The Angband Ladder: Ibieb, DeathMold Thaumaturgist by <avengerofmang@gmail.com>

  [ToME 2.3.4 Character Sheet]

 Name  : Ibieb                  Age                 18       STR:     23       
 Sex   : Male                   Height               9       INT:     18       
 Race  : DeathMold LostSoul     Weight              49       WIS:     24       
 Class : Thaumaturgist          Social Class         1       DEX:     19       
 Body  : Player                                              CON:     20       
 God   : Nobody                                              CHR:      3       
                                                                               
 + To Melee Hit          30 Level             30    Hit Points     -577/   331 
 + To Melee Damage       28 Experience    233198    Spell Points     31/   145 
 + To Ranged Hit         18 Max Exp       233198    Sanity          245/   245 
 + To Ranged Damage      18 Exp to Adv.   280000                               
   AC                 39+80 Gold            7006    Speed           Fast (+19) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Fair         Blows/Round:  2         
 Bows/Throw  : Good         Searching   : Fair         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  10d5+56   
 Stealth     : Superb       Magic Device: Bad          Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in a pile of bones, created by a curious mage          
          apprentice.  Since then you have given life to two foul              
          offspring.                                                           
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Halls of Mandos: Level 98 (4900')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')

 You have done something experimental.
 Your body was a Player.
 You have defeated 1262 enemies.
 You saved 2 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Yavie of the 2890th year of the third age.
 Your adventure lasted 6 days.

     Your Attributes:
You are dead, killed by Durin's Bane on level 50 of Moria.
You can destroy walls.
You can use the foul deathmold magic.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You are lucky.
You have a firm hold on your life force.
You reflect arrows and bolts.
You are resistant to acid.
You are resistant to lightning.
You are resistant to cold.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon is very sharp.
Your weapon strikes at evil with extra force.


                    adefghmnopuz{|@             
        Add Str   : 2..............             
        Add Dex   : 2..............             
        Add Tun.. : .............4.             
        Add Speed : 2..7*..........             
        Slay Anim.: ............+..             
        Slay Evil : +...........+..             
        Slay Und. : ............+..             
        Slay Demon: ............+..             
        Slay Orc  : ............+..             
        Slay Troll: ............+..             
        Slay Giant: ............+..             
        Slay Drag.: ............+..             
        Kill Drag.: ............+..             
        Sharpness : +..............             
        Poison Brd: ............+..             
        Acid Brand: ............+..             
        Elec Brand: ............+..             
        Fire Brand: ............+..             
        Cold Brand: ............+..             
        Sust Str  : ...............             
        Sust Int  : ...............             
        Sust Wis  : ...............             
        Sust Dex  : ...............             
        Sust Con  : ...............             
        Sust Chr  : ...............             
        Invisible : ...............             
        Mul life  : ...............             
        Sens Fire : ...............             
        Reflect   : ...............             
        Free Act  : +....+.........             
        Hold Life : ..+...........+             
        Res Acid  : ...............             
        Res Elec  : ...............             
        Res Fire  : ...............             
        Res Cold  : .......+.......             
        Res Pois  : ...............             
        Res Fear  : ...............             
        Res Light : ...............             
        Res Dark  : ...............             
        Res Blind : ...............             
        Res Conf  : ...............             
        Res Sound : ...............             
        Res Shard : ...............             
        Res Neth  : ..+...........+             
        Res Nexus : ..............+             
        Res Chaos : ...............             
        Res Disen : ...............             
        See Invis : +.............+             
        Digestion : +..............             
        Regen     : +..............             
        Activate  : .......+.......             
        Fly       : .......+.......             

Skills (points left: 0)
 - Combat                                        07.200 [0.200]
          . Weaponmastery                        28.000 [0.400]
          . Archery                              02.500 [0.000]
 - Sneakiness                                    01.000 [0.900]
          . Stealth                              25.000 [0.400]
          . Disarming                            01.500 [0.000]
 - Magic                                         17.231 [0.950]
          . Magic-Device                         00.500 [1.050]
          . Spell-power                          30.600 [0.600]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           19.600 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          34.000 [1.000]
 - Spirituality                                  08.500 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Summoning                            01.000 [0.300]

Abilities
 * Perfect casting


  [Fates]

You may find a Device Trap Set on level 87.


