The Angband Ladder: Dotti, Half-Troll Mage by Goldbug

  [Angband 3.4.1 Character Dump]

 Name   Dotti                                    Self  RB  CB  EB   Best
 Sex    Female       Age             22   STR! 18/100  +4  -3  +0 18/110
 Race   Half-Troll   Height          89   INT:     16  -4  +3  +6  18/30
 Class  Mage         Weight         226   WIS:  18/82  -2  +0  +2  18/82
 Title  Warlock      Social       Liked   DEX! 18/100  -4  +0  +2  18/80
 HP     -14/260      Maximize         Y   CON:     13  +3  -2  +0     14
 SP     40/49                             CHR:  18/41  -6  +1  +0     18

 Level               36   Armor    [75,+58]     Saving Throw         59%
 Cur Exp         746264   Fight     (+7,+2)     Stealth        Excellent
 Max Exp         746264   Melee   (+17,+12)     Fighting          Superb
 Adv Exp         825000   Shoot   (+18,+21)     Shooting            Good
 MaxDepth   2600' (L52)   Blows    2.3/turn     Disarming            55%
 Game Turns     1496421   Shots      1/turn     Magic Device          77
 Standard Turns  142503   Infra       30 ft     Perception       1 in 25
 Resting Turns    25358   Speed          -1     Searching            15%
 Gold            136692   Burden  192.2 lbs

 Your father was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty sea-weed green hair, and green leprous skin.



rAcid:......+.+.... Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:......+.+....
rCold:......+.+.... Disen:......+......
rPois:......+...... Feath:.......+.....
rLite:......+...... pFear:.............
rDark:......+...... pBlnd:.............
Sound:......+...... pConf:......+......
Shard:......+...... pStun:.............

Light:.....+....... Tunn.:.............
Regen:............+ Speed:.............
  ESP:+............ Blows:.............
Invis:............. Shots:.............
FrAct:..........++. Might:.............
HLife:............. S.Dig:.............
Stea.:...+...++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> 5 Inertia hounds resist.
> the Inertia hound misses you.
> the Inertia hound claws you.
> the Inertia hound misses you.
> You have 6 Scrolls of Teleportation (m).
> You have 5 Scrolls of Teleportation (m).
> The Inertia hound breathes inertia.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Inertia hound breathes inertia.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound breathes inertia.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound breathes inertia.
> You die.

Killed by an Inertia hound.

  [Character Equipment]

a) a Quarterstaff (Blessed) (1d9) (+10,+10) <+1>
     Dropped by a Spirit naga at 1750 feet (level 35).
     
     +1 wisdom.
     Can be destroyed by acid, fire.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 43.3.
     
b) a Light Crossbow of Power (x3) (+11,+21)
     Dropped by Ugl�k, the Uruk at 2500 feet (level 50).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Intelligence <+4>
     Bought from a store.
     
     +4 intelligence.
     Can be destroyed by electricity.
     Sustains intelligence.
     
d) a Ring of the Mouse (+0,-5) <+2, +4>
     Found lying on the floor at 550 feet (level 11).
     
     +2 dexterity.
     +4 stealth.
     Can be destroyed by electricity.
     
e) (nothing)
f) the Phial of Galadriel <+2>
     Found lying on the floor in a pit at 1200 feet (level 24).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 4 to 8 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Radius 2 light.
g) Power Dragon Scale Mail (-3) [60,+17]
     Found lying on the floor at 1250 feet (level 25).
     
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of the Magi [3,+11] <+2, +1>
     Found lying on the floor of a cavern at 2500 feet (level 50).
     
     +2 intelligence.
     +1 stealth.
     Cannot be harmed by acid.
     Can be destroyed by fire.
     Sustains intelligence.
     Feather Falling.  
     
i) a Leather Shield of Elvenkind [8,+7] <+2>
     Found lying on the floor at 1300 feet (level 26).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Hard Leather Cap of Wisdom [2,+12] <+1>
     Bought from a store.
     
