The Angband Ladder: Riwin, Wood-Elf Sorceror by mbell999

  [ToME 2.3.5 Character Sheet]

 Name  : Riwin                  Age                118       STR!     40       
 Sex   : Male                   Height              61       INT!     40       
 Race  : Wood-Elf               Weight             107       WIS!     33       
 Class : Sorceror               Social Class        31       DEX!     29       
 Body  : Player                                              CON!     40       
 God   : Eru Iluvatar                                        CHR!     38       
                                                                               
 + To Melee Hit           8 Level             50    Hit Points      -40/   516 
 + To Melee Damage       13 Experience  19924934    Spell Points   1210/  1545 
 + To Ranged Hit         33 Max Exp     19924934    Sanity          630/   630 
 + To Ranged Damage      20 Exp to Adv.    *****    Piety                 1342 
   AC                25+210 Gold         6811219    Speed           Fast (+53) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Poor         Perception  : Excellent    Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Heroic       Disarming   : Good         Mel.dmg/Rnd:  4d4+52    
 Stealth     : Legendary[12]Magic Device: Superb       Infra-Vision: 100 feet  
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Nandorin Ranger.  You           
          have light grey eyes, straight brown hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 66 (3300')
        Angband: Level 107 (5350')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Maze: Level 37 (1850')
        Orc Cave: Level 13 (650')
        Erebor: Level 72 (3600')
        The Old Forest: Level 23 (1150')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 30 (1500')
        A lost temple: Level 34 (1700')

 Your body was a Player.
 You have defeated 4488 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You have completed 81 princess quests.
 You have completed 81 lost sword quests.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 11th Quelle of the 2890th year of the third age.
 Your adventure lasted 25 days.

     Your Attributes:
You are dead, killed by Sauron, the Sorcerer on level 99 of Mount Doom.
You can switch locations with another being.
You can restore lost life forces.
You can test automatizer rules against specific items
You are protected by a mystic shield.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You can breathe underwater.
You levitate just over the ground.
You can climb high mountains.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are lucky.
You have a firm hold on your life force.
You reflect arrows and bolts.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are completely immune to acid.
You resist lightning exceptionally well.
You are completely immune to fire.
You resist cold exceptionally well.
You resist poison exceptionally well.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : ..31....4.2...6.            
        Add Int   : ...12.42.3......            
        Add Wis   : ...12..2........            
        Add Dex   : ...1............            
        Add Con   : ..31..4.4.2..4..            
        Add Chr   : ..31...2.....4..            
        Mul Mana  : +...+..........+            
        Mul SPower: +........+......            
        Add Stea. : .4....42........            
        Add Sear. : ..3...........6.            
        Add Infra : ..............6.            
        Add Tun.. : ..............6.            
        Add Speed : ...1.342...9.4..            
        Chaotic   : .............+..            
        Slay Anim.: .............+..            
        Slay Orc  : ..............+.            
        Slay Troll: ..............+.            
        Slay Giant: ..............+.            
        Slay Drag.: .............++.            
        Acid Brand: ..............+.            
        Elec Brand: .............+..            
        Sust Str  : ...+............            
        Sust Int  : .+..+....+......            
        Sust Wis  : ...++...........            
        Sust Dex  : ................            
        Sust Con  : ...+............            
        Sust Chr  : ...+............            
        Invisible : .......+....+...            
        Mul life  : ...............+            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : .+.+....+.+.....            
        Hold Life : ....++..........            
        Imm Acid  : .+....++*+....+.            
        Res Elec  : .+....+..+......            
        Imm Fire  : .+**..*+.+......            
        Res Cold  : .+....++.+......            
        Res Pois  : .+......+.......            
        Res Fear  : ...+............            
        Res Light : .....+.........+            
        Res Dark  : .....+........+.            
        Res Blind : .........+......            
        Res Conf  : .....+..+.......            
        Res Sound : ........+.......            
        Res Shard : .......+........            
        Res Neth  : ...+............            
        Res Nexus : .+....+.........            
        Res Chaos : .....+..+.......            
        Res Disen : ..............+.            
        Aura Fire : ......+.........            
        Auto Curse: ....+...........            
        Levitate  : .+..............            
        Lite      : ....+...........            
        See Invis : .+++.+..........            
        Digestion : ....+....+......            
        Regen     : .+.++...........            
        Xtra Might: ...............+            
        Activate  : ..++.+.+......+.            
        Hvy Curse : ....+...........            
        Fly       : ..+...+.........            
        Climb     : ..............+.            
        Orc.ESP   : .....+..+.....+.            
        Evil.ESP  : ....+...........            
        TLord.ESP : ..+...+.........            
        Good.ESP  : ....+...........            

