The Angband Ladder: Kieli, High-Elf Ranger by ranger jeff
[Angband 3.0.6 Character Dump] Name Kieli Self RB CB EB Best Sex Male Age 124 STR! 18/100 +1 +2 +12 18/250 Race High-Elf Height 90 INT! 18/100 +3 +2 +3 18/180 Class Ranger Weight 194 WIS! 18/100 -1 +0 +5 18/140 Title ***WINNER*** Status 99 DEX! 18/100 +3 +1 +13 18/270 HP 423/1000 Maximize Y CON! 18/100 +1 +1 +11 18/230 SP 302/369 Preserve Y CHR! 18/100 +5 +1 +5 18/210 Level 50 Armor [50,+205] Saving Throw Legendary Cur Exp 38000879 Fight (+107,+51) Stealth Excellent Max Exp 38000879 Melee (+117,+69) Fighting Legendary Adv Exp ******** Shoot (+124,+19) Shooting Legendary MaxDepth Lev 100 Blows 5/turn Disarming Superb Gold 2608885 Shots 3/turn Magic Device Legendary Burden 219.0 lbs Perception Good Speed +15 Infra 40 ft Searching Fair You are one of several children of a Telerin King. You have light grey eyes, straight blond hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+..++.. Blind:..+.......... Elec:......+..+... Confu:+.....+...... Fire:+..*+.+..+... Sound:......+...... Cold:..*...+..+... Shard:.......+..... Pois:....+........ Nexus:......+...... Fear:+..++....+... Nethr:...+......... Lite:+...........+ Chaos:+.......+.... Dark:+............ Disen:........+.... abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:............. Feath:..+.......... Sear.:............. PLite:.........+... Infra:............. Regen:..++......... Tunn.:+............ Telep:..+......+... Speed:.++++......+. Invis:..++.+...+..+ Blows:............. FrAct:++++......+.. Shots:............. HLife:..+.....+.... Might:.+........... [Character Equipment] a) The Great Axe of Durin (4d4) (+10,+18) [+14] (+3) It increases your strength and constitution by 3. It increases your tunneling by 3. It slays orcs, trolls, and demons, and is especially deadly against dragons. It is branded with acid and fire. It provides resistance to acid, fire, fear, light, dark, confusion, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. b) The Long Bow of Bard (x3) (+17,+19) (+2) It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Star of Elendil (charging) It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) a Shadow Cloak of Protection [6,+27] It provides resistance to shards. It cannot be harmed by the elements. i) a Small Metal Shield of Preservation [3,+19] It provides resistance to chaos, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Speed [6,+10] (+10) It increases your speed by 10. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] {75% off} c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) 2 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 2 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) 2 Books of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) 2 Books of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) 2 Books of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. j) 9 Clotted Red Potions of Healing k) 8 Hazy Potions of Restore Mana l) 10 Scrolls titled "er nin reoxy" of *Identify* m) 5 Scrolls titled "mearg sno ypha" of Holy Chant {25% off} n) 4 Silver Rods of Detection (1 charging) It cannot be harmed by electricity. o) 26 Arrows of Lightning (1d4) (+10,+14) It is branded with electricity. It cannot be harmed by electricity. p) 25 Seeker Arrows of Venom (4d4) (+9,+13) It is branded with poison. q) 73 Seeker Arrows of Venom (4d4) (+10,+10) It is branded with poison. r) 90 Seeker Arrows of Flame (4d4) (+10,+10) It is branded with fire. It cannot be harmed by fire. s) 72 Seeker Arrows of Frost (4d4) (+10,+10) It is branded with frost. It cannot be harmed by cold. t) 14 Mithril Arrows of Acid (3d4) (+14,+9) It is branded with acid. It cannot be harmed by acid or fire. [Home Inventory] a) 17 Clotted Red Potions of Healing b) 8 Vermilion Potions of *Healing* c) 3 Purple Speckled Potions of Life d) 20 Hazy Potions of Restore Mana e) 4 Smoky Potions of Restore Life Levels f) 3 Scrolls titled "fa bierog viv" of Holy Prayer g) 10 Scrolls titled "famung" of Protection from Evil h) 5 Scrolls titled "fadoe ornnep" of Mass Banishment i) an Adamantite Ring of Speed (+11) It increases your speed by 11. j) an Adamantite Ring of Speed (+9) It increases your speed by 9. k) The Ring of Power 'Vilya' (+10,+10) (+3) It increases all your stats by 3. It increases your speed by 3. It provides immunity to lightning. It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It slows your metabolism, makes you fall like a feather, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. l) The Jewel 'Evenstar' (charging) It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. m) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. n) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. o) The Cloak 'Colluin' [1,+15] It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It cannot be harmed by the elements. It might have hidden powers. q) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. r) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. s) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) It slays orcs, trolls, giants, dragons, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. t) The Dwarven Pick of Erebor (3d4) (+11,+20) (+5) It increases your strength and constitution by 5. It increases your tunneling by 5. It slays orcs, trolls, and demons. It is branded with acid. It provides resistance to light, dark, and chaos. It sustains your strength. It lights the dungeon around you. It cannot be harmed by the elements. u) 48 Arrows of Slay Evil (1d4) (+12,+14) It slays all evil creatures. v) 33 Seeker Arrows of Slay Demon (4d4) (+11,+17) It slays demons. w) 27 Seeker Arrows of Slay Evil (4d4) (+13,+14) It slays all evil creatures. x) 24 Seeker Arrows of Slay Evil (4d4) (+10,+10) It slays all evil creatures. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 20.2.2007 11:06
637. on the Ladder (of 19090)
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