The Angband Ladder: Falerith, High-Elf Mage by <robert.kunz@gmail.com>

  [Angband 3.0.6 Character Dump]

 Name   Falerith                                 Self  RB  CB  EB   Best
 Sex    Male              Age       128   STR! 18/100  +1  -5 +10 18/160
 Race   High-Elf          Height     84   INT! 18/100  +3  +3  +7 18/230
 Class  Mage              Weight    245   WIS! 18/100  -1  +0  +0  18/90
 Title  Warlock           Status     84   DEX:  18/99  +3  +1  +3 18/169
 HP     563/563           Maximize    Y   CON! 18/100  +1  -2  +9 18/180
 SP     196/272           Preserve    Y   CHR! 18/100  +5  +1  +0 18/160

 Level           36       Armor     [37,+99]     Saving Throw     Heroic
 Cur Exp    1209773       Fight    (+33,+22)     Stealth       Very Good
 Max Exp    1209773       Melee    (+45,+37)     Fighting      Legendary
 Adv Exp    1265000       Shoot    (+45,+15)     Shooting      Legendary
 MaxDepth   2600 ft       Blows       4/turn     Disarming        Superb
 Gold        445865       Shots       1/turn     Magic Device  Legendary
 Burden   157.1 lbs                              Perception         Good
 Speed           +3       Infra        40 ft     Searching          Fair

 You are the only child of a Telerin Mage.  You have light grey eyes,
 straight blond hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......++*.... Blind:.............
 Elec:.+....+...... Confu:......+......
 Fire:.+....+...... Sound:......+.+....
 Cold:.+....+...... Shard:.............
 Pois:...+......... Nexus:......+......
 Fear:....+..++.... Nethr:.............
 Lite:............+ Chaos:........+....
 Dark:............. Disen:....+........

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:...........+. Sear.:.............
PLite:............. Infra:.............
Regen:.+........... Tunn.:.............
Telep:.........+... Speed:+............
Invis:+......+....+ Blows:.............
FrAct:+...+..++.+.. Shots:.............
HLife:............. Might:.+...........

 [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Beholder hive-mother breathes
> *** LOW HITPOINT WARNING! ***
> You die.

  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {2050ft}
   It increases your intelligence and dexterity by 3.  It increases your 
   speed by 3.  It slays trolls and giants.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
b) The Short Bow of Amrod (x2) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, fire, and 
   cold.  It speeds your regeneration.  It cannot be harmed by the
   elements.  
c) a Jasper Ring of Intelligence (+4)
   It increases your intelligence by 4.  It sustains your intelligence.  
d) a Lapis Lazuli Ring of Resist Poison
   It provides resistance to poison.  
e) a Silver Amulet of Weaponmastery (+3,+2) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
f) The Star of Elendil {2550ft - floor}
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
g) The Full Plate Armour of Isildur [25,+25] (+1) {2350ft vault}
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) The Cloak of Thorongil [1,+10] {1100ft}
   It provides resistance to acid and fear.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4) {2350ft vault}
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) an Iron Helm of Telepathy [5,+6]
   It grants you the power of telepathy.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {2350ft vault}
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Soft Leather Boots of Slow Descent [2,+7]
   It makes you fall like a feather.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m0 !d!k!t!v}
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 4 Books of Magic Spells [Incantations and Illusions] {@m2}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m3 !d!k!v!t store}
e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m4 store !d!k!t!v}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m5 2450ft - Lesser Ba}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m6 1850ft off of Eldrak !}
   It cannot be harmed by the elements.  
h) 16 Cloudy Potions of Cure Critical Wounds {50% off}
i) 3 Vermilion Potions of Healing
j) 2 Light Green Potions of Restore Mana
k) 5 Scrolls titled "org ip arg" of Teleportation
l) 4 Scrolls titled "skinih ponis" of Teleport Level {25% off}
m) a Scroll titled "ashcre ri" of *Destruction*
n) a Lead Rod of Teleport Other
o) 7 Bronze Rods of Lightning Bolts
p) 5 Zinc Rods of Fire Bolts
q) 5 Zirconium Rods of Frost Bolts
r) 2 Oak Staffs of Dispel Evil (5 charges)
s) The Phial of Galadriel {800ft !k!d!t!v}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  


  [Home Inventory]

a) 19 Cloudy Potions of Cure Critical Wounds {50% off}
b) 2 Dark Red Potions of *Healing*
c) 42 Scrolls titled "skinih ponis" of Teleport Level {25% off}
d) 3 Scrolls titled "derbyt orok" of *Identify* {25% off}
e) a Scroll titled "vly x plefu" of *Remove Curse*
f) a Scroll titled "ashcre ri" of *Destruction*
g) a Scroll titled "dalfun rogski" of Mass Banishment
h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {2350ft vault}
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {1800ft - floor}
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {800ft - floor}
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
k) The Cloak 'Colannon' [1,+15] (+3) {2300ft}
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
l) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
m) The Iron Helm 'Holhenneth' [5,+10] (+2) {2350ft vault}
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
n) The Set of Leather Gloves 'Cammithrim' [1,+10] {2350ft vault}
   It provides resistance to light.  It sustains your constitution.  It 
   lights the dungeon around you.  It grants you immunity to paralysis.  
   It activates for magic missile (2d6) every 2 turns.  It cannot be
   harmed by the elements.  
o) The Set of Gauntlets 'Paurnimmen' [2,+15]
   It cannot be harmed by the elements.  It might have hidden powers.
p) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2)
   It increases your strength and dexterity by 2.  It increases your 
   attack speed by 2.  It cannot be harmed by the elements.  It might have
   hidden powers.
q) a Dagger (Holy Avenger) (1d4) (+12,+15) [+2] (+2)
   It increases your wisdom by 2.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It sustains your wisdom.  
   It is blessed by the gods.  It grants you the ability to see invisible
   things.  
r) The Dagger 'Dethanc' (2d4) (+4,+6) {1050ft}
   It cannot be harmed by the elements.  It might have hidden powers.
s) The Dagger 'Narthanc' (2d4) (+4,+6)
   It cannot be harmed by the elements.  It might have hidden powers.
t) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It increases your charisma by 3.  It cannot be harmed by the elements.  
   It might have hidden powers.
u) The Flail 'Totila' (3d6) (+8,+9) (+2 to stealth) {1600ft}
   It increases your stealth by 2.  It slays all evil creatures.  It is
   branded with fire.  It provides resistance to fire and confusion.  It
   activates for confuse monster every 15 turns.  It cannot be harmed by
   the elements.  
v) a Flail (Holy Avenger) (2d6) (+7,+11) [+3] (+4)
   It increases your wisdom by 4.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It is blessed by the gods.
   It grants you the ability to see invisible things.  It might have
   hidden powers.
w) The Dwarven Pick of Erebor (3d4) (+5,+20) (+5)
   It increases your strength and constitution by 5.  It increases your 
   tunneling by 5.  It cannot be harmed by the elements.  It might have
   hidden powers.


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 14.7.2008 18:32
Last updated on 19.8.2008 00:02

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9228. on the Ladder (of 18973)
3868. on the Angband Ladder (of 6502)
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On 19.8.2008 00:02 robert.kunz@gmail.com wrote:
This guy died due to lack of darkness resistance. I was working my way through a greater vault, when the hive beholder breathed on me, blinding me and taking me down to 30% hp. Next turn, a second breath finished the job

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