     +1 wisdom.
     Can be destroyed by acid.
     Sustains wisdom.
     
k) a Set of Leather Gloves of Free Action [1,+8]
     Dropped by Lugdush, the Uruk at 2550 feet (level 51).
     
     Can be destroyed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Free Action [1,-1]
     Dropped by Angamait� of Umbar at 1200 feet (level 24).
     
     Can be destroyed by acid, fire.
     Prevents paralysis.  
     


  [Character Quiver]

n) 6 Bolts (1d5) (+6,+5)
     Found lying on the floor at 2450 feet (level 49).
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 88.7.
     25% chance of breaking upon contact.
     
o) 7 Bolts (1d5) (+4,+5)
     Dropped by a Grave wight at 2150 feet (level 43).
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 88.7.
     25% chance of breaking upon contact.
     
p) 12 Bolts of Slay Undead (1d5) (+11,+11)
     Found lying on the floor in a vault at 2600 feet (level 52).
     
     Slays undead.
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 214.2 vs. undead, and 107.1 vs. others.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) 3 Books of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) 3 Books of Magic Spells [Incantations and Illusions]
     Can be destroyed by fire.
     
d) a Book of Magic Spells [Sorcery and Evocations]
     Can be destroyed by fire.
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Bought from a store.
     
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Kelek's Grimoire of Power]
     Found lying on the floor at 2650 feet (level 53).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 22 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
i) 7 Potions of Healing
     Can be destroyed by cold.
     
j) 6 Potions of Restore Mana
     Can be destroyed by cold.
     
k) 10 Potions of Restore Life Levels
     Can be destroyed by cold.
     
l) 2 Potions of Enlightenment
     Can be destroyed by cold.
     
m) 5 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
n) 2 Rods of Treasure Location
     Can be destroyed by electricity.
     
o) a Rod of Probing
     Dropped by an Ancient green dragon at 2300 feet (level 46).
     
     Can be destroyed by electricity.
     
p) 3 Rods of Curing
     Can be destroyed by electricity.
     
q) a Rod of Teleport Other
     Bought from a store.
     
     Can be destroyed by electricity.
     
r) 5 Rods of Light
     Can be destroyed by electricity.
     
s) 2 Rods of Recall
     Cannot be harmed by electricity.
     
t) 5 Wands of Teleport Other (39 charges)
     Can be destroyed by electricity.
     
u) 3 Staves of Teleportation (17 charges)
     Can be destroyed by acid, fire.
     
v) 2 Staves of Identify (9 charges)
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
     
     
b) 40 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
c) 40 Potions of Cure Critical Wounds
     Bought from a store.
     
     Can be destroyed by cold.
     
d) 2 Potions of *Healing*
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Salt Water
     Dropped by a Druid at 700 feet (level 14).
     
     Can be destroyed by cold.
     
f) 3 Scrolls of Banishment
     Can be destroyed by acid, fire.
     
g) 3 Staves of Teleportation (9 charges)
     Can be destroyed by acid, fire.
     
h) 3 Staves of Speed (21 charges)
     Can be destroyed by acid, fire.
     
i) 11 Staves of Identify (38 charges)
     Can be destroyed by acid, fire.
     
j) a Ring of Constitution <+5>
     Dropped by an Ice troll at 1750 feet (level 35).
     
     +5 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
k) a Ring of Speed <+4>
     Found lying on the floor at 1900 feet (level 38).
     
     +4 speed.
     Can be destroyed by electricity.
     
l) a Ring of Damage (+0,+12)
     Dropped by a Great crystal drake at 2300 feet (level 46).
     
     Can be destroyed by electricity.
     
m) a Ring of the Mouse (+0,-8) <+1, +4>
     Found lying on the floor at 300 feet (level 6).
     
