The Angband Ladder: Santosa IV, Human Warper by <keith.hearn@gmail.com>
[ToME 2.3.2 Character Sheet] Name : Santosa IV Age 18 STR: 15 Sex : Male Height 71 INT: 20 Race : Human Weight 158 WIS: 11 Class : Warper Social Class 43 DEX: 30 Body : Player CON: 14 God : Manwe Sulimo CHR: 14 + To Melee Hit 19 Level 27 Hit Points -6/ 147 + To Melee Damage 13 Experience 35639 Spell Points 203/ 222 + To Ranged Hit 11 Max Exp 35639 Sanity 140/ 140 + To Ranged Damage 0 Exp to Adv. 45500 Piety 4472 AC 21+91 Gold 184935 Speed Fast (+5) (Miscellaneous Abilities) Fighting : Fair Perception : Very Bad Blows/Round: 2 Bows/Throw : Poor Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 2d4+26 Stealth : Bad Magic Device: Bad Infra-Vision: 0 feet Tactic: aggressive Explor: running (Character Background) You are one of several children of a Townsman. You are a credit to the family. You have green eyes, straight black hair, and an average complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body was a Player. You have defeated 2505 enemies. You saved 10 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. Your adventure lasted 6 days. Your Attributes: You are dead, killed by a Lesser Mimic on level 18 of Orc Cave. You can see invisible creatures. You can breathe underwater. You levitate just over the ground. You have free action. You regenerate quickly. You have ESP. You are lucky. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to blasts of shards. You are resistant to nether forces. You are completely fearless. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon shocks your foes. Your weapon strikes at evil with extra force. Your weapon strikes at demons with holy wrath. Your weapon is especially deadly against trolls. Your weapon is especially deadly against dragons. adefkmnopsuxz{|@ Add Str : 3............... Add Dex : 3...6.3..2...... Add Con : 3............... Add Stea. : .......1........ Add Tun.. : ..............3. Add Speed : ......3......... Slay Evil : +............... Slay Demon: +............... Slay Troll: +............... Slay Drag.: +............... Elec Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : ................ Sust Chr : .......+........ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +......+........ Hold Life : ................ Res Acid : ......+.+....... Res Elec : +.......+....... Res Fire : .......++....... Res Cold : ........+....... Res Pois : ....+........... Res Fear : +......+........ Res Light : ................ Res Dark : +....+.......... Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ......+......... Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Aura Fire : .......+........ Levitate : ..+............+ Lite : +....+.......... See Invis : +............... Regen : +............... Activate : ....+....+...... Orc.ESP : .........+...... Evil.ESP : +............... Skills (points left: 28) - Combat 01.000 [0.200] . Weaponmastery 00.700 [0.400] - Sneakiness 01.000 [0.900] . Stealth 00.000 [0.400] - Magic 31.870 [0.900] . Magic-Device 01.000 [1.050] . Spell-power 31.800 [0.700] . Mana 01.000 [0.700] . Fire 01.600 [0.800] . Water 31.200 [0.800] . Air 00.000 [0.800] . Earth 00.000 [0.800] . Meta 00.000 [0.800] . Conveyance 03.600 [1.200] . Divination 25.200 [1.200] . Temporal 00.000 [1.200] . Mind 00.000 [0.700] . Nature 00.000 [0.800] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 02.650 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You may meet a Baby dragon turtle on level 10. You may find a Wand of Nothing on level 1. [Character Equipment] a) a Shocking Dagger of Gondolin (1d4) (+8,+9) (+3) It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 3. It does extra damage from electricity. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to electricity and dark. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It speeds your regenerative powers. It cannot be harmed by acid. It cannot be harmed by electricity. It cannot be harmed by fire. It was given to you as a reward. d) (nothing) e) a Ring of Levitation f) a Ring of Invisibility {cursed} k) an Amulet of the Serpents [+4] (+6) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 6. It provides resistance to poison. You bought it from the Black Market. m) a Dwarven Lantern of Brightness {pseudo dragon corpse} It provides light (radius 3) forever. It provides resistance to dark. It cannot be harmed by fire. You bought it from the Black Market. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Feathers Cloak of Maran [1,+14] (+1 to stealth) It increases your stealth by 1. It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Small Metal Shield of Resistance [3,+15] s) a Metal Cap of the Noldor [3,+10] (+2) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity by 2. It sustains your dexterity. It allows you to sense the presence of orcs. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] x) a Pair of Soft Leather Boots [2,+10] z) (nothing) {) (nothing) |) a Dwarven Shovel (+3) {ab.d...} It increases your ability to tunnel by 3. [Character Inventory] a) a Fireproof Book of Beginner Cantrips {!d!k!v!k!k} It cannot be harmed by fire. You bought it from the Book Store. b) a Spellbook of Vision {!d!k!v!k!k} c) a Spellbook of Identify {!d!k!v!k!k} d) a Spellbook of Disarm {!d!k!v!k!k} e) a Spellbook of Vapor {!d!k!v!k!k} f) The Skull of Vecna {teleport@100} It can be activated for teleport (range 100) every 100 turns. You found it lying on the ground on level 5 of Barrow-Downs. g) a Mushroom of Restore Constitution h) 8 Potions of Cure Critical Wounds i) 2 Potions of Curing j) 4 Scrolls of Word of Recall {!*} k) a Scroll of *Identify* l) a Rod Tip of Light (15 Mana to cast) m) a Wand of Ice Storm[2|27] (5 charges) n) a Wand of Strike[3|10] (5 charges) o) The Wand of Digging of Thrain (21 charges) p) an Indestructible Amulet of Acid Resistance q) a Broad Sword of Aman (2d5) (+6,+18) [+4] (+2) r) a Spear (1d6) (+2,+3) s) a Battle Axe of Slay Troll (2d8) (+4,+4) t) a Chaotic War Hammer (3d3) (+5,+3) u) a Long Bow of Extra Shots (x3) (+5,+7) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Beginner Cantrips {!d!k!v!k!k} b) a Spellbook of Identify {!d!k!v!k!k} c) a Spellbook of Disarm {!d!k!v!k!k} d) a Spellbook of Vapor {!d!k!v!k!k} e) Lloth's Ceremonial Dagger {summon monster} It can be activated for summon monster. You found it in the remains of a Random Number Generator on level 12 of Orc Cave. f) 7 Potions of Cure Light Insanity g) a Potion of Cure Critical Insanity h) 7 Potions of Speed i) 10 Potions of Cure Critical Wounds j) 4 Potions of Healing k) a Potion of Restore Life Levels l) 10 Scrolls of Word of Recall {!*} m) 22 Scrolls of *Identify* n) 5 Scrolls of Enchant Weapon To-Dam o) a Staff of Remove Curses[1|15] (6 charges) p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to light. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. q) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed) It increases your dexterity, constitution, speed and attack speed by 2. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black orc on level 21 of Orc Cave. |
Posted on 13.10.2005 08:12
14001. on the Ladder (of 19090)
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