The Angband Ladder: Mighty Gaffer, Hobbit Mindcrafter by <blackreaver368@yahoo.com>

  [Hengband 1.6.2 Character Dump]

                          Name  : Mighty Gaffer

 Sex      : Male             Age                31    STR!:  18/150
 Race     : Hobbit           Height             34    INT!:   18/90
 Class    : Mindcrafter      Weight             56    WIS!:  18/210
                             Social Class       61    DEX!:  18/210
                             Align            Good    CON!:  18/***
                                                      CHR!:  18/200

 Right hand     (+103,+57)   Hit point    905/ 905    Fighting    : Amber [25]
                             SP (Mana)    404/ 404    Bows/Throw  : Amber [37]
 Blows/Round           6+0                            Saving Throw: Chaos Rank
 AverageDmg/Rnd      495+0   Level              50    Stealth     : Superb
                             Experience   17166094
 Shooting        (+78,+20)   Max Exp      17166094    Perception  : Excellent
 Multiplier          x4.44   Exp to Adv      *****    Searching   : Excellent
 Shots/Round          1.50   Gold         12095676    Disarming   : Superb
                                                      Magic Device: Chaos Rank
 AC              [27,+173]   Time     Day 37  0:31
 Speed            (+36+10)   Play time    32:37:53    Infra-Vision: 110 feet


                         (Character Background)
          You are one of several children of a Hobbit Burglar.  You
          are a credit to the family.  You have green eyes, wavy
          black hair, and a dark complexion.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Hobbit        STR!:  18/80 -2 -1  2  8 18/150         .....3.s.32..
 Class : Mindcrafter   INT!:  18/70  1  0 -2  3  18/90         ......3s.....
 Level : 50            WIS!: 18/120  1  3 -1  6 18/210         ......3s.3..s
 Hits  : 905/905       DEX!:  18/70  3 -1  0 12 18/210         ..4....s4..4s
 Mana  : 404/404       CON!: 18/130  2 -1  1 10 18/***         .2...3.s.32..
                       CHR!: 18/130  1  2  0  4 18/200         s.4....s.....

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+....#    Sound : ..+..........    Speed     : ...++.+..+.+#
 Elec  : ..+....+.+..#    Nether: +.+..........    FreeAction: .....+....++.
 Fire  : .......+.+..#    Nexus : ...........+.    SeeInvisi.: .....++..+...
 Cold  : .+.....+.+..#    Chaos : ......+.++...    Hold Life : ......++.....
 Poison: +...........#    Disnch: .+...........    Warning   : .+...........
 Light : ..+......+...    Fear  : ............#    SlowDigest: .......+.....
 Dark  : ++...........    Reflct: .............    Regene.   : .....+...+...
 Shard : .......+.....    AuFire: .............    Levitation: ...........+.
 Blind : +.+......+...    AuElec: .............    Perm Lite : .....+...+...
 Conf  : ++....+..+..+    AuCold: .............    Cursed    : ..+.....+....


             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ............+    Add Blows   : .......+.....
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : +............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : ..+..+.......
 Slay Drag.: *..    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ........+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: +..    Sust Str  : .......+.....
 Sharpness : +..    Sust Int  : .......+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+....+    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : ..+....++..++    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : +......+.....

 

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 12
  Robin Hood, the Outlaw                   (Dungeon level:   6) - level 12
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 14
  Orc Camp                                 (Danger  level:  15) - level 22
  The Sewer                                (Danger  level:  15) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 23
  Grendel                                  (Dungeon level:  24) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  Logrus Master                            (Danger  level:  25) - level 38
  The Vault                                (Danger  level:  30) - level 38
  The Cloning Pits                         (Danger  level:  45) - level 38
  The Old Castle                           (Danger  level:  50) - level 41
  Ashram, the Ebony Knight                 (Dungeon level:  38) - level 45
  Madame Debby                             (Dungeon level:  44) - level 45
  Nyogtha, the Thing that Should not Be    (Dungeon level:  50) - level 45
  Druaga                                   (Dungeon level:  56) - level 45
  Tselakus, the Dreadlord                  (Dungeon level:  62) - level 45
  Cantoras, the Skeletal Lord              (Dungeon level:  76) - level 49
  Nyarlathotep, the Crawling Chaos         (Dungeon level:  88) - level 49
  Vapor Quest                              (Danger  level:  25) - level 50
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 50
  Doom Quest 2                             (Danger  level:  55) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Nothing.


