The Angband Ladder: Melmenkano, Wood-Elf Archer by <rivercityrandom@yahoo.com>
[ToME 2.2.2 Character Dump] Name : Melmenkano Age 130 STR: 18/85 Sex : Male Height 40 INT: 13 Race : Wood-Elf Weight 115 WIS: 18 Class : Archer Social Class 46 DEX: 18/210 Body : Player CON: 17 God : Tulkas CHR: 18/73 + To Melee Hit 25 Level 32 Max Hit Points 217 + To Melee Damage 25 Experience 251434 Cur Hit Points 217 + To Ranged Hit 38 Max Exp 251434 Max SP (Mana) 29 + To Ranged Damage 8 Exp to Adv. 320000 Cur SP (Mana) 29 AC 24+125 Gold 213097 Piety 37478 (Miscellaneous Abilities) Fighting : Superb Perception : Good Blows/Round: 4 Bows/Throw : Legendary[32]Searching : Very Good Shots/Round: 3 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 8d5+100 Stealth : Heroic Magic Device: Heroic Infra-Vision: 40 feet Tactic: coward Explor: normal (Character Background) You are the only child of a Nandorin Archer. You have light blue eyes, straight blond hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 34 (1700') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 25 (1250') Heart of the Earth: Level 36 (1800') Maze: Level 26 (1300') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Moria: Level 30 (1500') Death fate: Level 1 (50') A lost temple: Level 8 (400') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 3757 enemies. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 12 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 21st Quelle of the 2890th year of the third age. You have been adventuring for 35 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Dex : ..6.4.3..3...... Add Con : .........3...... Add Stea. : .......3........ Add Sear. : 1............... Add Speed : .....133........ Slay Evil : +............... Slay Demon: +............... Slay Orc : +............... Fire Brand: +............+.. Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........++..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : .........+++.... Hold Life : .....+.......... Res Acid : ......++........ Res Elec : ................ Res Fire : +............... Res Cold : ................ Res Pois : ....+........... Res Fear : ................ Res Lite : +.........+....+ Res Dark : ................ Res Blind : .........+...... Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : .......+........ Res Chaos : ................ Res Disen : ......+......... Lite : +....+....+..... See Invis : .....+.......... Digestion : +............... Xtra Might: ...............+ Activate : ....++.+..+..... Blessed : +............... Orc.ESP : +............... Skills (points left: 0) - Combat 18.576 [0.800] . Weaponmastery 04.500 [0.500] - Archery 35.382 [1.050] . Sling-mastery 00.000 [0.500] . Bow-mastery 35.500 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 01.150 [0.200] . Magic-Device 28.500 [1.100] . Prayer 17.500 [0.500] - Monster-lore 01.000 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Ammo creation * Tree walking [Fates] You are fated to meet a Pitiful-looking beggar on level 6. [Character Equipment] a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. d) a Long Bow (x3) (+6,+8) e) a Ring of Dexterity (+6) It increases your dexterity by 6. You bought it from the Black Market. f) an Indestructible Ring of Slaying (+8,+12) {100% off} It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) an Amulet of the Serpents [+5] (+4) {100% off} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 4. It provides resistance to poison. You stole it from the Black Market. m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave troll Chieftain on level 33 of Mirkwood. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Large Metal Shield of Reflection [5,+20] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. s) a Jewel Encrusted Crown of Might [0,+8] (+3) It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to blindness. It cannot be harmed by acid. You bought it from the Black Market. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Free Action [6,+12] It provides immunity to paralysis. You bought it from the Black Market. z) (nothing) {) 5 Seeker Arrows of Flame (4d4) (+3,+4) |) Climbing Set {100% off} [Character Inventory] a) The Tome of Melmenkano b) the Skull of Vecna It can be activated for cure fear. You found it in the remains of a Mind flayer on level 34 of Mordor. c) 4 Potions of Cure Critical Wounds {90% off} d) 2 Potions of Healing e) 20 Scrolls of Identify f) 7 Scrolls of Satisfy Hunger {25% off} g) a Silver Rod of Capacity of Recall (200/200) It can hold more mana. You bought it from the Black Market. h) a Wand of Fireflash[1|22] (4 charges) i) 2 Wands of Noxious Cloud[1|25] (16 charges) j) a Staff of Healing[4|22] of Plenty (8 charges) k) a Staff of Sense Monsters[1|15] (13 charges) l) a Ring of Confusion Resistance m) an Orcish Pick of Digging (1d3) (+13,+12) (+7) It increases your ability to tunnel by 7. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. n) 26 Arrows (1d4) (+4,+4) {90% off} o) a Broken Bone p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) 7 Flasks of oil c) 2 Potions of Cure Light Insanity d) a Scroll of Teleport Level e) 2 Scrolls of Reset Recall f) a Scroll of Genocide g) a Wand of Tidal Wave[2|27] (10 charges) h) a Wand of Charm[3|21] (6 charges) i) an Indestructible Ring of Fear Resistance {100% off} It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. j) a Brass Lantern of Boldness (with 7300 turns of light) It grants you the power of remove fear if it is being worn. It provides light (radius 2) when fueled. It cannot be harmed by fire. You bought it from the General Store. k) The Dagger 'Belangil' (2d4) (+4,+7) (+2) It can be activated for frost ball (48) every 5+d5 turns if it is being worn. It increases your dexterity, speed and attack speed by 2. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) 18 Arrows (1d4) (+6,+5) m) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves [Home Inventory - Lothlorien ] a) a Spellbook of Divine Aim b) 16 Mushrooms of Cure Serious Wounds {100% off} c) a Sprig of Athelas d) 6 Potions of Cure Light Insanity e) a Potion of *Healing* {100% off} f) 9 Scrolls of Teleportation {25% off} g) 3 Fireproof Scrolls of Word of Recall {25% off} It cannot be harmed by fire. You bought it from the Temple. h) a Fireproof Scroll of Remove Curse i) 3 Scrolls of Remove Curse j) 2 Scrolls of Reset Recall k) a Wand of Dig[1|1] {good} l) a Wand of Charm[1|24] m) a Ring of Acid [+14] {100% off} It can be activated for ball of acid and resist acid every 50+d50 turns if it is being worn. It provides resistance to acid. It cannot be harmed by acid. You stole it from the Black Market. n) a Ring of Flames [+19] {100% off} It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It provides resistance to fire. It cannot be harmed by fire. You stole it from the Black Market. o) a Ring of Dexterity (+4) {100% off} It increases your dexterity by 4. You stole it from the Black Market. p) a Ring of Extra Attacks (+1 attack) {100% off} It increases your attack speed by 1 . You stole it from the Magic shop. q) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Iron Helm 'Hinorist' [5,+9] It sustains your strength. It provides resistance to acid, electricity, poison and shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. t) 9 Arrows (1d4) (+4,+2) {90% off} u) 15 Flight Arrows (1d3) (+0,+0) v) 11 Elf Skeletons [The Mathom-house Inventory - Bree ] a) The Phial of Undeath (-5) It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ugluk, the Uruk on level 25 of Mirkwood. b) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 6.9.2003 07:30
11005. on the Ladder (of 19090)
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