The Angband Ladder: Jove, Dunadan Swordmaster by <kuiperbelt21692@yahoo.com>

  [ToME 2.3.4 Character Sheet]

 Name  : Jove                   Age                 56       STR: 18/127       
 Sex   : Male                   Height              87       Int:     13     14
 Race  : Dunadan                Weight             169       Wis:     15     17
 Class : Swordmaster            Social Class         1       DEX: 18/115       
 Body  : Player                                              CON: 18/139       
 God   : Melkor Bauglir                                      Chr:     11     14
                                                                               
 + To Melee Hit          78 Level             34    Hit Points      -28/   592 
 + To Melee Damage       53 Experience    571640    Spell Points     29/    29 
 + To Ranged Hit         40 Max Exp       571640    Sanity          180/   192 
 + To Ranged Damage      12 Exp to Adv.   630000    Piety                 6992 
   AC                 50+50 Gold           23798    Speed            Slow (-7) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[50]Perception  : Very Bad     Blows/Round:  8         
 Bows/Throw  : Legendary[10]Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  16d5+424  
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 0 feet    
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You are the              
          black sheep of the family.  You have dark brown eyes,                
          straight brown hair, and an average complexion.                      
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        The Sacred Land Of Mountains: Level 45 (2250')
        The Land Of Rhun: Level 26 (1300')

 Your body was a Player.
 You have defeated 1361 enemies.
 You saved 10 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 52nd Yavie of the 2890th year of the third age.
 Your adventure lasted 9 days.

     Your Attributes:
You are dead, killed by a Gravity hound on level 45 of The Sacred Land Of
Mountains.
You can sense what is beyond walls.
You are stunned.
You can see invisible creatures.
You have free action.
You regenerate quickly.
You can sense the presence of orcs.
You can sense the presence of trolls.
You can sense the presence of giants.
You can sense the presence of evil beings.
You are lucky.
You cannot teleport.
You are carrying a permanent light.
You are resistant to fire.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are completely fearless.
Your eyes are resistant to blindness.
Your constitution is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon strikes at evil with extra force.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against dragons.


                    adefkmnopsuxz{|@            
        Add Str   : 32..............            
        Add Int   : .....1..........            
        Add Wis   : .....1...3......            
        Add Dex   : 32..............            
        Add Con   : 32..............            
        Add Chr   : .....1...3......            
        Add Tun.. : ..............1.            
        Slay Evil : +...............            
        Slay Demon: +...............            
        Slay Orc  : .+..............            
        Slay Troll: ++..............            
        Slay Giant: .+..............            
        Slay Drag.: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ...............+            
        Sust Chr  : ................            
        Invisible : ...............+            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ++..............            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ................            
        Res Fire  : ........+......+            
        Res Cold  : ................            
        Res Pois  : +...............            
        Res Fear  : ++.............+            
        Res Light : ................            
        Res Dark  : +...............            
        Res Blind : .....+..........            
        Res Conf  : .........+......            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        NoTeleport: ....+...........            
        Lite      : +...............            
        See Invis : ++..............            
        Regen     : ...............+            
        Orc.ESP   : .+..............            
        Troll.ESP : .+..............            
        Giant.ESP : .+..............            
        Evil.ESP  : +...............            

Skills (points left: 0)
 - Combat                                        50.000 [0.900]
          - Weaponmastery                        39.072 [0.950]
                   . Sword-mastery               38.800 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              19.400 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.980 [0.900]
          . Stealth                              02.000 [0.400]
          . Disarming                            03.200 [0.900]
 - Magic                                         02.782 [0.300]
          . Magic-Device                         15.300 [1.150]
          . Udun                                 00.000 [0.400]
 - Spirituality                                  05.540 [0.400]
          . Prayer                               25.500 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Scimitar of Gondolin (2d5) (+9,+9) (+3)
    It provides light (radius 1) forever.  It increases your strength, 
    dexterity and constitution by 3.  It is especially deadly against
    dragons.  It is especially deadly against trolls.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It allows you to sense the presence of evil beings
    .  It cannot be harmed by acid.  It cannot be harmed by fire.  
    It was given to you as a reward.
d) a Small Metal Boomerang of Westernesse (3d4) (+9,+12) (+2)
    It increases your strength, dexterity and constitution by 2.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides immunity
    to paralysis.  It makes you completely fearless.  It allows you to see
    invisible monsters.  It allows you to sense the presence of orcs, 
    trolls and giants.  It can resist being shattered by morgul beings.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
e) a Ring of Protection [+13]
    
    You found it in the remains of a Young red dragon in The Pits of Angband.
f) a Ring of Accuracy (+17)
    