  [Miscellaneous Information]

 Recall Depth:
    Angband         : level 100
   !Yeek cave       : level   5
   !Dragon's lair   : level  72

 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       OFF
 Arena Levels:       OFF
 Num. Random Quests: 10

 Arena: Defeated by Black reaver in the 36th fight


 You have defeated 9475 enemies.


  [Virtues]

Your alighnment : Good

You are the living embodiment of Harmony.
You are the living embodiment of Enlightenment.
You are the polar opposite of Patience.
You are the living embodiment of Temperance.
You are very virtuous in Justice.
You are the polar opposite of Compassion.
You are the living embodiment of Sacrifice.
You have sinned against Valour.


  [Character Equipment]

a) The Diamond Edge 'Flesh Wound' (7d5) (+27,+27) (+5) {Art3
Dg;PoDkBlCfNt|PVS/XD(Ch}
b) The Large Leather Shield of Siberia (+3,+2) [6,+19] (+2) {Cn;CoDkCfDi;Wr}
c) The Heavy Crossbow 'Animalbane' (x4) (+12,+20) (+4 to infravision) {cursed,
DxChIf;ElLiBlSoNt;Xs(Dx}
d) a Ring of Speed (+14)
e) a Ring of Speed (+15)
f) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
i) The Elven Cloak 'Foci' [4,+18] (+4 to stealth) {cursed, Art1 DxSlSr;Ca(Dx}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;SiRgLu}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 43 Mushrooms of Restoring {!E}
b) a Ration of Food
c) 25 Potions of Cure Critical Wounds {25% off}
d) 39 Potions of Healing {!q}
e) 43 Potions of *Healing* {!q}
f) 8 Potions of Life {!q}
g) 52 Potions of Restore Mana {!q}
h) 17 Potions of Restore Life Levels
i) 25 Scrolls of Teleportation {25% off}
j) 13 Scrolls of Holy Chant
k) 7 Scrolls of *Destruction* {!r}
l) 6 Scrolls of Genocide
m) 8 Scrolls of Mass Genocide
n) 5 Rods of Recall {!s!d!k!!}
o) 5 Rods of Healing (1 charging) {!s!d!k}
p) 8 Rods of Teleport Other {!s!d!k}
q) 11 Rods of Stone to Mud {@z6!s!d!k!k!k!k}
r) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
s) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}


  [Home Inventory]

 ( page 1 )
a) 11 Rations of Food
b) 15 Potions of Cure Serious Wounds
c) 12 Potions of Cure Critical Wounds {25% off}
d) 3 Potions of Strength
e) 2 Potions of Intelligence
f) 3 Potions of Wisdom
g) 8 Potions of Dexterity
h) 9 Potions of Constitution
i) a Potion of Augmentation
j) 2 Potions of Enlightenment
k) a Potion of *Enlightenment*
l) 2 Potions of Curing

 ( page 2 )
a) 2 Potions of Invulnerability {!q}
b) a Potion of New Life
c) 45 Scrolls of Phase Door {25% off}
d) a Scroll of Teleport Level
e) 15 Scrolls of *Remove Curse*
f) a Scroll of Mundanity
g) 55 Scrolls of Holy Chant
h) 5 Scrolls of Rune of Protection
i) 9 Rods of Illumination {@z5}
j) a Rod of Detection (charging)
k) a Rod of Restoration
l) 3 Rods of Teleport Other {!s!d!k}

