The Angband Ladder: hello, Thunderlord Alchemist by <ksmeyer@charter.net>

  [ToME 2.1.0 Character Dump]

 Name  : hello                  Age                 18       STR: 18/114       
 Sex   : Male                   Height             178       INT: 18/129       
 Race  : Thunderlord LostSoul   Weight             255       WIS:  18/96       
 Class : Alchemist              Social Class        52       DEX: 18/172       
 Body  : Player                                              CON: 18/100       
                                                             Chr: 18/184 18/189
                                                                               
 + To Melee Hit          26 Level             33    Max Hit Points       403   
 + To Melee Damage       24 Experience    996298    Cur Hit Points       403   
 + To Ranged Hit         38 Max Exp       996298    Max SP (Mana)        321   
 + To Ranged Damage      22 Exp to Adv.  1182500    Cur SP (Mana)        321   
   AC                35+183 Gold          238782    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Excellent    Blows/Round:  6         
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  2         
 Saving Throw: Very Good    Disarming   : Excellent    Wpn.dmg/Rnd:  12d5+144  
 Stealth     : Bad          Magic Device: Legendary[7] Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of many manwe maia. Your eagle looks very good.          
                                                                               
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:       ON
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Halls of Mandos: Level 98 (4900')
        The Old Forest: Level 16 (800')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 51st Yavie of the 2890th year of the third age.
 It now is 8 days that you are adventuring.

                                                
                    adefkmnopsuxz{|@            
        Add Str   : ......+.........            
        Add Int   : ................            
        Add Wis   : .........+......            
        Add Dex   : .+..+.+.........            
        Add Con   : ................            
        Add Chr   : ................            
        Mul Mana  : ................            
        Mul SPower: ................            
        Add Stea. : .+..+..+........            
        Add Sear. : ................            
        Add Infra : ....++..........            
        Add Tun.. : ................            
        Add Speed : ....+.+....+....            
        Add Blows : +...............            
        Chaotic   : ................            
        Vampiric  : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Slay Anim.: ................            
        Slay Evil : ................            
        Slay Und. : +...............            
        Slay Demon: ................            
        Slay Orc  : ................            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Slay Drag.: ................            
        Kill Drag.: ................            
        Sharpness : +...............            
        Impact    : ................            
        Poison Brd: +...............            
        Acid Brand: ................            
        Elec Brand: ................            
        Fire Brand: ................            
        Cold Brand: ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : .........+......            
        Sust Dex  : ....+...........            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Imm Acid  : ................            
        Imm Elec  : ................            
        Imm Fire  : ................            
        Imm Cold  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Res Acid  : ......+.+......+            
        Res Elec  : ..+...+.+......+            
        Res Fire  : ...+..+.+.......            
        Res Cold  : ......+.+......+            
        Res Pois  : ....+...........            
        Res Fear  : ......+.........            
        Res Lite  : .....+..+.......            
        Res Dark  : ........+.......            
        Res Blind : ........+.......            
        Res Conf  : ......++........            
        Res Sound : ......+..+......            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ....+...........            
        Res Chaos : .........+......            
        Res Disen : .+....+.........            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Aura Fire : ................            
        Aura Elec : ................            
                                                
                                                
        NoTeleport: ................            
        AntiMagic : ................            
        WraithForm: ................            
        EvilCurse : ................            
        Easy Know : .....+..........            
        Hide Type : .+..+.+....+....            
        Show Mods : ++...........+..            
        Insta Art : ................            
        Levitate  : ...............+            
        Lite      : ................            
        See Invis : ...............+            
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Digestion : ................            
        Regen     : ................            
        Xtra Might: ................            
        Xtra Shots: .+..............            
        Ign Acid  : ++...+++++......            
        Ign Elec  : +++..+++++......            
        Ign Fire  : ++.+.+++++......            
        Ign Cold  : ++...+++++......            
        Activate  : ..++............            
        Drain Exp : ................            
        Teleport  : ................            
        Aggravate : ................            
        Blessed   : ................            
        Cursed    : .+..+...........            
        Hvy Curse : ................            
        Prm Curse : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        No blows  : ................            
        Precogn.  : ................            
        B.Breath  : ................            
        Recharge  : ................            
        Fly       : ...............+            
        Mrg.Curse : ................            
                                                
                                                
                                                
                                                
                                                
                                                
        Climb     : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
        Imm Neth  : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                

