[Angband 3.0.6 Character Dump] Name Frogger Self RB CB EB Best Sex Female Age 44 STR! 18/100 +2 -1 +0 18/110 Race Dwarf Height 41 INT: 18/85 -3 -3 +0 18/25 Class Priest Weight 122 WIS: 18/98 +2 +3 +3 18/178 Title Prophet Status 23 DEX! 18/100 -2 -1 +5 18/120 HP 527/527 Maximize Y CON: 18/99 +2 +0 +0 18/119 SP 308/308 Preserve Y CHR! 18/100 -3 +2 +0 18/90 Level 41 Armor [38,+101] Saving Throw Heroic Cur Exp 1816095 Fight (+12,+7) Stealth Good Max Exp 1816095 Melee (+34,+32) Fighting Legendary Adv Exp 2100000 Shoot (+21,+10) Shooting Heroic MaxDepth Lev 50 Blows 4/turn Disarming Excellent Gold 610692 Shots 2/turn Magic Device Heroic Burden 178.4 lbs Perception Fair Speed +10 Infra 50 ft Searching Good You are the only child of a Dwarven Prison Guard. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:........+.... Blind:.........+..+ Elec:........+.... Confu:...........+. Fire:..+.....+.+.. Sound:............. Cold:+.....+.+.... Shard:............. Pois:...+......... Nexus:............. Fear:+............ Nethr:...........+. Lite:+............ Chaos:...........+. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:........+.... Feath:............. Sear.:.........+... PLite:+............ Infra:............. Regen:+.........+.. Tunn.:............. Telep:............. Speed:+............ Invis:+....+...+... Blows:............. FrAct:+..........+. Shots:.+........... HLife:............. Might:............. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) a Heavy Crossbow of Extra Shots (x4) (+9,+10) (+1) It increases your shooting speed by 1. c) a Platinum Ring of Flames [+17] It provides resistance to fire. It activates for fire resistance (20+d20 turns) and fire ball (80) every 50+d50 turns. It cannot be harmed by fire. d) a Jade Ring of Resist Poison It provides resistance to poison. e) a Bronze Amulet of Wisdom (+3) It increases your wisdom by 3. It sustains your wisdom. f) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) White Dragon Scale Mail (-2) [30,+13] It provides resistance to cold. It activates for breathe frost (110) every 450+d450 turns. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+10] It cannot be harmed by the elements. It might have hidden powers. i) a Small Metal Shield of Elvenkind [3,+9] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. It might have hidden powers. j) a Golden Crown of Seeing [0,+14] (+2 to searching) It increases your searching by 2. It provides resistance to blindness. It grants you the ability to see invisible things. It cannot be harmed by acid. k) The Set of Gauntlets 'Paurhach' [2,+15] It provides resistance to fire. It speeds your regeneration. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) 3 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) a Holy Book of Prayers [Exorcism and Dispelling] e) 8 Holy Books of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) 4 Holy Books of Prayers [Godly Insights] It cannot be harmed by the elements. g) 3 Holy Books of Prayers [Purifications and Healing] It cannot be harmed by the elements. h) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. i) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. j) 3 Viscous Pink Potions of Speed k) 7 Orange Speckled Potions of Restore Mana l) a Scroll titled "odarze biearze" of Word of Recall m) 6 Ivory Wands of Clone Monster (0 charges) n) 3 Rosewood Staffs of Speed (0 charges) o) 19 Bolts of Slay Animal (1d5) (+9,+11) It slays animals. [Home Inventory] a) 5 Viscous Pink Potions of Speed b) a Light Blue Potion of *Healing* c) a Cloudy Potion of Restore Wisdom d) a Metallic Purple Potion of Restore Dexterity e) a White Potion of Self Knowledge f) 6 Scrolls titled "ouni bankli fu" of *Identify* g) a Bronze Ring of Protection [+14] h) a Diamond Ring of Free Action It grants you immunity to paralysis. i) a Zircon Ring of Lightning [+12] It provides resistance to lightning. It activates for electricity resistance (20+d20 turns) and electricity ball (85) every 50+d50 turns. It cannot be harmed by electricity. j) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. l) The Dagger 'Narthanc' (2d4) (+4,+6) It cannot be harmed by the elements. It might have hidden powers. m) The Dagger 'Nimthanc' (2d4) (+4,+6) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. n) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) It increases your strength and constitution by 2. It slays trolls and dragons, and is especially deadly against demons. It is branded with acid. It provides resistance to acid, fire, and dark. It lights the dungeon around you. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. o) 31 Bolts of Slay Animal (1d5) (+11,+8) It slays animals. p) 21 Bolts (1d5) (+5,+5) q) 18 Bolts (1d5) (+0,+0) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)