The Angband Ladder: Girac, Dunadan Demonologist by <elio@gmail.com>

  [ToME 2.3.3 Character Sheet]

 Name  : Girac                  Age                 95       STR:     26       
 Sex   : Male                   Height              80       INT:     20       
 Race  : Dunadan                Weight             208       WIS:     11       
 Class : Demonologist           Social Class        46       DEX:     30       
 Body  : Player                                              CON:     24       
 God   : Nobody                                              CHR:     15       
                                                                               
 + To Melee Hit          56 Level             30    Hit Points      422/   422 
 + To Melee Damage       60 Experience    138011    Spell Points     98/    98 
 + To Ranged Hit         18 Max Exp       138011    Sanity          155/   155 
 + To Ranged Damage       7 Exp to Adv.   180000                               
   AC                 24+88 Gold          355915    Speed            Fast (+9) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[27]Perception  : Fair         Blows/Round:  9         
 Bows/Throw  : Superb       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  18d5+540  
 Stealth     : Good         Magic Device: Superb       Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the illegitimate but acknowledged child of a                 
          Guildsman.  You are a credit to the family.  You have brown          
          eyes, straight black hair, and an average complexion.                
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 21 (1050')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')

 Your body is a Player.
 You are currently on level 21 of Mirkwood.
 You have defeated 4899 enemies.
 You saved 20 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 50th Yavie of the 2890th year of the third age.
 You have been adventuring for 7 days.

                    adefkmnopsuxz{|@            
        Add Str   : .1..2...........            
        Add Int   : 31..............            
        Add Dex   : 31....3...4.....            
        Add Con   : ..3.............            
        Add Stea. : .......3........            
        Add Sear. : .....4..........            
        Add Infra : ....2...........            
        Add Tun.. : ..............2.            
        Add Speed : 3.....33........            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : .........+......            
        Sust Int  : ..+.............            
        Sust Wis  : .........+......            
        Sust Dex  : ..+.............            
        Sust Con  : ....+...+......+            
        Sust Chr  : ....+...........            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +..........+....            
        Hold Life : ................            
        Res Acid  : ......++........            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : +...............            
        Res Fear  : ........+......+            
        Res Light : ........++......            
        Res Dark  : ....+...........            
        Res Blind : ................            
        Res Conf  : ........+......+            
        Res Sound : .........+......            
        Res Shard : ..+...+.........            
        Res Neth  : ......+.........            
        Res Nexus : .......+........            
        Res Chaos : ................            
        Res Disen : ........+.......            
        Levitate  : ..+.............            
        See Invis : +...............            
        Digestion : ..+.............            
        Regen     : ....+..........+            
        Activate  : .....+.+........            
        Cursed    : ....+......+....            
        Fly       : ...+............            

Skills (points left: 0)
 - Combat                                        34.291 [0.750]
          - Weaponmastery                        34.371 [0.750]
                   . Sword-mastery               34.800 [0.600]
          . Archery                              03.000 [0.400]
 - Sneakiness                                    02.800 [1.800]
          . Stealth                              02.000 [0.400]
          . Disarming                            02.400 [1.800]
 - Magic                                         18.947 [0.700]
          . Magic-Device                         19.900 [1.150]
          . Conveyance                           01.000 [0.300]
          . Demonology                           34.000 [1.000]
 - Spirituality                                  10.800 [0.700]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {@w0!d!v}
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    poison.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Long Bow 'Rhurufin' (x3) (+8,+7) (+1)
    It increases your 
    strength, intelligence and dexterity by 1.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 10 of Barrow-Downs.
e) The Ring of Haldurie (+17 to damage) (+3)
    It 
    increases your constitution by 3.  It sustains your intelligence and 
    dexterity.  It provides resistance to shards.  It allows you to
    levitate.  It slows your metabolism.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 24 of The Old Forest.
f) a Ring of Flying
k) The Amulet of Morim (+2) {cursed}
    It 
    increases your strength and infravision by 2.  It sustains your 
    constitution and charisma.  It provides resistance to dark.  It speeds
    your regenerative powers.  It is cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 20 of The Old Forest.
m) The Phial of Galadriel (+4)
    It can
    be activated for light area (dam 2d15) every 10+d10 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    searching and luck by 4.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Angamaite of Umbar on level 24 of The Old
    Forest.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides
    resistance to acid, shards and nether.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated
    for teleport (range 100) every 45 turns if it is being worn. It 
    increases your stealth and speed by 3.  It provides resistance to acid
     and nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Small Metal Shield of Monwe [3,+9]
    It sustains your constitution.  It
    makes you completely fearless.  It provides resistance to light, 
    confusion and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
s) The Demonhorn 'Bereth' [2,+14]
    It provides light (radius 5)
    forever.  It sustains your strength and wisdom.  It provides
    resistance to light and sound.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Forbidden Library.
u) a Set of Leather Gloves of Agility [1,+7] (+4)
x) a Pair of Metal Shod Boots of Free Action [6,+10] {cursed}
    It provides immunity to
    paralysis.  It is cursed.  
    You bought it from the Footwear Shop.
z) (nothing)
{) (nothing)
|) a Magical Gnomish Shovel (+2)


