means that as you use it, it gradually gets more powerful.

Initially, no, it won't be as good as you sickle, However, if you use it as your main weapon and play with it, it will gain more pluses and new powers. The powers are random, so it might eventually be MUCH more powerful than your sickle, or it might just be more powerful than your sickle, or it might pick up a bad power (exp drain, or the much hated earthquake) and actually be worse.

That's part of what makes it such a fun weapon. You don't know how it going to develop.

On 14.9.2004 16:21 keeper666@libero.it wrote:
OK, now I'm a Lev.9, I'll do 10 and then I'll fetch Nimthanc and see what it will gain.
With 'use it' It means that I have to kill monster *with* it or just wield it?
Thanks for the advices!

On 14.9.2004 17:38 keeper666@libero.it wrote:
See what the princess gave me in BD:10 !!! Celegorm!
That's a very lucky hobbit!

On 14.9.2004 19:37 Elliott946@aol.com wrote:
Sounds like a good plan. You need to actually kill things with it, I'm afraid.

Finding Celegorm was really nice. It was EXACTLY what you needed. If you can scrounge up rConfusion somewhere, you'll be set for resists for a long time to come.

On 14.9.2004 21:58 lordxandor@yahoo.com wrote:
I'd actually go for Chaos Resistance, that way you can actually get away with not having Confusion Resistance, since Chaos covers that anyway.

On 15.9.2004 03:11 Elliott946@aol.com wrote:
I disagree. Standard rChaos doesn't automatically confer rConfusion. While rChaos is more "powerful" than rConfusion, at his level finding rConfusion is a much more easily attained goal. Plus, nothing is going to throw Chaos attacks at him for a LONG time.

However, should a ring of rChaos be available in the BM, I'd highly recommend trying to steal it, because it will cover both. Then, he could hang onto it in his inventory, swapping it in for one of the other rings if a monster with confusion attacks shows up.

On 15.9.2004 03:14 Elliott946@aol.com wrote:
The first place rChaos will even come into play is if he makes it to the end of the Lothlorien Spider quest and that quest is very do-able without rChaos (In fact, I suspect most folks complete it before getting rChaos).

On 15.9.2004 11:51 federico.odorizzi@studenti.unitn.it wrote:
You may also need rChaos in vaults, often there are chaos-traps. But anyway, sooner or later you need all the res...

This seems a really *lucky* Hobbit! Just don't ask too much to the RNG, for it could get you killed.

Just a question: why you stole a Ring of Invisibility? You should have had already Gollum's, I think it's a guaranteed drop...

On 16.9.2004 11:59 keeper666@libero.it wrote:
I stole the Ring to sell the other for 11K :P
With that dex I *always* steal rings from shops :D
I went to gather Nimthanc and got level teleported to 11. :(
Keep diving in Orc Caves (if only I can find a city with Rare ring or Rare boots Shop...)
Dump soon...

On 16.9.2004 14:11 federico.odorizzi@studenti.unitn.it wrote:
How have you been teleported away? By whom?

On 16.9.2004 14:51 keeper666@libero.it wrote:
IIRC a Quasit. I still recalled to Orc 12 to try to find Nimthanc but It won't be generated there anymore.
Though I found a nice randart helm...
Dump soon (x2) ;-)

On 22.9.2004 15:52 keeper666@libero.it wrote:
Found some items and gained a couple of levels.
Not much to say except I'm going *very* slow with him, I hate losing a char only for my overconfidence...
As always comments are appreciated.

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