The Angband Ladder: MeatMan, Hobbit Swordmaster by <skeptic2x@aol.com>
[ToME 2.2.1 Character Dump] Name : MeatMan Age 23 STR: 36 Sex : Male Height 30 INT: 14 Race : Hobbit Weight 58 WIS: 14 Class : Swordmaster Social Class 63 DEX: 32 Body : Player CON: 35 God : Tulkas CHR: 13 + To Melee Hit 77 Level 34 Max Hit Points 621 + To Melee Damage 94 Experience 321747 Cur Hit Points 621 + To Ranged Hit 45 Max Exp 321747 Max SP (Mana) 30 + To Ranged Damage 4 Exp to Adv. 385000 Cur SP (Mana) 30 AC 25+132 Gold 203673 Piety 12097 (Miscellaneous Abilities) Fighting : Legendary[55]Perception : Excellent Blows/Round: 8 Bows/Throw : Legendary[12]Searching : Superb Shots/Round: 2 Saving Throw: Very Good Disarming : Excellent Mel.dmg/Rnd: 32d6+752 Stealth : Very Good Magic Device: Superb Infra-Vision: 60 feet Tactic: aggressive Explor: very fast (Character Background) You are one of several children of a Hobbit Burglar. You are a credit to the family. You have blue-gray eyes, wavy auburn hair, and an average complexion. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Maze: Level 36 (1800') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') The Sandworm lair: Level 30 (1500') A lost temple: Level 5 (250') Your body is a Player. You are currently in the town of Gondolin. You have defeated 7106 enemies. You saved a young hobbit from an horrible fate. You saved 32 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 8th Quelle of the 2890th year of the third age. You have been adventuring for 22 days. adefkmnopsuxz{|@ Add Str : ........4....... Add Int : .......2........ Add Wis : .......2........ Add Dex : 5..43.3......... Add Con : ........4.43.... Add Stea. : ....3..2...3.... Add Sear. : .2...4.......... Add Infra : .2.............. Add Tun.. : ..............3. Add Speed : ......32...3.... Slay Und. : +............... Slay Demon: +............... Kill Drag.: +............... Poison Brd: +............... Cold Brand: +............... Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : ...............+ Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ........+....... Hold Life : ................ Imm Acid : ....+.++*....... Res Elec : ................ Res Fire : .........+...... Res Cold : ..........+..... Res Pois : ....+........... Res Fear : ...............+ Res Lite : ................ Res Dark : ................ Res Blind : ......+.++...... Res Conf : ................ Res Sound : ....+...+....... Res Shard : ......+......... Res Neth : ................ Res Nexus : ................ Res Chaos : ....+...+....... Res Disen : ................ Aura Fire : ...............+ Digestion : ....+........... Regen : ..........+....+ Xtra Shots: .+.............. Activate : .+..++.+..+..... Aggravate : ...............+ Cursed : +...+........... Hvy Curse : ....+........... Fly : ...............+ Orc.ESP : ........+....... Troll.ESP : ...............+ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Balrog Form: Allows you to turn into a Balrog at will You need Balrog Wings, Balrog Aura and Balrog Strength to activate it Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Demon Realm: Provides access to the demon school skill and the use of demonic equipment You need Demon Spirit, Demon Hide and Demon Breath to activate it Random teleportation: Randomly teleports you around Troll Blood: Troll blood flows in your veins, granting increased regeneration It also enables you to feel the presence of other troll beings But it will make your presence more noticeable and aggravating Skills (points left: 0) - Combat 38.702 [0.900] - Weaponmastery 42.317 [0.950] . Sword-mastery 38.800 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] - Archery 01.000 [0.600] . Sling-mastery 00.000 [0.300] . Antimagic 00.000 [0.550] - Sneakiness 11.710 [0.900] . Stealth 01.000 [0.300] . Disarming 11.800 [0.900] - Magic 03.001 [0.300] . Magic-Device 17.100 [1.150] . Demonology 06.000 [1.500] - Spirituality 09.150 [0.500] . Prayer 05.000 [0.500] - Monster-lore 04.500 [0.500] . Symbiosis 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may find a Ring of Cold Resistance on level 4. [Character Equipment] a) The Demonblade of Erdarth (4d6) (+14,+30) (+5) {cursed} It increases your dexterity by 5. It does extra damage from frost. It poisons your foes. It is a great bane of dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. d) The Sling of Farmer Maggot (x2) (+20,+4) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) an Indestructible Ring of Damage (+20) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Ring of Dexterity (+4) It increases your dexterity by 4. You found it in the remains of a Master vampire on level 34 of Heart of the Earth. k) The Amulet of Berantelo [+3] (+3 to stealth) {cursed} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity and stealth by 3. It provides resistance to acid, poison, sound and chaos. It slows your metabolism. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, blindness and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Holcolleth' [1,+7] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 23 of Mirkwood. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to blindness, sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sangahyando of Umbar on level 25 of Maze. s) The Iron Helm of Holach [5,+6] It sustains your strength. It provides resistance to fire and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 12 of Mirkwood. u) The Set of Gauntlets 'Paurnimmen' [Divine Aim] [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It has a spell stored inside. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling Shaman on level 20 of Orc Cave. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) a Disenchanter eye (56 hp) {) 24 Mithril Shots (3d4) (+5,+5) |) a Mattock (1d8) (+5,+8) (+3) {25% off} [Character Inventory] a) Mordenkainen's Mysterious Mind-Masher {MassGen/1000t} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Dark elven warlock on level 25 of Mirkwood. b) 10 Rations of Food c) 5 Potions of Speed {25% off} d) 3 Potions of Healing e) 5 Scrolls of Teleportation f) 2 Scrolls of Word of Recall g) 2 Scrolls of Recharging h) 17 Scrolls of Magic Mapping i) a Silver Rod of Recall (100/100) j) a Staff of Identify[1|17] (7 charges) k) a Ring of Damage (+15) l) a Ring of Light and Darkness Resistance m) a Sickle (2d3) {excellent} n) a Sickle (2d3) {excellent} o) a Quarterstaff (1d9) {excellent} p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Lothlorien ] a) 99 Potions of Water Curing {quest} |
Posted on 9.7.2003 07:11
10235. on the Ladder (of 19090)
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