The Angband Ladder: Isendil I, High-Elf Ranger by <benlinkknilneb@yahoo.com>

  [Angband 3.0.6 Character Dump]

 Name   Isendil I                                Self  RB  CB  EB   Best
 Sex    Male              Age       102   STR:  18/84  +1  +2  +6 18/174
 Race   High-Elf          Height     75   INT:  18/74  +3  +2  +0 18/124
 Class  Ranger            Weight    196   WIS:  18/91  -1  +0  +4 18/121
 Title  Explorer          Status     64   DEX:  18/91  +3  +1  +5 18/181
 HP     -134/590          Maximize    Y   CON:  18/90  +1  +1  +6 18/170
 SP     161/161           Preserve    Y   CHR:  18/99  +5  +1  +0 18/159

 Level           34       Armor     [18,+83]     Saving Throw     Heroic
 Cur Exp     649010       Fight    (+35,+27)     Stealth       Excellent
 Max Exp     649010       Melee    (+50,+52)     Fighting      Legendary
 Adv Exp     805000       Shoot    (+51,+20)     Shooting      Legendary
 MaxDepth   1850 ft       Blows       5/turn     Disarming        Superb
 Gold        635804       Shots       1/turn     Magic Device     Heroic
 Burden   223.3 lbs                              Perception         Good
 Speed           +1       Infra        50 ft     Searching          Good

 You are one of several children of a Telerin Warrior.  You have light
 blue eyes, straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+.*.... Blind:.............
 Elec:......+...... Confu:.........+...
 Fire:......+...... Sound:........++...
 Cold:+.....+...... Shard:.......+.....
 Pois:....+........ Nexus:....+......+.
 Fear:+.......++... Nethr:.............
 Lite:............+ Chaos:........+....
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:....+........
Feath:...........+. Sear.:....+........
PLite:............. Infra:....+........
Regen:............. Tunn.:.............
Telep:............. Speed:...++........
Invis:............+ Blows:.............
FrAct:+.......+.+.. Shots:.............
HLife:............. Might:.............


  [Last Messages]

> You resist the effects!
> It breathes.
> It dies. <3x>
> It cries out feebly.
> It dies.
> It screams in pain.
> It dies.
> It cries out in pain.
> It dies. <5x>
> It is destroyed.
> It grunts with pain.
> It dies. <4x>
> It is destroyed.
> You are hit by lightning!
> You die.


  [Character Equipment]

a) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4)
   It increases your wisdom and dexterity by 4.  It slays orcs, trolls, 
   and all evil creatures, and is especially deadly against undead.  It is
   branded with frost.  It provides resistance to cold and fear.  It is
   blessed by the gods and slows your metabolism.  It grants you immunity
   to paralysis.  It activates for frost ball (100) every 35 turns.  It
   cannot be harmed by the elements.  
b) a Heavy Crossbow of Power (x4) (+16,+20)
c) a Garnet Ring of Slaying (+3,+6)
d) an Alexandrite Ring of Speed (+2)
   It increases your speed by 2.  
e) a Bone Amulet of Trickery (+1)
   It increases your dexterity by 1.  It increases your stealth, searching,
   infravision, and speed by 1.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Leather Scale Mail of Resistance (-1) [11,+14]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
h) a Cloak of Protection [1,+5]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) a Jewel Encrusted Crown of Serenity [0,+8]
   It provides resistance to fear, confusion, and sound.  It cannot be
   harmed by acid.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Soft Leather Boots of Stability [2,-2]
   It provides resistance to nexus.  It makes you fall like a feather.  


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 4 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
f) a Pungent Potion of Enlightenment
g) an Aluminum-Plated Rod of Recall
   It cannot be harmed by electricity.  
h) a Cast Iron Rod of Fire Bolts
i) Chain Mail (-2) [14,+4]
j) a Large Metal Shield [5,+5]
k) a Metal Cap [3,+5]
l) a Dagger (1d4) (+7,+3)
m) a Beaked Axe of Lightning (2d6) (+8,+8)
   It is branded with electricity.  It provides resistance to lightning.  
   It cannot be harmed by electricity.  
n) a Great Axe (4d4) (+3,+7)
o) a Short Bow (x2) (+5,+5)
p) a Light Crossbow (x3) (+2,+3)
q) a Heavy Crossbow (x4) (+3,+1)
r) 8 Bolts of Venom (1d5) (+8,+6)
   It is branded with poison.  
s) 28 Arrows of Frost (1d4) (+9,+7)
   It is branded with frost.  It cannot be harmed by cold.  


