The Angband Ladder: Ankle-Biter, the Samurai, Dwarf Warrior by <HallucinationMushroom@Yahoo.egg>

  [Unangband 0.6.1 Character Dump]

 Name   Ankle-Biter, the Samurai                 Self  RB      EB   Best  Curr
 Sex    Male         Age      49          STR! 18/100  +2      +0 18/120
 Race   Dwarf        Height   49          INT:      8  -3      +0      5
 Class  Warrior      Weight  138          WIS:      8  +2      +0     10
 Style  Two-handed   Title  Myrmidon      DEX:  18/96  -2      +0  18/76
 HP     -37/417      Status   62          CON:  18/83  +2      +0 18/103
 SP     0/0          Level    26          CHR:      9  -3      +0      6

 GameTurn   2504937  Armor   [18,+31] Saving Throw     Superb
 Cur Exp      26994  Fight  (+44,+18) Stealth             Bad
 Max Exp      28699  2Hand  (+53,+27) Fighting      Legendary
 Adv Exp       3006  Throw   (+44,+0) Shooting      Legendary
 MaxDepth   Lev  21  Blows5/turn(x10) Disarming     Excellent
 Gold          2619  Shots 1/turn(x1) Magic Device  Excellent
 Burden     140 lbs  Speed     Normal Perception         Poor
 % Burden       46%  Infra      50 ft Searching          Fair

 You are the only child of a Dwarven Warrior.  You are a credit
 to the family.  You have dark brown eyes, straight black hair,
 a three foot beard, and a dark complexion.

 This is 22nd Tuile of the 2890th year of the third age.  You are on level
1 of Weathertop.

  [Last Messages]

> You are covered in frost!
> *** LOW HITPOINT WARNING! ***
> *** LOW HITPOINT WARNING! ***
> You stand your ground!
> The Silver dragon bat breathes frost at you.
> You are covered in frost!
> *** LOW HITPOINT WARNING! ***
> *** LOW HITPOINT WARNING! ***
> The Black Rider at Weathertop (hidden) hides in the burnt floor.
> *** LOW HITPOINT WARNING! ***
> You stand your ground!
> The Chimaera breathes fire at you.
> The Silver dragon bat dies.
> You are enveloped in flames!
> You die.

  [Character Equipment]

a) a Lance of the Sun (4d8) (+9,+9)
b) a Horn of See Invisible
   It gives its wielder see invisible.  
c) an Aquamarine Ring of Sustain Dexterity
d) a Corundum Ring of Damage (+10)
e) a Brass Amulet of Resist Lightning
f) a Brass Lantern of Free Action {25% off}
   It protects you from paralysis and magical slowness.  
g) Hard Leather Armour of Tunnelling (-1) [6,+12] (+6)
   It modifies tunneling.  
h) a Cloak of Sustain Wisdom [1,+8]
   It sustains wisdom.  
i) (nothing)
j) a Metal Cap of Sustain Constitution [3,+6]
   It sustains constitution.  
k) a Set of Cesti of Sustain Strength [5,+7]
   It sustains strength.  
l) a Pair of Hard Leather Boots [3,+5] <2 Stars>
   It gives its wielder brighter light.  


  [Character Inventory]

a) a Magical Bag of Supplies
   with a) 34 Flasks of Oil
b) 32 Rations of Food
c) 4 Gloopy Green Potions of Neutralize Poison
d) 10 Magenta Potions of Speed {10% off}
e) 7 Violet Potions of Heroism
f) 5 Misty Potions of Berserk Strength
g) 6 Violet Speckled Potions of Cure Critical Wounds {50% off}
h) 2 Vermilion Potions of Restore Life Levels
i) 17 Scrolls titled "org ban auswex" of Phase Door
j) 2 Scrolls titled "bie wahuni ag" of Teleportation
k) 6 Scrolls titled "nejbat rokwhon" of Word of Recall {10% off}
l) 2 Scrolls titled "tuecre gan" of Identify
m) a Scroll titled "nagrea ulkyerg" of *Destruction*
n) a Gold-Plated Rod of Trap Location
o) a Zinc Rod of Door/Stair Location