 Corruption list:
Demon Hide:
  Increases your armor class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7


Skills (points left: 0)
 - Combat                                        35.300 [0.700]
	  - Weaponmastery                               26.600 [0.700]
 - Sneakiness                                    18.100 [0.900]
	  . Stealth                                     01.000 [0.500]
 - Magic                                         32.826 [0.900]
	  . Magic-Device                                28.500 [1.250]
	  . Fire                                        00.000 [0.100]
	  . Water                                       00.000 [0.100]
	  . Air                                         00.000 [0.100]
	  . Earth                                       00.000 [0.100]
	  . Meta                                        00.000 [0.500]
	  . Conveyance                                  00.000 [0.100]
	  . Divination                                  00.000 [0.500]
	  . Temporal                                    00.000 [0.100]
	  . Mind                                        00.000 [0.100]
	  . Nature                                      00.000 [0.100]
	  . Necromancy                                  00.000 [0.100]
	  . Runecraft                                   03.500 [0.700]
	  . Thaumaturgy                                 00.000 [0.100]
	  . Alchemy                                     17.000 [0.800]
 - Spirituality                                  01.000 [0.800]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]

 You saved 10 princesses.

 You have defeated 5347 enemies.


  [Fates]

You are fated to find a Yellow Potion of Cure Critical Wounds on level 98.


  [Character Equipment]

a) The Broad Sword 'Heldor' (2d5) (+8,+10) (+2 attacks)
It's a bladed weapon. This broader version of the longsword is a standard
weapon in the army of Gondolin.
 It increases your attack speed by 2.  It poisons your foes.  It is
very sharp and can cut your foes.  It is especially deadly against
trolls.  It is especially deadly against giants.  It strikes at undead
with holy wrath.  It cannot be harmed by acid, cold, lightning or 
fire.  


d) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {cursed}
A Bow almost as long as a human. It takes considerable strength and
skill to use and is rather awkward to carry around inside buildings.
Nevertheless, it shoots arrows with astonishing force. You can 'f'ire
with it after you 'w'ield it.
 The great bow of Beleg, made of black yew and strung with elven hair
that faintly shines a pale clear gold.
 It increases your dexterity and stealth by 3.  It provides resistance
to disenchantment.  It fires missiles excessively fast.  It is cursed.
It cannot be harmed by acid, cold, lightning or fire.  


e) a Nickel Ring of Lightning [+15]
f) a Silver Ring of Flames [+19]
k) a Mithril Amulet of Trickery (+1) {cursed}
m) The Feanorian Lamp 'Finahil' (+3 to infravision)

 It provides light (radius 5) forever.  It increases your infravision 
by 3.  It provides resistance to light.  It cannot be harmed by acid,
cold, lightning or fire.  


n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
This is a leather armour with many small metal plates fixed to it,
covering it entirely.
 A stiff suit of armor composed of small metal plates sewn to an inner
layer of heavy canvas, and covered with a second layer of cloth.  
Within it is the spirit of Eorl the Young, matchless in combat.
 It increases your strength, dexterity and speed by 2.  It makes you
completely fearless.  It provides resistance to acid, electricity,
fire, cold, confusion, sound and disenchantment.  It cannot be harmed
by acid, cold, lightning or fire.  


o) a Cloak of Mimicry [Sparrow] of Aman [1,+25] (+2 to stealth)

 It increases your stealth by 2.  It provides resistance to confusion.
It cannot be harmed by acid, cold, lightning or fire.  


p) The Large Leather Shield of Celegorm [4,+20]
A large oval or rectangular shield. It is made of wood, typically 
linden, and covered with a layer of hardened leather to offer better
protection.
 This shield emblazoned with a multitude of creatures not seen for 
ages once protected Celegorm, lord of Himlad; around it lies a mystic
balance  that contains the conflicts of the elements.
 It provides resistance to acid, electricity, fire, cold, light, dark 
and blindness.  It cannot be harmed by acid, cold, lightning or fire.



s) a Dragon Helm of Wisdom [8,+20] (+2)
An iron helmet, covered with a layer of dragonhide. It offers great
protection and may grant protection to a dragon's attacks, based on
the dragon the hide was taken from.
 It increases your wisdom by 2.  It sustains your wisdom.  It provides
resistance to sound and chaos.  It cannot be harmed by acid, cold,
lightning or fire.  