Skills (points left: 0)
          . Archery                              04.000 [0.000]
 - Sneakiness                                    07.470 [0.900]
          . Stealth                              16.400 [0.500]
          . Disarming                            00.500 [0.000]
 - Magic                                         50.000 [1.000]
          . Magic-Device                         22.600 [1.000]
          . Spell-power                          50.000 [0.600]
          . Sorcery                              50.000 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           03.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          10.800 [0.900]
 - Spirituality                                  34.800 [0.550]
          . Prayer                               15.000 [0.500]
 - Monster-lore                                  01.500 [0.500]
          . Symbiosis                            19.700 [0.500]
          . Mimicry                              01.700 [0.500]

Abilities
 * Perfect casting
 * Tree walking


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (-6,+1)(100%) (+5)
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 5.  It increases your mana capacity by 
    100%.  
    You found it in the remains of Cantoras, the Skeletal Lord on level 101 of
    Angband.
d) a Wooden Boomerang (Defender) (1d8) (+16,+20) [+3] (+4 to stealth)
    It increases your stealth by 4.  It sustains your intelligence.  It
    provides immunity to paralysis.  It provides resistance to acid, 
    electricity, fire, cold, poison and nexus.  It allows you to levitate.
    It allows you to see invisible monsters.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 102 of Angband.
e) The Ring of Flare (+3) {!d!k!v!s}
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Demilich on level 57 of Mordor.
f) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
k) The Blue Stone 'Toris Mejistos' [Essence of Speed](40%) (+2) {cursed}
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It has a spell stored inside.  It 
    increases your intelligence, wisdom and luck by 2.  It increases your 
    mana capacity by 40%.  It sustains your intelligence and wisdom.  It
    provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It is heavily cursed.  It can re-curse itself.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 59 of Mordor.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) The Shadow Cloak of Luthien [Fireflash] [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It has a spell stored inside.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    shards.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Small Metal Shield of Thorin [3,+23] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to poison, sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 41 of
    Mordor.
s) a Jewel Encrusted Crown of the Magi [0,+9] (+3)
    It increases your intelligence and spell power by 3.  It sustains your 
    intelligence.  It provides resistance to acid, electricity, fire, cold
     and blindness.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Brown Thunderlord on level 47 of Mordor.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Hill orc Shaman on level 23 of Mirkwood.
x) a Pair of Metal Shod Boots of Speed [6,+10] (+9)
    It increases your speed by 9.  
    You bought it from the Footwear Shop.
z) a Master quylthulg (3540 hp)
{) The Seeker Bolt of Baulen (4d5) (+20,+15) (+4 to speed) {!*}
    It increases your constitution, charisma and speed by 4.  It does
    extra damage from electricity.  It produces chaotic effects.  It is
    especially deadly against dragons.  It is a great bane of undead.  It
    is especially deadly against natural creatures.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 72 of Erebor.
    
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
    It cannot be harmed by fire.  
    You found it in the remains of a Nightcrawler on level 68 of Angband.
b) 2 Fireproof Tomes of the Blowing Wind
    It cannot be harmed by electricity.  It cannot be harmed by fire.  
    You found it in the remains of a Demilich on level 57 of Mordor.
c) 2 Fireproof Tomes of the Impenetrable Earth
    It cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of an Archlich on level 84 of Angband.
d) a Fireproof Tome of the Everrunning Wave
    It cannot be harmed by fire.  
    You found it in the remains of a Demilich on level 57 of Mordor.
e) a Fireproof Tome of Translocation
    It cannot be harmed by fire.  
    You bought it from the Library.
f) a Fireproof Tome of the Tree
    It cannot be harmed by fire.  
    You found it in the remains of Adunaphel the Quiet on level 72 of Erebor.
g) a Fireproof Tome of Knowledge
    It cannot be harmed by fire.  
    You found it in the remains of an Archlich on level 84 of Angband.
h) a Fireproof War Tome of Tulkas
i) a Parchment titled ''Immortality For Dummies'' {@A0 mass genocide}
    It can be activated for mass genocide every 1000 turns.  
    You found it in the remains of a Master mystic on level 51 of Mordor.
j) 7 Sprigs of Athelas
    
