The Angband Ladder: Legaegord, Petty-Dwarf Monk by <scribbler@postmaster.co.uk>

  [ToME 2.0.0 Character Dump]

 Name  : Legaegord              Age                 48       STR: 18/***       
 Sex   : Male                   Height              35       INT: 18/125       
 Race  : Petty-Dwarf            Weight             100       WIS: 18/165       
 Class : Monk                   Social Class        33       DEX: 18/130       
 Body  : Player                                              CON: 18/***       
                                                             CHR: 18/120       
                                                                               
 + To Melee Hit          52 Level             50    Max Hit Points      1323   
 + To Melee Damage       55 Experience   8186991    Cur Hit Points      1323   
 + To Ranged Hit         60 Max Exp      8186991    Max SP (Mana)        272   
 + To Ranged Damage      69 Exp to Adv.    *****    Cur SP (Mana)        272   
   AC                16+138 Gold          759264    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[20]Perception  : Very Good    Blows/Round:  9         
 Bows/Throw  : Legendary[2] Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Wpn.dmg/Rnd:  495       
 Stealth     : Heroic       Magic Device: Fair         Infra-Vision: 80 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Petty-Dwarf Thief.              
          You are a credit to the family.  You have dark brown eyes,           
          straight black hair, a two foot beard, and a dark                    
          complexion.                                                          


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 66 (3300')
        Angband: Level 67 (3350')
        Barrow-Downs: Level 10 (500')
        Illusory Castle: Level 35 (1750')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 13 (650')
        Moria: Level 30 (1500')
        Dol Guldur: Level 70 (3500')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 54th Yavie of the 2890th year of the third age.
 Your adventured lasted 11 days.

                                                
                    adefkmnopsuxz{|@            
        Add Str   : .++++........+..            
        Add Int   : .+.......++.....            
        Add Wis   : .+.......+......            
        Add Dex   : .+..............            
        Add Con   : .++++...........            
        Add Chr   : ..++............            
        Mul Mana  : ..........+.....            
        Mul SPower: ................            
        Add Stea. : ................            
        Add Sear. : ..+.............            
        Add Infra : ................            
        Add Tun.. : ..............+.            
        Add Speed : .+...+.......+..            
        Add Blows : .............+..            
        Chaotic   : .............+..            
        Vampiric  : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Slay Anim.: ................            
        Slay Evil : ................            
        Slay Und. : .............+..            
        Slay Demon: ................            
        Slay Orc  : ................            
        Slay Troll: ................            
        Slay Giant: .............+..            
        Slay Drag.: ................            
        Kill Drag.: ................            
        Sharpness : ................            
        Impact    : ................            
        Poison Brd: ................            
        Acid Brand: .............+..            
        Elec Brand: ................            
        Fire Brand: ................            
        Cold Brand: ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Sust Str  : ...++...........            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ...++...........            
        Sust Chr  : ...+...+........            
        Invisible : ................            
        Mul life  : ................            
        Imm Acid  : .......+........            
        Imm Elec  : ................            
        Imm Fire  : ..+.............            
        Imm Cold  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ....+.....+.....            
        Hold Life : ...+.+..........            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Res Acid  : ...+...++.......            
        Res Elec  : .......++.+.....            
        Res Fire  : .......++.......            
        Res Cold  : ...+....+.......            
        Res Pois  : ..........+.....            
        Res Fear  : ....+...........            
        Res Lite  : .....+..+.......            
        Res Dark  : ...+.+..+.+....+            
        Res Blind : .........+......            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...+............            
        Res Nexus : ................            
        Res Chaos : ...+.+...+......            
        Res Disen : ....+..++......+            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Aura Fire : .......+........            
        Aura Elec : .......+.......+            
                                                
