The Angband Ladder: AhTooT, High-Elf Mage by <jusw85@hotmail.com>

  [Angband 3.0.5 Character Dump]

 Name   AhTooT                                   Self  RB  CB  EB   Best
 Sex    Male              Age       123   STR:     13  +1  -5  +4     13
 Race   High-Elf          Height     96   INT:  18/32  +3  +3  +2 18/112
 Class  Mage              Weight    175   WIS:     11  -1  +0  +0     10
 Title  Evoker            Status     39   DEX:     11  +3  +1  +2     17
 HP     194/194           Maximize    Y   CON:     18  +1  -2  +0     17
 SP     96/130            Preserve    Y   CHR:     14  +5  +1  +0  18/20

 Level           29       Armor     [19,+21]     Saving Throw     Superb
 Cur Exp     166817       Fight      (+0,+0)     Stealth          Superb
 Max Exp     166817       Melee     (+10,+9)     Fighting         Superb
 Adv Exp     172500       Shoot      (+0,+0)     Shooting      Excellent
 MaxDepth   1550 ft       Blows       1/turn     Disarming     Excellent
 Gold         22029       Shots       0/turn     Magic Device     Heroic
                                                 Perception    Excellent
 Burden    66.5 lbs       Infra        60 ft     Searching          Fair

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:.............
 Elec:......+...... Confu:......+......
 Fire:......+...... Sound:.............
 Cold:......+...... Shard:.............
 Pois:....+........ Nexus:....+........
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:....+.+......
Feath:............. Sear.:....+........
PLite:............. Infra:....+........
Regen:............. Tunn.:.............
Telep:............. Speed:....+........
Invis:............+ Blows:.............
FrAct:...........+. Shots:.............
HLife:............. Might:.............


  [Character Equipment]

a) a Dagger of *Slay Animal* (1d4) (+10,+9) (+1)
   It increases your intelligence by 1.  It slays animals.  It slows your
   metabolism.  
b) (nothing)
c) a Ring of Intelligence (+1)
   It increases your intelligence by 1.  It sustains your intelligence.  
d) a Ring of Strength (+4)
   It increases your strength by 4.  It sustains your strength.  
e) an Amulet of Trickery (+2)
   It increases your dexterity by 2.  It increases your stealth, searching,
   infravision, and speed by 2.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
g) Metal Scale Mail of Elvenkind (-2) [13,+3] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and confusion.  It cannot be harmed by the
   elements.  
h) a Cloak [1,+8]
i) (nothing)
j) a Hard Leather Cap [2,+5]
k) (nothing)
l) a Pair of Hard Leather Boots of Free Action [3,+4]
   It grants you immunity to paralysis.  


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@b1!d!k!v}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2!d!k!v}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3!d!k!v}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4!d!k!v}
e) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7!d!k!v}
   It cannot be harmed by the elements.  
f) 5 Potions of Cure Critical Wounds {!q}
g) 3 Potions of Restore Life Levels {!q}
h) 2 Rods of Recall {!z}
   It cannot be harmed by electricity.  
i) a Rod of Polymorph
j) a Rod of Acid Bolts
k) 2 Rods of Fire Bolts
l) 2 Rods of Frost Bolts
m) a Rod of Cold Balls
n) a Ring of Flames [+9]
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
o) a Ring of Constitution (+2)
   It increases your constitution by 2.  It sustains your constitution.  


  [Home Inventory]

a) 4 Potions of Speed
b) 9 Potions of Healing {!q}
c) 2 Potions of Enlightenment
d) a Potion of Experience
e) a Scroll of *Identify*
f) a Scroll of *Enchant Armor*
g) The Dagger 'Narthanc' (2d4) (+4,+6)
   It cannot be harmed by the elements.  It might have hidden powers.
h) a Spear (Blessed) (1d6) (+9,+8) (+2) {hlife}
   It increases your wisdom by 2.  It provides resistance to life draining.
   It is blessed by the gods.  
i) a Glaive (Blessed) (2d6) (+6,+2) (+3) {telep}
   It increases your wisdom by 3.  It is blessed by the gods.  It might
   have hidden powers.
j) a Mace of *Slay Evil* (2d4) (+5,+4) (+2) {telep}
   It increases your wisdom by 2.  It slays all evil creatures.  It is
   blessed by the gods.  It might have hidden powers.


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.5.2005 14:01

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12415. on the Ladder (of 19090)
4874. on the Angband Ladder (of 6561)

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