k) 10 Potions of Cure Insanity
    
l) 97 Potions of *Healing* {!*}
    
m) 94 Potions of Restore Mana
    
n) 19 Scrolls of Teleportation {@r0!d!k!v!s}
    
o) 2 Fireproof Scrolls of Mass Genocide {!*}
    It cannot be harmed by fire.  
    You found it in the remains of a Hezrou on level 89 of Angband.
p) 2 Scrolls of Mass Genocide {!*}
    
q) a Silver Rod of the Istari of Healing (200/200) {@z0!d!k!v!s}
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of a Dracolich on level 82 of Angband.
r) a Golden Rod of the Istari of Healing (250/250) {@z0!d!k!v!s}
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of a Demilich on level 57 of Mordor.
s) an Indestructible Ring of Speed (+12)
    It increases your speed by 12.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Chaos on level 98 of
    Angband.
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 2 Fireproof Tomes of the Tree {25% off}
    It cannot be harmed by fire.  
    You bought it from the Forbidden Library.
b) a Tome of Meta Spells
c) a Holy Tome of Eru Iluvatar
d) 4 Potions of Cure Light Insanity
e) a Potion of Cure Critical Insanity
f) a Silver Rod of the Istari of Healing (200/200) {@z0!d!k!v!s}
g) a Rod Tip of Healing (120 Mana to cast)
h) The Wand of Digging of Thrain (16 charges)
i) a Ring of Constitution (+5)
    It increases your constitution by 5.  
    You bought it from the Jewelry Shop.
j) a Light Crossbow (x3) (+1,+5)
    
k) The Mage Staff 'Vindo' (1d4) (+2,+4) [+10](80%) (+4)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It can be used to store a spell.  It increases your intelligence and 
    spell power by 4.  It increases your mana capacity by 80%.  It
    sustains your intelligence and wisdom.  It provides immunity to
    paralysis.  It provides resistance to blindness and confusion.  It
    allows you to fly.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Jabberwock on level 92 of Angband.


  [Home Inventory - Gondolin ]

a) 5 Scrolls of Teleport Level {!*}
    
b) 2 Rod Tips of Healing (120 Mana to cast)
c) a Ring of Speed (+11)
d) The Ring 'Ossal' (+6)
    It increases your dexterity, searching and speed by 6.  It sustains 
    your strength and constitution.  It provides resistance to fire, 
    shards and chaos.  It allows you to fly.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 85 of Angband.
e) an Indestructible Ring of Speed (+9) {100% off}
    It increases your speed by 9.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
f) an Amulet of Brilliance (+5)
    It provides light (radius 1) forever.  It increases your intelligence
     and wisdom by 5.  
    You bought it from the Jewelry Shop.
g) The Amulet of Ingwe (+3)
    It can be activated for dispel evil (level*5) every 300+d300 turns if
    it is being worn. It increases your intelligence, wisdom, charisma, 
    searching and infravision by 3.  It provides immunity to paralysis.  
    It provides resistance to acid, electricity and cold.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 63 of Mordor.
h) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 59 of Mordor.
i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    fire, cold, blindness, confusion and sound.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Smaug the Golden on level 72 of Erebor.
j) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) {cursed}
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It is heavily cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
k) The Soft Studded Leather 'Menor' [5,+8]
    It sustains your strength.  It provides immunity to acid, electricity
     and fire.  It provides immunity to paralysis.  It provides resistance 
    to nether.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 71 of
    Erebor.
l) The Hard Studded Leather 'Arwaran' (-56,-49) [7,+9](20%)
    It increases your hit points by 20%.  It sustains your strength and 
    intelligence.  It provides immunity to fire.  It makes you completely
    fearless.  It provides resistance to electricity and cold.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Emperor wight in the town of Bree .
m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and chaos.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
n) The Cloak 'Colluin' [1,+20]
    It can be activated for resistance (20+d20 turns) every 111 turns if
    it is being worn. It provides resistance to acid, electricity, fire, 
    cold and poison.  It allows you to sense the presence of good beings.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 102 of Angband.
o) an Elven Cloak of Stealth [4,+17] (+6 to stealth) {100% off}
    It increases your stealth, searching and luck by 6.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You stole it from the Expensive Black Market.
p) a Shadow Cloak of Air [6,+18] (+1 to stealth) {!*}
    It increases your stealth by 1.  It provides resistance to light and 
    dark.  It allows you to breathe without air.  
    You found it in the remains of a Nightcrawler on level 68 of Angband.
q) The Small Leather Shield of Kemend [2,+19]
    It sustains your intelligence and dexterity.  It provides immunity to 
    electricity and fire.  It provides resistance to sound, shards, nexus
     and disenchantment.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 71 of Erebor.
r) The Small Metal Shield of Esser [3,+10]
    It provides immunity to acid, electricity and cold.  It provides
    resistance to shards and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Brown Thunderlord in a plain of grass.
    
