The Angband Ladder: Amenwe, son of Silnar, Elf Demonologist by <therealmatrix@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Amenwe, son of Silnar  Age                132       STR:     19       
 Sex   : Male                   Height              60       INT:     10       
 Race  : Zombie Elf             Weight             106       WIS:     10       
 Class : Demonologist           Social Class        32       DEX:     18       
 Body  : Player                                              CON:     19       
 God   : Nobody                                              CHR:      8       
                                                                               
 + To Melee Hit          45 Level             31    Max Hit Points       429   
 + To Melee Damage       31 Experience    216742    Cur Hit Points       429   
 + To Ranged Hit          8 Max Exp       216742    Max SP (Mana)         29   
 + To Ranged Damage       9 Exp to Adv.   247500    Cur SP (Mana)         29   
   AC                 21+50 Gold           85634                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[25]Perception  : Poor         Blows/Round:  3         
 Bows/Throw  : Superb       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  12d6+93   
 Stealth     : Excellent    Magic Device: Excellent    Infra-Vision: 40 feet   
                                                       Tactic:       careful   
                                                       Explor:       brisk     
                         (Character Background)                                
          You are one of several children of an Avarin Archer.  You            
          have light grey eyes, straight black hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 19 (950')
        Barrow-Downs: Level 10 (500')
        Moria: Level 50 (2500')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 738 enemies.
 You saved 18 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 8th Quelle of the 2890th year of the third age.
 You have been adventuring for 22 days.

                    adefkmnopsuxz{|@            
        Add Stea. : 1.....3.........            
        Add Tun.. : ..............4.            
        Slay Anim.: .............+..            
        Slay Und. : .............+..            
        Slay Demon: .............+..            
        Slay Troll: .............+..            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Elec Brand: .............+..            
        Fire Brand: .............+..            
        Sust Str  : ................            
        Sust Int  : .........+......            
        Sust Wis  : ................            
        Sust Dex  : +...............            
        Sust Con  : ................            
        Sust Chr  : .........+......            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +...............            
        Hold Life : .........+.....+            
        Res Acid  : +.....+.........            
        Res Elec  : +.....+..+......            
        Res Fire  : +.+...+.........            
        Res Cold  : +.....+........+            
        Res Pois  : ...............+            
        Res Fear  : +..............+            
        Res Lite  : ...............+            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : .........+......            
        Res Sound : .........+......            
        Res Shard : ................            
        Res Neth  : ......+.........            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Levitate  : +...............            
        See Invis : +..............+            
        Digestion : ...............+            
        Regen     : +...............            
        Activate  : ..+........+....            
        Orc.ESP   : ......+.........            
        Full ESP  : ....+...........            

Skills (points left: 8)
 - Combat                                        25.341 [0.750]
          - Weaponmastery                        31.556 [0.750]
                   . Sword-mastery               35.400 [0.600]
          . Archery                              10.000 [0.400]
 - Sneakiness                                    02.000 [1.800]
          . Stealth                              01.000 [0.300]
          . Disarming                            02.000 [1.800]
 - Magic                                         06.543 [0.700]
          . Magic-Device                         12.500 [1.150]
          . Demonology                           01.000 [1.000]
 - Spirituality                                  12.500 [0.700]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Zweihander (Defender) (4d6) (+10,+9) [+5] (+1 to stealth)
        It must be wielded two-handed.  It increases your stealth by 1.  It
    sustains your dexterity.  It provides immunity to paralysis.  It makes
    you completely fearless.  It provides resistance to acid, electricity, 
    fire and cold.  It allows you to levitate.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) a Long Bow (x3) (+8,+9)
e) a Ring of Flames [+13]
    It can be activated for ball of fire
    and resist fire every 50+d50 turns if it is being worn. It provides
    resistance to fire.  It cannot be harmed by fire.  
    You found it lying on the ground on level 50 of Moria.
f) (nothing)
k) an Amulet of Telepathy {50% off}
    It gives
    telepathic powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
m) a Dwarven Lantern of Illumination
    It grants you the power of 
    illuminate if it is being worn.  It provides light (radius 2) forever.
    It cannot be harmed by fire.  
    You bought it from the Mining Supply store.
n) Elven Metal Scale Mail (-2 to accuracy) [13,+5] (+3 to stealth)
    It increases your stealth
     by 3.  It provides resistance to acid, electricity, fire, cold and 
    nether.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Wavelord in a deep water area.
o) a Cloak [1,+0]
p) (nothing)
s) The Metal Cap of Amenwe [3,+9]
    It
    provides light (radius 2) forever.  It sustains your intelligence and 
    charisma.  It provides resistance to life draining, electricity, 
    confusion and sound.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Armoury.
u) a Set of Leather Gloves [1,+0]
x) a Pair of Hard Leather Boots of Jumping [3,+14]
    It can be activated for phasing every
    10+d10 turns if it is being worn. It grants you the power of blink if
    it is being worn.  
    You bought it from the Black Market.
z) (nothing)
{) 21 Arrows of Valach (1d4) (+23,+8) {Fi,Ac,El,Ps De,Un,Nt,Tr}
    It does extra damage from acid, 
    electricity and fire.  It poisons your foes.  It is especially deadly
    against trolls.  It strikes at demons with holy wrath.  It strikes at
    undead with holy wrath.  It is especially deadly against natural
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
|) a Gnomish Shovel of Digging (+10,+8) (+4)
    It increases your ability to tunnel by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Mining Supply store.


  [Character Inventory]

a) 4 Lembases
b) 10 Potions of Speed
c) a Potion of Healing
d) 3 Scrolls of Teleportation
e) 4 Scrolls of Word of Recall
f) 12 Scrolls of Identify
g) a Copper Rod of Nothing (20/20)
h) a Silver Rod of Cheapness of Disarming (100/100)
    It can cast spells for a
    lesser mana cost.  
    You bought it from the Black Market.
i) 20 Arrows of Hadair (1d4) (+12,+6) {Fi,El Ev,Dg,De,Oc}
    It does extra damage from 
    electricity and fire.  It is a great bane of dragons.  It is
    especially deadly against orcs.  It strikes at demons with holy wrath.
    It fights against evil with holy fury.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You made it yourself.
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Demonblade (4d6) (+6,+5)
b) a Moonstone Rod of Nothing (75/75)
c) a Golden Rod of Nothing (125/125)
d) a Rod Tip of Illumination (8 Mana to cast)
e) 43 Arrows of Frost (1d4) (+4,+9) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
f) 20 Arrows of Flame (1d4) (+6,+6) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
g) 23 Arrows of Flame (1d4) (+4,+6) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
h) 15 Arrows (exploding) (1d4) (+5,+5) {Force}
i) 41 Arrows (exploding) (1d4) (+4,+5) {Gravity}
j) 39 Arrows (exploding) (1d4) (+4,+4) {Inertia}
k) 19 Arrows (exploding) (1d4) (+2,+5) {Confusion}



Posted on 9.8.2009 19:30

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11496. on the Ladder (of 19090)
2033. on the ToME Ladder (of 3155)
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On 9.8.2009 19:30 therealmatrix@hotmail.com wrote:
Off to scum we go ..."

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