The Angband Ladder: Cad Abra, Half-Elf Warper by budswell
[ToME 2.3.5(CVS) Character Sheet] Name : Cad Abra Age 31 STR: 16 Sex : Male Height 61 INT: 29 Race : Half-Elf Weight 155 WIS: 18 Class : Warper Social Class 1 DEX: 20 Body : Player CON: 26 God : Nobody Chr: 15 17 + To Melee Hit 19 Level 32 Hit Points -79/ 284 + To Melee Damage 31 Experience 233760 Spell Points 222/ 329 + To Ranged Hit 7 Max Exp 233760 Sanity 213/ 213 + To Ranged Damage 0 Exp to Adv. 280000 AC 22+47 Gold 565784 Speed Fast (+10) (Miscellaneous Abilities) Fighting : Fair Perception : Very Bad Blows/Round: 1 Bows/Throw : Bad Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 2d5+31 Stealth : Bad Magic Device: Legendary[10]Infra-Vision: 40 feet Tactic: aggressive Explor: running (Character Background) You know how to cast spells and shit. Lucky you. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 31 (1550') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Orc Cave: Level 22 (1100') Your body was a Player. You have defeated 5225 enemies. You have completed 22 princess quests. You have completed eight lost sword quests. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 4th Quelle of the 2890th year of the third age. Your adventure lasted 18 days. Your Attributes: You are dead, killed by an Undead beholder on level 31 of Mirkwood. You are bleeding. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You can sense the presence of trolls. You can sense the presence of dragons. You are unlucky. You are surrounded with electricity. You are carrying a permanent light. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to chaos. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your constitution is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. adefkmnopsuxz{|@ Add Str : ..3............. Add Int : 3...4........... Add Wis : ....4........... Add Dex : 3............... Add Con : ..3......2.3.... Add Stea. : ...........3.... Add Sear. : ..3............. Add Infra : .........2...... Add Tun.. : ..............2. Add Speed : 3..........3.... Slay Troll: +............... Slay Giant: +............... Sust Str : ......+......... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ......+...+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.....+...+..... Hold Life : ................ Res Acid : ................ Res Elec : ..+....++....... Res Fire : ......+..+...... Res Cold : ......+......... Res Pois : +.....+......... Res Fear : ..+............. Res Light : ..........+..... Res Dark : ..+...+......... Res Blind : ...+............ Res Conf : ......+......... Res Sound : ..+............. Res Shard : ................ Res Neth : ......+......... Res Nexus : ................ Res Chaos : ......+......... Res Disen : ................ Aura Elec : .......++....... Lite : ....+.....+..... See Invis : +............... Activate : ..........+..... Cursed : ..............+. Troll.ESP : .........+...... Dragon.ESP: .........+...... Skills (points left: 23) - Combat 01.000 [0.200] . Weaponmastery 00.600 [0.400] . Archery 00.500 [0.000] - Sneakiness 01.600 [0.900] . Stealth 01.000 [0.400] . Disarming 01.200 [0.300] - Magic 37.297 [0.900] . Magic-Device 38.050 [1.050] . Spell-power 36.700 [0.700] . Mana 08.000 [0.700] . Fire 12.000 [0.800] . Water 06.400 [0.800] . Air 00.000 [0.800] . Earth 00.000 [0.800] . Meta 00.000 [0.800] . Conveyance 01.200 [1.200] . Divination 36.000 [1.200] . Temporal 00.000 [1.200] . Mind 00.000 [0.700] . Nature 00.000 [0.800] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 04.150 [0.550] . Prayer 00.000 [0.500] - Monster-lore 02.000 [0.500] . Corpse-preservation 00.800 [0.800] . Mimicry 01.300 [0.400] Abilities * Perfect casting [Fates] You may find a Mushroom of Hallucination on level 1. You are fated to meet a Newt on level 4. You are fated to meet an Owlbear on level 1. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to poison. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) (nothing) e) The Ring 'Vilgante' (+11 to damage) (+3) It increases your strength, constitution and searching by 3. It makes you completely fearless. It provides resistance to electricity, dark and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 20 of Mirkwood. f) a Ring of Blindness Resistance It provides resistance to blindness. You found it lying in a vault on level 20 of Mirkwood. k) an Amulet of Brilliance (+4) It provides light (radius 1) forever. It increases your intelligence and wisdom by 4. You bought it from the Black Market. m) a Feanorian Lamp It provides light (radius 3) forever. It cannot be harmed by fire. n) The Thunderlord Coat 'Doron' [9,+7] It sustains your strength and constitution. It provides immunity to paralysis. It provides resistance to fire, cold, poison, dark, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 32 of Heart of the Earth. o) a Cloak of Electricity [1,+7] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid. It cannot be harmed by electricity. It was given to you as a reward. p) a Small Metal Shield of Electricity [3,+4] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by electricity. You found it in the remains of Golfimbul, the Hill Orc Chief on level 21 of Orc Cave. s) a Dwarven Iron Helm [5,+9] (+2 to infravision) It increases your constitution and infravision by 2. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. You found it in the remains of a Half-troll on level 34 of Heart of the Earth. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) (nothing) |) a Shovel of Digging (+2) {cursed} It increases your ability to tunnel by 2. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) a Fireproof Tome of Knowledge {!k!d!v!y!s} It cannot be harmed by fire. You bought it from the Library. b) a Fireproof Book of Beginner Cantrips {!k!d!v} It cannot be harmed by fire. c) Heward's Excellent Experimental Earmuffs (charging) {!k!v!d!s!y} It can be activated for genocide every 500 turns. You found it lying on the ground on level 20 of Mirkwood. d) a Potion of Naivety e) 8 Potions of Cure Critical Wounds f) 8 Scrolls of Teleportation g) 2 Scrolls of Word of Recall h) an Adamantite Rod of Acid Balls (200/200) i) a Wand of Tidal Wave[2|27] (7 charges) j) a Wand of Essence of Speed[1|13] (2 charges) k) a Staff of Disarm[1|10] (11 charges) l) a Staff of Teleportation[5|26] (8 charges) m) a Staff of Sense Monsters[4|20] (12 charges) n) a Dagger (1d4) (-6,-4) {cursed} o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Tome of the Everrunning Wave b) a Spellbook of Identify {!k!d!v} c) The Diamond Prism of Light It can be activated for teleport level every 50 turns. You found it lying on the ground on level 16 of Orc Cave. d) a Potion of Cure Light Insanity e) a Potion of Cure Critical Insanity f) 14 Scrolls of Word of Recall g) a Copper Rod of Door/Stair Location (20/20) {!k!d!v@z1} h) The Wand of Digging of Thrain (17 charges) [Home Inventory - Lothlorien ] a) The Bottomless Bottle It can be activated for cure insanity every 200 turns. You found it in the remains of a Dark elven priest on level 15 of Mirkwood. b) 4 Potions of Healing c) 4 Scrolls of Word of Recall d) a Scroll of *Remove Curse* e) 27 Scrolls of Satisfy Hunger f) a Silver Rod of Charging of Nothing (100/100) It regenerates its mana faster. It was given to you as a reward. g) a Wand of Fireflash[1|17] (10 charges) h) a Wand of Firewall[3|6] (8 charges) i) a Wand of Tidal Wave[3|20] (7 charges) j) a Wand of Noxious Cloud[1|25] (9 charges) k) 4 Staffs of Disarm[1|10] (16 charges) l) a Staff of Recovery[1|14] (8 charges) m) a Ring of Intelligence (+5) n) a Ring of Speed (+9) o) a Pseudo Dragon Scale Mail (-2 to accuracy) [30,+4] It can be activated for breathe light/darkness (200) every 60+d90 turns if it is being worn. It provides resistance to light and dark. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. p) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, dark and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. q) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) It can be activated for identify spell every 10 turns if it is being worn. It can be used to store a spell. It increases your intelligence and wisdom by 4. It fights against evil with holy fury. It provides resistance to light. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Angamaite of Umbar on level 27 of Heart of the Earth. [The Mathom-house Inventory - Bree ] a) a Parchment titled ``Secrets of the Gnomish Wizards'' It can be activated for cure blindness every 100 turns. You found it in the remains of a Half-orc on level 19 of Orc Cave. b) a Parchment titled ''Famous Last Words'' It can be activated for experience loss. You found it lying on the ground on level 10 of Orc Cave. c) The Metal Scale Mail of Fuind (-2 to accuracy) [13,+8] {cursed} It provides resistance to chaos. It induces random teleportation. It aggravates nearby creatures. It fills you with the Black Breath. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 19 of Orc Cave. |
Posted on 10.9.2008 01:04
11038. on the Ladder (of 19092)
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