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It provides
    resistance to blindness and confusion.  It allows you to sense the
    presence of orcs, trolls and evil beings.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 59 of Mordor.
t) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    constitution by 4.  It sustains your constitution.  It provides
    resistance to cold.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 67 of Angband.
u) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map if it is being worn.  It 
    increases your searching, infravision and ability to tunnel by 4.  It
    allows you to climb mountains.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
v) a Short Bow of Lothlorien (x4) (+15,+23) (+2)
    It increases your dexterity by 2.  It provides immunity to paralysis.  
    It provides resistance to life draining.  It fires missiles with extra
    might.  It has been blessed by the gods.  It cannot be harmed by acid.
    It cannot be harmed by fire.  
    You found it in the remains of an Elder vampire on level 66 of Mordor.
w) a Wooden Boomerang (Defender) (1d8) (+4,+14) [+3] (+2 to stealth)
    It increases your stealth by 2.  It sustains your constitution.  It
    provides immunity to paralysis.  It provides resistance to acid, 
    electricity, fire, cold, poison and blindness.  It allows you to
    levitate.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Smeagol on level 32 of Mirkwood.
x) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in the
    town of Gondolin .


  [Home Inventory - Minas Anor ]

a) a Fireproof Tome of the Eternal Flame
b) a Fireproof Holy Tome of Manwe Sulimo
c) 56 Potions of Cure Insanity
    