  [Character Equipment]

a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
    It increases your strength, dexterity and speed by 2.  It is very
    sharp and can cut your foes.  It is very sharp and can make your foes
    bleed.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
d) a Long Bow of Lothlorien (x5) (+20,+18) (+2)
e) a Ring of Nether Resistance {cursed}
f) a Ring of Speed (+7)
g) an Indestructible Ring of Speed (+10)
h) a Ring of Free Action
m) The Phial of Galadriel (+4)
n) a Polished White Dragon Scale Mail (-2 to accuracy) [30,+27] {cursed}
o) The Cloak of Thorongil [1,+10] {cursed}
p) a Dragon Shield of Preservation (-4,-8) [8,+41]
u) (nothing)
z) (nothing)
{) The Seeker Arrow of Bard (8d4) (+20,+15)
    It does extra damage from acid, electricity, fire and frost.  It 
    poisons your foes.  It is a great bane of dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
|) a Magical Orcish Pick of Digging (+4)


  [Character Inventory]

a) a Book of Beginner Cantrips
    
b) 6 Scrolls of Word of Recall
    
c) 27 Scrolls of Identify
    
d) 49 Scrolls of Satisfy Hunger
    
e) a Golden Rod of Charging of Enlightenment (125/125)
f) The Wand of Digging of Thrain (20 charges)
g) The Thunderlord Coat of Marda [9,+25] (+5)
    It increases your intelligence, constitution and charisma by 5.  It
    sustains your intelligence, constitution and charisma.  It provides
    immunity to cold.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    blindness, confusion and nexus.  It allows you to sense the presence 
    of thunderlords.  It reflects bolts and arrows.  It produces a fiery
    sheath.  It drains mana.  It aggravates nearby creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
h) The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) (+6)
    It must be wielded two-handed.  It increases your strength and ability
    to tunnel by 6.  It does extra damage from fire.  It poisons your foes
    .  It drains life from your foes.  It is especially deadly against
    dragons.  It is a great bane of undead.  It fights against evil with
    holy fury.  It is especially deadly against natural creatures.  It
    provides immunity to fire.  It provides resistance to dark, chaos and 
    disenchantment.  It prevents teleportation.  It drains mana.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonshield of Gothmog [13,+13] (+4)
    It increases your dexterity by 4.  It makes you invisible.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to life draining.  It
    allows you to levitate.  It produces a fiery sheath.  It can re-curse
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 75 of Halls of Mandos.
b) The Devil's Pentagram
    It can be activated for cure poison every 100 turns.  
    You found it lying on the ground on level 65 of Halls of Mandos.
c) Balrilbon's Bag of Wondrous Tricks
    It can be activated for gain corruption every 10 turns.  
    You found it lying on the ground on level 25 of The Old Forest.
d) Pytar's Portable Pandemonium
    It can be activated for darkness.  
    You found it lying on the ground on level 77 of Halls of Mandos.
e) 46 Potions of Cure Serious Insanity
    
f) a Potion of Cure Insanity
    
g) a Potion of *Healing*
    
h) a Scroll of Reset Recall
i) The Palantir of Orthanc (+2)
    It can be activated for clairvoyance every 100+d100 turns if it is
    being worn. It provides light (radius 2) forever.  It increases your 
    intelligence, wisdom, searching and infravision by 2.  It provides
    resistance to blindness.  It allows you to see invisible monsters.  It
    gives telepathic powers.  It drains mana.  It aggravates nearby
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    fire, cold, poison, confusion and sound.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
k) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) {cursed}
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It is heavily cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
l) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5)
m) The Pair of Hard Leather Boots of Feanor [3,+20] (+15)
n) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
o) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
    It can be wielded two-handed.  It increases your charisma by 3.  It
    does extra damage from fire.  It is especially deadly against giants.  
    It strikes at undead with holy wrath.  It provides resistance to fire
     and sound.  It allows you to levitate.  It allows you to see
    invisible monsters.  It allows you to sense the presence of giants.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
p) The Mace 'Taratol' (3d4) (+12,+12)
q) The Mace of Nienthlor (2d4) (+5,-3) (+3)
    It can be wielded two-handed.  It increases your constitution by 3.  
    It produces chaotic effects.  It drains life from your foes.  It can
    cause earthquakes.  It fights against evil with holy fury.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
r) a Heavy Crossbow of Extra Might (x7) (+20,+26)
s) The Arrow of Eldion (1d4) (+28,+39)
    It does extra damage from acid and frost.  It poisons your foes.  It
    is especially deadly against dragons.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
t) a Mage Staff of Power (1d4) (-4,+5) (+12)



Posted on 17.12.2006 06:44
Last updated on 17.12.2006 22:06

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On 17.12.2006 06:44 avengerofmang@gmail.com wrote:
Escaped from the halls of Mandos, after spending a long time in a vault on level 96 trying to get to a high enough level to grab Deathwreaker. Got some very nice gear now, so hopefully I can get somewhere.

On 17.12.2006 22:06 avengerofmang@gmail.com wrote:
Bought it from Durin's bane. I brought Deathwreaker along, for Immune Fire, but as it prevented my teleportation - my only form of movement as a death mold - I opted for Vorpal Blade instead. Bad idea.

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