The Angband Ladder: Brauloth, Ent Alchemist by <bkeil@mouthpunch.com>

  [ToME 2.3.0 Character Sheet]

 Name  : Brauloth               Age                270       STR!     39       
 Sex   : Neuter                 Height             132       INT:     35       
 Race  : Ent                    Weight             139       WIS!     34       
 Class : Alchemist              Social Class        13       DEX!     30       
 Body  : Player                                              CON!     40       
 God   : Nobody                                              CHR:     29       
                                                                               
 + To Melee Hit          36 Level             32    Max Hit Points       658   
 + To Melee Damage       39 Experience    363807    Cur Hit Points       658   
 + To Ranged Hit         33 Max Exp       363807    Max SP (Mana)        208   
 + To Ranged Damage      10 Exp to Adv.   480000    Cur SP (Mana)        207   
   AC                24+110 Gold          579647                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[10]Perception  : Very Bad     Blows/Round:  7         
 Bows/Throw  : Superb       Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  112d4+273 
 Stealth     : Good         Magic Device: Legendary[7] Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are of the second generation of the Ents.  You have              
          brown skin and unflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 6 (300')

 You have done something experimental.
 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 4695 enemies.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 21st Quelle of the 2890th year of the third age.
 You have been adventuring for 35 days.

                    adefkmnopsuxz{|@            
        Add Str   : .........6......            
        Add Int   : .....4.5........            
        Add Wis   : .....4..........            
        Add Dex   : .........6......            
        Add Con   : .........6......            
        Add Chr   : .....4..........            
        Add Stea. : 2......5...7....            
        Add Tun.. : ..............*.            
        Add Speed : .......5...7...+            
        Add Blows : ..3.............            
        Vampiric  : .............+..            
        Sharpness : +...............            
        Poison Brd: +............+..            
        Acid Brand: +...............            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Cold Brand: +...............            
        Sust Str  : .........+......            
        Sust Int  : .......+........            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ...............+            
        Reflect   : ................            
        Free Act  : .......+.+......            
        Hold Life : ...........+....            
        Imm Acid  : +.....*.+.......            
        Imm Elec  : +.....*.+.......            
        Res Fire  : ++.+....+.......            
        Imm Cold  : +.....*.+.......            
        Res Pois  : +...............            
        Res Fear  : ................            
        Res Lite  : .......+........            
        Res Dark  : +.....++........            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ......+.........            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : .........+......            
        Levitate  : ...........+....            
        Lite      : .............+..            
        See Invis : ...............+            
        Digestion : ...............+            
        Xtra Might: .+..............            
        Activate  : ...+............            
        Blessed   : .............+..            
        Orc.ESP   : ...............+            
        Troll.ESP : ...............+            
        Evil.ESP  : ...............+            
        Full ESP  : ....+...........            

Skills (points left: 73)
 - Combat                                        18.500 [0.700]
          . Weaponmastery                        36.800 [0.700]
          . Archery                              02.200 [0.500]
          . Barehand-combat                      00.000 [0.200]
          . Boulder-throwing                     00.000 [0.600]
 - Sneakiness                                    04.200 [0.900]
          . Stealth                              01.900 [0.500]
          . Disarming                            00.500 [0.000]
 - Magic                                         04.575 [0.900]
          . Magic-Device                         36.500 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.100 [0.200]
          . Alchemy                              36.200 [0.800]
 - Spirituality                                  11.000 [0.800]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting
 * Tree walking


  [Fates]

You may find a Bolt on level 9.


