The Angband Ladder: Rienaras, the Shaman, Dwarf Shaman by <sjwarkentin@fastmail.fm>

  [Unangband 0.6.2 Character Dump]

 Name   Rienaras, the Shaman                     Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       49  STR:      10  +0  +7  +0     17
 Race   Dwarf              Height  4' 3  INT:   18/76  +0  +3  +0 18/106
 Class  Shaman             Status    12  WIS:   18/29  +0  +0  +0  18/29
 Style  Amulets                          DEX:   18/54  +0  +0  +0  18/54
 Title  Mystic                           CON:      18  +0  +0  +0     18
 Home   a room at the Inn in Lake-town   CHR:       9  +0  +0  +0      9
 Target Mirkwood the Great               AGI:      13  +0  +0  +0     13
                                         SIZ:       9  +0  +7  +0     16
 Level           25  HP        -45/255  Fight    (+12,+1)  Fighting   Excellent
 Curr Exp     27239  Spell-Pts   35/36  WShld    (+21,+9)  Shooting        Good
 Max Exp      27239  Hit die        14  Bash       [3,+7]  Throwing   Excellent
 Adv Exp      28875  Armor    [19,+40]  Blows  1/turn(x1)  Stealth         Poor
 Curr Danger Lev 21  Infravis    50 ft  Bow      (+22,+8)  Save Throw    Superb
 Max Dungeon Lev 21  Gold        63741  Shots  1/turn(x3)  Disarming  Very Good
 Game Turn  4151335  Burden    121 lbs  Throw    (+12,+0)  Devices    Excellent
 Plr Turn    216003  % Burden      63%  Hurls  2/turn(x1)  Searching       Iffy
 Act Turn    143621  Speed          -1  Weight    108 lbs  Digging         Poor

 You are the only child of a Dwarven Thief.  You are a credit to the family.
 You have dark brown eyes, straight black hair, a two foot beard, and a dark
 coplexion.
 This is 37th Tuile of the 2890th year of the third age.
 You are on level 21 of Elvenking's halls in Mirkwood the Great.

  [Last Messages]

> The Young Wood elf ranger blinks.
> The Young Wood elf ranger shoots you with an arrow.
> The Young Wood elf ranger shoots you with an arrow.
> Target Selected.
> The Wood elf ranger Head disappears.
> The Young Wood elf ranger dies.
> The Scroll titled "itetab rolsa" disappears.
> The Steel-tipped Arrows disappear.
> The Evervescent Potions of Poison disappear.
> The open door slams shut.
> The open door slams shut.
> The open door slams shut.
> You are crushed by the jammed door!
> You die.
> You were killed by a falling cask of Amontillado stored by a jammed door.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)  ++        + 
       |}=="~(()]]]               |}=="~(()]]]
       abcdefghijkl@              abcdefghijkl@
   Str:2.........5..         sStr:.............
   Int:.3...........         sInt:.............
   Wis:.............         sWis:.............
   Dex:.............         sDex:..s..........
   Con:.............         sCon:.............
   Chr:.............         sChr:.............
   Agi:.............         sAgi:..s..........
   Siz:2.........5..         sSiz:.............
  Acid:....1........        Disea:............. 
  Elec:.............        Blind:......+.....+ 
  Fire:...1.........        Confu:............. 
  Cold:.............        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:.............        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:.............        Steal:.............
 Regen:+............         Sear:.............
 Telep:.............        Infra:.............
 Invis:.............         Tunn:.............
 FrAct:.............        Speed:.............
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:2............ 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:.............              abcdefghijkl@ 
 Dwarf:............+              |}=="~(()]]]  
   Elf:.............                            
 Natur:.............                            
       abcdefghijkl@                            
       |}=="~(()]]]                             