d) 95 Potions of *Healing* {!*}
    
e) 12 Potions of *Healing* {!*}
    
f) 7 Potions of Restore Mana
    
g) a Scroll of Reset Recall
h) a Rod Tip of Healing (120 Mana to cast)
i) The Golden Horn of the Thunderlords (6 charges) {!*}
j) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every 50+d50 turns
     if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases 
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Death quasit on level 37 of Mordor.
k) The Chain Mail of Lastar (-42,-36) [14,+7](20%)
    It increases your hit points by 20%.  It sustains your constitution
     and charisma.  It provides immunity to electricity.  It provides
    immunity to paralysis.  It provides resistance to chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Shelob, Spider of Darkness on level 50 of
    Cirith Ungol.
l) The Double Chain Mail 'Raurhon' (-2 to accuracy) [16,+12]
    It sustains your wisdom, dexterity and charisma.  It provides immunity 
    to acid and electricity.  It provides resistance to poison, confusion, 
    nether and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 91 of Angband.
m) The Splint Mail of Lanevalad (-2 to accuracy) [19,+8]
    It sustains your strength.  It provides immunity to electricity and 
    fire.  It provides resistance to shards and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) The Robe of Great Luck [-30,-20] (+60)
    It increases your luck by 60.  It provides immunity to paralysis.  It 
    drains mana and life.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Swamp Wyrm on level 70 of Angband.
o) The Cloak of Thorongil [1,+10]
    It provides immunity to paralysis.  It makes you completely fearless.  
    It provides resistance to acid.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Small Metal Shield 'Rhunim' [3,+11]
    It sustains your charisma.  It provides immunity to electricity.  It
    provides resistance to life draining, cold and disenchantment.  It
    reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 70 of Angband.
q) The Dragon Helm of Dor-Lomin [8,+20] (+4)
    It can be activated for rays of fear in every direction if it is being
    worn. It provides light (radius 1) forever.  It increases your 
    strength, dexterity and constitution by 4.  It provides resistance to 
    acid, electricity, fire, cold, light and blindness.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    dragons and thunderlords.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in the
    town of Gondolin .
r) The Sling of the Thain (x6) (+15,+15) (+4)
    It increases your dexterity and constitution by 4.  It provides
    resistance to nether.  It fires missiles with extra might.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Balance on level 80 of
    Angband.
s) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your strength and constitution by 2.  It provides
    resistance to electricity, fire and cold.  It speeds your regenerative
    powers.  It fires missiles with extra might.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 91 of Angband.
t) The Long Bow of Bard (x5) (+17,+19) (+2)
    It increases your dexterity and luck by 2.  It provides immunity to
    paralysis.  It allows you to sense the presence of dragons.  It fires
    missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 91 of Angband.
u) a Climbing Set
    It allows you to climb mountains.  


  [Home Inventory - Lothlorien ]

a) a Fireproof Tome of the Tree
b) a Fireproof Tome of the Time
c) a Tome of Meta Spells
    It cannot be harmed by fire.  
d) a Fireproof Tome of the Mind
e) a Fireproof Holy Tome of Eru Iluvatar
f) The Crumpled Scroll of Mass Resurrection {!*}
g) a Silver Rod of the Istari of Nothing (200/200)
h) 2 Rod Tips of Teleport Other (60 Mana to cast)
i) The Ring of Durin (+2)
    It grants you the power of Midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
j) The Amulet of Carlammas (+2)
    It can be activated for protection from evil (dur level*3 + d25) every
    225+d225 turns if it is being worn. It increases your constitution by 
    2.  It provides resistance to fire.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Storm Wyrm on level 63 of Mordor.
l) an Amulet of Trickery (+3) {50% off}
    It increases your dexterity, stealth, infravision and speed by 3.  It
    sustains your dexterity.  It provides resistance to poison and nexus.  
    
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi [Essence of Speed] (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It has a spell stored inside.  It increases 
    your intelligence, wisdom and charisma by 3.  It cannot be harmed by
    fire.  
    It was given to you as a reward.
n) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Maulotaur on level 48 of Mordor.
p) a Cloak of Mist of Air [1,+8] {!d!k!v!s}
    It allows you to breathe without air.  
    You found it lying on the ground on level 52 of The Sacred Land Of
    Mountains.
q) The Large Leather Shield of Celegorm [4,+20]
    It makes you completely fearless.  It provides resistance to acid, 
    electricity, fire, cold, light and dark.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
r) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
s) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+7] (+6 to infravision)
    It increases your strength, constitution and infravision by 6.  It
    provides resistance to dark.  
    You bought it from the Footwear Shop.
t) a Mage Staff of Power (1d4) (-7,-15) (+8)
u) a Mage Staff of Mana (1d4) (-23,-14)(60%)


  [The Mathom-house Inventory - Bree ]

a) an Amulet of Lightning Resistance
    It provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You found it in the remains of a Hill orc Shaman on level 32 of Mirkwood.
b) The Two-Handed Sword of Bedel (3d6) (+3,+8) {cursed}
    It must be wielded two-handed.  It does extra damage from acid.  It
    produces chaotic effects.  It is a great bane of dragons.  It strikes
    at undead with holy wrath.  It drains experience.  It aggravates
    nearby creatures.  It is heavily cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Boldor, King of the Yeeks on level 31 of
    Mirkwood.



Posted on 28.1.2009 04:27
Last updated on 29.1.2009 18:56

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1840. on the Ladder (of 19090)
671. on the ToME Ladder (of 3155)
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