The Angband Ladder: Ulothori, High-Elf Mage by g. rodrigues
[Angband 3.0.9 Character Dump] Name Ulothori Self RB CB EB Best Sex Male Age 125 STR! 18/100 +1 -5 +7 18/130 Race High-Elf Height 93 INT! 18/100 +3 +3 +0 18/160 Class Mage Weight 169 WIS! 18/100 -1 +0 +6 18/150 Title Warlock Status 41 DEX: 18/86 +3 +1 +2 18/146 HP 528/528 Maximize Y CON! 18/100 +1 -2 +9 18/180 SP 246/246 CHR! 18/100 +5 +1 +3 18/190 Level 36 Armor [34,+96] Saving Throw Heroic Cur Exp 1144804 Fight (+25,+17) Stealth Superb Max Exp 1144804 Melee (+33,+28) Fighting Excellent Adv Exp 1265000 Shoot (+35,+19) Shooting Excellent MaxDepth Lev 45 Blows 4/turn Disarming Superb Turns 3586042 Shots 1/turn Magic Device Legendary Gold 679307 Infra 40 ft Perception Good Burden 130.7 lbs Speed 3 Searching Fair You are one of several children of a Telerin Archer. You have light grey eyes, straight brown hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+.+.... Blind:+............ Elec:+.....+.+.... Confu:......+..+... Fire:+.....+.+.... Sound:......+...... Cold:+.....+.+.... Shard:............. Pois:..+.......... Nexus:.......+...+. Fear:......+...... Nethr:............. Lite:........+...+ Chaos:............. Dark:........+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+......+..... Feath:+..........+. Sear.:............. PLite:............. Infra:............. Regen:+............ Tunn.:............. Telep:............. Speed:.......+..... Invis:+...........+ Blows:............. FrAct:+.........+.. Shots:............. HLife:............. Might:............. [Character Equipment] a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {@w1} It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) a Long Bow of Power (x3) (+10,+19) c) a Malachite Ring of Resist Poison It provides resistance to poison. d) a Marble Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. e) a Coral Amulet of Wisdom (+3) It increases your wisdom by 3. It sustains your wisdom. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Stability [6,+5] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m1@b1} (squelch) b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2@b2} c) 3 Books of Magic Spells [Incantations and Illusions] {@m3@b3} d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4@b4} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5} It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@b6} It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7} It cannot be harmed by the elements. h) a Book of Magic Spells [Kelek's Grimoire of Power] {@m8@b8} It cannot be harmed by the elements. i) 8 Grey Potions of Cure Critical Wounds j) 2 Metallic Purple Potions of Healing {@q1} k) 8 Misty Potions of Restore Mana {@q2} l) 8 Oily Yellow Potions of Restore Life Levels m) 5 Scrolls titled "ca conter fec" of Teleport Level {@r1} n) 12 Scrolls titled "pa osilis veo" of Dispel Undead o) 2 Arrows of Slay Demon (1d4) (+12,+11) {@f1} It slays demons. p) 16 Arrows (1d4) (+5,+3) {@f2} [Home Inventory] a) 4 White Spotted Mushrooms of Restoring b) 2 Red Speckled Potions of *Healing* c) 5 Misty Potions of Restore Mana {@q4} d) 16 Oily Yellow Potions of Restore Life Levels e) 13 Scrolls titled "imultus leo" of *Identify* f) 2 Scrolls titled "plus ellae" of *Remove Curse* g) an Ironwood Staff of Holiness (4 charges) h) a Platinum Ring of Intelligence (+4) It increases your intelligence by 4. It sustains your intelligence. i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. j) The Dagger 'Dethanc' (2d4) (+9,+9) It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. k) The Dagger 'Narthanc' (2d4) (+8,+6) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. l) The Dagger 'Nimthanc' (2d4) (+7,+9) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. m) The Rapier 'Forasgil' (1d6) (+12,+19) It slays animals. It is branded with frost. It provides resistance to cold and light. It usually provides light of radius 4. It cannot be harmed by the elements. n) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. It cannot be harmed by the elements. o) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) It increases your strength and dexterity by 1. It slays orcs and trolls. It activates for cure wounds (4d8) every 3+d3 turns. It cannot be harmed by the elements. p) 21 Bolts of Slay Undead (1d5) (+10,+8) It slays undead. q) 30 Arrows of Slay Evil (1d4) (+8,+8) {@f3} It slays all evil creatures. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : no (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 27.2.2008 15:56
9350. on the Ladder (of 19090)
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