The Angband Ladder: Afoennon, Human Sorceror by <acockbur@gmail.com>
[Theme 1.2.0 Character Sheet] Name : Afoennon Age 17 STR! 40 Sex : Male Height 79 INT! 40 Race : Human Weight 191 WIS! 40 Class : Sorceror Social Class 31 DEX! 40 Body : Player CON! 40 God : Manwe Sulimo CHR! 40 + To Melee Hit 12 Level 49 Hit Points 1947/ 1947 + To Melee Damage 23 Experience 5527078 Spell Points 2253/ 2253 + To Ranged Hit 43 Max Exp 5527078 Sanity 911/ 911 + To Ranged Damage 14 Exp to Adv. 5850000 Piety 13111 AC 22+124 Gold 1192600 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Fair Perception : Bad Blows/Round: 4 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Legendary[5] Disarming : Good Mel.dmg/Rnd: 4d4+92 Stealth : Bad Magic Device: Bad Infra-Vision: 1270 feet Tactic: coward Explor: running (Character Background) You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Orodruin: Level 99 (4950') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') The Old Forest: Level 25 (1250') Moria: Level 50 (2500') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Withered Heath: Level 30 (1500') Utumno: Level 109 (5450') Your body is a Player. You are currently in the town of Caras Galadhon. You have defeated 3162 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved no princesses. You saved Arda and became a famed King. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 52nd Yavie of the 2890th year of the third age. You have been adventuring for 9 days. adefkmnopsuxz{|@ Add Str : ..3......*...... Add Int : ..3......*...... Add Wis : ..3......*...... Add Dex : ..3......*4..... Add Con : ..32.....*.3.... Add Chr : ..3......*....4. Mul Mana : +...+........... Mul SPower: ....+........... Add Stea. : ...........3.... Add Sear. : .....4.......... Add Infra : ...2.....*...... Add Speed : .*3........3...+ Sust Str : ..+.....+....... Sust Int : +..+....+....... Sust Wis : +..+..+.+....... Sust Dex : ..+.....+....... Sust Con : ..+.....+....... Sust Chr : ........+....... Invisible : ................ Mul life : +...+..........+ Sens Fire : ................ Reflect : ................ Free Act : +.+.......+...++ Hold Life : ..+............. Imm Acid : .......*+++..... Imm Elec : ..*....*++...... Imm Fire : .+.....*++...... Imm Cold : .......*++...... Res Pois : ..+....+++...... Res Fear : ................ Res Light : ......+..+...... Res Dark : .........+...... Res Blind : ...+............ Res Conf : ...+.....+....+. Res Sound : ...+............ Res Shard : ................ Imm Neth : ......*..+...... Res Nexus : ...+..+..+...... Res Chaos : ...+............ Res Disen : ..+............. Levitate : ..+............+ Lite : .........+...... See Invis : +.+......+...... Digestion : ..+.......+..... Regen : .++............. Activate : .+++.+.+..+...+. Drain Exp : ....+........... Aggravate : ....+........... Blessed : ..............+. Cursed : .........+...... Hvy Curse : .........+...... Prm Curse : .........+...... Fly : +............... Evil.ESP : ........+....... Full ESP : .........+...... Skills (points left: 0) - Sneakiness 01.000 [0.900] . Stealth 00.000 [0.400] - Magic 50.000 [1.000] . Magic-Device 01.000 [1.000] . Spell-power 50.000 [0.600] . Sorcery 50.000 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Udun 05.200 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 12.600 [0.900] - Spirituality 50.000 [0.550] . Prayer 05.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) The Mage Staff called 'Mago' (1d4) (-14,+6)(60%)(60%) It can be wielded two-handed. It can be used to store a spell. It increases your mana capacity and hit points by 60%. It sustains your intelligence and wisdom. It provides immunity to paralysis. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 103 of Utumno. e) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 106 of Utumno. f) The Ring 'Bormenel' (+2) It can be activated for whirlwind attack every 250 turns if it is being worn. It increases your constitution and infravision by 2. It sustains your intelligence and wisdom. It provides resistance to blindness, sound, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. k) The Amulet of Annatar(200%)(200%) (+10) It increases your spell power by 10. It increases your mana capacity and hit points by 200%. It drains experience. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of Paths of the Dead. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. n) The Golden Ring Mail 'Hangrome' (-1 to accuracy) [8,+20] It sustains your wisdom. It provides immunity to nether. It provides resistance to light and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of The Sacred Land Of Mountains. o) The Cloak of Valinor [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides immunity to acid, electricity, fire and cold. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 103 of Utumno. p) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of The Sacred Land Of Mountains. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 109 of Utumno. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of Paths of the Dead. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. z) (nothing) {) (nothing) |) The Rod of Annuminas (+4) It can be activated for rune of protection every 400 turns if it is being worn. It can be used to store a spell. It increases your charisma and luck by 4. It provides immunity to paralysis. It provides resistance to confusion. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 103 of Utumno. [Character Inventory] a) a Fireproof Tome of Magical Energy It cannot be harmed by fire. You found it lying in a vault on level 23 of The Withered Heath. b) a Fireproof Tome of the Eternal Flame It cannot be harmed by fire. You found it lying in a vault on level 22 of The Withered Heath. c) a Fireproof Tome of the Blowing Wind d) a Fireproof Tome of the Impenetrable Earth e) a Fireproof Tome of the Everrunning Wave f) a Fireproof Tome of Translocation g) a Fireproof Tome of the Tree h) a Fireproof Tome of Knowledge i) a Fireproof Tome of the Time j) a Fireproof Tome of Meta Spells k) a Fireproof Unholy Tome of the Hellflame l) a Fireproof Holy Tome of Manwe Sulimo m) 7 Sprigs of Athelas n) 6 Potions of Healing o) 8 Potions of Restore Mana p) a Mithril Rod of Nothing (160/160) q) a Tilkal Rod of Nothing (200/200) r) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 99 of Orodruin. s) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides immunity to paralysis. It provides resistance to electricity , fire, cold, light, blindness, confusion, sound and chaos. