The Angband Ladder: Brin Ohmsford, High-Elf Ranger by bpleshek
[Angband 3.0.6 Character Dump] Name Brin Ohmsford Self RB CB EB Best Sex Male Age 114 STR: 18/95 +1 +2 +5 18/175 Race High-Elf Height 94 INT: 18/99 +3 +2 +2 18/169 Class Ranger Weight 143 WIS: 18/91 -1 +0 +2 18/101 Title Explorer Status 49 DEX! 18/100 +3 +1 +4 18/180 HP 592/592 Maximize Y CON: 18/98 +1 +1 +5 18/168 SP 257/257 Preserve Y CHR: 18/53 +5 +1 +0 18/113 Level 34 Armor [25,+65] Saving Throw Heroic Cur Exp 729932 Fight (+29,+16) Stealth Heroic Max Exp 729932 Melee (+38,+27) Fighting Legendary Adv Exp 805000 Shoot (+41,+15) Shooting Legendary MaxDepth 4900 ft Blows 5/turn Disarming Superb Gold 802133 Shots 2/turn Magic Device Heroic Burden 212.9 lbs Perception Very Good Speed +8 Infra 40 ft Searching Very Good You are the only child of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+...... Blind:+........+... Elec:++....+.+.... Confu:.........+... Fire:++....+...... Sound:............. Cold:++....+...... Shard:............. Pois:..+.......... Nexus:.......+...+. Fear:............. Nethr:............. Lite:......+.....+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:....+........ Stea.:+.....++..... Feath:+..........+. Sear.:.........+... PLite:............. Infra:............. Regen:++........... Tunn.:............. Telep:............. Speed:...+...+..... Invis:+........+..+ Blows:............. FrAct:+............ Shots:............. HLife:....+........ Might:.+........... [Character Equipment] a) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. c) an Opal Ring of Resist Poison It provides resistance to poison. d) a Jasper Ring of Speed (+7) It increases your speed by 7. e) an Obsidian Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. f) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) Hard Studded Leather of Elvenkind (-1) [7,+5] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and light. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) a Large Leather Shield of Resist Lightning [4,+2] It provides resistance to lightning. It cannot be harmed by electricity. j) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) a Set of Gauntlets of Agility [2,+9] (+4) It increases your dexterity by 4. l) a Pair of Metal Shod Boots of Stability [6,+4] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 3 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 2 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) 2 Books of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) a Book of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. j) 4 Smoky Potions of Speed k) 14 Brown Speckled Potions of Cure Critical Wounds l) 3 Rusty Rods of Recall It cannot be harmed by electricity. m) 3 Cast Iron Rods of Detection It cannot be harmed by electricity. n) a Runed Rod of Teleport Other o) 9 Chromium Wands of Teleport Other (22 charges) p) a Tin Wand of Acid Bolts (11 charges) q) 2 Gnarled Staffs of Teleportation (6 charges) r) a Cottonwood Staff of Banishment (2 charges) s) a Dragon Tooth Amulet of Weaponmastery (+4,+4) (+2) It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. t) Black Dragon Scale Mail (-2) [30,+17] It provides resistance to acid. It activates for breathe acid (130) every 450+d450 turns. It cannot be harmed by the elements. u) Red Dragon Scale Mail (-2) [30,+17] It provides resistance to fire. It activates for breathe fire (200) every 450+d450 turns. It cannot be harmed by the elements. v) The Scythe 'Avavir' (5d3) (+9,+9) [+10] (+3) It increases your dexterity and charisma by 3. It cannot be harmed by the elements. It might have hidden powers. w) 21 Arrows of Slay Evil (1d4) (+9,+9) It slays all evil creatures. [Home Inventory] a) 9 Pink Potions of Healing b) 4 Pink Speckled Potions of *Healing* c) 8 Violet Potions of Restore Mana d) 2 Gloopy Green Potions of Experience e) 5 Nickel Wands of Clone Monster (18 charges) f) 2 Nickel-Plated Wands of Drain Life (9 charges) g) 2 Silver Wands of Dragon's Breath (8 charges) It cannot be harmed by the elements. h) 2 Silver Staffs of Speed (14 charges) i) a Rosewood Staff of *Destruction* (4 charges) j) a Jasper Ring of Speed (+5) It increases your speed by 5. k) a Golden Amulet of Resistance It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. m) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. n) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It cannot be harmed by the elements. It might have hidden powers. o) The Spear 'Nimloth' (1d6) (+11,+13) (+3) It increases your stealth and speed by 3. It slays undead. It is branded with frost. It provides resistance to cold. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. p) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It increases your constitution by 3. It slays orcs, trolls, giants, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. q) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) It increases your intelligence and wisdom by 4. It cannot be harmed by the elements. It might have hidden powers. r) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) It increases your wisdom by 4. It increases your tunneling by 4. It slays demons, undead, and all evil creatures, and is especially deadly against dragons. It is branded with acid. It provides resistance to acid, lightning, fire, cold, fear, and nexus. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. s) a Lucerne Hammer (Defender) (2d5) (+7,+11) [+3] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. t) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It increases your stealth by 2. It cannot be harmed by the elements. It might have hidden powers. u) a Flail (Holy Avenger) (2d6) (+14,+15) [+4] (+1) It increases your wisdom by 1. It slays demons, undead, and all evil creatures. It provides resistance to fear. It is blessed by the gods. It grants you the ability to see invisible things. It might have hidden powers. v) a Long Bow of Extra Shots (x3) (+13,+9) (+1) It increases your shooting speed by 1. w) 50 Seeker Arrows of Slay Undead (4d4) (+9,+9) It slays undead. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 10.9.2008 02:52
10001. on the Ladder (of 19090)
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