The Angband Ladder: Laurel, High-Elf Mage by <dgwynne@ntlworld.com>

  [Angband 3.0.6 Character Dump]

 Name   Laurel                                   Self  RB  CB  EB   Best
 Sex    Female            Age       118   STR:     13  +1  -5  +0      9
 Race   High-Elf          Height     69   INT:  18/26  +3  +3  +0  18/86
 Class  Mage              Weight    183   Wis:     11  -1  +0  +0     10      9
 Title  Evoker            Status     44   DEX:     16  +3  +1  +3  18/50
 HP     -66/164           Maximize    Y   CON:     11  +1  -2  +0     10
 SP     33/88             Preserve    Y   CHR:  18/27  +5  +1  +0  18/87

 Level           29       Armor     [23,+85]     Saving Throw     Superb
 Cur Exp     139063       Fight      (+3,+0)     Stealth       Excellent
 Max Exp     139063       Melee      (+9,+8)     Fighting         Superb
 Adv Exp     172500       Shoot      (+3,+0)     Shooting      Excellent
 MaxDepth    Lev 27       Blows       2/turn     Disarming     Excellent
 Gold         68520       Shots       0/turn     Magic Device     Heroic
 Burden    97.5 lbs                              Perception       Superb
 Speed       Normal       Infra        50 ft     Searching     Very Good

 You are the only child of a Noldorin Ranger.  You have light green
 eyes, wavy brown hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.........+...
 Elec:........+.... Confu:.............
 Fire:........+.... Sound:.............
 Cold:........+.... Shard:......++.....
 Pois:............. Nexus:.............
 Fear:............. Nethr:........+....
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:........+....
Feath:............. Sear.:.........+...
PLite:............. Infra:....+........
Regen:............. Tunn.:.............
Telep:............. Speed:......+......
Invis:.........+..+ Blows:+............
FrAct:...+.......+. Shots:.............
HLife:............. Might:.............


  [Last Messages]

> The Uruk flees in terror!
> The Uruk screams in agony.
> The Uruk dies.
> You failed to get the spell off!
> The Uruk misses you. <2x>
> You miss the Uruk.
> You hit the Uruk.
> The Uruk flees in terror!
> The Uruk dies.
> You feel something focusing on your mind.
> You resist the effects!
> You feel something focusing on your mind.
> You resist the effects!
> It casts a mana bolt.
> You die.


  [Character Equipment]

a) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1)
   It increases your attack speed by 1.  It slays animals, orcs, trolls, 
   giants, and dragons.  It cannot be harmed by the elements.  
b) (nothing)
c) a Jet Ring of Protection [+16]
d) an Emerald Ring of Free Action
   It grants you immunity to paralysis.  
e) a Dragon Tooth Amulet of Infravision (+1)
   It increases your infravision by 1.  
f) a Brass Lantern (with 3369 turns of light)
   It cannot be harmed by fire.  
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
h) a Cloak of Protection [1,+13]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) a Small Leather Shield of Elvenkind [2,+16] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and nether.  It cannot be harmed by the
   elements.  
j) a Metal Cap of Seeing [3,+5] (+4 to searching)
   It increases your searching by 4.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
k) (nothing)
l) a Pair of Metal Shod Boots of Free Action [6,+7]
   It grants you immunity to paralysis.  


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
f) a Holy Book of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
g) 6 Pieces of Elvish Waybread
h) 3 White Potions of Speed
i) a Blue Potion of Healing
j) 2 Scrolls titled "hydbyt vom" of Teleportation
k) 2 Scrolls titled "poplu iv" of Word of Recall {25% off}
l) a Titanium Rod of Illumination
m) a Cast Iron Rod of Lightning Bolts
n) a Lead-Plated Rod of Fire Bolts
o) an Aluminum-Plated Wand of Acid Bolts (2 charges)
p) a Runed Staff of Teleportation (1 charge)
q) a Malachite Ring of Accuracy (+11)
r) a Marble Ring of Damage (+10)
s) The Dagger 'Dethanc' (2d4) (+4,+6)
   It is branded with electricity.  It provides resistance to lightning.  
   It activates for lightning bolt (4d8) every 6+d6 turns.  It cannot be
   harmed by the elements.  
t) The Dagger 'Nimthanc' (2d4) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
u) a Small Sword of *Slay Giant* (1d6) (+5,+9) (+1)
   It increases your strength by 1.  It slays giants.  It sustains your 
   strength.  
v) a Whip of Slay Giant (1d3) (+13,+8)
   It slays giants.  
w) 29 Rounded Pebbles of Slay Giant (1d2) (+7,+7)
   It slays giants.  