u) a Set of Leather Gloves of Free Action [1,+11]
Light gloves which do not seriously hinder finger movements, while
still protecting the hands somewhat.
 It provides immunity to paralysis.  


x) a Pair of Soft Leather Boots of Speed [2,+13] (+6)
A pair of low boots, comfortable to wear.
 It increases your speed by 6.  


z) (nothing)
{) 19 Sheaf Arrows of Wounding (1d5) (+10,+11)
|) Climbing Set


  [Character Inventory]

a) a Runestone {identify}
b) a Runestone {element sphere}
c) a Runestone {cold sphere}
d) 19 Potions of Detonations
e) 5 Gold Potions of Speed
f) 14 Stinking Potions of Healing
g) 10 Scrolls of *Identify* {25% off}
h) 22 Scrolls titled "doere ta" of Satisfy Hunger
i) 4 Scrolls of Nothing
j) a Moonstone Rod of the Istari of Trap Location (150/150)
This rod has been fashioned from moonrock, because of it's alien nature,
it has quite a bit of capacity.
 It can hold more mana.  It can cast spells for a lesser mana cost.
It can cast spells faster.  It regenerates its mana faster.  


k) an Ivory Wand of Magic Missile
l) The Small Metal Shield of Shelerril [3,+4]
A small shield strengthened with a layer of metal.
 It sustains your dexterity and constitution.  It provides immunity
to electricity.  It provides resistance to fire, nexus and disenchantment.
It cannot be harmed by acid, cold, lightning or fire.  


m) a Light War Axe of Gondolin (2d5) (+18,+9) (+1)
A broad-bladed axe, suited for battle.
 It provides light (radius 1) forever.  It increases your strength,
dexterity and constitution by 1.  It is especially deadly against 
dragons.  It is especially deadly against trolls.  It strikes at demons
with holy wrath.  It fights against evil with holy fury.  It provides
immunity to paralysis.  It makes you completely fearless.  It provides
resistance to life draining, dark and nether.  It allows you to see
invisible monsters.  It allows you to sense the presence of evil beings.
It cannot be harmed by acid.  It cannot be harmed by fire.  


n) a Spectral Mace (2d4) (+2,+8)
o) a Ball-and-Chain of Slay Evil (2d4) (+6,+7)
p) a Shovel (1d2) (+11,+9) (+1)
q) 13 Essences of Explosion
r) an Empty Bottle
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 11 Wands of Magic Missile (28 charges)


  [Home Inventory - Gondolin ]

a) 5 Violet Potions of Cure Insanity
b) a Clotted Red Potion of Life
c) 4 Crimson Potions of Curing
d) The Crystal Amulet of Arain (+3)
This amulet grants beauty beyond mere looks.
 It increases your intellence, charisma and searching by 3.  It sustains
your constitution.  It provides immunity to paralysis.  It makes you
completely fearless.  It provides resistance to light.  It allows 
you to see invisible monsters.  It cannot be harmed by acid, cold,
lightning or fire.  


e) an Amulet of Reflection
f) The Anchor of Space-Time

 A powerful stone that provides a strong light for any who wields it.
It is rumored that it may even protect the wearer from the passing
of the time.
 It provides light (radius 1) forever.  It prevents the space-time 
continuum from being disrupted.  It cannot be harmed by acid, cold,
lightning or fire.  


g) The Iron Helm 'Holhenneth' [5,+10] (+2)
A large helmet, protecting the entire head. Ventilation and bad vision
can be a problem with such headgear.
 A famous helm of forged iron granting extraordinary powers of mind
and awareness.
 It can be activated for detection every 55+d55 turns if it is being
worn. It increases your intellence, wisdom and searching by 2.  It
provides resistance to blindness.  It allows you to see invisible 
monsters.  It cannot be harmed by acid, cold, lightning or fire.  


h) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
A one-headed axe made for combat, with an elongated moon-shaped blade.
 A royal heirloom of the southern coast, strong in combat against evil
creatures of the earth.
 It increases your constitution by 3.  It is especially deadly against
orcs.  It is especially deadly against trolls.  It is especially deadly
against giants.  It fights against evil with holy fury.  It allows
you to see invisible monsters.  It cannot be harmed by acid, cold,
lightning or fire.  


