The Angband Ladder: Frogger, Dwarf Priest by <bouncing_soul>

  [Angband 3.0.6 Character Dump]

 Name   Frogger                                  Self  RB  CB  EB   Best
 Sex    Female            Age        44   STR! 18/100  +2  -1  +0 18/110
 Race   Dwarf             Height     41   INT:  18/85  -3  -3  +0  18/25
 Class  Priest            Weight    122   WIS:  18/98  +2  +3  +3 18/178
 Title  Prophet           Status     23   DEX! 18/100  -2  -1  +5 18/120
 HP     527/527           Maximize    Y   CON:  18/99  +2  +0  +0 18/119
 SP     308/308           Preserve    Y   CHR! 18/100  -3  +2  +0  18/90

 Level           41       Armor    [38,+101]     Saving Throw     Heroic
 Cur Exp    1816095       Fight     (+12,+7)     Stealth            Good
 Max Exp    1816095       Melee    (+34,+32)     Fighting      Legendary
 Adv Exp    2100000       Shoot    (+21,+10)     Shooting         Heroic
 MaxDepth    Lev 50       Blows       4/turn     Disarming     Excellent
 Gold        610692       Shots       2/turn     Magic Device     Heroic
 Burden   178.4 lbs                              Perception         Fair
 Speed          +10       Infra        50 ft     Searching          Good

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:........+.... Blind:.........+..+
 Elec:........+.... Confu:...........+.
 Fire:..+.....+.+.. Sound:.............
 Cold:+.....+.+.... Shard:.............
 Pois:...+......... Nexus:.............
 Fear:+............ Nethr:...........+.
 Lite:+............ Chaos:...........+.
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:........+....
Feath:............. Sear.:.........+...
PLite:+............ Infra:.............
Regen:+.........+.. Tunn.:.............
Telep:............. Speed:+............
Invis:+....+...+... Blows:.............
FrAct:+..........+. Shots:.+...........
HLife:............. Might:.............


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and is especially deadly against demons.  It is branded with 
   frost.  It provides resistance to cold, fear, and light.  It is blessed
   by the gods, slows your metabolism, lights the dungeon around you, and 
   speeds your regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for frost ball (100)
   every 40 turns.  It cannot be harmed by the elements.  
b) a Heavy Crossbow of Extra Shots (x4) (+9,+10) (+1)
   It increases your shooting speed by 1.  
c) a Platinum Ring of Flames [+17]
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
d) a Jade Ring of Resist Poison
   It provides resistance to poison.  
e) a Bronze Amulet of Wisdom (+3)
   It increases your wisdom by 3.  It sustains your wisdom.  
f) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) White Dragon Scale Mail (-2) [30,+13]
   It provides resistance to cold.  It activates for breathe frost (110)
   every 450+d450 turns.  It cannot be harmed by the elements.  
h) The Cloak of Thorongil [1,+10]
   It cannot be harmed by the elements.  It might have hidden powers.
i) a Small Metal Shield of Elvenkind [3,+9] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, and cold.  It cannot be harmed by the elements.  It
   might have hidden powers.
j) a Golden Crown of Seeing [0,+14] (+2 to searching)
   It increases your searching by 2.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  It cannot be harmed
   by acid.  
k) The Set of Gauntlets 'Paurhach' [2,+15]
   It provides resistance to fire.  It speeds your regeneration.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed by
   the elements.  
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) 8 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) 4 Holy Books of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
g) 3 Holy Books of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
i) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
j) 3 Viscous Pink Potions of Speed
k) 7 Orange Speckled Potions of Restore Mana
l) a Scroll titled "odarze biearze" of Word of Recall
m) 6 Ivory Wands of Clone Monster (0 charges)
n) 3 Rosewood Staffs of Speed (0 charges)
o) 19 Bolts of Slay Animal (1d5) (+9,+11)
   It slays animals.  


  [Home Inventory]

a) 5 Viscous Pink Potions of Speed
b) a Light Blue Potion of *Healing*
c) a Cloudy Potion of Restore Wisdom
d) a Metallic Purple Potion of Restore Dexterity
e) a White Potion of Self Knowledge
f) 6 Scrolls titled "ouni bankli fu" of *Identify*
g) a Bronze Ring of Protection [+14]
h) a Diamond Ring of Free Action
   It grants you immunity to paralysis.  
i) a Zircon Ring of Lightning [+12]
   It provides resistance to lightning.  It activates for electricity
   resistance (20+d20 turns) and electricity ball (85) every 50+d50 turns.
   It cannot be harmed by electricity.  
j) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
l) The Dagger 'Narthanc' (2d4) (+4,+6)
   It cannot be harmed by the elements.  It might have hidden powers.
m) The Dagger 'Nimthanc' (2d4) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
n) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It slays trolls and 
   dragons, and is especially deadly against demons.  It is branded with 
   acid.  It provides resistance to acid, fire, and dark.  It lights the
   dungeon around you.  It activates for berserk rage (50+d50 turns) every
   80+d80 turns.  It cannot be harmed by the elements.  
o) 31 Bolts of Slay Animal (1d5) (+11,+8)
   It slays animals.  
p) 21 Bolts (1d5) (+5,+5)
q) 18 Bolts (1d5) (+0,+0)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 20.10.2006 02:22
Last updated on 3.11.2006 04:11

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8043. on the Ladder (of 18973)
3462. on the Angband Ladder (of 6502)

Comments

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On 20.10.2006 02:22 bouncing_soul wrote:
Nothing special.

On 23.10.2006 05:09 bouncing_soul wrote:
Level 33

On 24.10.2006 00:33 djabanete@gmail.com wrote:
Ummm... Does Ringil count as "nothing special"?

On 28.10.2006 19:41 bouncing_soul wrote:
Level 36! My highest ever!

On 28.10.2006 19:45 bouncing_soul wrote:
This is my first character to reach high levels. I found a scroll of acquirement and...POW! Ringil! It does seem to be one of the better weapons in the game.

On 28.10.2006 21:49 Paffa wrote:
Don't go much deeper without Poison resistance or you'll get instakilled by Drolem or Dragon.

And try to find a good CON ring or two, Protection rings are useless.

(Boots of speed, Ringil, 3 dungeon books and you say nothing special =)

On 3.11.2006 04:11 bouncing_soul wrote:
More stuff!

On 3.11.2006 04:14 bouncing_soul wrote:
Thanks for the advice. Alas, if I had only heeded your warning. As I said before, this is the first character I've gotten to depth with before. I have been keeping backups *gasp* every 5 levels. After I beat the game once, I'll swear off the practice entirely. I dropped back four levels after encountering my first Ancient multi-hued.

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