The Angband Ladder: Belrod XXXVII, High-Elf Mage by <robert.kunz@gmail.com>

  [Angband 3.0.6 Character Dump]

 Name   Belrod XXXVII                            Self  RB  CB  EB   Best
 Sex    Male              Age       102   Str! 18/100  +1  -5  +8 18/140 18/135
 Race   High-Elf          Height    102   INT! 18/100  +3  +3  +0 18/160
 Class  Mage              Weight    171   WIS! 18/100  -1  +0  +2 18/110
 Title  Warlock           Status     48   DEX! 18/100  +3  +1  +8 18/220
 HP     -84/585           Maximize    Y   CON! 18/100  +1  -2  +8 18/170
 SP     248/272           Preserve    Y   CHR! 18/100  +5  +1  +4 18/200

 Level           40       Armor    [25,+115]     Saving Throw     Heroic
 Cur Exp    2781770       Fight    (+38,+26)     Stealth       Very Good
 Max Exp    2781770       Melee    (+53,+45)     Fighting      Legendary
 Adv Exp    2875000       Shoot    (+56,+10)     Shooting      Legendary
 MaxDepth   3000 ft       Blows       4/turn     Disarming        Superb
 Gold        862113       Shots       1/turn     Magic Device  Legendary
 Burden   165.0 lbs                              Perception    Excellent
 Speed          +19       Infra        40 ft     Searching          Good

 You are the only child of a Telerin Archer.  You have light grey eyes,
 straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:*.....++*.+.. Blind:.........+...
 Elec:......+...... Confu:.............
 Fire:....+.+...... Sound:........+....
 Cold:......+...... Shard:......+......
 Pois:....+........ Nexus:......+......
 Fear:....+..++.... Nethr:+............
 Lite:............+ Chaos:........+....
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:.............
Feath:............. Sear.:.........+...
PLite:............. Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:...++......+.
Invis:+......+.+..+ Blows:.............
FrAct:+......++.+.. Shots:.............
HLife:+............ Might:.............

  [Last Messages]

> The Lessesr Balrog breathes fire.
> *** LOW HITPOINT WARNING! ***
> The Lessesr Balrog breathes fire.
> *** LOW HITPOINT WARNING! ***
> The Lessesr Balrog breathes fire.
> *** LOW HITPOINT WARNING! ***
> The Lessesr Balrog breathes fire.
> *** LOW HITPOINT WARNING! ***
> The Lessesr Balrog breathes fire.
> *** LOW HITPOINT WARNING! ***
> The Lessesr Balrog breathes fire.
> *** LOW HITPOINT WARNING! ***
> You die.

  [Character Equipment]

a) The Trident of Ulmo (4d8) (+15,+19) (+4) {2450ft}
   It increases your dexterity by 4.  It slays animals and dragons.  It
   provides immunity to acid.  It provides resistance to nether and life
   draining.  It is blessed by the gods, slows your metabolism, and speeds
   your regeneration.  It grants you immunity to paralysis and the ability
   to see invisible things.  It activates for teleport away every 50 turns.
   It cannot be harmed by the elements.  
b) a Long Bow of Accuracy (x3) (+18,+10)
c) a Silver Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.  
d) a Calcite Ring of Speed (+7)
   It increases your speed by 7.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {3000ft}
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Arkenstone of Thrain {3000ft}
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {1900ft}
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
h) The Cloak of Thorongil [1,+9]
   It provides resistance to acid and fear.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4) {1900ft}
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) a Jewel Encrusted Crown of Seeing [0,+9] (+3 to searching)
   It increases your searching by 3.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  It cannot be harmed
   by acid.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) a Pair of Soft Leather Boots of Speed [2,+12] (+10) {3000ft}
   It increases your speed by 10.  


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Incantations and Illusions]
c) 4 Books of Magic Spells [Sorcery and Evocations] {0ft, 10% off}
d) 3 Books of Magic Spells [Resistances of Scarabtarices] {0ft !k!t!d!v}
   It cannot be harmed by the elements.  
e) 3 Books of Magic Spells [Raal's Tome of Destruction] {1250ft !d!v!t}
   It cannot be harmed by the elements.  
f) 3 Books of Magic Spells [Mordenkainen's Escapes] {2450ft greater vault !v!k}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Tenser's Transformations] {1600ft !d!v!t}
   It cannot be harmed by the elements.  
h) 9 Brown Speckled Potions of Cure Critical Wounds {50% off}
i) 3 Metallic Blue Potions of Healing
j) 5 Violet Speckled Potions of Restore Mana
k) 2 Misty Potions of Restore Life Levels {50% off}
l) 10 Scrolls titled "bluviv tue ash" of Teleportation
m) a Scroll titled "creun sefod" of Mass Banishment
n) 3 Zinc Rods of Probing
o) 2 Gold Rods of Teleport Other
p) a Walnut Staff of *Destruction* (3 charges)
q) The Star of Elendil {2650ft}
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
r) a Steel Helm of Beauty [6,+12] (+1)
   It increases your charisma by 1.  It sustains your charisma.  
s) a Pair of Soft Leather Boots of Speed [2,+8] (+10) {1650ft}
   It increases your speed by 10.  
t) The Dagger of Rilia (2d4) (+5,+4) {2450ft}
   It slays orcs.  It is branded with poison.  It provides resistance to 
   poison and disenchantment.  It activates for stinking cloud (12) every
   4+d4 turns.  It cannot be harmed by the elements.  
u) a Blade of Chaos (6d5) (+5,+5)
   It provides resistance to chaos.  