  [Home Inventory]

a) a Magical Bag of Helpful Mushrooms
   with a) a White Mushroom of Cure Poison
        b) 2 Wrinkled Mushrooms of Cure Blindness
        d) a Dark Green Mushroom of Cure Confusion
        f) a Dark Red Mushroom of Restore Strength
b) a Magical Bag of Maps
c) 17 Rations of Food
d) 10 Pieces of Elvish Waybread
e) 14 Pints of Fine Ale
f) 10 Pints of Fine Wine
g) a Red Speckled Potion of Restore Charisma
h) 5 Scrolls titled "sno esh rog an" of Legend Lore
i) a Bronze Ring of Free Action
j) a Bone Amulet of Slow Digestion
k) Leather Scale Mail of Strength (-1) [10,+2] (+1)
   It modifies strength.  It sustains strength.  

  [Dungeons Explored]

You have reached level 8 of the Misty Mountains.
You have reached level 5 of Farmer Maggot's farm.
You have reached level 1 of Weathertop.
You have reached level 3 of Bree.
You have reached level 19 of Barrow-downs.
You have reached level 2 of Trollshaw Forest.
You have reached level 4 of a clearing in the Old Forest.
You have reached level 8 of the Midgewater Marshes.

  [Self-Knowledge]

You are poisoned.  You are afflicted with slow stumble caused by hard to
treat viruses.  It must be treated by powerful healing magic, or can have
the symptoms treated for a temporary respite.  You are in a battle rage.  
You are protected from fear.  You will soon be recalled.  

  [Quests]

Quests will not be enabled until version 0.7.0.  This output is for
testing only.
You can talk to Farmer Maggot.

You can talk to Farmer Maggot.

You can talk to Farmer Maggot.


  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
      /|=="~(( ]]]               /|=="~(( ]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  ..........s..
 Int: .............        Int:  .............
 Wis: .............        Wis:  .......s.....
 Dex: .............        Dex:  ..s..........
 Con: .............        Con:  .........s...
 Chr: .............        Chr:  .............
 Acid:.............        Disea:............. 
 Elec:....+........        Blind:............+ 
 Fire:.............        Confu:............. 
 Cold:.............        Sound:............. 
 Pois:.............        Shard:............. 
 Fear:.............        Nexus:............. 
 Lite:+............        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
PLite:+............        Steal:.............
Regen:.............        Sear.:.............
Telep:.............        Infra:.............
Invis:.+...........        Tunn.:......6......
FrAct:.....+.......        Speed:.............
HLife:.............        Blows:.............
Activ:.............        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:............. 
Demon:.............         Mana:............. 
  Orc:.............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:.............              abcdefghijkl@ 
Dwarf:............+              /|=="~(( ]]]  
  Elf:.............                            
Natur:.............                            
      abcdefghijkl@                            
      /|=="~(( ]]]                             


  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)            +             
       &&,,,,!?="(                     &&,,,,!?="(             
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ..........1.............  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
 Acid: ........................ Disea: ........................
 Elec: ........................ Blind: ........................
 Fire: ........................ Confu: ........................
 Cold: ........................ Sound: ........................
 Pois: ........................ Shard: ........................
 Fear: ........................ Nexus: ........................
 Lite: ........................ Nethr: ........................
 Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................

 Food: .........+..............  Save: ........................
Feath: ........................ Devic: ........................
PLite: ........................ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ........................
FrAct: ........+............... Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
Throw: ........................ Might: ........................
Undea: ........................ Healt: ........................
Demon: ........................  Mana: ........................
  Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................  Evil: ........................
  Man: ........................
Dwarf: ........................
  Elf: ........................
Natur: ........................

