[Unangband 0.6.2 Character Dump] Name Rienaras, the Shaman Self SB EB TB Best Curr Sex Male Age 49 STR: 10 +0 +7 +0 17 Race Dwarf Height 4' 3 INT: 18/76 +0 +3 +0 18/106 Class Shaman Status 12 WIS: 18/29 +0 +0 +0 18/29 Style Amulets DEX: 18/54 +0 +0 +0 18/54 Title Mystic CON: 18 +0 +0 +0 18 Home a room at the Inn in Lake-town CHR: 9 +0 +0 +0 9 Target Mirkwood the Great AGI: 13 +0 +0 +0 13 SIZ: 9 +0 +7 +0 16 Level 25 HP -45/255 Fight (+12,+1) Fighting Excellent Curr Exp 27239 Spell-Pts 35/36 WShld (+21,+9) Shooting Good Max Exp 27239 Hit die 14 Bash [3,+7] Throwing Excellent Adv Exp 28875 Armor [19,+40] Blows 1/turn(x1) Stealth Poor Curr Danger Lev 21 Infravis 50 ft Bow (+22,+8) Save Throw Superb Max Dungeon Lev 21 Gold 63741 Shots 1/turn(x3) Disarming Very Good Game Turn 4151335 Burden 121 lbs Throw (+12,+0) Devices Excellent Plr Turn 216003 % Burden 63% Hurls 2/turn(x1) Searching Iffy Act Turn 143621 Speed -1 Weight 108 lbs Digging Poor You are the only child of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark coplexion. This is 37th Tuile of the 2890th year of the third age. You are on level 21 of Elvenking's halls in Mirkwood the Great. [Last Messages] > The Young Wood elf ranger blinks. > The Young Wood elf ranger shoots you with an arrow. > The Young Wood elf ranger shoots you with an arrow. > Target Selected. > The Wood elf ranger Head disappears. > The Young Wood elf ranger dies. > The Scroll titled "itetab rolsa" disappears. > The Steel-tipped Arrows disappear. > The Evervescent Potions of Poison disappear. > The open door slams shut. > The open door slams shut. > The open door slams shut. > You are crushed by the jammed door! > You die. > You were killed by a falling cask of Amontillado stored by a jammed door. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) ++ + |}=="~(()]]] |}=="~(()]]] abcdefghijkl@ abcdefghijkl@ Str:2.........5.. sStr:............. Int:.3........... sInt:............. Wis:............. sWis:............. Dex:............. sDex:..s.......... Con:............. sCon:............. Chr:............. sChr:............. Agi:............. sAgi:..s.......... Siz:2.........5.. sSiz:............. Acid:....1........ Disea:............. Elec:............. Blind:......+.....+ Fire:...1......... Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:............. Steal:............. Regen:+............ Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:2............ Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............+ |}=="~(()]]] Elf:............. Natur:............. abcdefghijkl@ |}=="~(()]]] [Character Equipment] a) a Main Gauche of Trollslaying worth 42025 gold pieces (2d5) (+9,+8) (+2) <4 Tre It is a useful ego item. b) a Long Bow of Intelligence (x3) (+10,+8) (+3) It increases your intelligence by 3. It sustains intelligence. It is a useful ego item. c) a Beryl Ring of Sustain Dexterity and Agility d) a Carnelian Ring of Resist Fire e) a Greenstone Amulet of Resist Acid {50% off} f) a Brass Lantern (with 14196 turns of light left) g) Hard Studded Leather of Resist Blindness (-1) [7,+5] It protects you from blindness. It is a useful ego item. h) Leather Coat (-1) [5,+7] It is of very good quality, but with no additional powers. i) a Small Metal Shield [3,+7] It is of very good quality, but with no additional powers. j) a Hard Leather Cap [2,+7] It is of very good quality, but with no additional powers. k) a Set of Leather Gloves of Power (+3,+1) [1,+1] (+5) It is a useful ego item. l) a Pair of Leather Sandals [1,+6] It is of very good quality, but with no additional powers. [Character Equipment -- Quiver] n) 5 Arrows of Slay Orc (1d6) (+12,+2) It does x4 damage against orcs. It is a useful ego item. o) 5 Arrows of Slay Evil (1d6) (+3,+5) It does x3 damage from holiness. It is a useful ego item. p) 35 Steel-tipped Arrows (2d6) (+0,+0) [Character Inventory] a) a Magic Book of Psychic Magic {25% off} b) a Magic Book of Summoning c) 2 Magic Books of Fireworks d) a Magic Book of Evocation e) 2 Magic Books of Incendaries f) a Magic Book of Thaumaturgy g) a Magic Book of Tricks h) a Magic Book of Craft i) a Magical Bag of Antidotes {10% off} with b) 3 Bubbling Potions of Neutralize Poison c) 