                                                
        NoTeleport: ................            
        AntiMagic : ................            
        WraithForm: ................            
        EvilCurse : ................            
        Easy Know : ................            
        Hide Type : ..++++...+......            
        Show Mods : .+...........++.            
        Insta Art : ..++.+..........            
        Levitate  : ..........+.....            
        Lite      : .+..............            
        See Invis : ..+..+..........            
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Digestion : ................            
        Regen     : ................            
        Xtra Might: .+..............            
        Xtra Shots: ................            
        Ign Acid  : .+++.+.++++..+..            
        Ign Elec  : .+++.+.++++..+..            
        Ign Fire  : .+++.+.++++..+..            
        Ign Cold  : .+++.+.++++..+..            
        Activate  : ..+..+....+.....            
        Drain Exp : ...+............            
        Teleport  : ................            
        Aggravate : ...+............            
        Blessed   : .............+..            
        Cursed    : ................            
        Hvy Curse : ...+............            
        Prm Curse : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        No blows  : ................            
        Precogn.  : ................            
        B.Breath  : ................            
        Recharge  : ................            
        Fly       : ..+.............            
        Mrg.Curse : ................            
                                                
                                                
                                                
                                                
                                                
                                                
        Climb     : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
        Imm Neth  : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                

Skills (points left: 0)
 - Combat                                        24.750 [0.900]
	  - Weaponmastery                               00.000 [0.300]
	  - Archery                                     01.200 [0.400]
	  . Barehand-combat                             50.000 [0.900]
 - Sneakiness                                    15.265 [0.900]
	  . Stealth                                     50.000 [0.900]
	  . Disarming                                   01.000 [0.900]
	  . Dodging                                     38.500 [0.700]
 - Magic                                         10.200 [0.600]
	  . Magic-Device                                01.000 [1.000]
	  . Meta                                        00.000 [0.500]
	  . Temporal                                    00.000 [0.500]
	  . Mind                                        00.000 [0.500]
	  . Necromancy                                  01.000 [0.500]
	  . Thaumaturgy                                 01.000 [0.500]
 - Spirituality                                  11.800 [0.900]
	  . Prayer                                      00.000 [0.500]
	  . Mindcraft                                   50.000 [0.500]
 - Monster-lore                                  10.900 [1.100]
	  . Corpse-preservation                         01.000 [0.500]
	  . Possession                                  00.000 [0.100]
 - Misc                                          00.000 [0.000]

 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 64 princesses.

 You have defeated 7901 enemies.


  [Corruptions]

 You can spit acid (dam lvl).
 You can breathe fire (dam lvl * 2).
 You can feel the danger of evil magic.
 You have an extra pair of eyes (+15 search).
 You have remarkable infravision (+3).
 Electricity is running through your veins.


  [Character Equipment]

a) (nothing)
d) The Sling of Iathovar (x4) (+8,+14) (+2 to speed)
   
   It affects your strength.
   It affects your intelligence.
   It affects your wisdom.
   It affects your dexterity.
   It affects your constitution.
   It affects your speed.
   It provides light.
   It fires missiles with extra might.
   It cannot be harmed by acid, cold, lightning or fire.
e) The Ring of Flare (+3)
   
   The mighty ring of the Thunderlord Flare that makes the
   wearer strong and healthy.  It was once a ring of power and
   has been given to Flare by Celegorm when he arrived on
   Minddle-earth with a full weyr of Thunderlords.
   It can be activated for...
   dimension door every 100 turns
   ...if it is being worn.
   It grants you the power of...
   swap position
   ...if it is being worn.
   It affects your strength.
   It affects your constitution.
   It affects your charisma.
   It affects your searching.
   It provides immunity to fire.
   It allows you to fly.
   It allows you to see invisible monsters.
   It allows you to sense the presence of dragonriders.
   It cannot be harmed by acid, cold, lightning or fire.
f) The Ring of Durin (+2)
   
