The Angband Ladder: Axel, the Druid of Thaumaturgy, Man of Erech Shaman by <sjwarkentin@fastmail.fm>

  [Unangband 0.6.2 Character Dump]

 Name   Axel, the Druid of Thaumaturgy           Self  SB  EB  TB   Best   Curr
 Sex    Male               Age     3032  STR:      12  +0  +0  +0     12
 Race   Man of Erech       Height  6' 0  INT:   18/63  +0  +0  +0  18/63
 Class  Shaman             Status    63  WIS:   18/22  +0  +0  +0  18/22
 Style  Thaumaturgy                      DEX:   18/33  +0  +0  +0  18/33
 Title  Mystic                           CON:      15  +0  +0  +0     15
 Home   Bilbo's House in Rivendell       CHR:      17  +0  +0  +0     17
 Target Mirkwood the Great               AGI:      12  +0  +0  +0     12
                                         SIZ:      12  +0  +0  +0     12
 Level           21  HP         -1/169  Fight     (+7,+0)  Fighting        Good
 Curr Exp     11678  Spell-Pts   32/42  WShld    (+15,+5)  Shooting        Fair
 Max Exp      11678  Hit die        12  Bash       [3,+5]  Throwing        Good
 Adv Exp      11900  Armor    [15,+49]  Blows  1/turn(x1)  Stealth         Iffy
 Curr Danger Lev 13  Infravis    20 ft  Bow      (+17,+9)  Save Throw Excellent
 Max Dungeon Lev 13  Gold        31840  Shots  1/turn(x3)  Disarming       Good
 Game Turn  1280720  Burden    117 lbs  Throw     (+7,+0)  Devices    Excellent
 Plr Turn     41585  % Burden      83%  Hurls  2/turn(x1)  Searching       Iffy
 Act Turn     29197  Speed          -3  Weight    128 lbs  Digging         Good

 You were a Soldier when your King broke his oath with Isildur.  Since then you
 have wandered the earth helplessly.  You have green eyes, wavy blond hair,
 andan average complexion.
 This is 12th Tuile of the 2890th year of the third age.
 You are in a road through Mirkwood the Great.

  [Last Messages]

> The Drider (offscreen) points at you and curses horribly.
> The Drider (offscreen) points at you and curses horribly.
> The Drider (offscreen) gestures in shadow.
> Darkness surrounds you.
> The Great Spider of Mirkwood (offscreen) points at you, incanting terribly.
> You have been given a deep gash.
> You have 3 Scrolls titled "nagsa whon" of Phase Door {50% off} (j).
> The Drider (offscreen) points at you and curses horribly.
> You resist the effects.
> You have 2 Scrolls titled "nagsa whon" of Phase Door {50% off} (j).
> The Drider points at you and curses horribly.
> You are confused.
> The Drider casts a mesmerising illusion.
> You die.
> You were killed by a fatal wound.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)              
       \}=="~(()] ]               \}=="~(()] ]
       abcdefghijkl@              abcdefghijkl@
   Str:.............         sStr:.............
   Int:.............         sInt:..s..........
   Wis:.............         sWis:..s..........
   Dex:.............         sDex:..s..........
   Con:.............         sCon:.............
   Chr:.............         sChr:.............
   Agi:.............         sAgi:..s..........
   Siz:.............         sSiz:.............
  Acid:.............        Disea:............. 
  Elec:....1........        Blind:............. 
  Fire:.............        Confu:............. 
  Cold:............1        Sound:............. 
  Pois:............*        Shard:............. 
  Fear:.............        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:.............        Steal:.............
 Regen:.............         Sear:.............
 Telep:.............        Infra:.............
 Invis:.............         Tunn:1............
 FrAct:.............        Speed:.............
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:............+        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:............+              abcdefghijkl@ 
 Dwarf:.............              \}=="~(()] ]  
   Elf:.....+.......                            
 Natur:.......+.....                            
       abcdefghijkl@                            
       \}=="~(()] ]                             

  [Character Equipment]

a) a Shovel (Blessed) (1d2) (+8,+5) (+1) <Magic>
 It is a useful ego item.  
b) a Long Bow (x3) (+10,+9) {40% off}
 It is of great quality, but with no additonal powers.  
c) a Rusty Ring of Sustain Mind
d) a Zirconium Ring of Protection [+14] {75% off}
 It is of great quality, but with no additonal powers.  
e) a Voodoo Doll Amulet of Resist Lightning
f) a Brass Lantern of Eldamar (with 1974 turns of light left) (+1)
 It is a useful ego item.  
g) Hard Leather Armour worth 950 gold pieces (-1) [6,+9] {great}
 It is of great quality, but with no additonal powers.  
h) Tabard (of the Avarin?) worth 3035 gold pieces [3,+7] {uncursed}
 It is of average quality or better, and not cursed.  It may be an ego item
  or artifact.  
i) a Small Metal Shield [3,+5] {good}
 It is of good quality, but with no additional powers.  
j) a Hard Leather Cap [2,+3] {good}
 It is of good quality, but with no additional powers.  
k) (nothing)
l) a Pair of Leather Sandals [1,+5] {good}
 It is of good quality, but with no additional powers.  

