The Angband Ladder: BattleHobbit, Hobbit Thaumaturgist by <Elliott946@aol.com>

  [ToME 2.2.5 Character Dump]

 Name  : BattleHobbit           Age                 28       STR:      9       
 Sex   : Male                   Height              43       INT:     28       
 Race  : Hobbit LostSoul        Weight              59       WIS:     12       
 Class : Thaumaturgist          Social Class        32       DEX:     30       
 Body  : Player                                              CON:     12       
 God   : Tulkas                                              CHR:     13       
                                                                               
 + To Melee Hit          27 Level             29    Max Hit Points       105   
 + To Melee Damage       27 Experience     83554    Cur Hit Points       105   
 + To Ranged Hit         24 Max Exp        83554    Max SP (Mana)        280   
 + To Ranged Damage      20 Exp to Adv.   105000    Cur SP (Mana)        280   
   AC                 26+56 Gold           38847    Piety               6934   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Excellent    Perception  : Fair         Blows/Round:  3         
 Bows/Throw  : Superb       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Good         Mel.dmg/Rnd:  6d5+81    
 Stealth     : Bad          Magic Device: Legendary[20]Infra-Vision: 40 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Hobbit Tavern Owner.            
          You are a credit to the family.  You have green eyes,                
          straight auburn hair, and an average complexion.                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Halls of Mandos: Level 98 (4900')
        Maze: Level 25 (1250')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 13 (650')
        The Sandworm lair: Level 29 (1450')
        A lost temple: Level 22 (1100')

 Your body is a Player.
 You are currently on level 29 of The Sandworm lair.
 You have defeated 2046 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 52nd Yavie of the 2890th year of the third age.
 You have been adventuring for 9 days.

                    adefkmnopsuxz{|@            
        Add Int   : 3........1....1.            
        Add Wis   : ..............1.            
        Add Dex   : 3...4.3.......1.            
        Add Con   : ..............1.            
        Add Stea. : .......1...3....            
        Add Sear. : .......1........            
        Add Tun.. : ..............1.            
        Add Speed : 3..*..3.........            
        Add Blows : ..............1.            
        Vampiric  : ..............+.            
        Slay Anim.: .............+..            
        Slay Evil : .............+..            
        Slay Und. : .............+..            
        Slay Orc  : .............+..            
        Slay Troll: +............+..            
        Slay Giant: +............+..            
        Slay Drag.: .............+..            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Elec Brand: .............+..            
        Fire Brand: .............+..            
        Cold Brand: .............+..            
        Sust Str  : ................            
        Sust Int  : .........+......            
        Sust Wis  : ................            
        Sust Dex  : ...............+            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : +.........+.....            
        Hold Life : ................            
        Res Acid  : ......+..+......            
        Res Elec  : .........+......            
        Res Fire  : .........+......            
        Res Cold  : .........+......            
        Res Pois  : ....+...........            
        Res Fear  : .........+......            
        Res Lite  : ..........+.....            
        Res Dark  : ................            
        Res Blind : .....+..........            
        Res Conf  : ..+.............            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ......+.........            
        Res Nexus : ................            
        Res Chaos : .++.............            
        Res Disen : ................            
        Lite      : +....+...++.....            
        See Invis : +....+.........+            
        Xtra Might: .+..............            
        Activate  : ....+.....+.....            

Skills (points left: 7)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.700 [0.400]
                   . Sling-mastery               00.000 [0.300]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         33.283 [0.950]
          . Magic-Device                         33.550 [1.050]
          . Spell-power                          00.000 [0.600]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           03.500 [0.700]
          . Divination                           33.600 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          33.000 [1.000]
 - Spirituality                                  01.000 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Perfect casting


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It provides light (radius 1) forever.  It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a Short Bow of Extra Might (x4) (+9,+20)
    It provides
    resistance to chaos.  It fires missiles with extra might.  
    You bought it from the Master Archer.
e) an Indestructible Ring of Chaos Resistance
f) a Ring of Speed (+10) {cursed}
k) an Amulet of the Serpents [+5] (+4)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 4.  It provides resistance to poison.  
    You bought it from the Black Market.
m) an Everburning Torch of the Eternal Eye
    It provides light (radius 1)
    forever.  It provides resistance to blindness.  It allows you to see
    invisible monsters.  It cannot be harmed by fire.  
    You bought it from the Black Market.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, shards and nether.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) an Elven Cloak [4,+8] (+1 to stealth)
p) a Large Leather Shield of Reflection [4,+10]
s) a Jewel Encrusted Crown of the Magi [0,+7] (+1)
    It provides light
    (radius 1) forever.  It can be used to store a spell.  It increases 
    your intelligence by 1.  It sustains your intelligence.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    fire and cold.  It cannot be harmed by acid, cold, lightning or fire.  
    
    You bought it from the Black Market.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic
    missile (2d6) every 2 turns if it is being worn. It provides light
    (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Stealth [6,+8] (+3 to stealth)
    It increases your 
    stealth by 3.  
    You bought it from the Footwear Shop.
z) a Green jelly (94 hp)
{) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It is a great bane of demons.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It is especially
    deadly against natural creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 97 of Halls of Mandos.
|) The Pick 'Narme' (+11,-1) (+1 attack)
    It 
    increases your intelligence, wisdom, dexterity, constitution, ability
    to tunnel and attack speed by 1.  It drains life from your foes.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the General Store.