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : yes (view_unsafe_grids)
Game: Mark where you have detected monsters  : yes (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race bonuses       : yes (adult_maximize_race)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : yes (adult_scum)
Adult: Maximize effect of class bonuses      : no  (adult_maximize_class)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 19.9.2006 07:16
Last updated on 20.9.2006 17:32

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14374. on the Ladder (of 18973)
78. on the Unangband Ladder (of 189)
28. for this player (

Comments

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On 19.9.2006 07:20 HM wrote:
I've been kind of bumbling around with different warriors types and this one has actually figured some stuff out. Not really, but he's having fun.




On 19.9.2006 11:42 andrewdoull@gmail.com wrote:
Good to see Unangband is getting the 'Mushroom treatment.

I hope you appreciate the extra tactical complexity of warriors (not just being able to bump into everything to kill it).

On 19.9.2006 19:45 HM wrote:
Heh, cool. I need to sit down and read through your announcement posts and info on the game some more to learn more about all the differences. Right now I'm just trial and erroring and finding things out the hard way. I like everything so far, especially wading through body parts looking for treasure. Spitting out flaming orc liquor was surprising and funny too! The only thing I've messed with is I got rid of the black x's that represent invisible? The information overloaded my 286 processor.

Wow, the fight with Beorn was a beast. I got to steal all his ale after I killed him so that's cool.
Even though I should logically forge on to Mirkwood I'm really curious how the travelling trees, so to speak, will branch out. So, I'm going to see where I can travel if I can clean out the Barrow Downs.

On 19.9.2006 20:16 Mat wrote:
I first too changed invisible (it is actually undetected traps) from x to nothing in my first game. Until I found the first detect traps that is. If you detect traps, the detected area changes from x to normal mode. This change makes it easy to notice when you have to detect traps again.

On 20.9.2006 02:40 HM wrote:
Hey cool, that really would be handy, thx... I'll hafta remember that.

On 20.9.2006 08:39 HM wrote:
Dah duh dah duh dah duhhhh...
Charrrrgggggeeee!!!!!!!!!

Old Man Willow, Tom Bombadil, the Wraith of the Barrow Downs and the Ringwraith of Bree have been *impaled*. I'm loving the x10 charge with the 33lb. 4d8 Lance of the Sun.

I got a lovely case of slow stumble after pillaging Goldberry so now I have to figure out where the nearest health clinic is. Wasted a cure disease service, healing potion and cure (restore?) body potion attempt and around 10,000 wasted resting turns hoping it would go away with no success.

Still need to sit down and read documentation, and the trap detection x removal is super-useful.

On 20.9.2006 17:32 HallucinationMushroom@Yahoo.egg wrote:
Went to Weathertop and got smote! I climbed the first set of stairs. I was on the edge of the center when I decided to word of recall, but then the game said I couldn't teleport here and I suddenly got bounced into one of the middle rooms. I drank a potion of berserk strength and speed then ran into the Ringwraith of Weathertop amongst a host of bats. I wasn't able to read my scrolls because i was enraged. Doh! I still could've saved my fool self if I had went straight for some stairs nearby by cutting a swatch through the bats, but decided to try to take on the wraith which proved fruitless without repeated charges. I broke off combat after a couple of rounds then went for the stairs and died while on them. I probably still could have saved myself if I had drank a potion of cure serious wounds before I reached the stairs but I was afraid one of the breathers would kill me anyway. Oh well! It was fun anyway and I'll have to adjust for future tries.

On 20.9.2006 21:12 wrote:
There's an easy way and a hard way to kill the black riders. You tried the hard way. The easy way:

1. Quest monsters show up at night in towns and wilderness.
2. Ringwraiths are hurt by light.

Additionally, it's easy to flee back to town in a single move if things get desperate, and the wilderness isn't populated by tons of dragon bats and hounds.




On 20.9.2006 23:09 Mat wrote:
You don't have to experiment with goodies to find the right one. If the goody heals the disease, then it is said so in the description of the item, like in this case: It cures you of hard to treat viruses or something like that.

Anyway, good luck for the next one

On 20.9.2006 23:24 HM wrote:
Cool, I'll keep those hints in mind, thx.

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