  [Character Equipment]

a) a Main Gauche of Trollslaying worth 42025 gold pieces (2d5) (+9,+8) (+2) <4
 Tre
 It is a useful ego item.  
b) a Long Bow of Intelligence (x3) (+10,+8) (+3) <Magic>
 It increases your intelligence by 3.  It sustains intelligence.  It is a
  useful ego item.  
c) a Beryl Ring of Sustain Dexterity and Agility
d) a Carnelian Ring of Resist Fire
e) a Greenstone Amulet of Resist Acid {50% off}
f) a Brass Lantern (with 14196 turns of light left)
g) Hard Studded Leather of Resist Blindness (-1) [7,+5] <Magic>
 It protects you from blindness.  It is a useful ego item.  
h) Leather Coat (-1) [5,+7]
 It is of very good quality, but with no additional powers.  
i) a Small Metal Shield [3,+7]
 It is of very good quality, but with no additional powers.  
j) a Hard Leather Cap [2,+7]
 It is of very good quality, but with no additional powers.  
k) a Set of Leather Gloves of Power (+3,+1) [1,+1] (+5)
 It is a useful ego item.  
l) a Pair of Leather Sandals [1,+6]
 It is of very good quality, but with no additional powers.  

  [Character Equipment -- Quiver]

n) 5 Arrows of Slay Orc (1d6) (+12,+2) <Magic>
 It does x4 damage against orcs.  It is a useful ego item.  
o) 5 Arrows of Slay Evil (1d6) (+3,+5)
 It does x3 damage from holiness.  It is a useful ego item.  
p) 35 Steel-tipped Arrows (2d6) (+0,+0)

  [Character Inventory]

a) a Magic Book of Psychic Magic {25% off}
b) a Magic Book of Summoning
c) 2 Magic Books of Fireworks
d) a Magic Book of Evocation
e) 2 Magic Books of Incendaries
f) a Magic Book of Thaumaturgy
g) a Magic Book of Tricks
h) a Magic Book of Craft
i) a Magical Bag of Antidotes {10% off}
 with b) 3 Bubbling Potions of Neutralize Poison
      c) 9 Cyan Potions of Boldness
      e) a Violet Speckled Potion of Resist Heat
      g) 12 Orange Speckled Potions of Cure Serious Wounds
      o) 4 Mulled Potions of Resist Heat & Cold
      p) 4 Gloopy Green Potions of Resist Acid
      q) a Grey Potion of Resist Poison
      s) 6 Pungent Potions of Remove Fear & Poison
      t) 4 Frothing Potions of Cure Minor Disease
      u) 11 Tyrian Purple Potions of Cure Moderate Wounds
j) a Magical Bag of Scrying
 with b) 5 Scrolls titled "reviv nihfor" of Read Magic
      d) 13 Scrolls titled "flitevs mic" of Magic Mapping
      h) 5 Scrolls titled "rifa bitbek" of Door/Stair Location
      j) 2 Scrolls titled "ag manel bu" of Detect Magic
      l) 6 Scrolls titled "lanin gre" of Gauge Magic
      m) 16 Scrolls titled "potmi ingjo u" of Legend Lore
      s) 6 Scrolls titled "roggan ornala" of Test Magic
k) 15 Gold Potions of Speed {10% off}
l) 6 Red Speckled Potions of Cure Critical Wounds
m) a map to the door to Moria
n) 12 Scrolls titled "wexevs laeng" of Word of Recall
o) a Cast Iron Rod of Cure Moderate Wounds

  [Home Inventory]

a) a Magical Bag of Harmful Mushrooms
 with l) a Brown Mushroom
b) a Magical Bag of Supplies
 with a) 48 Flasks of Oil
      b) 10 empty Flasks
      e) 43 Iron Spikes
      h) an empty Cage
      i) 320 feet of Rope
      j) 180 feet of Chain
      t) 4 Flasks of Web
c) an Acid Rune stone
d) a Door Rune stone
e) a Frost Rune stone
f) a Summoning Rune stone
g) a Star Rune stone
h) a Storm Rune stone
i) an Earth Rune stone
j) a Prayer Book of Abjurations
k) 2 Prayer Books of Castigation
l) a Prayer Book of Mandos
m) a Magic Book of Animation
n) 2 Magic Books of Curses
o) a Magic Book of Glamours
p) a Magic Book of Trailcraft
q) 4 slabs of cooked Meat
r) a map to the sunken city of Numenor
s) an Adamantite Ring of Feather Falling
t) a Zinc-Plated Ring of Sustain Strength and Size
u) an Engraved Amulet of Slow Digestion
v) a Set of Gauntlets worth 535 gold pieces [2,+5]
 It is of good quality, but with no additional powers.  
w) a handful of Baby chromatic dragon Scales