  [Home Inventory]

a) a Clotted Red Potion of *Healing*
b) 11 Scrolls titled "nihorg glenu" of *Identify*
c) 3 Scrolls titled "dantem satrog" of *Destruction*
d) 2 Bloodstone Rings of Resist Poison {1950ft}
   It provides resistance to poison.  
e) an Obsidian Ring of Strength (+4)
   It increases your strength by 4.  It sustains your strength.  
f) a Platinum Ring of Intelligence (+5)
   It increases your intelligence by 5.  It sustains your intelligence.  
g) The Amulet of Carlammas (+2) {2700ft}
   It increases your constitution by 2.  It provides resistance to fire.  
   It activates for protection from evil every 225+d225 turns.  It cannot
   be harmed by the elements.  
h) a Crystal Amulet of Devotion (+3) {2450ft}
   It increases your wisdom and charisma by 3.  It provides resistance to 
   fire, light, dark, and life draining.  It sustains your wisdom and 
   charisma.  It lights the dungeon around you.  
i) a Bronze Amulet of Trickery (+3) {2450ft}
   It increases your dexterity by 3.  It increases your stealth, searching,
   infravision, and speed by 3.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
j) The Phial of Galadriel {1300ft}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
k) Gold Dragon Scale Mail (-2) [30,+10] (charging) {150ft}
   It provides resistance to sound.  It activates for breathe sound (130)
   every 450+d450 turns.  It cannot be harmed by the elements.  
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
m) The Full Plate Armour of Isildur [25,+25] (+1) {2450ft}
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
n) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) {2700ft}
   It increases your stealth by 4.  It cannot be harmed by the elements.  
   It might have hidden powers.
o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {1750ft}
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
p) a Small Metal Shield of Preservation [3,+19] {2450ft}
   It provides resistance to nether, disenchantment, and life draining.  
   It sustains your strength, dexterity, and constitution.  It cannot be
   harmed by the elements.  
q) a Steel Helm of Intelligence [6,+12] (+2)
   It increases your intelligence by 2.  It sustains your intelligence.  
r) The Short Sword 'Dagmor' (1d7) (+3,+7) (+2) {2450ft}
   It increases your attack speed by 2.  It slays animals.  It is branded
   with poison.  It slows your metabolism and speeds your regeneration.  
   It cannot be harmed by the elements.  
s) a Broad Sword (Defender) (2d5) (+7,+10) [+1] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your wisdom.  It makes you fall
   like a feather and speeds your regeneration.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
t) a Long Sword of Gondolin (2d5) (+12,+9) {!t!v!d!k}
   It slays orcs, trolls, dragons, and demons.  It provides resistance to 
   dark.  It lights the dungeon around you and speeds your regeneration.  
   It grants you immunity to paralysis and the ability to see invisible
   things.  It cannot be harmed by acid or fire.  
u) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {2450ft}
   It slays orcs, trolls, giants, dragons, undead, and all evil creatures.
   It grants you the ability to see invisible things.  It cannot be harmed
   by the elements.  
v) The Trident of Wrath (3d8) (+16,+18) (+2) {2700ft}
   It increases your strength and dexterity by 2.  It cannot be harmed by
   the elements.  It might have hidden powers.
w) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {1650ft}
   It increases your strength and dexterity by 1.  It slays orcs and 
   trolls.  It activates for cure wounds (4d8) every 3+d3 turns.  It
   cannot be harmed by the elements.  
x) The Lochaber Axe 'Mundwine' (3d8) (+12,+17) {2450ft}
   It slays animals, demons, and all evil creatures.  It provides
   resistance to acid, lightning, fire, and cold.  It cannot be harmed by
   the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 14.5.2008 11:18
Last updated on 22.8.2008 00:55

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8144. on the Ladder (of 18973)
3487. on the Angband Ladder (of 6502)
Third best for this player (

Comments

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On 14.5.2008 11:18 robert.kunz@gmail.com wrote:
RNG is my friend this time around..Gold Dragon Scale at 150ft! boots of speed +10 at 1750ft!

Question now is which armor to wear? sound or shard resist?

On 21.5.2008 11:07 robert.kunz@gmail.com wrote:
Cleared a greater vault at 2450ft! uber loot

On 22.8.2008 00:55 robert.kunz@gmail.com wrote:
Last of the House of Belrod

This was truly unfortunate. I meleed lesser balrogs, and lost a few books in the process then noticed I was in a bit of trouble. I tried to phase door to get out of the situation and landed in the line-of-sight to them all. I was at ~75% hps, and in one round they smacked me down dead.

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