The Angband Ladder: Symbiotic Rush, Human Symbiant by budswell

  [ToME 2.3.5 Character Sheet]

 Name  : Symbiotic Rush         Age                 18       STR:     17       
 Sex   : Male                   Height              70       INT:     11       
 Race  : Human                  Weight             161       Wis:     15     16
 Class : Symbiant               Social Class        41       DEX:     20       
 Body  : Player                                              CON:     16       
 God   : Eru Iluvatar                                        CHR:     14       
                                                                               
 + To Melee Hit          14 Level             27    Hit Points       -7/   300 
 + To Melee Damage       16 Experience     37607    Spell Points     59/    59 
 + To Ranged Hit         19 Max Exp        37607    Sanity          153/   153 
 + To Ranged Damage      10 Exp to Adv.    49000    Piety                 8885 
   AC                 23+24 Gold           88942    Speed            Fast (+2) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Good    Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Heroic       Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  2d5+16    
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 10 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Townsman.  You are a            
          credit to the family.  You have blue eyes, straight black            
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 21 (1050')

 Your body was a Player.
 You have defeated 2696 enemies.
 You have completed seven princess quests.
 You have completed seven lost sword quests.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 52nd Yavie of the 2890th year of the third age.
 Your adventure lasted 9 days.

     Your Attributes:
You are dead, killed by a Blue dragon worm on level 21 of Orc Cave.
You can cause mold to grow near you.
Your eyes are sensitive to infrared light.
You have free action.
You are unlucky.
You reflect arrows and bolts.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to chaos.
You are completely fearless.
Your strength is sustained.
Your constitution is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon freezes your foes.


                    adefkmnopsuxz{|@            
        Add Str   : ......1.........            
        Add Dex   : ....4...........            
        Add Con   : ......1.........            
        Mul Mana  : ...............+            
        Add Infra : ......1.........            
        Add Tun.. : ..............1.            
        Acid Brand: .............+..            
        Cold Brand: +...............            
        Sust Str  : ......+.........            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ......+.........            
        Sust Chr  : ................            
        Invisible : ...+............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : ......+.........            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ....+...........            
        Res Fear  : ......+.........            
        Res Light : ................            
        Res Dark  : ......+.........            
        Res Blind : ................            
        Res Conf  : .+..............            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : .+..............            
        Res Disen : ................            
        Xtra Might: .+..............            
        Activate  : ....+...........            
        Cursed    : ......+.........            

Skills (points left: 6)
 - Combat                                        22.600 [0.800]
          . Weaponmastery                        01.000 [0.800]
          . Archery                              29.000 [0.700]
          . Barehand-combat                      01.000 [0.600]
 - Sneakiness                                    01.000 [0.800]
          . Stealth                              01.000 [0.800]
          . Disarming                            01.000 [0.700]
 - Magic                                         10.401 [0.700]
          . Magic-Device                         30.000 [1.000]
 - Spirituality                                  01.700 [0.500]
          . Prayer                               07.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  16.180 [1.100]
          . Summoning                            07.000 [0.300]
          . Corpse-preservation                  01.000 [0.900]
          . Possession                           00.000 [0.100]
          . Symbiosis                            15.400 [0.800]

Abilities
 * Ammo creation

 14 of your companions have been killed.

  [Fates]

You are fated to find a Mushroom of Poison on level 1.


  [Character Equipment]

a) a Frozen Lucerne Hammer (2d5) (+9,+5)
d) a Long Bow of Extra Might (x4) (+10,+10)
    It provides resistance to chaos.  It fires missiles with extra might.  
    
    It was given to you as a reward.
e) a Ring of Protection [+15]
f) a Ring of Invisibility {cursed}
k) an Amulet of the Serpents [+4] (+4)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 4.  It provides resistance 
    to poison.  
    You bought it from the Black Market.
m) a Dwarven Lantern {cursed}
n) a Dwarven Ring Mail (-2) [12,+16] (+1) {cursed}
    It increases your strength, constitution and infravision by 1.  It
    sustains your strength and constitution.  It provides immunity to
    paralysis.  It makes you completely fearless.  It provides resistance 
    to dark.  It is cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
o) a Cloak [1,+3]
p) a Large Leather Shield of Reflection [4,+7]
    It reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
s) a Hard Leather Cap [2,-1]
u) a Set of Gauntlets [2,+4]
x) a Pair of Soft Leather Boots [2,-1]
    
z) (nothing)
{) 4 Sheaf Arrows of Acid (1d5) (+5,+10)
|) a Pick (+1)


  [Character Inventory]

a) a Book of Teleportation
b) a Spellbook of Listen to the Music
    
c) a Spellbook of See the Music
    
d) Jor's Buckler of Missile Attraction (charging)
    It can be activated for light absorption every 80 turns.  
    You found it lying on the ground on level 10 of Orc Cave.
e) 3 Potions of Cure Critical Wounds {25% off}
    
f) a Scroll of Word of Recall
    
g) 5 Scrolls of Satisfy Hunger
    
h) a Wooden Rod of Trap Location (10/10)
i) a Wand of Charm[2|20] (3 charges)
j) a Staff of Disarm[1|10] (6 charges)
    
k) a Staff of Teleportation[1|20] (8 charges)
    
l) 3 True Totems of a Forest troll
    
m) 2 True Totems of a Multi-hued dragon worm
    
n) an Amulet of Spell
o) a Padded Armour [4,+5]
p) a Large Leather Shield [4,+5]
q) a Set of Gauntlets [2,+0]
r) a Spectral Hatchet (1d5) (+3,+5)
s) a Sabre (1d7) (+0,+0)
t) 14 Arrows (exploding) (1d4) (+4,+2)
u) 11 Arrows (1d4) (+5,+4) {90% off}
    
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 48 Flasks of oil
    
b) 5 Potions of Cure Critical Wounds
    
c) a Potion of Healing
d) 3 Potions of Restore Life Levels {25% off}
    
e) 10 Scrolls of Teleportation {25% off}
    
f) 4 Scrolls of Word of Recall
    
g) 2 Scrolls of *Identify*
    
h) 3 Scrolls of Recharging
    
i) 15 Scrolls of Satisfy Hunger
    
j) a Rod Tip of Recall (80 Mana to cast)
k) a Rod Tip of Light (15 Mana to cast)
l) a Wand of Ice Storm[2|27] (8 charges)
    
m) a True Totem of a Black ogre
    
n) The Beaked Axe of Hurin (2d6) (+12,+20) (+3)
    It must be wielded two-handed.  It can be activated for berserker and
    +10 to speed (50) every 100+d200 turns if it is being worn. It
    provides light (radius 1) forever.  It increases your strength and 
    constitution by 3.  It does extra damage from acid.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It is a
    great bane of demons.  It provides resistance to acid.  It drains mana
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ogre on level 18 of Orc Cave.
o) 17 Arrows of Slay Dragon (1d4) (+1,+10) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
p) 23 Arrows of Wounding (1d4) (+10,+14) {90% off}
    
    You made it yourself.
q) a Parchment - Adventurer's Guide to Middle-earth
r) a Broken Skull


  [The Mathom-house Inventory - Bree ]

a) 20 Mushrooms of Cure Serious Wounds {100% off}
    
b) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.



Posted on 19.6.2008 17:33

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On 19.6.2008 17:33 budswell wrote:
My best so far (yes, I am crap at this but I do like it). Just to make it even better, I deliberately summoned the blue dragon worm which killed me. It was meant to keep the orcs busy while I healed myself.

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