  [House of Tom Bombadil Inventory]

a) a Potion of Heroism
b) a Potion of Restore Life Levels

  [House of Elrond Inventory]

a) a Piece of Elvish Waybread
b) an Apple
c) a Pint of Fine Ale

  [House of Beorn Inventory]

a) a Hard Biscuit
b) a Strip of Beef Jerky
c) a Pint of Fine Ale
d) a Pint of Fine Wine

  [Storeroom Inventory]

a) a Strip of Beef Jerky
b) a Ration of Food
c) a Flask of Oil

  [Dungeons Explored]

You fought through to the other side of the Big Cavern under Misty Mountains
 (5-13).
You emerged victorious from cellars' back exit in the Maggot's farm (2-6).
You emerged victorious from the dump outside Bree (0-4).
You emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You emerged victorious from the Old Forest (6-10).
You emerged victorious from the Woodmen Village (10-13).
You have visited the town of Hobbiton.
You have visited the stronghold of Rivendell.
You have visited the house of Beorn.
You reached level 21 in Elvenking's halls in Mirkwood the Great (13-26).
You have visited Lake-town.
You have visited the Ford to Rivendell.
You reached level 12 in west Moria entrance (6-24).
You have visited Kheled-Zaram at the east Moria entrance (13-24).
You reached level 7 in Barrow-downs (4-23).
You have visited Bucklebury town in Buckland.
You have visited Tom Bombadil's house (11-12).
You have visited the Brandywine Ferry.
You have visited Dunland.

  [Self-Knowledge]

You suffer from no afflictions.  

  [Spells Learnt]

Detect Minds             Acid Splash              Torch
Thaumaturgic Missile     Flee                     Detect Doors/Stairs
Ignore Pain              Wizard Lock              Fire Blast
Thaumaturgic Minor Beam  Phlogiston               Thaumaturgic Minor Bolt
Minor Fire Ball          Fire Trap                Acid Trap
Wonder                   Thaumaturgic Bolt        Thaumaturgic Minor Ball
Firewalk                 Smoke and Mirrors        Chill
Light Area               Detect Evil              Mind Thrust
Ego Whip                 Phase Door               Treasure Detection
Object Detection         Pyrotechnics             Thaumaturgic Ball
Minor Acid Ball          Force Bolt               Satisfy Hunger
Turn Stone to Mud        Snuff Small Life         Temporary Displacement
Probability Travel       Invisibility             Psychometry
Psychic Blast            Sense Invisible          Fire Spirit
Turn Undead              Darkness                 Darkness Bolt
Summon Smoke Elemental   Benediction              Cure Light Wounds
Guided Blow              Find Traps               Thaumaturgic Bolt II
Arc of Thaumaturgy       Detect Power             Teleport Self


  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 23.5.2008 16:41

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14845. on the Ladder (of 19090)
82. on the Unangband Ladder (of 189)
21. for this player (

Comments

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On 23.5.2008 16:41 sjwarkentin@fastmail.fm wrote:
This is just plain bull $$$$! Since when does wizard lock act as an area effect rather than a directional spell?? In a hall of doors, cast in one direction in order to lock off one direction it locked all doors around the character including the open door he was standing in. Besides, since when does closing a door on yourself cause instadeath at 226hps ??
btw... this was my best char to date >:-|

On 23.5.2008 17:42 Bandobras wrote:
*ducks*

On 23.5.2008 17:48 Bandobras wrote:
2008-05-23 SVN r2148:
* added crushing by a door to the list of things that do not kill you

On 25.5.2008 13:02 andrewdoull wrote:
Worth it for the Edgar Allan Poe reference...

On 25.5.2008 21:41 Bandobras wrote:
Actually, not all is lost, anybody with less than HP/2 health still has a chance of finding such a poetic end. :)

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