 ( page 3 )
a) 6 Wands of Teleport Other (72 charges) {@a2!s!d!k}
b) 14 Wands of Stone to Mud (168 charges) {@a1!s!d!k}
c) a Wand of Disintegrate (3 charges)
d) 5 Wands of Rockets (20 charges)
e) a Staff of Object Location (11 charges)
f) a Staff of Curing (8 charges) {!s!d!k}
g) 10 Staffs of Healing (10x 4 charges) {!s!d!k}
h) a Staff of Power (3 charges)
i) a Staff of Holiness (4 charges)
j) a Staff of Holiness (3 charges)
k) a Staff of Holiness (2 charges)
l) 7 Staffs of *Destruction* (7x 5 charges) {!u!s!d!k}

 ( page 4 )
a) 2 Staffs of Mana Storm (2x 5 charges)
b) a Ring of Poison Resistance
c) a Ring of Free Action {BM}
d) a Ring of Constitution (+4)
e) a Ring of Constitution (+2)
f) a Ring of Damage (+13) {BM}
g) a Ring of Damage (+12) {BM}
h) a Ring of Slaying (+9,+11)
i) a Ring of Slaying (+9,+8)
j) a Ring of Slaying (+7,+5)
k) a Ring of Slaying (+8,+8) {50% off}
l) a Ring of Speed and Regeneration (+13) {Tiamat}

 ( page 5 )
a) a Ring of Speed (+13)
b) a Ring of Speed and Haste (+9)
c) a Ring of Speed (+11)
d) 3 Rings of Speed (+10)
e) 3 Rings of Speed (+9)
f) 2 Rings of Speed (+8)
g) a Ring of Speed (+7)
h) a Ring of Speed (+6)
i) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
j) The Ring of Tulkas (+4) {SpStDxCn}
k) a Ring of Nether Resistance
l) 2 Rings of Nexus Resistance

 ( page 6 )
a) a Ring of Shard Resistance {50% off}
b) a Ring of Disenchantment Resistance
c) a Ring of Chaos Resistance
d) a Ring of Lordly Protection [+23]
e) a Ring of Lordly Protection [+21]
f) a Ring of Extra Attacks and Ball Lightning (+2 attacks)
g) 3 Rings of Extra Attacks (+2 attacks)
h) a Ring of Reinforce Muscle (+4)
i) an Amulet of Resist Acid and See Invisible {Ac;Si}
j) an Amulet of the Magi [+3] (+3 to searching)
k) an Amulet of Reflection
l) The Amulet of Carlammas (+2)

 ( page 7 )
a) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
b) an Amulet of Anti-Magic
c) an Amulet of Resistance
d) an Amulet of Resistance
e) 3 Amulets of Resistance {AcElFiCo}
f) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
g) The Torque of Boromir (+0,+8)
h) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
i) an Amulet of Wisdom (+3) {BM !t}
j) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
k) The Amulet of Sacred Knights [+10] (+2) {!tStWi;CfCa;FaSiHlRgBs}
l) The Collar Harness of the Hell (+15,+15) [-5] (-2)

 ( page 8 )
a) The Charmed Pendant [+5] (+2)
b) The Pendant of Gogo (+4)
c) The Star of Elendil (+1 to speed) {Sp;SiHl}
d) The Stone of Lore
e) The Palantir of Westernesse (+3) {WiCh~Tele}
f) The Law Dragon Scale Mail 'Gospel' (-2) [30,+20] (+4 to searching)
{WiChSr;ShSoDi;Si.(Wi}
g) Balance Dragon Scale Mail (-2) [30,+20]
h) The Rusty Chain Mail 'Tranqilizer' (-5) [14,+13] (+4 to infravision)
{CnIf;CfCa}
i) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShBlNx}
j) Chain Mail of Resistance (-2) [14,+6] {AcElFiCoPoNx}
k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCf}
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoBlCfSo}