  [Character Equipment]

a) an Elemental Shadow Blade of Slaying (16d4) (+14,+16) (+2 to stealth)
        It increases your stealth by 2.  It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It is very sharp
    and can cut your foes.  It is very sharp and can make your foes bleed.
    It provides resistance to acid, electricity, fire, cold, poison and 
    dark.  It drains mana.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You made it yourself.
d) a Heavy Crossbow of Extra Might (x8) (+11,+10)
    It provides resistance to fire.  It fires
    missiles with extra might.  
    You made it yourself.
e) a Ring of Extra Attacks (+3 attacks)
    It increases your attack speed by 3.  
    You made it yourself.
f) a Ring of Flames [+19]
    It can be activated for ball of fire and resist
    fire every 50+d50 turns if it is being worn. It provides resistance to 
    fire.  It cannot be harmed by fire.  
    You made it yourself.
k) an Amulet of Telepathy
    It gives telepathic powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Black Market.
m) a Feanorian Lamp of the Magi (+4)
    It grants you the power of magic
    map if it is being worn.  It provides light (radius 3) forever.  It 
    increases your intelligence, wisdom and charisma by 4.  It cannot be
    harmed by fire.  
    You made it yourself.
n) The Leather Scale Mail of Nierim (-1 to accuracy) [11,+9]
    It provides immunity to acid, electricity and 
    cold.  It provides resistance to dark and nether.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Elite uruk on level 29 of Mirkwood.
o) a Shadow Cloak of the Magi (-5,-4) [6,+14] (+5)
    
    It increases your intelligence, stealth and speed by 5.  It sustains 
    your intelligence.  It provides immunity to paralysis.  It provides
    resistance to light and dark.  It cannot be harmed by acid.  
    You made it yourself.
p) a Small Metal Shield of Resistance [3,+8]
    It provides resistance to acid, electricity, fire
     and cold.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
s) a Golden Crown of Might [0,+13] (+6)
    It increases your strength, dexterity and 
    constitution by 6.  It sustains your strength, dexterity and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to disenchantment.  It cannot be harmed by acid.  
    You made it yourself.
u) a Set of Leather Gloves of Slaying (+5,+6) [1,+6]
    
    You made it yourself.
x) a Pair of Hard Leather Boots of Elvenkind [3,+7] (+7)
    It increases your stealth and speed by 7.  It
    provides resistance to life draining.  It allows you to levitate.  It
    cannot be harmed by acid.  It cannot be harmed by fire.  
    You made it yourself.
z) (nothing)
{) 50 Bolts of Turien (1d5) (+33,+18)
    It provides light (radius 1) forever.  It poisons
    your foes.  It drains life from your foes.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
|) an Orcish Pick of Digging (+10)
    It increases your ability to tunnel by 10.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.


  [Character Inventory]

a) 9 Potions of Speed
b) 32 Potions of Cure Critical Wounds {@q1}
c) 2 Potions of Strength
d) 2 Potions of Dexterity
e) 4 Fireproof Scrolls of Word of Recall
    It cannot be harmed by fire.  
    You made it yourself.
f) 10 Fireproof Scrolls of *Identify* {@r2}
    It cannot be harmed by fire.  
    You made it yourself.
g) 6 Scrolls of *Identify*
h) 2 Scrolls of Nothing
i) a Moonstone Rod of Cheapness of Enlightenment (75/75) {@z1!k!d!s}
    It can cast spells for a lesser mana cost.  
    You bought it from the Black Market.
j) a Moonstone Rod of Cheapness of Trap Location (75/75) {!k!d!s@z2}
    It can cast spells for a lesser
    mana cost.  
    You bought it from the Black Market.
k) a Golden Rod of Cheapness of Illumination (125/125) {!k!d!s@z3}
    It can cast spells for a lesser
    mana cost.  
    You bought it from the Black Market.
l) a Wand of Tidal Wave[3|26] (36 charges) {@a2!k!d!s}
m) a Wand of Noxious Cloud[1|25] (21 charges) {@a1!d!k!s}
n) a Wand of Teleport Away[4|24] (6 charges)
o) a Fireproof Staff of Disarm[1|12] (292 charges) {@u2}
    It cannot be harmed by fire.  
    You made it yourself.
p) a Fireproof Staff of Identify[1|19] (28 charges) {@u1}
    It cannot be harmed by fire.  
    You made it yourself.
q) a Hatchet of Gondolin (1d5) (+8,+11) (+2)
    It can be wielded two-handed.  It provides light
    (radius 1) forever.  It increases your strength, dexterity and 
    constitution by 2.  It is especially deadly against dragons.  It is
    especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to dark.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It speeds your
    regenerative powers.  It cannot be harmed by acid.  It cannot be
    harmed by fire.  
    You found it in the remains of an Elite uruk on level 33 of Mirkwood.
r) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
    
