The Angband Ladder: Get, RohanKnight Swordmaster by <ambershalo@hotmail.com>

  [ToME 2.2.5 Character Dump]

 Name  : Get                    Age                 23       STR:     35       
 Sex   : Neuter                 Height              82       INT:     19       
 Race  : RohanKnight            Weight              80       WIS:     29       
 Class : Swordmaster            Social Class         1       DEX:     38       
 Body  : Player                                              CON:     36       
 God   : Tulkas                                              CHR:     28       
                                                                               
 + To Melee Hit          77 Level             34    Max Hit Points       698   
 + To Melee Damage       63 Experience    741086    Cur Hit Points       698   
 + To Ranged Hit         39 Max Exp       741086    Max SP (Mana)         97   
 + To Ranged Damage       7 Exp to Adv.   770000    Cur SP (Mana)         97   
   AC                28+110 Gold          517813    Piety               8345   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[47]Perception  : Bad          Blows/Round:  11        
 Bows/Throw  : Legendary[7] Searching   : Fair         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Excellent    Mel.dmg/Rnd:  33d7+693  
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have dark            
          brown eyes, curly brown hair, and a very fair complexion.            
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Maze: Level 31 (1550')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 37 (1850')

 Your body is a Player.
 You are currently on level 37 of Moria.
 You have defeated 9549 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 12th Quelle of the 2890th year of the third age.
 You have been adventuring for 26 days.

                    adefkmnopsuxz{|@            
        Add Str   : 2........3......            
        Add Wis   : 223.............            
        Add Dex   : ....1...43......            
        Add Con   : 2........3......            
        Add Stea. : ...3..21...1....            
        Add Tun.. : ..............3.            
        Add Speed : ...............+            
        Add Blows : .2..............            
        Chaotic   : +...............            
        Slay Evil : .+..............            
        Slay Und. : ++..............            
        Slay Demon: ++..............            
        Elec Brand: +...............            
        Cold Brand: +...............            
        Sust Str  : ...+....++......            
        Sust Int  : ..+.............            
        Sust Wis  : .+..............            
        Sust Dex  : ..+.....++......            
        Sust Con  : ...+....+++.....            
        Sust Chr  : ................            
        Invisible : ........+.......            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ........+.+.....            
        Hold Life : ........+.......            
        Res Acid  : ......+..+......            
        Res Elec  : ......+.........            
        Res Fire  : ......+.........            
        Res Cold  : ..+...+..+......            
        Res Pois  : ....+.+.........            
        Res Fear  : .+.......+.....+            
        Res Lite  : ..++......+.....            
        Res Dark  : .........+......            
        Res Blind : ..+.............            
        Res Conf  : ..+.............            
        Res Sound : ...+............            
        Res Shard : ..+.............            
        Res Neth  : .......+........            
        Res Nexus : .........+......            
        Res Chaos : ......+.........            
        Res Disen : ................            
        Aura Fire : ........+.......            
        Levitate  : ........+.......            
        Lite      : ..........+.....            
        See Invis : .+..............            
        Digestion : .........+......            
        Activate  : ....+.....+.....            
        Blessed   : .+..............            
        Hvy Curse : ........+.......            
        Orc.ESP   : ......+.........            
        Evil.ESP  : .+..............            

Skills (points left: 0)
 - Combat                                        32.852 [0.900]
          - Weaponmastery                        30.320 [1.150]
                   . Sword-mastery               38.800 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              10.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    04.150 [0.900]
          . Disarming                            10.900 [0.900]
 - Magic                                         05.143 [0.400]
          . Magic-Device                         19.550 [1.150]
          . Divination                           01.000 [0.300]
          . Necromancy                           01.000 [0.300]
 - Spirituality                                  10.280 [0.400]
          . Prayer                               01.000 [0.500]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows

 2 of your companions have been killed.

  [Fates]

You are fated to find The Dagger 'Narthanc' on level 1.
You may meet a Giant green frog on level 1.
You may meet a Black knight on level 38.


  [Character Equipment]

