The Angband Ladder: Jan, Dwarf Priest by <jan@brueninghaus-online.de>
[Angband 3.0.6 Character Dump] Name Jan Self RB CB EB Best Sex Male Age 50 STR! 18/100 +2 -1 +11 18/220 Race Dwarf Height 48 INT! 18/100 -3 -3 +3 18/70 Class Priest Weight 145 WIS! 18/100 +2 +3 +12 18/270 Title ***WINNER*** Status 60 DEX! 18/100 -2 -1 +18 18/250 HP 892/892 Maximize Y CON! 18/100 +2 +0 +7 18/190 SP 394/394 Preserve Y CHR! 18/100 -3 +2 +6 18/150 Level 50 Armor [53,+132] Saving Throw Legendary Cur Exp 39461719 Fight (+44,+36) Stealth Excellent Max Exp 39461719 Melee (+57,+53) Fighting Legendary Adv Exp ******** Shoot (+56,+15) Shooting Legendary MaxDepth Lev 100 Blows 4/turn Disarming Superb Gold 4722125 Shots 1/turn Magic Device Heroic Burden 315.9 lbs Perception Very Good Speed +22 Infra 90 ft Searching Excellent You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:.......++++.. Blind:............+ Elec:++......++... Confu:...........+. Fire:++*......+... Sound:......+...... Cold:.+.......+... Shard:......+...... Pois:....+........ Nexus:....+........ Fear:..+......+... Nethr:+.+........+. Lite:.....+....... Chaos:...........+. Dark:.....+..+.... Disen:........+.... abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:....+..+..... Feath:............. Sear.:....+........ PLite:+.......++... Infra:....+........ Regen:.++.......... Tunn.:............. Telep:.........+... Speed:+.+++..+..... Invis:..+..+...+... Blows:............. FrAct:..+.......++. Shots:............. HLife:+....+....... Might:.+........... [Character Equipment] a) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4) {!d!k} It increases your strength and wisdom by 4. It increases your speed by 4. It slays undead and all evil creatures. It provides resistance to lightning, fire, nether, and life draining. It lights the dungeon around you. It activates for dispel evil (x5) every 100+d100 turns. It cannot be harmed by the elements. b) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. c) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. d) an Amethyst Ring of Speed (+16) It increases your speed by 16. e) a Flint Stone Amulet of Trickery (+4) It increases your dexterity by 4. It increases your stealth, searching, infravision, and speed by 4. It provides resistance to poison and nexus. It sustains your dexterity. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) Law Dragon Scale Mail (-2) [30,+25] It provides resistance to sound and shards. It activates for breathe sound/shards (230) every 300+d300 turns. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+10] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. i) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+17] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 3 Holy Books of Prayers [Words of Wisdom] {@p2@b2@G2!d!k!v} b) 3 Holy Books of Prayers [Chants and Blessings] {@p3@b3@G3!d!k!v} c) 3 Holy Books of Prayers [Exorcism and Dispelling] {@p4@b4@G4!d!k!v} d) a Holy Book of Prayers [Ethereal Openings] {@p5@b5@G5!d!k!v} It cannot be harmed by the elements. e) a Holy Book of Prayers [Godly Insights] {@p7@b7@G7!d!k!v} It cannot be harmed by the elements. f) a Holy Book of Prayers [Purifications and Healing] {@p9@b9@G9!d!k!v} It cannot be harmed by the elements. g) a Holy Book of Prayers [Holy Infusions] {@p8@b8@G8!d!k!v} It cannot be harmed by the elements. h) a Holy Book of Prayers [Wrath of God] {@p6@b6@G6!d!k!v} It cannot be harmed by the elements. i) 26 Cyan Potions of Speed j) 20 Brown Speckled Potions of Healing k) 13 Orange Speckled Potions of *Healing* l) 9 Dark Red Potions of Life m) 19 Violet Potions of Restore Mana n) 11 Scrolls titled "ivum itewun" of Teleportation o) 2 Scrolls titled "nihnep valri" of *Identify* p) 3 Scrolls titled "argrol evscon" of Mass Banishment q) an Amethyst Ring of Speed (+15) It increases your speed by 15. r) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. s) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. u) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {!d!k} It increases your strength by 2. It is especially deadly against dragons. It is branded with fire and poison. It provides resistance to fire and poison. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis. It cannot be harmed by the elements. v) The Trident of Ulmo (4d8) (+15,+19) (+4) {!d!k} It increases your dexterity by 4. It slays animals and dragons. It provides immunity to acid. It provides resistance to nether and life draining. It is blessed by the gods, slows your metabolism, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for teleport away every 50 turns. It cannot be harmed by the elements. w) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. [Home Inventory] a) 45 Holy Books of Prayers [Words of Wisdom] {@p2@b2@G2!d!k!v} b) 45 Holy Books of Prayers [Chants and Blessings] {@p3@b3@G3!d!k!v} c) 47 Holy Books of Prayers [Exorcism and Dispelling] {@p4@b4@G4!d!k!v} d) 10 Cyan Potions of Speed e) 30 Brown Speckled Potions of Healing f) 36 Violet Potions of Restore Mana g) 4 Zinc Wands of Annihilation (0 charges) {!d!k} It cannot be harmed by the elements. h) 3 Balsa Staffs of the Magi (6 charges) i) 28 Locust Staffs of Speed (105 charges) j) The Amulet of Ingwe (+3) It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It provides resistance to acid, lightning, and cold. It grants you immunity to paralysis and the ability to see invisible things. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. k) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. l) Balance Dragon Scale Mail (-2) [30,+19] It provides resistance to sound, shards, chaos, and disenchantment. It activates for breathe balance (250) every 300+d300 turns. It cannot be harmed by the elements. m) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. n) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. o) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. p) The Cloak of Thingol [1,+17] (+3) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. q) a Small Leather Shield of Preservation [2,+20] It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. r) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. s) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. t) a Pair of Metal Shod Boots of Speed [6,+8] (+6) It increases your speed by 6. u) The Long Bow of Bard (x3) (+17,+19) (+2) It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 9.10.2005 20:06
602. on the Ladder (of 19090)
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