The Angband Ladder: Kalista, High-Elf Ranger by <dreik_dreamer@hotmail.com>
[Angband 3.0.3 Character Dump] Name Kalista Self RB CB EB Best Sex Female Age 104 STR! 18/100 +1 +2 +20 18/330 Race High-Elf Height 96 INT! 18/100 +3 +2 +3 18/180 Class Ranger Weight 174 WIS! 18/100 -1 +0 +5 18/140 Title Ranger Lord Status 38 DEX! 18/100 +3 +1 +12 18/260 HP 1051/1051 Maximize Y CON! 18/100 +1 +1 +15 18/270 SP 368/368 Preserve Y CHR! 18/100 +5 +1 +9 18/250 Level 50 Armor [45,+150] Saving Throw Legendary Cur Exp 51834183 Fight (+61,+51) Stealth Superb Max Exp 51834183 Melee (+80,+72) Fighting Legendary Adv Exp ******** Shoot (+81,+22) Shooting Legendary Blows 5/turn Disarming Superb Gold 16853359 Shots 4/turn Magic Device Legendary Perception Good Burden 158.3 lbs Infra 80 ft Searching Fair You are one of several children of a Noldorin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Character Equipment] a) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4) {@w0} It increases your strength and charisma by 4. It increases your infravision by 4. It slays animals, orcs, trolls, giants, demons, undead, and all evil creatures, and it is especially deadly against dragons. It is branded with fire. It provides resistance to fire and chaos. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] {75% off} d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) a Book of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. j) 15 Tangerine Potions of Healing k) 2 Brown Potions of *Healing* l) 5 Metallic Purple Potions of Life m) 10 Light Green Potions of Restore Mana n) 11 Clotted Red Potions of Restore Life Levels {90% off} o) 11 Scrolls titled "ausmar vivyerg" of Protection from Evil p) an Iron Rod of Enlightenment q) a Pewter Rod of Healing r) a Steel-Plated Rod of Restoration s) 3 Cast Iron Rods of Teleport Other t) a Turquoise Ring of Speed (+8) It increases your speed by 8. u) 31 Seeker Arrows of Flame (4d4) (+17,+14) {=g} It is branded with fire. It cannot be harmed by fire. v) 9 Seeker Arrows of Wounding (4d4) (+17,+16) {=g} w) 21 Seeker Arrows of Venom (4d4) (+14,+15) {=g} It is branded with poison. [Home Inventory] a) 8 Books of Magic Spells [Magic for Beginners] b) 35 White Mushrooms of Restoring c) 25 Clotted Red Potions of Restore Life Levels {90% off} d) a Green Speckled Potion of Restore Intelligence e) a Violet Potion of Restore Wisdom {40% off} f) 3 Black Potions of Restore Constitution g) 23 Scrolls titled "midok fritab" of *Identify* h) a Scroll titled "snikfri fid" of *Remove Curse* i) 2 Iron Rods of Enlightenment j) 2 Copper Rods of Probing k) a Pewter Rod of Healing l) 2 Cast Iron Rods of Teleport Other m) a Hawthorn Staff of Dispel Evil (7 charges) n) a Golden Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. o) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. p) The Hard Leather Cap of Thranduil [2,+11] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. q) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. r) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, light, dark, and blindness. It aggravates creatures around you. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 17.11.2003 17:19
368. on the Ladder (of 19090)
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