i) The Dagger 'Nimthanc' (E:23307, L:23) (1d4) (+22,+12)
It's a bladed weapon. It's the standard weapon of rogues and thieves,
the blade is 30 centimeters long.
 A frosty dagger finely balanced for deadly throws.
 It is one of the 3 legendary daggers.
 It is sentient and can have access to the realms of Cold, Acid.  It
can be activated for frost bolt (6d8) every 7+d7 turns if it is being
worn. It does extra damage from frost.  It can cause earthquakes. 
It is especially deadly against dragons.  It strikes at demons with
holy wrath.  It makes you invisible.  It provides resistance to cold 
and disenchantment.  It slows your metabolism.  It cannot be harmed
by acid, cold, lightning or fire.  


j) The Two-Handed Sword of Findi (3d6) (+5,+6)
This is a bladed weapon. This blade is lot longer, wider and heavier
than a longsword. You have to wield it with two hands. This means 
that wielding a shield makes fighting very difficult.
 It must be wielded two-handed.  It does extra damage from electricity 
and fire.  It produces chaotic effects.  It is very sharp and can 
cut your foes.  It fights against evil with holy fury.  It has been
blessed by the gods.  It cannot be harmed by acid, cold, lightning
or fire.  




  [Home Inventory - Lothlorien ]

a) a Wand of Magic Missile (15 charges)


  [Home Inventory - Gondolin ]

a) 5 Violet Potions of Cure Insanity
b) a Clotted Red Potion of Life
c) 4 Crimson Potions of Curing
d) The Crystal Amulet of Arain (+3)
This amulet grants beauty beyond mere looks.
 It increases your intellence, charisma and searching by 3.  It sustains
your constitution.  It provides immunity to paralysis.  It makes you
completely fearless.  It provides resistance to light.  It allows 
you to see invisible monsters.  It cannot be harmed by acid, cold,
lightning or fire.  


e) an Amulet of Reflection
f) The Anchor of Space-Time

 A powerful stone that provides a strong light for any who wields it.
It is rumored that it may even protect the wearer from the passing
of the time.
 It provides light (radius 1) forever.  It prevents the space-time 
continuum from being disrupted.  It cannot be harmed by acid, cold,
lightning or fire.  


g) The Iron Helm 'Holhenneth' [5,+10] (+2)
A large helmet, protecting the entire head. Ventilation and bad vision
can be a problem with such headgear.
 A famous helm of forged iron granting extraordinary powers of mind
and awareness.
 It can be activated for detection every 55+d55 turns if it is being
worn. It increases your intellence, wisdom and searching by 2.  It
provides resistance to blindness.  It allows you to see invisible 
monsters.  It cannot be harmed by acid, cold, lightning or fire.  


h) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
A one-headed axe made for combat, with an elongated moon-shaped blade.
 A royal heirloom of the southern coast, strong in combat against evil
creatures of the earth.
 It increases your constitution by 3.  It is especially deadly against
orcs.  It is especially deadly against trolls.  It is especially deadly
against giants.  It fights against evil with holy fury.  It allows
you to see invisible monsters.  It cannot be harmed by acid, cold,
lightning or fire.  


i) The Dagger 'Nimthanc' (E:23307, L:23) (1d4) (+22,+12)
It's a bladed weapon. It's the standard weapon of rogues and thieves,
the blade is 30 centimeters long.
 A frosty dagger finely balanced for deadly throws.
 It is one of the 3 legendary daggers.
 It is sentient and can have access to the realms of Cold, Acid.  It
can be activated for frost bolt (6d8) every 7+d7 turns if it is being
worn. It does extra damage from frost.  It can cause earthquakes. 
It is especially deadly against dragons.  It strikes at demons with
holy wrath.  It makes you invisible.  It provides resistance to cold 
and disenchantment.  It slows your metabolism.  It cannot be harmed
by acid, cold, lightning or fire.  


j) The Two-Handed Sword of Findi (3d6) (+5,+6)
This is a bladed weapon. This blade is lot longer, wider and heavier
than a longsword. You have to wield it with two hands. This means 
that wielding a shield makes fighting very difficult.
 It must be wielded two-handed.  It does extra damage from electricity 
and fire.  It produces chaotic effects.  It is very sharp and can 
cut your foes.  It fights against evil with holy fury.  It has been
blessed by the gods.  It cannot be harmed by acid, cold, lightning
or fire.  





Posted on 4.11.2002 22:21

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On 4.11.2002 22:21 ksmeyer@charter.net wrote:
through the halls...

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