The Angband Ladder: Caord, Wood-Elf Archer by xgamer
[ToME 2.3.5 Character Sheet] Name : Caord Age 146 STR: 28 Sex : Male Height 56 INT: 18 Race : Zombie Wood-Elf Weight 95 Wis: 12 13 Class : Archer Social Class 22 DEX: 40 Body : Player CON: 28 God : Nobody Chr: 24 26 + To Melee Hit 25 Level 34 Hit Points 425/ 425 + To Melee Damage 17 Experience 672339 Spell Points 18/ 18 + To Ranged Hit 39 Max Exp 672339 Sanity 175/ 175 + To Ranged Damage 16 Exp to Adv. 717500 AC 26+149 Gold 638314 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Excellent Perception : Bad Blows/Round: 4 Bows/Throw : Legendary[15]Searching : Bad Shots/Round: 4 Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 8d5+68 Stealth : Bad Magic Device: Bad Infra-Vision: 50 feet Tactic: coward Explor: running (Character Background) You are one of several children of an Avarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 25 (1250') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 48 (2400') The Land Of Rhun: Level 40 (2000') Your body is a Player. You are currently on level 48 of Moria. You have defeated 7055 enemies. You have completed 25 princess quests. You have completed eight lost sword quests. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 7th Quelle of the 2890th year of the third age. You have been adventuring for 21 days. adefkmnopsuxz{|@ Add Str : ....3........... Add Int : 3............... Add Dex : 3.....3....5.... Add Con : ....3........... Add Chr : ...........5.... Add Stea. : .......3........ Add Sear. : .....4.......... Add Tun.. : ..............1. Add Speed : 3..9..33........ Slay Troll: +............... Slay Giant: +............... Sust Str : ....+........... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ....+......+.... Sust Chr : .........+.+.... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +...+......+.... Hold Life : ...............+ Res Acid : ......+++.+..... Res Elec : ........+....... Res Fire : ..+.....+....... Res Cold : ........+......+ Res Pois : ...............+ Res Fear : ....+.+......... Res Light : ........+......+ Res Dark : ........++...... Res Blind : ................ Res Conf : ...........+.... Res Sound : ................ Res Shard : ......+..+...... Res Neth : ...........+.... Res Nexus : .......+........ Res Chaos : ...........+.... Res Disen : ....+...+....... Lite : .........+...... See Invis : +..............+ Digestion : ...............+ Xtra Might: ...............+ Xtra Shots: .+.............. Activate : ..+..+.+..++.... Full ESP : +............... Skills (points left: 100) - Combat 16.112 [0.800] . Weaponmastery 00.500 [0.500] - Archery 39.212 [0.850] . Sling-mastery 00.000 [0.500] . Bow-mastery 38.500 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] . Antimagic 01.000 [0.300] - Sneakiness 04.400 [0.900] . Stealth 04.400 [0.500] . Disarming 01.300 [0.900] - Magic 00.000 [0.200] . Magic-Device 01.400 [1.100] - Spirituality 04.500 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Symbiosis 01.300 [0.400] . Mimicry 01.000 [0.300] Abilities * Ammo creation * Tree walking [Fates] You are fated to meet a Yellow mushroom patch on level 1. You are fated to find a Ring of Spell [Globe of Light] on level 1. You are fated to find a Potion of Cure Critical Wounds on level 1. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Long Bow of Extra Shots (x3) (+7,+16) It fires missiles excessively fast. It was given to you as a reward. e) an Indestructible Ring of Flames [+20] It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Ring of Speed (+9) {100% off} It increases your speed by 9. You stole it from the Rare Jewelry Shop. k) an Amulet of Weaponmastery (+3,+3) [+2] (+3) It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Rare Jewelry Shop. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lugdush, the Uruk on level 48 of Moria. s) The Steel Helm of Frossin [6,+6] It provides light (radius 1) forever. It sustains your charisma. It provides resistance to dark and shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It can be activated for remove fear and cure poison every 5 turns if it is being worn. It increases your dexterity and charisma by 5. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to confusion, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) 87 Arrows (1d4) (+6,+6) {90% off} |) a Magical Pick (+1) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 1. It was given to you as a reward. [Character Inventory] a) 7 Potions of Cure Critical Wounds b) 7 Scrolls of Teleportation {!r} c) 3 Scrolls of Word of Recall {!r} d) 37 Scrolls of Identify e) 7 Scrolls of Trap Detection f) 9 Scrolls of Satisfy Hunger {!r} g) 25 Sheaf Arrows of Lightning (1d5) (+6,+6) h) 25 Arrows of Umelos (1d4) (+16,+6) {90% off} It does extra damage from acid and fire. It is a great bane of dragons. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. i) 31 Sheaf Arrows (exploding) (1d5) (+7,+6) j) 48 Arrows of Frost (1d4) (+6,+6) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. k) 24 Seeker Arrows 'Haede' (4d4) (+14,+12) {90% off} It does extra damage from fire. It poisons your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Healing b) 8 Scrolls of *Identify* c) a Scroll of Reset Recall d) 6 Scrolls of Satisfy Hunger e) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 32 of Mirkwood. f) an Elven Augmented Chain Mail (-2 to accuracy) [16,+14] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and dark. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bolg, Son of Azog on level 35 of Moria. g) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. h) a Katana of Westernesse (3d4) (+9,+9) (+2) It can be wielded two-handed. It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It was given to you as a reward. i) a Long Bow of Accuracy (x3) (+15,+17) {25% off} You bought it from the Black Market. j) 15 Flight Arrows of Acid (1d3) (+11,+4) k) 17 Arrows of Acid (1d4) (+6,+4) {90% off} It does extra damage from acid. It cannot be harmed by acid. You made it yourself. l) 22 Arrows (exploding) (1d4) (+5,+5) m) 19 Arrows of Frost (1d4) (+5,+8) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. n) 24 Arrows of Flame (1d4) (+4,+1) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. o) 24 Arrows (exploding) (1d4) (+3,+4) p) 15 Arrows (exploding) (1d4) (+5,+8) {90% off} q) 21 Seeker Arrows of Slay Undead (4d4) (+8,+3) {90% off} It strikes at undead with holy wrath. You made it yourself. [Home Inventory - Gondolin ] a) 3 Scrolls of *Identify* b) 25 Arrows (1d4) (+5,+5) [Home Inventory - Lothlorien ] a) a Parchment titled ''Finer Points of Munchkinism'' It can be activated for restore stats and life levels every 200 turns. You found it in the remains of a Dark elven warlock on level 36 of Moria. b) 99 Potions of Water Curing {quest} c) 3 Potions of Healing d) a Potion of Resistance e) 5 Scrolls of Reset Recall f) a Dark Sword of *Slay Undead* (3d7) (+3,+7) (+1) It generates an antimagic field. It increases your wisdom by 1. It is a great bane of undead. It provides resistance to nether. It allows you to see invisible monsters. It allows you to sense the presence of undead. It was given to you as a reward. g) 29 Arrows of Acid (1d4) (+6,+6) {90% off} It does extra damage from acid. It cannot be harmed by acid. You made it yourself. h) 19 Arrows of Flame (1d4) (+10,+6) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. i) 27 Arrows of Flame (1d4) (+7,+6) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. j) 19 Arrows of Slay Undead (1d4) (+10,+6) {90% off} It strikes at undead with holy wrath. You made it yourself. k) 17 Arrows (exploding) (1d4) (+6,+7) {90% off} l) 99 Arrows (1d4) (+6,+6) m) an Arrow (1d4) (+6,+6) n) 21 Arrows of Wounding (1d4) (+11,+10) {90% off} You made it yourself. o) 23 Arrows of Wounding (1d4) (+9,+8) {90% off} You made it yourself. p) 13 Seeker Arrows (4d4) (+7,+6) {90% off} q) 29 Seeker Arrows (4d4) (+8,+6) {90% off} r) 25 Seeker Arrows (4d4) (+6,+6) {90% off} s) 20 Silver Arrows of Slay Dragon (3d4) (+6,+7) [The Mathom-house Inventory - Bree ] a) The Bag of Tricks It can be activated for decreasing Charisma. b) Balrilbon's Soulgem It can be activated for cure light wounds every 50 turns. You found it in the remains of a Master mindcrafter on level 42 of Moria. c) The Box of Many Wonders It can be activated for cure cuts every 100 turns. You found it in the remains of a Hill orc Shaman on level 10 of Barrow-Downs. d) Baalzebub's Tormented Skullcap It can be activated for aggravate. You found it in the remains of a Moaning spirit on level 17 of Mirkwood. e) The Grail of Kenault It can be activated for darkness. You found it in the remains of an Acidic cytoplasm on level 32 of Mirkwood. f) a Parchment titled ``Household Magic'' It can be activated for cure poison every 100 turns. You found it in the remains of a Dark elven sorcerer on level 46 of Moria. g) The Amulet of Haden (-3) {cursed} It can be used to store a spell. It decreases your strength by 3. It provides immunity to paralysis. It provides resistance to light. It drains experience. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. h) The Small Sword of Silya (1d6) (+3,+9) (-7) {cursed} It decreases your charisma by 7. It does extra damage from frost. It produces chaotic effects. It fills you with the Black Breath. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. i) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment. It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) a Dark Sword of Morgul (3d7) (-12,-19) [-4] (-9) {cursed} It generates an antimagic field. It decreases your luck by 9. It is very sharp and can make your foes bleed. It allows you to see invisible monsters. It drains experience. It aggravates nearby creatures. It fills you with the Black Breath. It is heavily cursed. It can re-curse itself. You found it in the remains of a Mature green dragon on level 37 of The Land Of Rhun. k) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 7.2.2009 23:48
10033. on the Ladder (of 19090)
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