    You bought it from the Black Market.
k) an Amulet of Anti-Teleportation {cursed}
m) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 1.  It provides resistance to blindness.  It cannot be
    harmed by fire.  
    It was given to you as a reward.
n) a Ribbed Plate Armour (-3 to accuracy) [28,+5]
o) a Fur Cloak [3,+8]
    
p) a Large Metal Shield of Resist Fire [5,+13]
    It provides resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Black Market.
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Young gold dragon in the town of Gondolin
    .
u) a Set of Cesti [5,+9]
    
x) a Pair of Metal Shod Boots [6,+8]
    
z) (nothing)
{) 13 Bolts (exploding) (1d5) (+6,+1)
|) a Pick (+1) {25% off}
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) The Tome of Jove
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
b) a Spellbook of Mind Steal
    
c) 2 Rations of Food
    
d) a Silver Rod of Trap Location (100/100)
e) a Ring of Damage (+15)
    
    You bought it from the Black Market.
f) a Ring of Sound Resistance
g) a Ring of Sustain Dexterity
h) an Amulet of Reflection {100% off}
    It reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
i) an Amulet of the Serpents [+2] (+3)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 3.  It provides resistance 
    to poison.  
    You found it in the remains of a Mature white dragon in the town of
    Gondolin .
j) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every 50+d50 turns
     if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases 
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
k) a Chain Mail of Resist Lightning (-2 to accuracy) [14,+8]
    It provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You bought it from the Armoury.
l) The Hard Studded Leather of Thist (-1 to accuracy) [7,+9]
    It sustains your wisdom, dexterity and charisma.  It provides
    resistance to acid and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
m) an Elven Rhino Hide Armour (-1 to accuracy) [8,+9] (+3 to stealth)
n) a Small Metal Shield of Resist Cold [3,+10]
    It provides resistance to cold.  It cannot be harmed by cold.  
    You found it in the remains of a Monastic lich in the town of Minas Anor .
o) a Small Metal Shield of Resist Fire [3,+6]
p) The Large Leather Shield of Celegorm [4,+20]
q) a Large Leather Shield of Resistance [4,+13]
r) a Large Metal Shield of Resist Acid [5,+15]
s) a Metal Cap of Wisdom [3,+8] (+1)
t) a Pair of Soft Leather Boots of Levitation [2,+9]
    It allows you to levitate.  
    It was given to you as a reward.
u) a Dagger of Slay Demon (1d4) (+16,+10)
v) a Tulwar (*Defender*) (2d4) (-4,-8) [+9] (+1 to stealth)
w) a Metal Boomerang of Slay Dragon (4d5) (+4,+8)


  [Home Inventory - Bree ]

a) a Potion of Healing
    
b) a Scroll of *Identify*
    
c) a Ring of Ice [+9]
d) a Ring of Strength (+3)
    It increases your strength by 3.  
    You found it in the remains of a Mature black dragon in the town of
    Gondolin .
e) an Amulet of Lightning Resistance
    It provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You bought it from the Magic shop.
f) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma and 
    luck by 5.  It allows you to breathe without air.  It allows you to
    sense the presence of undead.  It is cursed.  It carries an ancient
    Morgothian curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Tom the Stone Troll in the town of Bree .
g) a Main Gauche of *Slay Giant* (1d5) (+5,+5) (+2)
    It increases your strength by 2.  It is especially deadly against
    giants.  It sustains your strength.  It provides resistance to shards.
    It allows you to sense the presence of giants.  
    It was given to you as a reward.
h) an Elemental Broad Sword (2d5) (+11,+3)
    It does extra damage from acid, electricity, fire and frost.  It 
    poisons your foes.  It provides resistance to acid, electricity, fire, 
    cold and poison.  It drains mana.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
i) a Dark Sword (3d7) (+1,+4)
    It generates an antimagic field.  


  [Home Inventory - Gondolin ]

a) 25 Bolts of Slay Undead (1d5) (+4,+6)
    It strikes at undead with holy wrath.  
    It was given to you as a reward.


  [Home Inventory - Minas Anor ]

a) a Potion of Corruption
b) a Potion of Berserk Strength
c) a Ring of Dexterity (+2)
d) a Ring of Fear Resistance
    It makes you completely fearless.  
e) a Heavy Crossbow (x4) (+2,+3)


  [Home Inventory - Lothlorien ]

a) a Mushroom of Restoring
b) a Potion of Curing
c) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  



Posted on 28.1.2007 02:28

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On 28.1.2007 02:28 kuiperbelt21692@yahoo.com wrote:
Man, I hate Gravity Hounds.

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