   The greatest of the Seven Rings of the Dwarf-lords, and the
   last to be lost.  Alone among the Seven, it was not taken
   by Sauron when he made war on the Elves, but was given as a
   gift from Celebrimbor to King Durin III of Moria in token
   of friendship:  nevertheless, Sauron in disguise had a hand
   in its making, and so it is cursed, and draws evil towards
   it.
   It grants you the power of...
   midas touch
   ...if it is being worn.
   It affects your strength.
   It affects your constitution.
   It affects your charisma.
   It sustains your strength.
   It sustains your constitution.
   It sustains your charisma.
   It provides resistance to life draining.
   It provides resistance to acid.
   It provides resistance to cold.
   It provides resistance to dark.
   It provides resistance to nether.
   It provides resistance to chaos.
   It allows you to sense the presence of evil beings.
   It drains experience.
   It aggravates nearby creatures.
   It cannot be harmed by acid, cold, lightning or fire.
k) an Amulet of Weaponmastery (+3,+3) [+2] (+3)
m) The Arkenstone of Thrain (+3)
   
   A great globe seemingly filled with moonlight, the famed
   Heart of the Mountain, which splinters the light that falls
   upon it into a thousand glowing shards.
   It can be activated for...
   detection every 30+d30 turns
   ...if it is being worn.
   It provides light (radius 3) forever.
   It affects your speed.
   It affects your luck.
   It provides resistance to life draining.
   It provides resistance to light.
   It provides resistance to dark.
   It provides resistance to chaos.
   It allows you to see invisible monsters.
   It allows you to sense the presence of orcs.
   It cannot be harmed by acid, cold, lightning or fire.
n) (nothing)
o) The Cloak of Mimicry [Demon] of Nardolion [1,+17]
   
   It sustains your charisma.
   It provides immunity to acid.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to disenchantment.
   It produces a fiery sheath.
   It produces an electric sheath.
   It cannot be harmed by acid, cold, lightning or fire.
p) The Large Leather Shield of Celegorm [4,+20]
   
   This shield emblazoned with a multitude of creatures not
   seen for ages once protected Celegorm, lord of Himlad;
   around it lies a mystic balance  that contains the
   conflicts of the elements.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to light.
   It provides resistance to dark.
   It provides resistance to disenchantment.
   It cannot be harmed by acid, cold, lightning or fire.
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
   
   The hunting cap of King Thranduil, to whose ears come all
   the secrets of his forest domain.
   It affects your intelligence.
   It affects your wisdom.
   It provides resistance to blindness.
   It provides resistance to chaos.
   It allows you to sense the presence of orcs.
   It allows you to sense the presence of trolls.
   It allows you to sense the presence of evil beings.
   It cannot be harmed by acid, cold, lightning or fire.
u) The Set of Gauntlets of Eol [3,+15](60%) (+3)
   
   The iron-shod gauntlets of the Dark Elven smith Eol,
   tingling with magics that he could channel in battle.
   It can be activated for...
   mana bolt (9d8) 7+d7 turns
   ...if it is being worn.
   It can be used to store a spell.
   It affects your intelligence.
   It affects your luck.
   It affects your mana capacity.
   It provides immunity to paralysis.
   It provides resistance to electricity.
   It provides resistance to poison.
   It provides resistance to dark.
   It allows you to levitate.
   It cannot be harmed by acid, cold, lightning or fire.
x) a Pair of Metal Shod Boots of Stealth [6,+15] (+1 to stealth)
z) a Death mold (2000 hp)
{) The Bolt of Golos (1d5) (+4,-8) (+1 to speed)
   
   It affects your strength.
   It affects your speed.
   It affects your attack speed.
   It does extra damage from acid.
   It produces chaotic effects.
   It is especially deadly against giants.
   It strikes at undead with holy wrath.
   It has been blessed by the gods.
   It cannot be harmed by acid, cold, lightning or fire.
|) a Gnomish Shovel (1d2) (+5,+6) (+2)


  [Character Inventory]

a) Tenser's Top-Heavy Teaspoon
   
   It can be activated for...
   corruption
b) a Skull druj (1400 hp)
c) 4 Potions of Restore Life Levels
d) 5 Potions of Enlightenment
e) 13 Scrolls of Word of Recall
f) 3 Scrolls of Identify
g) 2 Scrolls of Satisfy Hunger
h) a Fireproof Scroll of Genocide
i) The Ring of Power of Dwar, Dog Lord of Waw (+2 attacks)
   
