The Angband Ladder: Barty, High-Elf Ranger by <cerberus@iinet.net.au>

  [Angband 3.0.5 Character Dump]

 Name   Barty                                    Self  RB  CB  EB   Best
 Sex    Male              Age       128   STR:  18/98  +1  +2  +2 18/148
 Race   High-Elf          Height     94   INT! 18/100  +3  +2  +2 18/170
 Class  Ranger            Weight    189   WIS:     17  -1  +0  +2     18
 Title  Explorer          Status     39   DEX:  18/97  +3  +1  +0 18/137
 HP     691/691           Maximize    Y   CON! 18/100  +1  +1 +10 18/220
 SP     230/230           Preserve    Y   CHR! 18/100  +5  +1  +0 18/160

 Level           34       Armor     [32,+78]     Saving Throw     Heroic
 Cur Exp     742460       Fight    (+15,+10)     Stealth       Excellent
 Max Exp     742460       Melee    (+24,+15)     Fighting      Legendary
 Adv Exp     805000       Shoot    (+21,+18)     Shooting      Legendary
 MaxDepth   1800 ft       Blows       5/turn     Disarming        Superb
 Gold        152300       Shots       2/turn     Magic Device     Heroic
                                                 Perception    Very Good
 Burden   132.8 lbs       Infra        60 ft     Searching     Very Good

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 straight brown hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:+.......+.... Blind:.........+...
 Elec:+.......+.... Confu:.........+...
 Fire:+.......+.... Sound:.............
 Cold:+.......+.... Shard:.......+.....
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:....+........ Stea.:+............
Feath:+..........+. Sear.:.........+...
PLite:............. Infra:......+......
Regen:+............ Tunn.:.............
Telep:............. Speed:.............
Invis:+....+...+..+ Blows:.............
FrAct:+.....+...... Shots:.............
HLife:............. Might:.............


  [Character Equipment]

a) a Rapier (Defender) (1d6) (+9,+5) [+6] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your strength.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) a Long Bow of Power (x3) (+6,+18)
c) a Corundum Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.  
d) a Corundum Ring of Constitution (+5)
   It increases your constitution by 5.  It sustains your constitution.  
e) a Driftwood Amulet of Slow Digestion
   It slows your metabolism.  
f) The Star of Elendil {Vault, 1450'}
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) Metal Brigandine Armour (Dwarven) (-3) [19,+18] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid or fire.  
h) a Cloak of Protection [1,+11]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) a Large Leather Shield of Resistance [4,+19]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) The Iron Helm 'Holhenneth' [5,+10] (+2) {Beorn, 1600'}
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) (nothing)
l) a Pair of Hard Leather Boots of Slow Descent [3,+5]
   It makes you fall like a feather.  


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners] {!k!v!d}
b) 4 Books of Magic Spells [Conjurings and Tricks] {!k!v!d}
c) 4 Books of Magic Spells [Incantations and Illusions] {!k!v!d}
d) 4 Books of Magic Spells [Sorcery and Evocations] {!k!v!d}
e) a Book of Magic Spells [Resistances of Scarabtarices] {!k!v!d}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {!k!v!d}
   It cannot be harmed by the elements.  
g) 4 Bubbling Potions of Speed {!k!v!d, 40% off}
h) 3 Lead-Plated Rods of Recall {!k!v!d}
   It cannot be harmed by electricity.  
i) 60 Arrows (1d4) (+0,+0) {@f1}


  [Home Inventory]

a) a Book of Magic Spells [Resistances of Scarabtarices] {!k!v!d}
   It cannot be harmed by the elements.  
b) a Book of Magic Spells [Raal's Tome of Destruction] {!k!v!d}
   It cannot be harmed by the elements.  
c) 5 Scrolls titled "ypan manple" of *Identify*
d) a Scroll titled "eshfor oood" of Rune of Protection
e) a Silver Rod of Detection
   It cannot be harmed by electricity.  
f) a Platinum Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
g) The Phial of Galadriel {Azog, 1150'}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
h) Gold Dragon Scale Mail (-2) [30,+3] {Floor, 1350'}
   It provides resistance to sound.  It activates for breathe sound (130)
   every 450+d450 turns.  It cannot be harmed by the elements.  
i) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Floor, 1150'}
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and dark.  It cannot be harmed by the elements.  
   
j) The Dagger 'Narthanc' (2d4) (+4,+6) {Floor, 1500'}
   It is branded with fire.  It provides resistance to fire.  It activates
   for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed by the
   elements.  
k) The Dagger 'Nimthanc' (2d4) (+4,+6) {Floor, 1100'}
   It cannot be harmed by the elements.  It might have hidden powers.
l) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) {Basillisk, 1400'}
   It increases your dexterity and charisma by 2.  It increases your 
   stealth by 2.  It slays orcs and trolls.  It makes you fall like a
   feather.  It grants you the ability to see invisible things.  It cannot
   be harmed by the elements.  
m) The Glaive of Pain (9d6) (+0,+30) {Floor, 1500'}
   It provides resistance to fear.  It cannot be harmed by the elements.  
n) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {Vault,1550'}
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It slays orcs, trolls, and demons.  It provides
   resistance to acid, lightning, fire, cold, and blindness.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
o) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Pit, 1800'}
   It is branded with fire.  It provides resistance to fire.  It activates
   for fire ball (72) every 20 turns.  It cannot be harmed by the
   elements.  
p) 12 Seeker Arrows (4d4) (+0,+0)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.6.2004 11:53
Last updated on 9.7.2004 17:33

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9891. on the Ladder (of 18974)
4081. on the Angband Ladder (of 6502)
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Comments

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On 4.6.2004 11:53 cerberus@iinet.net.au wrote:
[Level 22]
This is my first Charachter to reach past Level 7. No Artifacts yet :(

On 6.6.2004 06:48 cerberus@iinet.net.au wrote:
[Level 25]
Hmm went down to 1000' and cleaned up a Troll Pit, My list of dead Uniques has reached 14, Found the Dwarven Armour in the BM. Still no sign of any Artifacts :(

On 6.6.2004 15:53 cerberus@iinet.net.au wrote:
[Level 27]
Finally found the Phial!

On 7.6.2004 09:47 cerberus@iinet.net.au wrote:
[Level 29]
Found the DSM on the floor but I think I'll stick with the Dwarven stuff for now. Nothing much else interesting happening. 22 Uniques Dead.

On 9.6.2004 15:42 cerberus@iinet.net.au wrote:
[Level 31]
Not much interesting, just killed Bert.

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