  [Character Inventory]

a) a Demonblade (4d6) (+6,+8) {@w0!d!v}
b) a Book of Teleportation
c) a Holed Buckler
d) 2 Lembases
e) 10 Potions of Cure Critical Wounds
f) 5 Scrolls of Word of Recall {@r2!*}
g) 15 Scrolls of Identify {@r0}
h) 11 Scrolls of Satisfy Hunger {@r1}
i) a Wooden Rod of Trap Location (9/10) {@z0}
j) a Staff of Disarm[1|10] (20 charges)
k) a Set of Gauntlets [2] {average}
l) a Broad Axe (2d6) {excellent}
m) a Bastard Sword (3d4) {excellent}
n) a Lead-Filled Mace (3d4) {excellent}
o) The Rounded Pebble 'Travak' (3d6) (+8,+5)
p) 3 Empty Bottles
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Demonshield [5,+7]
b) The Tome of Elven Household Magic
    It can be activated for cure
    poison every 100 turns.  
    You found it lying on the ground on level 18 of The Old Forest.
c) 15 Mushrooms of Cure Serious Wounds {100% off}
d) a Potion of Healing
e) a Potion of Restore Mana
f) a Scroll of *Identify*
g) a Wooden Rod of Door/Stair Location (10/10) {@z2}
h) a Wooden Rod of Nothing (10/10)
i) a Copper Rod of Nothing (20/20)
j) a Copper Rod of Nothing (20/20)
k) an Iron Rod of Nothing (50/50)
l) a Moonstone Rod of Nothing (75/75)
m) a Silver Rod of Quickness of Nothing (100/100)
n) a Silver Rod of Nothing (100/100)
o) a Fireproof Staff of Identify[2|15] (7 charges)
p) a Ring of Searching (+1)
q) a Ring of Constitution (+4)
    It 
    increases your constitution by 4.  
    You bought it from the Black Market.
r) a Ring of Invisibility
s) an Amulet of Acid Resistance
t) an Amulet of Brilliance (+3)
    It provides light (radius 1)
    forever.  It increases your intelligence and wisdom by 3.  
    You bought it from the Jewelry Shop.
u) an Elven Cord Armour [6,+8] (+3 to stealth)
    It increases your stealth by 3.  
    It provides resistance to acid, electricity, fire, cold and nether.  
    It allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Novice mindcrafter on level 10 of Orc
    Cave.
v) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it
    is being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
w) The Dagger of Rilia (2d4) (+4,+3)
    It can be activated
    for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. 
    It poisons your foes.  It is especially deadly against orcs.  It
    provides resistance to poison and disenchantment.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
x) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  
    It increases your searching by 1.  It does extra damage from fire.  It
    is especially deadly against orcs.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides resistance 
    to fire and light.  It allows you to sense the presence of orcs.  It
    slows your metabolism.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  


  [The Mathom-house Inventory - Bree ]

a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for 
    terrify every 10+d50 turns if it is being worn. It increases your 
    searching and infravision by 2.  It fires missiles excessively fast.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 12.4.2006 20:50

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12128. on the Ladder (of 19090)
2111. on the ToME Ladder (of 3155)

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On 12.4.2006 20:50 elio@gmail.com wrote:
This is my best character so far...

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