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 5 Books of Magic Spells [Sorcery and Evocations] {10% off}
d) 2 Books of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
e) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
f) 2 Scrolls titled "he pet wah" of *Identify*
g) an Aluminum-Plated Rod of Recall
   It cannot be harmed by electricity.  
h) an Onyx Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
i) a Quartz Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.  
j) a Tiger Eye Ring of Damage (+10)
k) a Small Metal Shield of Elvenkind [3,+12] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and shards.  It cannot be harmed by the
   elements.  
l) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but it
   also aggravates creatures around you and is heavily cursed.  It cannot
   be harmed by the elements.  
m) a Beaked Axe of Gondolin (2d6) (+8,+10)
   It slays orcs, trolls, dragons, and demons.  It provides resistance to 
   dark.  It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by acid or fire.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.4.2007 04:46
Last updated on 15.4.2007 19:41

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10044. on the Ladder (of 19090)
4154. on the Angband Ladder (of 6561)
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Comments

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On 3.4.2007 04:46 benlinkknilneb@yahoo.com wrote:
My first decent character in a long time: just starting to get deep enough to see cheap artifacts. Found Narthanc virtually unguarded! I'm ready to start diving a bit, I think. Never had a winning character before. Advice?

On 7.4.2007 16:19 benlinkknilneb@yahoo.com wrote:
Moving right along. Azog was the only unique that offered a challenge... the rest went down pretty easily. Finally getting deep enough to find some better gear. Still looking for tips though; do I try to dive & skip all the stupid hounds levels?

On 9.4.2007 05:11 benlinkknilneb@yahoo.com wrote:
Yeah... got some serious luck going on here! Aeglos was in an orc pit, and then I took the Phial (finally found it!) off Mim. Trying to start maxing all my stats... still working my way down slowly I'm scared of what's down there. Suggestions?

On 10.4.2007 04:44 benlinkknilneb@yahoo.com wrote:
Gosh I love this game. No uniques tonight but had my first run at an Ancient Dragon. Quick work! Got a nice small vault and got a boost on my stats too. Think I'll dive a bit next time I play; hopefully 300-400 feet deeper. Killed all my uniques except Boldor... don't know where he went but can't find him anywhere. I'm probably wayyy out of his depth by now but o well, I'll catch him sooner or later. Aeglos is the best weapon I've ever found in my 10 years of Angband... it's fun to cut through ogres and uruks like a warm knife through butter!

On 12.4.2007 04:40 benlinkknilneb@yahoo.com wrote:
Found Boldor. He took 1 turn. Also found LOADS of potions to help my stats... the queen ant I took out with straight melee, she only got to summon once. Lorgan offered a bit of a challenge because he summoned a 9-headed hydra but I still took him down. My latest concern... what rings should I wear? I left a couple in my house that I might change out if anyone has an opinion. Slaying and Speed +3 have been awesome combo so far but if I get anything for trading the slaying for an attribute I'll do it. Also still looking for decent armor but I'm thinking that might start showing up a little deeper. Aeglos's extra attacks rock! Wish I had a bow with a couple extra shots... wouldn't mind trading a xbow for a longbow or something. Maybe the RNG will shine upon me and give me something like Bard :-D

On 15.4.2007 19:41 benlinkknilneb@yahoo.com wrote:
RIP Isendil I. Stupid Enchantress summoned AMHD into a room full of dark hounds and water hounds. One lucky blind and it was over. DEFINITELY focusing on RBlind next character!

On 16.4.2007 03:30 Matthias wrote:
Focus on a Staff of Teleport instead, those things even work when blinded or confused. Better luck next time :)

On 24.10.2007 20:45 peter.klumper@gmail.com wrote:
Well, it's way post-mortem of course, but you're using a Crossbow instead of a normal bow. Difference is: rangers don't get extra shots at level 20 and 40 with crossbows, but do with bows. The =Slaying only works in melee attacks - I would have switched it for the =Con+3.

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