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of Paths of the Dead. t) The Harp of Tom Bombadil(80%) (+4) It can be activated for protection from evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your charisma, stealth, searching and luck by 4. It increases your hit points by 80% . It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining and sound. It allows you to see invisible monsters. It allows you to sense the presence of undead. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Amrod, Son of Feanor on level 103 of Utumno. u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) The Chain Mail of Peregrin Took (+3,+5) [14,+11] (+2) It can be activated for rays of fear in every direction if it is being worn. It provides light (radius 1) forever. It increases your strength by 2. It sustains your strength. It makes you completely fearless. It allows you to sense the presence of trolls. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. b) The Long Bow of Legolas (x6) (+17,+19) (+3) It increases your dexterity, stealth and infravision by 3. It provides immunity to paralysis. It allows you to sense the presence of orcs. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ancalagon the Black on level 88 of Orodruin. [Home Inventory - Minas Anor ] a) a Demonic Ring of Speed (+11) It increases your speed by 11. It provides resistance to fire. It allows you to sense the presence of demons. You found it in the remains of Cantoras, the Skeletal Lord on level 89 of Orodruin. b) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom , dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 50 of Cirith Ungol. c) an Amulet of Doom [-6] (-6) d) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Mouth of Sauron on level 70 of Dol Guldur. e) The Jewel 'Evenstar' (+3) f) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. g) The Cord Armour of Hilmele (-55,-17) [6,+3](20%) It can be used to store a spell. It increases your hit points by 20%. It provides immunity to electricity. It provides resistance to life draining, dark and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. h) The Elven Cloak of Peregrin Took [4,+16] (+3) It can be activated for satisfy hunger every 100 turns if it is being worn. It increases your dexterity, charisma, stealth, searching and luck by 3. It makes you invisible. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 27 of The Withered Heath. i) The Buckler of Drast [-30,+10] (+1 attack) It increases your attack speed by 1. It provides immunity to cold. It provides resistance to life draining, acid, electricity and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. j) The Small Metal Shield of Gimli (+9,+10) [3,+40] (+3) It grants you the power of find secret passages if it is being worn. It increases your intelligence and constitution by 3. It provides immunity to fire. It makes you completely fearless. It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of The Sacred Land Of Mountains. k) The Large Metal Shield of Erkenbrand [0,+30] (+3) It increases your strength and charisma by 3. It sustains your dexterity. It provides immunity to paralysis. It allows you to sense the presence of orcs. It speeds your regenerative powers. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Worm of Fire on level 99 of Orodruin. l) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. m) The Set of Gauntlets of Nargothrond [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold . It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of The Sacred Land Of Mountains. n) The Set of Cesti 'Skycleaver' (+16,+7) [5,+16] (+1) It increases your strength, dexterity, constitution, charisma and luck by 1. It provides resistance to acid, electricity, fire, cold and poison. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 103 of Utumno. o) The Set of Cesti of Galada [5,+14] It can be used to store a spell. It sustains your charisma. It makes you completely fearless. It provides resistance to life draining, electricity and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Worm of Fire on level 70 of The Sacred Land Of Mountains. p) The Short Bow of Amrod (x4) (+12,+15) (+2) It increases your strength and constitution by 2. It provides resistance to electricity, fire and cold. It speeds your regenerative powers. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of Paths of the Dead. q) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. r) The Sceptre of Numenor (-3 to speed) It can be activated for dispel good (level*5) every 300+d300 turns if it is being worn. It can be used to store a spell. It decreases your strength, constitution, charisma, speed and luck by 3. It renders you incorporeal. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of The Sacred Land Of Mountains. s) The Mage Staff of Nielumar (1d4) (-3,-24) [+5](60%)(60%) (+3) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 3. It increases your mana capacity and hit points by 60%. It sustains your intelligence. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of The Sacred Land Of Mountains. [Home Inventory - Caras Galadhon ] a) The Ring of Durin (+2) It grants you the power of Midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. b) The Mouse Fur of Aglost [1,+9] It provides immunity to fire. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. |
Posted on 2.7.2006 06:55
5891. on the Ladder (of 19090)
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