  [Character Inventory]

a) a Tome of Translocation
b) a Tome of Knowledge
c) Jor's Buckler of Missile Attraction (charging)
    It can be activated for 
    acquirement.  
    You found it in the remains of a Dark elven priest on level 10 of
    Barrow-Downs.
d) a Mushroom of Restoring
e) 9 Potions of Cure Critical Wounds
f) 4 Scrolls of Teleportation
g) 4 Scrolls of Word of Recall
h) a Scroll of Treasure Detection
i) 4 Scrolls of Satisfy Hunger
j) a Scroll titled "rogfa oxyrea"
k) a Moonstone Rod of Enlightenment (75/75)
l) a Titanium Rod Tip {good}
m) a Wand of Disperse Magic[5|5] (10 charges)
n) a Brass Wand
o) a Staff of Recovery[2|13] (12 charges)
p) a Ring of Fire Resistance
q) a Ring of Invisibility
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Potion of Speed
b) 2 Potions of *Healing*
c) a Potion of Restore Mana
d) 74 Scrolls of Satisfy Hunger
e) a Ring of Strength (+6)
f) an Indestructible Ring of Sound Resistance
g) a Ring of Disenchantment Resistance
h) Gold Dragon Scale Mail (-2 to accuracy) [30,+19]
i) Dwarven Mithril Plate Mail of Resist Cold (-3) [35,+10] (+2)
    It increases your strength, constitution and infravision
     by 2.  It sustains your strength and constitution.  It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to cold and dark.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Quasit on level 20 of A lost temple.
j) Elven Leather Scale Mail (-1 to accuracy) [11,+17] (+2 to stealth)
    
    It increases your stealth by 2.  It provides resistance to acid, 
    electricity, fire, cold and disenchantment.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Smeagol on level 13 of The Old Forest.
k) a Dwarven Hard Leather Cap of Infravision [2,+8] (+6)
    
    It increases your constitution and infravision by 6.  It provides
    resistance to fire.  It allows you to sense the presence of trolls and 
    dragons.  
    It was given to you as a reward.
l) a Metal Cap of Seeing [3,+4] (+1 to searching)
    It increases your searching by 1.  It
    provides resistance to blindness.  It allows you to see invisible
    monsters.  
    It was given to you as a reward.
m) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
    It can be wielded two-handed.  It 
    increases your constitution by 5.  It is a great bane of dragons.  It
    is especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides resistance 
    to disenchantment.  It allows you to sense the presence of dragons and 
    demons.  It drains life.  It aggravates nearby creatures.  It is
    heavily cursed.  It can re-curse itself.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Hill troll on level 32 of Halls of Mandos.
n) a Quarterstaff of Aman (1d9) (+9,+10) [+1] (+1)
    
    It can be wielded two-handed.  It increases your wisdom by 1.  It
    strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It sustains your 
    dexterity.  It makes you completely fearless.  It allows you to see
    invisible monsters.  It allows you to sense the presence of evil beings
    .  It has been blessed by the gods.  
    You found it lying on the ground on level 11 of Orc Cave.
o) a Heavy Crossbow of Extra Shots (x4) (+14,+14)
    It fires
    missiles excessively fast.  
    You bought it from the Black Market.
p) 20 Seeker Arrows (4d4) (+5,+9)
q) a Broken Stick
r) a Broken Skull
s) 4 Broken Bones
t) a Rodent Skeleton
u) a Canine Skeleton
v) a Dwarf Skeleton
w) a Human Skeleton


  [Home Inventory - Lothlorien ]

a) a Scroll of *Identify*
b) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It increases your strength and 
    charisma by 2.  It provides resistance to acid, electricity, fire, 
    cold, confusion, shards and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Khufu, the Mummified King on level 22 of
    Orc Cave.
c) 18 Elf Skeletons


  [The Mathom-house Inventory - Bree ]

a) Baalzebub's Tormented Box
    It can be activated for cure light wounds every 10 turns.  
    You found it in the remains of a Dark elven priest on level 10 of
    Barrow-Downs.
b) a Golden Rod of Perception (125/125)
c) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it
    is being worn. It increases your searching and infravision by 2.  It
    fires missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.



Posted on 25.1.2004 17:14

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12819. on the Ladder (of 19090)
2234. on the ToME Ladder (of 3155)
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On 25.1.2004 17:14 Elliott946@aol.com wrote:
He's my first LostSoul to successfully get out of the Hall of Mandos, my first character to find the Blood of Life, AND he just died and came back, thanks to said Blood of Life. Not even 30th level yet, and has had an interesting life.

On 28.1.2004 10:17 Elliott946@aol.com wrote:
Croaked at level 33. Dead to the classic Moria bane - Poison breath from an Ancient, Multi-hued dragon while clearing the Gondolin dragons. Really stupid of me to not bring poison resist along, but, since I ended up at -505, I guess it probably wouldn't have helped enough. It was his first friggin move, too.

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