The Angband Ladder: Jereth Baggins, Hobbit Swordmaster by <lordxandor@yahoo.com>
[ToME 2.2.7 Character Dump] Name : Jereth Baggins Age 29 STR: 34 Sex : Male Height 36 INT: 20 Race : Hobbit Weight 56 Wis: 18 19 Class : Swordmaster Social Class 29 DEX: 18 Body : Player CON: 29 God : Melkor Bauglir CHR: 17 + To Melee Hit 72 Level 34 Max Hit Points 430 + To Melee Damage 73 Experience 315457 Cur Hit Points 430 + To Ranged Hit 27 Max Exp 315457 Max SP (Mana) 30 + To Ranged Damage 20 Exp to Adv. 385000 Cur SP (Mana) 30 AC 24+111 Gold 115748 Piety 24952 (Miscellaneous Abilities) Fighting : Legendary[52]Perception : Very Good Blows/Round: 10 Bows/Throw : Legendary[7] Searching : Excellent Shots/Round: 1 Saving Throw: Very Good Disarming : Excellent Mel.dmg/Rnd: 30d7+730 Stealth : Good Magic Device: Superb Infra-Vision: 40 feet Tactic: normal Explor: fast (Character Background) You are one of several children of a Hobbit Burglar. You are the black sheep of the family. You have hazel eyes, straight auburn hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') The Sandworm lair: Level 30 (1500') A lost temple: Level 21 (1050') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 4459 enemies. You saved 33 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 20th Quelle of the 2890th year of the third age. You have been adventuring for 34 days. adefkmnopsuxz{|@ Add Str : .2..2.........2. Add Int : .24....2......2. Add Wis : 22.....2.3...... Add Con : .2..2.........2. Add Chr : .2.......3....2. Add Stea. : .......2........ Add Sear. : .....4.......... Add Tun.. : ..............2. Add Speed : .......2........ Add Blows : 2.............2. Chaotic : +............... Vampiric : ..............+. Poison Brd: +............... Cold Brand: +............... Sust Str : ....+........... Sust Int : ................ Sust Wis : ......+......... Sust Dex : ...............+ Sust Con : ....+.....+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...++.....+..... Hold Life : ...+............ Res Acid : .......+........ Imm Elec : ......*......... Res Fire : ..+............. Res Cold : ......+......... Res Pois : ...+............ Res Fear : ....+..........+ Res Lite : ..........+..... Res Dark : ................ Res Blind : ..++............ Res Conf : ..+...+..+...... Res Sound : ................ Res Shard : ................ Res Neth : ......+......... Res Nexus : ...........+.... Res Chaos : ..+............. Res Disen : ...++........... Aura Fire : ...............+ Levitate : ...........+.... Lite : ++........+..... Regen : ...............+ Xtra Might: .+.............. Activate : .....+.+..+..... Aggravate : ...............+ Fly : ...............+ Troll.ESP : ...............+ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Balrog Form: Allows you to turn into a Balrog at will You need Balrog Wings, Balrog Aura and Balrog Strength to activate it Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Demon Realm: Provides access to the demon school skill and the use of demonic equipment You need Demon Spirit, Demon Hide and Demon Breath to activate it Anti-teleportation: Prevents all teleportations, be it of you or monsters Troll Blood: Troll blood flows in your veins, granting increased regeneration It also enables you to feel the presence of other troll beings But it will make your presence more noticeable and aggravating Skills (points left: 24) - Combat 45.002 [0.900] - Weaponmastery 38.517 [0.950] . Sword-mastery 38.800 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] - Archery 10.000 [0.600] . Sling-mastery 00.000 [0.300] . Antimagic 00.000 [0.550] - Sneakiness 10.000 [0.900] . Disarming 12.700 [0.900] - Magic 01.150 [0.300] . Magic-Device 18.250 [1.150] . Udun 00.000 [0.400] . Demonology 00.000 [1.500] - Spirituality 01.200 [0.400] . Prayer 07.500 [0.500] - Monster-lore 00.000 [0.500] . Summoning 03.200 [0.500] . Symbiosis 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to find a Staff of Globe of Light on level 1. You are fated to meet a Novice mage on level 8. [Character Equipment] a) The Dark Sword of Atarath (3d7) (+16,+26) (+2 attacks) It provides light (radius 1) forever. It generates an antimagic field. It increases your wisdom and attack speed by 2. It does extra damage from frost. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Light Crossbow of Celdin (x5) (+9,+20) (+2) It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, constitution and charisma by 2. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of Orc Cave. e) The Ring 'Mionurth' (+4) It increases your intelligence by 4. It provides resistance to fire, blindness, confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gelatinous cube on level 21 of A lost temple. f) a Ring of Lordly Protection [+23] {100% off} It provides immunity to paralysis. It provides resistance to life draining, poison, blindness and disenchantment. You stole it from the Rare Jewelry Shop. k) an Amulet of Weaponmastery (+5,+5) [+3] (+2) It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Black Market. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Hard Leather Armour 'Earan' (-1 to accuracy) [6,+3] It sustains your wisdom. It provides immunity to electricity. It provides resistance to cold, confusion and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of The Sandworm lair. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Shield of Deflection [10,+10] {!k} s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots of Stability [3,+10] It provides resistance to nexus. It allows you to levitate. You bought it from the Black Market. z) (nothing) {) 15 Bolts (1d5) (+0,+0) {!k} |) The Pick of Hilwen (+9,+2) (+2 attacks) It increases your strength, intelligence, constitution, charisma, ability to tunnel and attack speed by 2. It drains life from your foes. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) 31 Rations of Food b) 3 Potions of Healing c) a Potion of *Healing* d) 5 Scrolls of Teleportation e) a Scroll of Word of Recall {!*!*} f) 57 Scrolls of Identify g) an Iron Rod of Illumination (50/50) {!k} h) a Ring of See Invisible i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Corrupted Tome of Melkor {25% off} b) a Spellbook of Curse c) a Potion of Cure Insanity d) 3 Potions of Lose Memories e) 2 Potions of Healing f) 2 Potions of Enlightenment g) 22 Scrolls of *Identify* {50% off} h) a Fireproof Scroll of Mass Genocide It cannot be harmed by fire. You bought it from the Black Market. i) a Copper Rod of Quickness of Nothing (20/20) j) a Moonstone Rod of Nothing (75/75) k) a Silver Rod of Nothing (100/100) l) a Silver Rod of Nothing (100/100) m) a Rod Tip of Disarming (50 Mana to cast) n) The Wand of Digging of Thrain (16 charges) o) a Fireproof Staff of Recovery[2|14] (5 charges) p) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bullroarer the Hobbit on level 9 of Barrow-Downs. q) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. r) a Golden Crown of Telepathy [0,+16] {100% off} It gives telepathic powers. It cannot be harmed by acid. You stole it from the Black Market. s) a Dagger of Westernesse (1d4) (+7,+9) (+2) It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it lying on the ground on level 12 of Orc Cave. t) The Dagger 'Nimthanc' (E:3841, L:15) (1d4) (+15,+12) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from frost. It makes you invisible. It sustains your charisma. It provides resistance to cold and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Orc Cave. u) a Spectral Long Sword (2d5) (+6,+4) It can be activated for wraith-form every 50+d50 turns if it is being worn. It strikes at undead with holy wrath. It provides resistance to life draining. It allows you to see invisible monsters. It drains life. You found it in the remains of a Mature bronze dragon on level 30 of Mirkwood. [Home Inventory - Gondolin ] a) a Staff of Shake[2|9] (15 charges) [Home Inventory - Lothlorien ] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!*} It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [The Mathom-house Inventory - Bree ] a) The Double Ring Mail of Hilmog (+22,+9) [15,+0](-60%) {cursed} It decreases your hit points by 60%. It provides resistance to electricity. It induces random teleportation. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. b) Smeagol's raw meat |
Posted on 23.8.2004 23:48
10237. on the Ladder (of 19092)
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