    It can be wielded two-handed.  It can be activated for detect orcs
    every 10 turns if it is being worn. It increases your dexterity and 
    searching by 4.  It is especially deadly against orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Ghoul on level 33 of Mirkwood.
s) 8 Essences of Confusion
t) 99 Essences of Chaos
u) an Essence of Extra Life
v) 44 Empty Bottles
w) (nothing)


  [Home Inventory - Bree ]

a) a Ring of Flames [+14]
    It can
    be activated for ball of fire and resist fire every 50+d50 turns if it
    is being worn. It provides resistance to fire.  It cannot be harmed by
    fire.  
    You made it yourself.
b) 11 Filthy Rags [1,-1]
c) a Forest troll corpse
d) a Hill troll corpse
e) a Stone troll corpse
f) a Stone troll corpse
g) a Stone troll corpse
h) a Forest troll corpse
i) a Stone troll corpse
j) a Forest troll corpse
k) a Forest troll corpse
l) a Forest troll corpse
m) a Forest troll corpse
n) 39 Essences of Fire
o) 99 Essences of Confusion
p) 43 Essences of Chaos
q) 99 Essences of Darkness
r) 51 Essences of Darkness
s) 99 Essences of Knowledge
t) 99 Essences of Knowledge
u) 99 Essences of Knowledge
v) 16 Essences of Knowledge
w) 99 Essences of Lightning
x) 4 Essences of Lightning


  [Home Inventory - Gondolin ]

a) The Demonhorn of Gothmog [2,+13] (-5)
    It provides light (radius 2) forever.  It 
    decreases your charisma by 5.  It allows you to see invisible
    monsters.  It allows you to sense the presence of demons.  It slows
    your metabolism.  It speeds your regenerative powers.  It can re-curse
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark elven warlock on level 22 of
    Mirkwood.
b) The Gem of Hate
    It can be activated for cure cuts every 100 turns.  
    You found it lying on the ground on level 7 of Barrow-Downs.
c) a Parchment titled ``Secrets of the Gnomish Wizards''
    It can be
    activated for teleport level every 50 turns.  
    You found it lying on the ground on level 4 of Barrow-Downs.
d) The Medallion of Good Will
    It can be
    activated for Destruction every 100 turns.  
    You found it lying on the ground on level 7 of Barrow-Downs.
e) Jor's Compendium of Strange Behaviour
    It can be
    activated for cure hallucination every 100 turns.  
    You found it lying on the ground on level 2 of Barrow-Downs.
f) a Sprig of Athelas
g) a Golden Rod of Lightning Bolts (125/125)
h) a Mithril Rod of Nothing (160/160)
i) an Indestructible Amulet of Reflection
    It
    reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
j) a Black Dragon Scale Mail of Defense (-2 to accuracy) [30,+29]
    It can be activated for breathe
    acid (130) every 90+d90 turns if it is being worn. It sustains your 
    strength.  It provides resistance to acid.  It allows you to fly.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
k) The Augmented Chain Mail of Camain (-2 to accuracy) [16,+11]
    It provides immunity to cold.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to electricity and nether.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Cave troll on level 31 of Mirkwood.
l) an Elven Rhino Hide Armour of Resistance (-1 to accuracy) [8,+20] (+3 to
stealt
    It 
    increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold, poison, shards and nether.  It allows you to
    sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
m) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.
    It provides immunity to acid.  It provides immunity to paralysis.  It
    provides resistance to sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Mature bronze dragon on level 31 of
    Mirkwood.
n) a Dragon Shield [8,+21]
o) a Shield of Deflection of Resist Acid [10,+28]
    It provides resistance to acid.  It cannot be harmed by acid.
    
