The Angband Ladder: Al, DeathMold Alchemist by Neil Stevens
[ToME 2.1.1(CVS) Character Dump] Name : Al Age 16 STR: 18/*** Sex : Neuter Height 9 INT: 18/155 Race : DeathMold LostSoul Weight 50 WIS: 18/207 Class : Alchemist Social Class 6 DEX: 18/100 Body : Player CON: 18/*** God : Eru Iluvatar CHR: 10 + To Melee Hit 63 Level 33 Max Hit Points 712 + To Melee Damage 54 Experience 637645 Cur Hit Points -9 + To Ranged Hit 39 Max Exp 641950 Max SP (Mana) 224 + To Ranged Damage 19 Exp to Adv. 770000 Cur SP (Mana) 224 AC 40+64 Gold 5436 Piety 1934 (Miscellaneous Abilities) Fighting : Legendary[15]Perception : Heroic Blows/Round: 4 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 4d6+216 Stealth : Legendary[32]Magic Device: Good Infra-Vision: 100 feet Tactic: normal Explor: normal (Character Background) You were born in a pile of dust, called to life by the Witch-King of Angmar. Since then you have given life to three foul offspring. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 34 (1700') Barrow-Downs: Level 1 (50') Halls of Mandos: Level 98 (4900') Paths of the Dead: Level 40 (2000') Maze: Level 29 (1450') The Sacred Land Of Mountains: Level 70 (3500') A lost temple: Level 18 (900') Your body was a Player. You started your adventure the 43rd day of Yavie (170th day) of the 2890th year of the third age. You ended your adventure the 9th day of Quelle (193rd day) of the 2890th year of the third age. It now is 23 days that you are adventuring. Your Attributes: You are dead, killed by Trone, the Rebel Thunderlord. You can switch locations with another being. You can destroy walls. You can use the foul deathmold magic. Your eyes are sensitive to infrared light. You can see invisible creatures. You can fly. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are lucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are completely immune to fire. You are resistant to cold. You are resistant to poison. You are resistant to confusion. You are resistant to disenchantment. You are resistant to chaos. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your intelligence is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your ability to score critical hits is affected by your equipment. Your weapon has been blessed by the gods. Your weapon is very sharp. Your weapon melts your foes. Your weapon shocks your foes. Your weapon burns your foes. Your weapon freezes your foes. Your weapon poisons your foes. Your weapon strikes at evil with extra force. Corruption list: Skills (points left: 0) - Combat 13.600 [0.700] - Weaponmastery 25.900 [0.700] - Sneakiness 01.000 [0.900] - Magic 09.930 [0.900] . Magic-Device 01.000 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.300] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 38.600 [0.800] - Spirituality 07.160 [0.800] . Prayer 38.500 [0.500] - Monster-lore 00.000 [0.500] You saved Bree from a dreadful Nazgul. You saved no princesses. You have defeated 642 enemies. [Character Equipment] a) The Bluesteel Blade Becoming (Exp:157175) (1d6) (+41,+34) (+3) {!v!d!s} It provides light (radius 1) forever. It increases your wisdom by 3. It does extra damage from acid, electricity, fire and frost. It poisons your foes. It is very sharp and can cut your foes. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold and poison. It gives telepathic powers. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 97 of Halls of Mandos. d) The Long Bow of Bard (x5) (+17,+19) (+2) It increases your dexterity and luck by 2. It provides immunity to paralysis. It allows you to sense the presence of dragons. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. e) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. f) a Ring of Speed (+9) It increases your speed by 9. You found it lying in a vault on level 97 of Halls of Mandos. g) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. h) a Ring of Speed (+12) It increases your speed by 12. You found it lying in a vault on level 98 of Halls of Mandos. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. n) Chaos Dragon Scale Mail (-2) [30,+19] It can be activated for breathe chaos/disenchant (220) every 90+d60 turns if it is being worn. It provides resistance to chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. o) an Elven Cloak of the Magi (-1,-3) [4,+18] (+4) It increases your intelligence, stealth, searching, speed and luck by 4. It sustains your intelligence. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Demonshield [5,+10] It speeds your regenerative powers. u) a Set of Leather Gloves of Power (+3,+1) [1,+11] (+8) It increases your strength by 8. It provides resistance to disenchantment. You made it yourself. z) (nothing) {) 61 Arrows of Slay Evil (1d4) (+8,+4) It fights against evil with holy fury. You made it yourself. |) a Magical Gnomish Shovel (1d2) (-7,-7) (+2) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 2. [Character Inventory] a) a Tome of Magical Energy {!k!v!d!s} b) a Fireproof Tome of Knowledge {!k!v!d!s!m} It cannot be harmed by fire. You found it lying on the ground on level 97 of Halls of Mandos. c) a Spellbook of Lay of protection {!k!v!d!s} d) a Spellbook of See the Music {!k!v!d!s} e) 6 Sprigs of Athelas f) 27 Potions of Healing g) 2 Potions of Restore Life Levels h) 14 Scrolls of Word of Recall {!*!*} i) 51 Scrolls of Satisfy Hunger {@r0} j) a Scroll of Nothing k) 18 Silver Bolts (exploding) (3d5) (+2,+4) l) 12 Essences of Chaos m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 99 Essences of Poison b) 99 Essences of Poison c) 99 Essences of Explosion d) 99 Essences of Explosion e) 99 Essences of Explosion f) 36 Essences of Teleport g) 99 Essences of Cold h) 99 Essences of Fire i) 4 Essences of Fire j) 68 Essences of Acid k) 99 Essences of Life l) 66 Essences of Confusion m) 86 Essences of Light n) 30 Essences of Chaos o) 74 Essences of Time p) 9 Essences of Magic q) 99 Essences of Extra Life r) 50 Essences of Extra Life s) 99 Essences of Darkness t) 99 Essences of Knowledge u) 99 Essences of Knowledge v) 40 Essences of Knowledge w) 88 Essences of Lightning x) 94 Essences of Mana [Home Inventory - Lothlorien ] a) a Potion of Water Curing b) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 70 of The Sacred Land Of Mountains. c) Adamantite Plate Mail (-4) [40,+0] d) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed) It generates an antimagic field. It increases your speed and attack speed by 2. It does extra damage from fire. It is especially deadly against dragons. It provides immunity to fire. It makes you completely fearless. It provides resistance to fire, chaos and disenchantment. It drains mana, life and experience. It aggravates nearby creatures. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. |
Posted on 24.12.2002 12:46
10314. on the Ladder (of 19090)
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