   It affects your wisdom.
   It affects your infravision.
   It affects your attack speed.
   It makes you invisible.
   It sustains your intelligence.
   It provides resistance to chaos.
   It allows you to see invisible monsters.
   It drains experience.
   It cannot be droped while cursed.
   It cannot be harmed by acid, cold, lightning or fire.
j) an Indestructible Ring of Speed (+15)
k) an Indestructible Ring of Extra Attacks (+3 attacks)
   
   It affects your attack speed.
   It cannot be harmed by acid, cold, lightning or fire.
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) 6 Sprigs of Athelas
b) 3 Potions of Cure Serious Insanity
c) a Potion of Cure Insanity
d) 65 Scrolls of Summon never-moving pet
e) 9 Scrolls of *Remove Curse*
f) The Ring 'Fingwedh' [+11] (+2)
   
   It can be activated for...
   ball of cold and resist cold
   ...if it is being worn.
   It affects your constitution.
   It sustains your charisma.
   It makes you completely fearless.
   It provides resistance to acid.
   It provides resistance to cold.
   It provides resistance to light.
   It provides resistance to dark.
   It provides resistance to confusion.
   It cannot be harmed by acid, cold, lightning or fire.
g) a Ring of Extra Attacks (+2 attacks)
h) The Jewel 'Evenstar' (+3)
   
   A pure white jewel, the last gift of Queen Arwen Undomiel
   to Frodo Baggins, intended to be worn around his neck on
   the chain that had once borne the One Ring.
   It can be activated for...
   restore every 150 turns
   ...if it is being worn.
   It affects your constitution.
   It sustains your intelligence.
   It sustains your wisdom.
   It sustains your constitution.
   It provides resistance to life draining.
   It provides resistance to cold.
   It provides resistance to dark.
   It provides resistance to nether.
   It provides light.
   It speeds your regenerative powers.
   It cannot be harmed by acid, cold, lightning or fire.
i) The Amulet 'Uluil' (+4)
   
   It affects your dexterity.
   It affects your stealth.
   It affects your infravision.
   It affects your speed.
   It sustains your intelligence.
   It sustains your dexterity.
   It sustains your constitution.
   It provides resistance to poison.
   It provides resistance to sound.
   It provides resistance to nexus.
   It provides resistance to disenchantment.
   It speeds your regenerative powers.
   It cannot be harmed by acid, cold, lightning or fire.
j) The Amulet of Dagduin (+2)
   
   It affects your wisdom.
   It affects your dexterity.
   It affects your charisma.
   It affects your stealth.
   It sustains your wisdom.
   It sustains your constitution.
   It provides resistance to poison.
   It provides resistance to light.
   It provides resistance to nether.
   It cannot be harmed by acid, cold, lightning or fire.
k) The Star of Elendil (+1)
   
   The shining Star of the West, a famed heirloom of Elendil's
   house.
   It can be activated for...
   magic mapping and light every 50+d50 turns
   ...if it is being worn.
   It grants you the power of...
   detect curses
   ...if it is being worn.
   It provides light (radius 4) forever.
   It affects your speed.
   It provides resistance to life draining.
   It allows you to see invisible monsters.
   It cannot be harmed by acid, cold, lightning or fire.
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   
   A tunic and skirt sewn with thick, overlapping scales of
   hardened leather whose wearer moves with agility and
   assurance.
   It affects your dexterity.
   It affects your speed.
   It provides resistance to acid.
   It provides resistance to shards.
   It provides resistance to disenchantment.
   It cannot be harmed by acid, cold, lightning or fire.
m) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
n) The Lead-Filled Mace 'Skullcleaver' (5d4) (+11,+23) [+20] (+5) {cursed}
   