 ( page 9 )
a) Metal Brigandine Armour (Dwarven) (-3) [24,+18] (+3)
b) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
c) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
{Cn;AcCoDkNtNxCa;Hl(Cn}
d) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCo;MaFaSiLv(InWi}
e) The Robe 'Kanoadrauko' (+7,+3) [2,+18] (+3 to searching) {StCnSr;Co;Rg}
f) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkDi}
g) Rhino Hide Armour of Elvenkind (-1) [8,+16] (+1 to stealth) {BM
Sl;AcElFiCoCa}
h) The Leather Scale Mail 'Ethriskano' (-1) [11,+17] (+4 to infravision)
{ChIf;Bl~Tele(Ch}
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShFe}
j) a Leather Jacket of Resistance (-1) [12,+15] {AcElFiCoPoSo}
k) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
l) The Cloak of Thorongil [1,+10] {Ac;FaSi}

 ( page 10 )
a) The Elven Cloak 'Hellfire' [4,+13] (+4 to stealth) {Art2 SlSr;*Fi;HlLu[F(Dx}
b) The Elven Cloak 'Holcolleth' [4,+4] (+2) {InWiSlSr;Ac}
c) The Elven Cloak of Transylvania [4,+19] (+4 to stealth) {BM SlSrIf;ShCf}
d) an Elven Cloak [4,+7] (+4 to stealth)
e) a Shadow Cloak of the Bat (-11,-9) [6,+10] (+5)
f) a Shadow Cloak [6,+8]
g) a Small Leather Shield of Resistance [3,+19] {AcElFiCoDi}
h) a Small Leather Shield of Resistance [3,+19] {AcElFiCoNt}
i) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}
j) The Small Metal Shield of Cinderella [5,+17] (+4 to stealth)
{CnChSl;CoCfDi(Ch}
k) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkCa}
l) a Large Leather Shield of Resistance [6,+23] {AcElFiCoPoFe}

 ( page 11 )
a) The Large Metal Shield of Anarion [8,+18] {AcElFiCoSh(StInWiDxCnCh}
b) a Dragon Shield [8,+20] {PoNtDiFe}
c) a Dragon Shield [8,+15] {PoNtDi}
d) a Dragon Shield [8,+17] {FiCaDi}
e) a Dragon Shield of Resist Lightning [8,+18] {ElPoShSo}
f) a Dragon Shield [8,+15] {PoSoCa}
g) a Dragon Shield [8,+15] {Po}
h) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcEl;RfLu(WiCh}
i) a Mirror Shield [10,+15]
j) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
k) The Golden Crown 'Icy Princess' [0,+18] (+4) {St;CoDkSh}
l) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}

 ( page 12 )
a) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;LiBl~Tele}
b) The Jingasa 'Enlightenment from Heven' [4,+13] (+2 to stealth)
{InWiDxSl;ElNxCa}
c) The Iron Helm 'Holhenneth' [5,+10] (+2) {Wormtongue InWiSr;Bl;Si}
d) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiAgTy[M.}
e) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
f) The Set of Gauntlets 'Luinfeaor' [2,+7] (+4 to infravision) {Armoury
WiChIf;ElNt(Ch}
g) a Set of Dragon Gloves [4,+17] {AcFiDkBlSo}
h) a Set of Dragon Gloves of Free Action [4,+19] {SoNtNx;Fa}
i) a Set of Dragon Gloves [4,+15] {ShSo}
j) a Set of Dragon Gloves [4,+10] {Di}
k) a Set of Dragon Gloves [4,+18] {So}
l) a Set of Dragon Gloves [4,+16] {Dk}