a) The Dark Sword of Tireb (3d7) (+12,+25) (+2)
        It generates an antimagic field.  It increases your strength, wisdom
     and constitution by 2.  It does extra damage from electricity and 
    frost.  It produces chaotic effects.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 29 of Maze.
d) a Small Wooden Boomerang of Aman (1d4) (+12,+7) (+2 attacks)
    It increases your 
    wisdom and attack speed by 2.  It strikes at demons with holy wrath.  
    It strikes at undead with holy wrath.  It fights against evil with
    holy fury.  It sustains your wisdom.  It makes you completely
    fearless.  It allows you to see invisible monsters.  It allows you to
    sense the presence of evil beings.  It has been blessed by the gods.  
    You found it lying on the ground on level 16 of The Old Forest.
e) The Ring of Ibunarain (+3)
    It 
    increases your wisdom by 3.  It sustains your intelligence and 
    dexterity.  It provides resistance to cold, light, blindness, 
    confusion and shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Young multi-hued dragon on level 36 of
    Maze.
f) The Ring 'Helor' [+11] (+3 to stealth)
    It increases your stealth by 3.  It sustains your strength and 
    constitution.  It provides resistance to light and sound.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 10 of Barrow-Downs.
k) an Indestructible Amulet of the Serpents [+2] (+1)
    It can be
    activated for venom breathing every 40+d60 turns if it is being worn. 
    It increases your dexterity by 1.  It provides resistance to poison.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mountain ogre on level 33 of Maze.
m) The Stone of Lore
n) Elven Padded Armour [4,+9] (+2 to stealth)
    It 
    increases your stealth by 2.  It provides resistance to acid, 
    electricity, fire, cold, poison and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 10 of
    Barrow-Downs.
o) a Mouse Fur of Aman [1,+26] (+1 to stealth)
    It increases your stealth by 1.  It provides resistance 
    to nether.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
p) The Demonshield of Gothmog [13,+13] (+4) {cursed}
    It increases your dexterity by 4.  
    It makes you invisible.  It sustains your strength, dexterity and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to life draining.  It allows you to levitate.  It produces
    a fiery sheath.  It is heavily cursed.  It can re-curse itself.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 27 of Maze.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the
    power of berserk if it is being worn.  It increases your strength, 
    dexterity and constitution by 3.  It sustains your strength, dexterity
     and constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Stealth [3,+4] (+1 to stealth)
z) (nothing)
{) (nothing)
|) a Mattock (+7,+9) (+3)


  [Character Inventory]

a) The Crystal Ball of Godly Sights
    It can be activated
    for restore stats and life levels every 750 turns.  
    You found it in the remains of a Half-orc on level 35 of Moria.
b) a Mushroom of Naivety
c) 12 Rations of Food
d) a Potion of Speed
e) 15 Potions of Cure Critical Wounds
f) 4 Fireproof Scrolls of Teleportation {25% off}
    It
    cannot be harmed by fire.  
    You bought it from the Alchemy shop.
g) 67 Scrolls of Identify
h) a Scroll of Reset Recall
i) a Wooden Rod of Door/Stair Location (10/10)
j) a Wooden Rod of Trap Location (10/10)
k) an Iron Rod of Quickness of Slow Monster (50/50)
l) a Silver Rod of Recall (100/100)
m) a Silver Rod of Illumination (100/100)
n) a Wand of Essence of Speed[1|12] (4 charges)
o) a Cloak [1] {cursed}
p) a Venomous Dagger of Slay Animal (1d4) (+11,+7)
q) The Lead-Filled Mace 'Skullcleaver' (5d4) (+11,+23) [+20] (+5) {cursed}
r) a Long Bow of Accuracy (x3) (+21,+9)
s) a Long Bow (x3) {cursed}
t) a Light Crossbow of Power (x3) (+11,+10)
u) 25 Bolts of Flame (1d5) (+5,+6)
v) 21 Iron Shots (1d4)
w) a Wooden Boomerang (1d8)


  [Home Inventory - Bree ]

a) Heward's Excellent Experimental Earmuffs
    It can be activated for light area
    (dam 2d15) every 10+d10 turns.  
    You found it in the remains of a Half-orc Shaman on level 35 of Moria.
b) 7 Sprigs of Athelas
c) 86 Potions of Water Curing {quest}
d) a Potion of *Healing*
e) 13 Scrolls of *Identify*
f) 56 Scrolls of Enchant Armor
g) 14 Scrolls of Enchant Weapon To-Hit
h) an Iron Rod of Nothing (50/50)
i) a Silver Rod of Nothing (100/100)
j) a Fireproof Staff of Teleportation[1|24] (13 charges)
k) The Ring of Power of Uvatha the Horseman (+1)
    
    It increases your intelligence and charisma by 1.  It makes you
    invisible.  It sustains your constitution and charisma.  It provides
    resistance to cold.  It allows you to levitate.  It allows you to see
    invisible monsters.  It drains experience.  It cannot be dropped while
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
l) The Ring 'Gladh' (+4)
    