   This mighty bludgeon brings destruction to all around it,
   and is the bane of dragons and magic.
   It can be activated for...
   destruction every 200+d200 turns
   ...if it is being worn.
   It affects your strength.
   It affects your infravision.
   It affects your ability to tunnel.
   It does extra damage from electricity.
   It poisons your foes.
   It is a great bane of dragons.
   It is especially deadly against natural creatures.
   It provides resistance to blindness.
   It provides resistance to sound.
   It provides resistance to nexus.
   It produces an anti-magic shell.
   It aggravates nearby creatures.
   It is cursed.
   It cannot be harmed by acid, cold, lightning or fire.
o) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
   
   Beor's boomerang makes its wielder as agile as the winds,
   and as hard to harm.
   It affects your dexterity.
   It affects your speed.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It cannot be harmed by acid, cold, lightning or fire.


  [Home Inventory - Minas Anor ]

a) 2 Potions of Cure Serious Insanity
b) 3 Potions of Cure Insanity
c) 6 Scrolls of *Identify*
d) a Rod Tip of Light (15 Mana to cast)
e) a Ring of Damage (+16)
f) The Ring of Barahir (+1)
g) The Amulet of Carlammas (+2)
h) a Dwarven Lantern of the Magi (+2)
   
   It grants you the power of...
   magic map
   ...if it is being worn.
   It provides light (radius 2) forever.
   It can be used to store a spell.
   It affects your intelligence.
   It affects your wisdom.
   It affects your charisma.
   It makes you invisible.
   It provides resistance to blindness.
   It cannot be harmed by fire.
i) a Dwarven Lantern
j) The Phial of Galadriel (+4)
   
   A small crystal phial, with the light of Earendil's Star
   contained inside.  Its light is imperishable, and near it
   darkness cannot endure.
   It is from a group of Elven items once entrusted to Hobbits
   
   It can be activated for...
   illumination every 10+d10 turns
   ...if it is being worn.
   It provides light (radius 3) forever.
   It affects your searching.
   It affects your luck.
   It cannot be harmed by acid, cold, lightning or fire.
k) The Anchor of Space-Time
   
   A powerful stone that provides a strong light for any who
   wields it. It is rumored that it may even protect the
   wearer from the passing of the time.
   It provides light (radius 1) forever.
   It prevents the space-time continuum from being disrupted.
   It cannot be harmed by acid, cold, lightning or fire.
l) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4 to stealth)
m) The Steel Helm 'Lebohaum' [20,+80]
   
   With the Helm 'Lebohaum' your head is safe!
   It can be activated for...
   sing a funny song every 3 turns
   ...if it is being worn.
   It cannot be harmed by acid, cold, lightning or fire.
n) a Lute of Power (+1)
   
   It can be activated for...
   singing a song of freedom
   ...if it is being worn.
   It affects your charisma.
   It sustains your charisma.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to dark.
   It allows you to see invisible monsters.
   It cannot be harmed by acid, cold, lightning or fire.


  [Home Inventory - Lothlorien ]

a) 89 Potions of Water Curing
b) a Silver Rod of Capacity of Nothing (200/200)
c) a Ring of Free Action


  [Home Inventory - Gondolin ]

a) 6 Sprigs of Athelas
b) 3 Potions of Cure Serious Insanity
c) a Potion of Cure Insanity
d) 65 Scrolls of Summon never-moving pet
e) 9 Scrolls of *Remove Curse*
f) The Ring 'Fingwedh' [+11] (+2)
   
   It can be activated for...
   ball of cold and resist cold
   ...if it is being worn.
   It affects your constitution.
   It sustains your charisma.
   It makes you completely fearless.
   It provides resistance to acid.
   It provides resistance to cold.
   It provides resistance to light.
   It provides resistance to dark.
   It provides resistance to confusion.
   It cannot be harmed by acid, cold, lightning or fire.
g) a Ring of Extra Attacks (+2 attacks)
h) The Jewel 'Evenstar' (+3)
   