  [Character Equipment -- Quiver]

n) 20 Arrows of Poison (1d6) (+12,+2)
 It is a useful ego item.  
o) 21 Steel-tipped Arrows (Fire proof) (2d6) (+11,+4) <Magic>
 It is a useful ego item.  
p) 6 large White mushroom patch Spores
q) 7 large Shimmering mold Spores

  [Character Inventory]

a) 2 Magic Books of Fireworks
b) 2 Magic Books of Evocation
c) 2 Magic Books of Incendaries
d) a Magic Book of Thaumaturgy
e) a Magical Bag of Scrying
 with b) a Scroll titled "fajo abyerg" of Read Magic
      d) 3 Scrolls titled "rhovplu" of Magic Mapping
      f) 5 Scrolls titled "mebar tabpo" of Object Detection
      j) 15 Scrolls titled "prok erman" of Detect Magic
      k) 10 Scrolls titled "gopeep sansee" of Detect Curse
      p) 5 Scrolls titled "rolner bekski" of Value Magic
f) a Magical Bag of Lesser Runes
g) 2 Song Books of Chords
h) 4 Flasks of Oil
i) 6 Lincoln Green Potions of Speed
j) 2 Scrolls titled "nagsa whon" of Phase Door {50% off}
k) 7 Scrolls titled "dokban blusri" of Word of Recall
l) a Hag's Head Wand of Lightning Beams (10 charges)
m) a Hatchet of Device Mastery (1d5) <Magic>

  [Home Inventory]

a) a Storm Rune stone
b) a Song Book of Sympathies
c) 20 Flasks of Oil

  [House of Tom Bombadil Inventory]

a) a Potion of Speed
b) 2 Potions of Resist Cold
c) 2 Potions of Cure Critical Wounds
d) a Scroll of Identify

  [House of Elrond Inventory]

a) 4 Rations of Food
b) a handful of Berries
c) a Pint of Fine Wine
d) a Wooden Torch (with 2500 turns of light)

  [House of Beorn Inventory]

a) 2 Strips of Beef Jerky
b) a Ration of Food
c) a Pint of Fine Wine

  [Storeroom Inventory]

a) a Strip of Beef Jerky
b) a Ration of Food
c) a Potion of Restore Life Levels

  [Dungeons Explored]

You fought through to the other side of the Big Cavern under Misty Mountains
 (5-13).
You emerged victorious from cellars' back exit in the Maggot's farm (2-6).
You emerged victorious from the dump outside Bree (0-4).
You emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You emerged victorious from the Old Forest (6-10).
You fought through to the other side of Bombadil's house (11-12).
You emerged victorious from the Woodmen Village (10-13).
You have visited the town of Hobbiton.
You have visited the stronghold of Rivendell.
You have visited the house of Beorn.
You have visited a road through Mirkwood the Great (13-26).
You have visited Lake-town.
You have visited the Ford to Rivendell.
You have visited Barrow-downs (4-23).
You have visited Bucklebury town in Buckland.
You have visited the Brandywine Ferry.
You have visited Dunland.

  [Self-Knowledge]

You are confused.  You are bleeding.  You can learn some spells/prayers.  
You are carrying equipment that you have not fully identified.  It modifies
 your light radius.  It protects you from blindness.  

  [Spells Learnt]

Torch                    Detect Minds             Flee
Thaumaturgic Missile     Detect Doors/Stairs      Wizard Lock
Acid Splash              Fire Blast               Thaumaturgic Minor Bolt
Thaumaturgic Minor Beam  Minor Fire Ball          Acid Trap
Wonder                   Thaumaturgic Bolt        Smoke and Mirrors
Thaumaturgic Minor Ball  Thaumaturgic Beam        Minor Acid Ball
Pyrotechnics             Thaumaturgic Ball        Benediction
Light Area               Summon Smoke Elemental   Acid Ball
Fire Trap                Firewalk                 Test Magic
Thaumaturgic Bolt II     Arc of Thaumaturgy       

  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 29.5.2008 18:18

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15934. on the Ladder (of 19090)
105. on the Unangband Ladder (of 189)
24. for this player (

Comments

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On 29.5.2008 18:18 sjwarkentin@fastmail.fm wrote:
had a problem with specialty. Picked thaumaturgy as book and could only learn from that school. Was able to learn some songs though.
Man of Erech... is there any way to heal this race?

On 29.5.2008 23:54 Bandobras wrote:
You can also learn from all no-town books. I suspect you can heal by affecting yourself with drain life effect (like aiming a wand of drain life).

On 30.5.2008 20:32 sjwarkentin@fastmail.fm wrote:
Yes, I would suspect the same. However, at least until clvl 21 I have yet to find a single item which drains life. :(

On 31.5.2008 13:19 andrewdoull wrote:
It is a challenge race...

On 1.6.2008 19:37 Bandobras wrote:
You are right, it's hard at shallow levels. I'll add some bad items that heal undead characters for gold2.

On 2.6.2008 20:18 sjwarkentin@fastmail.fm wrote:
Challenge indeed! That much is clear ;) I certainly can understand the challenge, was merely wondering if there was a way of healing. I had already suspected drain life might be the ticket just had not encountered it yet...

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