    It increases your dexterity and stealth by 4.  It makes you invisible.
    It sustains your dexterity.  It provides resistance to acid, 
    electricity, shards and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
m) a Ring of Invisibility
n) Gold Dragon Scale Mail (-2 to accuracy) [30,+10]
o) The Main Gauche of Maedhros (2d5) (+7,+11) (+3)
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It provides resistance to blindness.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
p) The Main Gauche 'Belor' (1d5) (+7,+18) (+2)
    It increases your 
    strength and wisdom by 2.  It does extra damage from electricity and 
    frost.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is especially deadly against natural
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 26 of Maze.
q) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light
    (radius 1) forever.  It increases your searching by 1.  It does extra
    damage from fire.  It is especially deadly against orcs.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    provides resistance to fire and light.  It allows you to sense the
    presence of orcs.  It slows your metabolism.  It has been blessed by
    the gods.  It cannot be harmed by acid, cold, lightning or fire.  
r) a Halberd of Westernesse (3d5) (+9,+13) (+1)
    It
    can be wielded two-handed.  It increases your strength, dexterity and 
    constitution by 1.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It makes you completely
    fearless.  It allows you to see invisible monsters.  It allows you to
    sense the presence of orcs, trolls and giants.  It can resist being
    shattered by morgul beings.  
    You found it in the remains of an Uruk on level 35 of Moria.
s) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
t) 17 Bolts of Slay Dragon (1d5) (+10,+3)
u) 23 Sheaf Arrows of Frost (1d5) (+3,+3)
v) 21 Flight Arrows of Slay Evil (1d3) (+5,+9)
w) 20 Mithril Shots (3d4) (+12,+12)
x) The Horn of Helm (+2)
    It can be
    activated for sound ball (300) every 300 turns if it is being worn. It 
    increases your strength and constitution by 2.  It provides immunity 
    to cold.  It makes you completely fearless.  It provides resistance to 
    nether.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 22 of The Old Forest.


  [Home Inventory - Lothlorien ]

a) 3 Potions of Healing
b) 4 Potions of Resistance
c) a Wooden Rod of Nothing (10/10)
d) a Moonstone Rod of Nothing (75/75)
e) a Silver Rod of the Istari of Nothing (200/200)
    It can
    hold more mana.  It can cast spells for a lesser mana cost.  It can
    cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of a Necromancer on level 31 of Mirkwood.
f) The Ring 'Varebria' (+2)
    
    It increases your strength by 2.  It sustains your strength and 
    dexterity.  It provides immunity to paralysis.  It provides resistance 
    to cold, sound and shards.  It allows you to see invisible monsters.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave orc on level 35 of Moria.
g) an Indestructible Ring of Damage (+19)
h) a Ring of Flying
i) an Amulet of Resistance
    It
    provides resistance to acid, electricity, fire and cold.  It cannot be
    harmed by acid, cold, lightning or fire.  
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity
     and speed by 3.  It provides resistance to acid and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
k) an Elven Cloak [4,+9] (+3 to stealth)
l) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your 
    strength and constitution by 4.  It provides immunity to acid.  It
    provides immunity to paralysis.  It provides resistance to sound and 
    chaos.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black knight on level 31 of Moria.
m) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
    It
    provides light (radius 1) forever.  It increases your searching by 3.  
    It does extra damage from frost.  It is especially deadly against
    dragons.  It is especially deadly against orcs.  It fights against
    evil with holy fury.  It provides resistance to cold and dark.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of orcs and dragons.  It slows your metabolism.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) 20 Bolts of Venom (1d5) (+5,+1)
o) 16 Bolts of Flame (1d5) (+6,+5)
p) 17 Bolts of Slay Demon (1d5) (+4,+4)
q) 30 Arrows (exploding) (1d4) (+3,+6)
r) 32 Sheaf Arrows of Wounding (1d5) (+8,+6)
s) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Weaponsmith.


  [The Mathom-house Inventory - Bree ]

a) The Shrunken Head of Nightmares
    It can be activated for decreasing
    Constitution.  
    You found it lying on the ground on level 2 of Barrow-Downs.
b) a Parchment titled ``Demigods and their Uses''
    It can be
    activated for cuts.  
    You found it lying on the ground on level 14 of The Old Forest.
c) The Toenail of Vecna
    It can
    be activated for hallucination.  
    You found it in the remains of a Hill orc on level 19 of Mirkwood.
d) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It
    can be activated for rays of fear in every direction if it is being
    worn. It decreases your intelligence, wisdom and searching by 5.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid, fire, 
    poison and disenchantment.  It allows you to see invisible monsters.  
    It produces an anti-magic shell.  It drains life.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 26 of Mirkwood.
e) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed)
{curs}
    It generates
    an antimagic field.  It increases your speed and attack speed by 2.  
    It does extra damage from fire.  It is especially deadly against
    dragons.  It provides immunity to fire.  It makes you completely
    fearless.  It provides resistance to fire, chaos and disenchantment.  
    It drains mana, life and experience.  It aggravates nearby creatures.  
    It is heavily cursed.  It carries an ancient foul curse.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Bat of Gorgoroth on level 32 of Mirkwood.



Posted on 15.1.2004 01:11

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9992. on the Ladder (of 19090)
1730. on the ToME Ladder (of 3155)

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On 15.1.2004 01:11 ambershalo@hotmail.com wrote:
1st character really to get past level 10 or so - so many errors - ah well, he lives yet

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