[ToME 2.3.4 Character Sheet] Name : Ibieb Age 18 STR: 23 Sex : Male Height 9 INT: 18 Race : DeathMold LostSoul Weight 49 WIS: 24 Class : Thaumaturgist Social Class 1 DEX: 19 Body : Player CON: 20 God : Nobody CHR: 3 + To Melee Hit 30 Level 30 Hit Points -577/ 331 + To Melee Damage 28 Experience 233198 Spell Points 31/ 145 + To Ranged Hit 18 Max Exp 233198 Sanity 245/ 245 + To Ranged Damage 18 Exp to Adv. 280000 AC 39+80 Gold 7006 Speed Fast (+19) (Miscellaneous Abilities) Fighting : Heroic Perception : Fair Blows/Round: 2 Bows/Throw : Good Searching : Fair Shots/Round: 1 Saving Throw: Fair Disarming : Bad Mel.dmg/Rnd: 10d5+56 Stealth : Superb Magic Device: Bad Infra-Vision: 100 feet Tactic: normal Explor: normal (Character Background) You were born in a pile of bones, created by a curious mage apprentice. Since then you have given life to two foul offspring. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Halls of Mandos: Level 98 (4900') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 50 (2500') You have done something experimental. Your body was a Player. You have defeated 1262 enemies. You saved 2 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. Your adventure lasted 6 days. Your Attributes: You are dead, killed by Durin's Bane on level 50 of Moria. You can destroy walls. You can use the foul deathmold magic. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You are lucky. You have a firm hold on your life force. You reflect arrows and bolts. You are resistant to acid. You are resistant to lightning. You are resistant to cold. You are resistant to bright light. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your strength is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is very sharp. Your weapon strikes at evil with extra force. adefghmnopuz{|@ Add Str : 2.............. Add Dex : 2.............. Add Tun.. : .............4. Add Speed : 2..7*.......... Slay Anim.: ............+.. Slay Evil : +...........+.. Slay Und. : ............+.. Slay Demon: ............+.. Slay Orc : ............+.. Slay Troll: ............+.. Slay Giant: ............+.. Slay Drag.: ............+.. Kill Drag.: ............+.. Sharpness : +.............. Poison Brd: ............+.. Acid Brand: ............+.. Elec Brand: ............+.. Fire Brand: ............+.. Cold Brand: ............+.. Sust Str : ............... Sust Int : ............... Sust Wis : ............... Sust Dex : ............... Sust Con : ............... Sust Chr : ............... Invisible : ............... Mul life : ............... Sens Fire : ............... Reflect : ............... Free Act : +....+......... Hold Life : ..+...........+ Res Acid : ............... Res Elec : ............... Res Fire : ............... Res Cold : .......+....... Res Pois : ............... Res Fear : ............... Res Light : ............... Res Dark : ............... Res Blind : ............... Res Conf : ............... Res Sound : ............... Res Shard : ............... Res Neth : ..+...........+ Res Nexus : ..............+ Res Chaos : ............... Res Disen : ............... See Invis : +.............+ Digestion : +.............. Regen : +.............. Activate : .......+....... Fly : .......+....... Skills (points left: 0) - Combat 07.200 [0.200] . Weaponmastery 28.000 [0.400] . Archery 02.500 [0.000] - Sneakiness 01.000 [0.900] . Stealth 25.000 [0.400] . Disarming 01.500 [0.000] - Magic 17.231 [0.950] . Magic-Device 00.500 [1.050] . Spell-power 30.600 [0.600] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 19.600 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.700] . Thaumaturgy 34.000 [1.000] - Spirituality 08.500 [0.550] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Summoning 01.000 [0.300] Abilities * Perfect casting [Fates] You may find a Device Trap Set on level 87. [Character Equipment] a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. d) a Long Bow of Lothlorien (x5) (+20,+18) (+2) e) a Ring of Nether Resistance {cursed} f) a Ring of Speed (+7) g) an Indestructible Ring of Speed (+10) h) a Ring of Free Action m) The Phial of Galadriel (+4) n) a Polished White Dragon Scale Mail (-2 to accuracy) [30,+27] {cursed} o) The Cloak of Thorongil [1,+10] {cursed} p) a Dragon Shield of Preservation (-4,-8) [8,+41] u) (nothing) z) (nothing) {) The Seeker Arrow of Bard (8d4) (+20,+15) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. |) a Magical Orcish Pick of Digging (+4) [Character Inventory] a) a Book of Beginner Cantrips b) 6 Scrolls of Word of Recall c) 27 Scrolls of Identify d) 49 Scrolls of Satisfy Hunger e) a Golden Rod of Charging of Enlightenment (125/125) f) The Wand of Digging of Thrain (20 charges) g) The Thunderlord Coat of Marda [9,+25] (+5) It increases your intelligence, constitution and charisma by 5. It sustains your intelligence, constitution and charisma. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, blindness, confusion and nexus. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. h) The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) (+6) It must be wielded two-handed. It increases your strength and ability to tunnel by 6. It does extra damage from fire. It poisons your foes . It drains life from your foes. It is especially deadly against dragons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides immunity to fire. It provides resistance to dark, chaos and disenchantment. It prevents teleportation. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Demonshield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 75 of Halls of Mandos. b) The Devil's Pentagram It can be activated for cure poison every 100 turns. You found it lying on the ground on level 65 of Halls of Mandos. c) Balrilbon's Bag of Wondrous Tricks It can be activated for gain corruption every 10 turns. You found it lying on the ground on level 25 of The Old Forest. d) Pytar's Portable Pandemonium It can be activated for darkness. You found it lying on the ground on level 77 of Halls of Mandos. e) 46 Potions of Cure Serious Insanity f) a Potion of Cure Insanity g) a Potion of *Healing* h) a Scroll of Reset Recall i) The Palantir of Orthanc (+2) It can be activated for clairvoyance every 100+d100 turns if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom, searching and infravision by 2. It provides resistance to blindness. It allows you to see invisible monsters. It gives telepathic powers. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, poison, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. k) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) {cursed} It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. l) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) m) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) n) The Pair of Metal Shod Boots of Thror [6,+20] (+3) o) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It can be wielded two-handed. It increases your charisma by 3. It does extra damage from fire. It is especially deadly against giants. It strikes at undead with holy wrath. It provides resistance to fire and sound. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of giants. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. p) The Mace 'Taratol' (3d4) (+12,+12) q) The Mace of Nienthlor (2d4) (+5,-3) (+3) It can be wielded two-handed. It increases your constitution by 3. It produces chaotic effects. It drains life from your foes. It can cause earthquakes. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. r) a Heavy Crossbow of Extra Might (x7) (+20,+26) s) The Arrow of Eldion (1d4) (+28,+39) It does extra damage from acid and frost. It poisons your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. t) a Mage Staff of Power (1d4) (-4,+5) (+12)