The Angband Ladder: Mannimarco, Yeek Necromancer by <andrew.rowan@gmail.com>

  [ToME 2.3.4 Character Sheet]

 Name  : Mannimarco             Age                 79       STR:     13       
 Sex   : Male                   Height              42       INT:      9       
 Race  : Zombie Yeek            Weight              32       WIS:      3       
 Class : Necromancer            Social Class         1       DEX:     16       
 Body  : Player                                              CON:     17       
 God   : Melkor Bauglir                                      CHR:      7       
                                                                               
 + To Melee Hit          43 Level             33    Hit Points      213/   213 
 + To Melee Damage       46 Experience    211872    Spell Points     52/    52 
 + To Ranged Hit         15 Max Exp       211872    Sanity           88/    88 
 + To Ranged Damage       0 Exp to Adv.   275000    Piety                 8042 
   AC                 18+48 Gold           47842    Speed            Fast (+6) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Very Bad     Blows/Round:  3         
 Bows/Throw  : Good         Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  3d4+138   
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 30 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a brown Yeek.  You are the           
          black sheep of the family.  You have hazel eyes, straight            
          brown hair, and a dark complexion.                                   
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 13 (650')
        The Sandworm lair: Level 30 (1500')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 1264 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 48th Yavie of the 2890th year of the third age.
 You have been adventuring for 5 days.

                    adefkmnopsuxz{|@            
        Add Str   : ........4.......            
        Add Wis   : ....1....3......            
        Add Dex   : ......3.........            
        Add Con   : ........4.......            
        Add Chr   : ....1....3......            
        Add Tun.. : ..............2.            
        Add Speed : ......3.........            
        Slay Demon: +...............            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Cold Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ....+...........            
        Sust Dex  : ...+............            
        Sust Con  : ..........+.....            
        Sust Chr  : ....+...........            
        Invisible : +..............+            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ........+.+.....            
        Hold Life : ....+..........+            
        Imm Acid  : ......+.*.......            
        Res Elec  : +...............            
        Res Fire  : +...+..........+            
        Res Cold  : ...............+            
        Res Pois  : ........+......+            
        Res Fear  : ...+............            
        Res Light : ...++.....+.....            
        Res Dark  : ....+...........            
        Res Blind : ...+............            
        Res Conf  : ........++......            
        Res Sound : ........+.......            
        Res Shard : +.....+.........            
        Res Neth  : ......+.........            
        Res Nexus : ...+............            
        Res Chaos : ........+.......            
        Res Disen : ................            
        Aura Fire : +...............            
        Lite      : +...+.....+.....            
        See Invis : ...............+            
        Digestion : +..............+            
        Activate  : +.........+.....            
        Sentient  : +...............            
        Orc.ESP   : ........+.......            

Skills (points left: 29)
 - Combat                                        17.400 [0.500]
          . Weaponmastery                        35.500 [0.600]
          . Archery                             -00.500 [0.000]
 - Sneakiness                                    00.400 [0.900]
          . Stealth                             -06.000 [0.400]
          . Disarming                           -00.700 [0.000]
 - Magic                                         08.308 [0.900]
          . Magic-Device                         00.300 [1.200]
          . Spell-power                          00.000 [0.600]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.800]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.800]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.800]
          . Mind                                 00.000 [0.900]
          . Nature                               00.000 [0.500]
          . Udun                                 00.000 [0.400]
          . Necromancy                           32.000 [1.000]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.700]
 - Spirituality                                  02.850 [0.550]
          . Prayer                               35.000 [0.500]
 - Monster-lore                                  01.000 [1.100]
          . Corpse-preservation                  05.000 [0.900]

Abilities
 * Extra Max Blow(1)
 * Perfect casting
 * Undead Form


  [Fates]

You are fated to meet a Piranha on level 1.


  [Character Equipment]

a) The Dagger 'Dethanc' (E:84062, L:27) (1d4) (+28,+20)
    It can be activated for lightning bolt (4d8) every 6+d6 turns if it is
    being worn. It provides light (radius 1) forever.  It does extra
    damage from electricity, fire and frost.  It strikes at demons with
    holy wrath.  It makes you invisible.  It provides resistance to 
    electricity, fire and shards.  It slows your metabolism.  It produces
    a fiery sheath.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.
d) (nothing)
e) a Ring of Slaying (+7,+11) {100% off}
    
    You stole it from the Black Market.
f) The Ring 'Tatar' [Curse] (+1% of critical hits)
    It has a spell stored inside.  It increases your ability to score
    critical hits by 1.  It sustains your dexterity.  It makes you
    completely fearless.  It provides resistance to light, blindness and 
    nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 30 of The Sandworm lair.
k) an Amulet of Devotion (+1)
    It provides light (radius 1) forever.  It increases your wisdom and 
    charisma by 1.  It sustains your wisdom and charisma.  It provides
    resistance to life draining, fire, light and dark.  
    You found it lying on the ground on level 29 of The Sandworm lair.
m) a Brass Lantern (with 11952 turns of light)
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and nether.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) (nothing)
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to poison, sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 11 of
    Orc Cave.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) (nothing)
z) (nothing)
{) (nothing)
|) an Orcish Pick (+2)


  [Character Inventory]

a) 2 Flasks of oil
b) 2 Potions of Speed
c) 3 Potions of Healing
d) a Potion of *Healing*
e) 10 Scrolls of Teleportation
f) 5 Scrolls of Word of Recall
g) 30 Scrolls of Identify
h) 5 Scrolls of Magic Mapping
i) 5 Scrolls of Object Detection
j) 20 Scrolls of Satisfy Hunger
k) a Silver Rod of Trap Location (100/100) {!k!v!dz@1}
l) a Rod Tip of Enlightenment (40 Mana to cast)
m) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to tunnel
     by 5.  It provides resistance to acid, electricity, fire and poison.  
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 2 Spellbooks of Curse
b) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It provides light (radius 1) forever.  It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.



Posted on 22.3.2008 10:43

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On 22.3.2008 10:43 andrew.rowan@gmail.com wrote:
The Yeek Necromancer challenge!

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