  [Home Inventory]

a) 7 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 2 Pieces of Elvish Waybread
e) 5 Blue Potions of Healing
f) 28 Misty Potions of Restore Life Levels
g) 2 Cloudy Potions of Restore Strength
h) 4 Tangerine Potions of Restore Intelligence
i) 2 Puce Potions of Restore Wisdom
j) 2 Magenta Potions of Restore Dexterity
k) 3 Gloopy Green Potions of Restore Constitution
l) 2 Dark Green Potions of Restore Charisma
m) a Violet Speckled Potion of Self Knowledge
n) 18 Scrolls titled "poplu iv" of Word of Recall
o) an Ironwood Staff of Remove Curse (6 charges)
p) Soft Studded Leather of Resistance [5,+5]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
q) Hard Leather Armour of Elvenkind (-1) [6,+12] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and chaos.  It cannot be harmed by the elements.
   
r) The Set of Gauntlets 'Paurhach' [2,+15]
   It provides resistance to fire.  It speeds your regeneration.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed by
   the elements.  
s) The Set of Gauntlets 'Paurnimmen' [2,+15]
   It provides resistance to cold.  It slows your metabolism.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
t) The Dagger 'Narthanc' (2d4) (+4,+6)
   It is branded with fire.  It provides resistance to fire.  It activates
   for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed by the
   elements.  
u) a Short Sword of Frost (1d7) (+3,+4)
   It is branded with frost.  It provides resistance to cold.  It cannot
   be harmed by cold.  
v) a Beaked Axe (Holy Avenger) (2d6) (+9,+12) [+2] (+3)
   It increases your wisdom by 3.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It sustains your 
   intelligence.  It is blessed by the gods.  It grants you the ability to
   see invisible things.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.4.2006 20:25
Last updated on 5.5.2006 16:25

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12511. on the Ladder (of 19092)
4897. on the Angband Ladder (of 6562)
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Comments

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On 30.4.2006 20:25 dgwynne@ntlworld.com wrote:
Well, it's been a long while since my li'l Rowan died, so here's a new high elf mage, out to avenge her death! Here we come, Evil Dracoliches! Well okay, I'm only just entering stat gain and I've found *nothing* useful yet - no con rings, no good weapons, no good armour.. but I'm not letting a little thing like that stop me!! Revenge for Rowan!!

On 30.4.2006 20:25 dgwynne@ntlworld.com wrote:
Well, it's been a long while since my li'l Rowan died, so here's a new high elf mage, out to avenge her death! Here we come, Evil Dracoliches! Well okay, I'm only just entering stat gain and I've found *nothing* useful yet - no con rings, no good weapons, no good armour.. but I'm not letting a little thing like that stop me!! Revenge for Rowan!!

On 2.5.2006 15:07 thazar at ntlworld.com wrote:
Lets see how you do with out stumbling on Ringil!
Still your very unlucky to have not found a decent relic or weapon yet.

On 5.5.2006 16:25 dgwynne@ntlworld.com wrote:
I really *didn't* see this coming. Didn't see it on detect, even when it *killed* me I couldn't see it. Eye Druj on level 27 - I don't think that's meant to be there, is it..? :-)

On 5.5.2006 16:32 thazar@ntlworld.com wrote:
Yup, that Druj was a good 30OOD. RNG is mean some days.

I guess it would shown with a l of detect evil but staffs is heavy for Str 9 mages. Tough Break.

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