The Angband Ladder: Swordbeard, Beorning Swordmaster by HallucinationMushroom
[ToME 2.3.5 Character Sheet] Name : Swordbeard Age 46 STR! 18/*** Sex : Male Height 60 Int! 18/60 18/90 Race : Beorning Barbarian Weight 216 WIS: 18/144 Class : Swordmaster Social Class 47 Dex! 18/170 18/200 Body : Player Con! 18/*** 18/*** God : Tulkas Chr: 5 12 + To Melee Hit 174 Level 50 Hit Points 977/ 1489 + To Melee Damage 131 Experience 16570586 Spell Points 32/ 114 + To Ranged Hit 102 Max Exp 16570586 Sanity 605/ 605 + To Ranged Damage 14 Exp to Adv. ***** Piety 10033 AC 25+80 Gold 533125 Speed Fast (+45) (Miscellaneous Abilities) Fighting : Legendary[117Perception : Very Bad Blows/Round: 17 Bows/Throw : Legendary[37]Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 85d5+2227 Stealth : Bad Magic Device: Legendary[27]Infra-Vision: 30 feet Tactic: berserker Explor: running (Character Background) ............................@. ...........................:.. ..........DDDDDDDDDDDDDDDDDDD. .............................+ [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 105 (5250') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 13 (650') Moria: Level 30 (1500') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 32 (1600') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 22 (1100') The Helcaraxe: Level 40 (2000') A lost temple: Level 9 (450') Your body is a Player. You are currently on level 100 of Angband. You have defeated 5404 enemies. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You have completed 74 princess quests. You have completed Perhaps %s gold pieces? lost sword quests. You saved Arda and became a famed King. You found none of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 5th Quelle of the 2890th year of the third age. You have been adventuring for 19 days. adefkmnopsuxz{|@ Add Str : 2..34....3.....+ Add Int : ......42........ Add Wis : ....4..2.3...2.. Add Dex : 2.........4..2.. Add Con : ......4..3.....+ Add Chr : ....4........... Add Stea. : ......42...3.... Add Tun.. : ..............3. Add Speed : 2*3.4342.3...... Add Blows : ..33............ Slay Anim.: .............+.. Slay Evil : +............... Slay Und. : .............+.. Sharpness : +............... Cold Brand: .............+.. Sust Str : ...............+ Sust Int : ................ Sust Wis : ..+............. Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ...............+ Sens Fire : ................ Reflect : ......+......... Free Act : +.......+.+..... Hold Life : .....+.......... Res Acid : ..+...++..+..... Res Elec : ......+..+...... Imm Fire : .+..+.*.*+...... Imm Cold : ..+...+.*+...... Res Pois : ...++........... Res Fear : ....+..........+ Res Light : .....+..++...... Res Dark : ..+..+..+....... Res Blind : .........+...... Res Conf : ...+.+..++...... Res Sound : ...+.....+...... Res Shard : ................ Res Neth : ........++...... Res Nexus : ......+......... Res Chaos : ...+.+...+...... Res Disen : ...++........... Aura Fire : ......+......... Lite : .........++..... See Invis : +++..+...+...... Digestion : +..+............ Regen : +........+...... Activate : .+++++.+.++..... Teleport : ...+............ Cursed : ...+............ Fly : ......+......... Orc.ESP : .....+.......... TLord.ESP : ......+......... Skills (points left: 0) - Combat 50.000 [0.900] - Weaponmastery 50.000 [0.950] . Sword-mastery 50.000 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 02.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 00.900 [0.900] . Stealth -04.000 [0.400] . Disarming 02.900 [0.900] - Magic 19.462 [0.300] . Magic-Device 50.000 [1.150] . Necromancy 01.000 [0.300] - Spirituality 01.400 [0.500] . Prayer 33.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to meet a Village idiot on level 1. You may find a Small Wooden Boomerang on level 15. You are fated to find a Morphic Oil of 0 on level 6. [Character Equipment] a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Osyluth on level 74 of Angband. e) The Ring of Eregon [+12] (+3 to speed) It can be activated for ball of acid and resist acid every 50+d50 turns if it is being worn. It increases your speed and attack speed by 3. It sustains your wisdom. It provides resistance to acid, cold and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. f) The Ring 'Tiriath' (+3 attacks) It can be activated for teleportation and destruction of the ring if it is being worn. It increases your strength and attack speed by 3. It makes you invisible. It provides resistance to poison, sound, chaos and disenchantment. It slows your metabolism. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend in the town of Khazad-dum . m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 70 of Angband. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Large Leather Shield 'Ndiryar' [4,+16] It provides immunity to fire and cold. It provides immunity to paralysis. It provides resistance to light, dark, confusion and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 76 of Angband. s) The Golden Crown of Gondor [0,+15] (+3) (charging) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound, nether and chaos. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gold Thunderlord in the town of Minas Anor . u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It provides light (radius 1) forever. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Stealth [6,+6] (+3 to stealth) It increases your stealth by 3. It was given to you as a reward. z) (nothing) {) The Seeker Bolt 'Menden' (4d5) (+15,+17) (+2) It increases your wisdom and dexterity by 2. It does extra damage from frost. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 99 of Mount Doom. |) a Mattock (+3) [Character Inventory] a) a Fireproof Tome of the Impenetrable Earth It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of Baphomet the Minotaur Lord on level 66 of Mordor. b) The Tome of Swordbeard It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) 20 Rations of Food d) 3 Potions of Cure Insanity {25% off} e) 7 Potions of Healing f) 8 Potions of Restore Life Levels {25% off} g) 5 Potions of Resistance h) 70 Scrolls of Teleportation {25% off} i) a Silver Rod of the Istari of Healing (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of Sauron, the Sorcerer on level 99 of Mount Doom. j) a Silver Rod of Cheapness of Recall (100/100) It can cast spells for a lesser mana cost. You found it in the remains of a Demilich on level 69 of Angband. k) a Golden Rod of the Istari of Healing (250/250) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Hezrou on level 54 of Mordor. l) a Golden Rod of Capacity of Healing (250/250) It can hold more mana. You found it in the remains of a Nightcrawler on level 99 of Mount Doom. m) a Golden Rod of Capacity of Healing (131/250) It can hold more mana. You found it in the remains of a Nightwalker on level 70 of Angband. n) a Mithril Rod of Detection (8/160) o) an Adamantite Rod of Perception (200/200) p) an Adamantite Rod of Disarming (200/200) q) an Adamantite Rod of Cheapness of Speed (157/200) It can cast spells for a lesser mana cost. You found it in the remains of Sauron, the Sorcerer on level 99 of Mount Doom. r) a Staff of Genocide[1|12] (0 charges) s) The Golden Horn of the Thunderlords (2 charges) {100% off} It was given to you as a reward. t) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Lothlorien ] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nether wraith on level 82 of Angband. b) a Potion of Cure Critical Insanity c) 4 Potions of Speed d) 16 Scrolls of Phase Door e) an Adamantite Rod of Simplicity of Healing (200/200) You found it in the remains of a Demilich on level 88 of Angband. f) a Rod Tip of Restoration (140 Mana to cast) g) 4 Wands of Essence of Speed[1|10] (20 charges) h) 2 Wands of Banishment[1|10] (6 charges) i) a Staff of Healing[4|36] (5 charges) j) a Staff of Healing[4|39] (3 charges) k) a Ring of Speed (+11) l) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lungorthin, the Balrog of White Fire on level 99 of Mount Doom. m) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 70 of Erebor. n) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It cannot be harmed by fire. It was given to you as a reward. o) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It can be activated for destroy doors and traps every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison, blindness and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient black dragon on level 38 of Mordor. q) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 76 of Angband. r) The Large Leather Shield of the Haradrim [4,+15] (+2) It can be activated for berserk strength every 50+d50 turns if it is being worn. It increases your strength and constitution by 2. It sustains your strength and constitution. It makes you completely fearless. It provides resistance to poison and blindness. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Blue Thunderlord in the town of Minas Anor . s) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lokkak, the Ogre Chieftain on level 41 of Moria. t) The Blade of Chaos 'Doomcaller' (6d5) (+1,+11) [-50] It does extra damage from fire and frost. It poisons your foes. It produces chaotic effects. It is very sharp and can cut your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Feagwath, the Undead Sorcerer on level 70 of Paths of the Dead. u) The Silver Bolt 'Balefire' (6d5) (+20,+15) It provides light (radius 1) forever. It does extra damage from fire. It is a great bane of demons. It is a great bane of undead. It allows you to sense the presence of demons and undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ancalagon the Black on level 83 of Angband. v) The Metal Boomerang of Beor (4d5) (+7,+11) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 18.10.2008 17:51
2386. on the Ladder (of 19090)
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