     +1 dexterity.
     +4 stealth.
     Can be destroyed by electricity.
     
n) the Leather Shield of Celegorm [8,+20]
     Dropped by an Ancient black dragon at 2500 feet (level 50).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) a Set of Caestus of Power (+2,+5) [5,+8] <+5>
     Dropped by a Marilith at 2450 feet (level 49).
     
     +5 strength.
     Can be destroyed by acid, fire.
     
p) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by a Ninja at 2500 feet (level 50).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 116.4 vs. animals, 130.8 vs. creatures not
     resistant to cold, and 101.6 vs. others.
     
     Radius 1 light.
q) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by a Ghoul at 1800 feet (level 36).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +4 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 71.8.
     
r) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by a Half-troll at 1800 feet (level 36).
     
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.3 blows/round.
     With +7 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 142.3 vs. animals, 142.3 vs. evil creatures,
     176.4 vs. undead, and 108.1 vs. others.
     
s) the Great Axe of Durin (4d4) (+10,+20) [+15] <+5, +3, -1>
     Dropped by Adunaphel the Quiet at 2200 feet (level 44).
     
     +5 tunneling.
     +3 strength, constitution.
     -1 stealth.
     Slays demons, orcs, trolls.
     *Slays* dragons.
     Branded with acid, flames.
     Provides resistance to acid, fire, light, dark, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     2.3 blows/round.
     With +7 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 144.4 vs. demons, 144.4 vs. orcs, 144.4 vs.
     trolls, 144.4 vs. creatures not resistant to acid, 144.4 vs.
     creatures not resistant to fire, 197.3 vs. dragons, and 91.6 vs.
     others.
     
t) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Dropped by Akhorahil the Blind at 2550 feet (level 51).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 16 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
     Combat info:
     2.8 blows/round.
     With +5 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 93.4 vs. orcs, 93.4 vs. creatures not
     resistant to cold, and 57.2 vs. others.
     
     Radius 1 light.
u) a Whip (Defender) (1d3) (+7,+9) [+8] <+4>
     Dropped by a Dark elf at 1550 feet (level 31).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 54.
     
v) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by a Black wraith at 2050 feet (level 41).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 40 to 80 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
     Combat info:
     2.3 blows/round.
     With +7 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 94.7 vs. creatures not resistant to
     electricity, 133.5 vs. dragons, and 55.6 vs. others.
     
w) 23 Seeker Arrows (4d4) (+2,+7)
     Dropped by an Apprentice at 2600 feet (level 52).
     