   A pure white jewel, the last gift of Queen Arwen Undomiel
   to Frodo Baggins, intended to be worn around his neck on
   the chain that had once borne the One Ring.
   It can be activated for...
   restore every 150 turns
   ...if it is being worn.
   It affects your constitution.
   It sustains your intelligence.
   It sustains your wisdom.
   It sustains your constitution.
   It provides resistance to life draining.
   It provides resistance to cold.
   It provides resistance to dark.
   It provides resistance to nether.
   It provides light.
   It speeds your regenerative powers.
   It cannot be harmed by acid, cold, lightning or fire.
i) The Amulet 'Uluil' (+4)
   
   It affects your dexterity.
   It affects your stealth.
   It affects your infravision.
   It affects your speed.
   It sustains your intelligence.
   It sustains your dexterity.
   It sustains your constitution.
   It provides resistance to poison.
   It provides resistance to sound.
   It provides resistance to nexus.
   It provides resistance to disenchantment.
   It speeds your regenerative powers.
   It cannot be harmed by acid, cold, lightning or fire.
j) The Amulet of Dagduin (+2)
   
   It affects your wisdom.
   It affects your dexterity.
   It affects your charisma.
   It affects your stealth.
   It sustains your wisdom.
   It sustains your constitution.
   It provides resistance to poison.
   It provides resistance to light.
   It provides resistance to nether.
   It cannot be harmed by acid, cold, lightning or fire.
k) The Star of Elendil (+1)
   
   The shining Star of the West, a famed heirloom of Elendil's
   house.
   It can be activated for...
   magic mapping and light every 50+d50 turns
   ...if it is being worn.
   It grants you the power of...
   detect curses
   ...if it is being worn.
   It provides light (radius 4) forever.
   It affects your speed.
   It provides resistance to life draining.
   It allows you to see invisible monsters.
   It cannot be harmed by acid, cold, lightning or fire.
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   
   A tunic and skirt sewn with thick, overlapping scales of
   hardened leather whose wearer moves with agility and
   assurance.
   It affects your dexterity.
   It affects your speed.
   It provides resistance to acid.
   It provides resistance to shards.
   It provides resistance to disenchantment.
   It cannot be harmed by acid, cold, lightning or fire.
m) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
n) The Lead-Filled Mace 'Skullcleaver' (5d4) (+11,+23) [+20] (+5) {cursed}
   
   This mighty bludgeon brings destruction to all around it,
   and is the bane of dragons and magic.
   It can be activated for...
   destruction every 200+d200 turns
   ...if it is being worn.
   It affects your strength.
   It affects your infravision.
   It affects your ability to tunnel.
   It does extra damage from electricity.
   It poisons your foes.
   It is a great bane of dragons.
   It is especially deadly against natural creatures.
   It provides resistance to blindness.
   It provides resistance to sound.
   It provides resistance to nexus.
   It produces an anti-magic shell.
   It aggravates nearby creatures.
   It is cursed.
   It cannot be harmed by acid, cold, lightning or fire.
o) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
   
   Beor's boomerang makes its wielder as agile as the winds,
   and as hard to harm.
   It affects your dexterity.
   It affects your speed.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It cannot be harmed by acid, cold, lightning or fire.



Posted on 2.11.2002 02:11

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4557. on the Ladder (of 18973)
999. on the ToME Ladder (of 3151)
Third best for this player (

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On 2.11.2002 02:11 scribbler@postmaster.co.uk wrote:
Mindcraft has saved my life - big style. I can't believe how much skill points I wasted in dodge and stealth. I was bumping them both up towards max thinking they were helping my AC and 'monkish' abilities. DO NOT BUT DODGE OR STEALTH - WASTED POINTS!

On the other hand its interesting to see what different skills Mr Oops-my-sword gives to different classes. I'm surely going to be dead soon with so few high resists and I am refusing just to wield Vorpal Blade, Armour this, Armour that. I'll try and win using barehanded so wathch this space

On 8.1.2004 21:09 amaurea wrote:
dodging does help a lot, even though it isn't shown as extra AC. read the skill spoiler for more info. it will not work at all if you use a shield or armor, though.

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