9 Cyan Potions of Boldness e) a Violet Speckled Potion of Resist Heat g) 12 Orange Speckled Potions of Cure Serious Wounds o) 4 Mulled Potions of Resist Heat & Cold p) 4 Gloopy Green Potions of Resist Acid q) a Grey Potion of Resist Poison s) 6 Pungent Potions of Remove Fear & Poison t) 4 Frothing Potions of Cure Minor Disease u) 11 Tyrian Purple Potions of Cure Moderate Wounds j) a Magical Bag of Scrying with b) 5 Scrolls titled "reviv nihfor" of Read Magic d) 13 Scrolls titled "flitevs mic" of Magic Mapping h) 5 Scrolls titled "rifa bitbek" of Door/Stair Location j) 2 Scrolls titled "ag manel bu" of Detect Magic l) 6 Scrolls titled "lanin gre" of Gauge Magic m) 16 Scrolls titled "potmi ingjo u" of Legend Lore s) 6 Scrolls titled "roggan ornala" of Test Magic k) 15 Gold Potions of Speed {10% off} l) 6 Red Speckled Potions of Cure Critical Wounds m) a map to the door to Moria n) 12 Scrolls titled "wexevs laeng" of Word of Recall o) a Cast Iron Rod of Cure Moderate Wounds [Home Inventory] a) a Magical Bag of Harmful Mushrooms with l) a Brown Mushroom b) a Magical Bag of Supplies with a) 48 Flasks of Oil b) 10 empty Flasks e) 43 Iron Spikes h) an empty Cage i) 320 feet of Rope j) 180 feet of Chain t) 4 Flasks of Web c) an Acid Rune stone d) a Door Rune stone e) a Frost Rune stone f) a Summoning Rune stone g) a Star Rune stone h) a Storm Rune stone i) an Earth Rune stone j) a Prayer Book of Abjurations k) 2 Prayer Books of Castigation l) a Prayer Book of Mandos m) a Magic Book of Animation n) 2 Magic Books of Curses o) a Magic Book of Glamours p) a Magic Book of Trailcraft q) 4 slabs of cooked Meat r) a map to the sunken city of Numenor s) an Adamantite Ring of Feather Falling t) a Zinc-Plated Ring of Sustain Strength and Size u) an Engraved Amulet of Slow Digestion v) a Set of Gauntlets worth 535 gold pieces [2,+5] It is of good quality, but with no additional powers. w) a handful of Baby chromatic dragon Scales [House of Tom Bombadil Inventory] a) a Potion of Heroism b) a Potion of Restore Life Levels [House of Elrond Inventory] a) a Piece of Elvish Waybread b) an Apple c) a Pint of Fine Ale [House of Beorn Inventory] a) a Hard Biscuit b) a Strip of Beef Jerky c) a Pint of Fine Ale d) a Pint of Fine Wine [Storeroom Inventory] a) a Strip of Beef Jerky b) a Ration of Food c) a Flask of Oil [Dungeons Explored] You fought through to the other side of the Big Cavern under Misty Mountains (5-13). You emerged victorious from cellars' back exit in the Maggot's farm (2-6). You emerged victorious from the dump outside Bree (0-4). You emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You emerged victorious from the Old Forest (6-10). You emerged victorious from the Woodmen Village (10-13). You have visited the town of Hobbiton. You have visited the stronghold of Rivendell. You have visited the house of Beorn. You reached level 21 in Elvenking's halls in Mirkwood the Great (13-26). You have visited Lake-town. You have visited the Ford to Rivendell. You reached level 12 in west Moria entrance (6-24). You have visited Kheled-Zaram at the east Moria entrance (13-24). You reached level 7 in Barrow-downs (4-23). You have visited Bucklebury town in Buckland. You have visited Tom Bombadil's house (11-12). You have visited the Brandywine Ferry. You have visited Dunland. [Self-Knowledge] You suffer from no afflictions. [Spells Learnt] Detect Minds Acid Splash Torch Thaumaturgic Missile Flee Detect Doors/Stairs Ignore Pain Wizard Lock Fire Blast Thaumaturgic Minor Beam Phlogiston Thaumaturgic Minor Bolt Minor Fire Ball Fire Trap Acid Trap Wonder Thaumaturgic Bolt Thaumaturgic Minor Ball Firewalk Smoke and Mirrors Chill Light Area Detect Evil Mind Thrust Ego Whip Phase Door Treasure Detection Object Detection Pyrotechnics Thaumaturgic Ball Minor Acid Ball Force Bolt Satisfy Hunger Turn Stone to Mud Snuff Small Life Temporary Displacement Probability Travel Invisibility Psychometry Psychic Blast Sense Invisible Fire Spirit Turn Undead Darkness Darkness Bolt Summon Smoke Elemental Benediction Cure Light Wounds Guided Blow Find Traps Thaumaturgic Bolt II Arc of Thaumaturgy Detect Power Teleport Self [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)