     Can be destroyed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3096     50'    2   Reached level 2
     15982     50'    3   Reached level 3
     26189     50'    4   Reached level 4
     36579    100'    5   Reached level 5
     40665    100'    6   Reached level 6
     45725    150'    6   Killed Fang, Farmer Maggot's dog
     49353    150'    7   Reached level 7
     81057    150'    8   Reached level 8
     98541    250'    9   Reached level 9
    124819    100'    9   Killed Grip, Farmer Maggot's dog
    126797    200'   10   Reached level 10
    143774    350'   11   Reached level 11
    150653    350'   12   Reached level 12
    168359      0'   12   Killed Farmer Maggot
    183026    400'   13   Reached level 13
    200921    500'   14   Reached level 14
    210811    550'   15   Reached level 15
    248311    550'   16   Reached level 16
    264361    650'   16   Killed Bullroarer the Hobbit
    272638    650'   16   Killed Wormtongue, Agent of Saruman
    295036    700'   16   Killed Mughash the Kobold Lord
    295036    700'   17   Reached level 17
    322015    700'   18   Reached level 18
    333497    800'   18   Killed Golfimbul, the Hill Orc Chief
    334677    800'   19   Reached level 19
    356810    850'   20   Reached level 20
    359123    850'   20   Killed Brodda, the Easterling
    411706    900'   21   Reached level 21
    428145    900'   22   Reached level 22
    482949   1100'   23   Reached level 23
    529383   1150'   24   Reached level 24
    554015   1200'   24   Killed Gorbag, the Orc Captain
    557485   1200'   25   Reached level 25
    576941   1200'   25   Found the Set of Gauntlets 'Paurhach' (LOST)
    588534   1200'   25   Killed Angamaitë of Umbar
    629540   1200'   25   Found the Phial of Galadriel
    631066   1200'   26   Reached level 26
    657047   1200'   26   Killed Lagduf, the Snaga
    670184   1200'   26   Killed Orfax, Son of Boldor
    676585   1200'   26   Killed Nár, the Dwarf
    693394   1200'   26   Killed Ulfast, Son of Ulfang
    735560   1250'   27   Reached level 27
    821665   1550'   28   Reached level 28
    846571   1600'   28   Reached level 28
    914552   1750'   28   Killed Grishnákh, the Hill Orc
    952498   1750'   28   Killed Ufthak of Cirith Ungol
    952854   1750'   29   Reached level 29
    984721   1800'   29   Found the Scimitar 'Haradekket'
    994969   1800'   29   Found the Cutlass 'Gondricam'
   1003378   1850'   29   Killed Bolg, Son of Azog
   1016087   1900'   29   Killed Shagrat, the Orc Captain
   1031345   1900'   30   Reached level 30
   1035628   1900'   30   Killed Sangahyando of Umbar
   1082414   2100'   31   Reached level 31
   1138647   2050'   31   Found the Soft Leather Armour 'Hithlomir' (LOST)
   1139286   2050'   31   Found the Mace 'Taratol'
   1146298   2050'   31   Killed Uvatha the Horseman
   1146298   2050'   32   Reached level 32
   1168292   2100'   32   Killed Ibun, Son of Mîm
   1190773   2200'   32   Killed Adunaphel the Quiet
   1190773   2200'   33   Reached level 33
   1190818   2200'   33   Found the Great Axe of Durin
   1240010   2450'   33   Reached level 33
   1254982   2500'   33   Reached level 33
   1289103   2500'   33   Killed Vargo, Tyrant of Fire
   1290638   2500'   33   Killed Ulwarth, Son of Ulfang
   1292691   2500'   33   Killed Uglúk, the Uruk
   1300483   2500'   33   Found the Leather Shield of Celegorm
   1322735   2500'   34   Reached level 34
   1330214   2500'   34   Reached level 34
   1348765   2500'   34   Found the Rapier 'Forasgil'
   1372025   2400'   34   Killed Draebor, the Imp
   1378574   2300'   35   Reached level 35
   1420910   2450'   35   Reached level 35
   1445294   2550'   36   Reached level 36
   1455593   2550'   36   Reached level 36
   1455713   2550'   36   Killed Akhorahil the Blind
   1455823   2550'   36   Found the Lucerne Hammer 'Turmil'
   1468423   2550'   36   Killed Lugdush, the Uruk
   1482650   2600'   36   Reached level 36


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 1.8.2013 08:43
Last updated on 4.8.2013 09:09

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9452. on the Ladder (of 19090)
3972. on the Angband Ladder (of 6561)
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On 1.8.2013 08:43 Goldbug wrote:
Just found a Power Dragon Scale Mail lying on the floor at 1250'. I only had to kill a white harpy to get it. Possibly my luckiest find ever (although I did find a ?*Acquirement* at 50' a few weeks back)

On 4.8.2013 09:18 Goldbug wrote:
Got my stats scrambled by a nexus hound, and lost all my INT. My SP went down from 140 to 37.

As a result I couldn't kill anything. I exchanged my =CON for =INT. Very, very bad move.

So I deliberately let another nexus hound scramble my stats. This time it took my CON. HP went down from 501 to 260. Then it teleported me into the middle of a bunch of Inertia hounds. Instadeath.

This is the

On 4.8.2013 09:20 Goldbug wrote:
Oops. This is the second character I've had in the last few weeks that has been messed up by a nexus scramble. The previous one was a warrior that lost all his STR and CON. At least this mage wasn't wandering around weakened for hours.

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