    You bought it from the Black Market.
p) a Golden Crown of the Magi [0,+4] (+6)
    It increases your intelligence and 
    spell power by 6.  It sustains your intelligence.  It provides
    resistance to acid, electricity, fire, cold and confusion.  It speeds
    your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
q) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.
    It provides resistance to confusion.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
r) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt
    (5d8) every 5+d5 turns if it is being worn. It can be used to store a
    spell.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
s) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
    It increases your dexterity by 4.  It
    is very sharp and can cut your foes.  It is very sharp and can make
    your foes bleed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
t) The Dagger of Imbre (1d4) (+6,+10) (+1 attack)
    It provides light (radius 1) forever.  
    It increases your dexterity and attack speed by 1.  It does extra
    damage from frost.  It is especially deadly against giants.  It
    strikes at demons with holy wrath.  It has been blessed by the gods.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ice troll on level 29 of Mirkwood.
u) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It
    provides light (radius 1) forever.  It increases your searching by 1.  
    It does extra damage from fire.  It is especially deadly against orcs.
    It strikes at demons with holy wrath.  It fights against evil with
    holy fury.  It provides resistance to fire and light.  It allows you
    to sense the presence of orcs.  It slows your metabolism.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
v) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
    It increases your strength, constitution and speed by 2.  It
    does extra damage from electricity.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , light and dark.  It allows you to see invisible monsters.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Beorn, the Shape-Changer on level 25 of
    Mirkwood.
w) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
x) a Light Crossbow of Extra Might (x6) (+16,+16) {@w2!k!d!s!k!d!s}
    It provides resistance to confusion.  It fires missiles with
    extra might.  
    You made it yourself.


  [Home Inventory - Lothlorien ]

a) The Bag of Tricks
    It can be activated for darkness.  
    You found it in the remains of a Phantom on level 28 of Mirkwood.
b) a Potion of Experience
c) 42 Scrolls of *Identify* {@r2}
d) an Indestructible Amulet of Charisma (+4)
    It 
    increases your charisma by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
e) a Golden Crown of Lordliness [0,+4] (+5)
    It increases your wisdom and 
    charisma by 5.  It sustains your wisdom and charisma.  It provides
    resistance to poison.  It cannot be harmed by acid.  
    You made it yourself.
f) 88 Essences of Explosion
g) 31 Essences of Teleport
h) 91 Essences of Cold
i) 99 Essences of Fire
j) 65 Essences of Acid
k) 99 Essences of Life
l) 99 Essences of Confusion
m) 71 Essences of Light
n) 99 Essences of Chaos
o) 99 Essences of Chaos
p) 99 Essences of Chaos
q) 36 Essences of Time
r) 11 Essences of Magic
s) 71 Essences of Extra Life
t) 99 Essences of Darkness
u) 99 Essences of Darkness
v) 98 Essences of Knowledge
w) 59 Essences of Force
x) 99 Essences of Lightning


  [The Mathom-house Inventory - Bree ]

a) The Eye of Vecna
    It can be activated for blindness.  
    You found it lying on the ground on level 10 of Barrow-Downs.



Posted on 26.3.2005 10:36

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10880. on the Ladder (of 19090)
1902. on the ToME Ladder (of 3155)

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On 26.3.2005 10:36 bkeil@mouthpunch.com wrote:
This is my first character to make it through Mirkwood, not really sure what to do next...

On 26.3.2005 10:41 bkeil@mouthpunch.com wrote:
The artifact bolts were a particularly nice surrprise I got when adding some venom essences to a stack of bolts.

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