 ( page 13 )
a) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaSd}
b) The Set of Cesti of the Devine Jewel [5,+17] (+3) {Cn;AcFiCoPo}
c) The Set of Cesti of the Thunderer [5,+16] (+4 to infravision) {If;ElShNt;Wr}
d) a Pair of Soft Leather Boots of Levitation [2,+6] {So;Lv}
e) a Pair of Soft Leather Boots of Free Action [2,+7] {Fa}
f) a Pair of Hard Leather Boots of Speed [3,+11] (+8)
g) a Pair of Hard Leather Boots of Speed [3,+16] (+7) {Sp}
h) a Pair of Dragon Boots [5,+16] {DkBlNt}
i) a Pair of Dragon Boots [5,+19] {NtCa}
j) The Pair of Metal Shod Boots of the Valkyrie [6,+11] (+3) {BM
StWiCh;ElBl;Lu(St}
k) The Dagger 'Narthanc' (1d4) (+4,+6)
l) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}

 ( page 14 )
a) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiDi;FaSiLu/*oL~oTP}
b) a Small Sword (Defender) (1d6) (+6,+11) [+4] (+2 to stealth)
{Sl;AcElFiCoDk;FaSiRgLv(Wi}
c) The Broad Sword 'Chainsword' (11d5) (-30,+7) (-2) {SpDxChSl;SiAg|S/poT~poT}
d) The Broad Sword 'Word of Death' (3d5) (+19,+19) (+4) {StIn;PoNt;Si|APV}
e) The Katana 'Aglarang' (8d4) (+10,+10) (+2) {AtSpDx|S(Dx}
f) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDiFe;SiRgLuBs/*DUZ}
g) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)
h) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
i) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)
j) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;DiFe;LuAgTy|F}
k) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*pDoTPL}
l) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}

 ( page 15 )
a) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
b) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP}
c) a Beaked Axe (Pattern Weapon) (2d6) (+16,+12) (+2) {StDxCn;Di;FaSiHl/*UL}
d) The Glaive of Pain (9d6) (+10,+30) {Gachapin  }
e) The Guisarme 'Ebgaeres' (3d5) (+7,+17) (+1 attack) {At;PoSh|EP}
f) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT}
g) The Lochaber Axe of Joshua (3d8) (+16,+16) (+2 attacks) {At;Lu/oZ}
h) a Death Scythe  (10d10) (-50,+30) {cursed}
i) The Whip of Gothmog (3d6) (+13,+15) (-2) {cursed}
j) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
k) The Sling of Ritual (x3) (+17,+15) [+11] (+4) {InCn;FaXm(InCh}
l) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}

 ( page 16 )
a) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;SiXm}
b) a Light Crossbow of Extra Might (x4) (+13,+14) {Di;Xm}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;LiNt;Lv}
d) 18 Seeker Arrows (6d4) (+6,+6)
e) 28 Seeker Arrows (6d4) (+6,+2)
f) The Black Arrow of Bard (8d4) (+30,+19)


  [Museum]

 ( page 1 )
a) The Pair of Metal Shod Boots 'Rondiathser' [6,-12] {cursed, Bl;Rg[M}


  [Check Sum: "b4eb8b67d62a4e05ec"]


Posted on 9.10.2005 18:35
Last updated on 21.10.2005 21:35

Download this dump

2289. on the Ladder (of 19090)
82. on the Hengband Ladder (of 698)
7. for this player (

Related screenshot:
Is that really your best?

Comments

Jump to latest

On 9.10.2005 18:35 blackreaver368@yahoo.com wrote:
(CL13:DL6)
I had to slay the man in tights, but I got a rand art armour for my troubles. +4 Str and Chr and Stealth are obvious, but I wonder what else it might do? And I thought that spear was Destiny for a moment ...

On 9.10.2005 19:26 blackreaver368@yahoo.com wrote:
(CL22: Sewer)
I let the Undead Masses get going a bit, and it wasn't until my pulverise turned into a ball spell at CL21 that I could control the population. Had to kill 359 of 'em, but I wanted the xp anyway.

DL12 quest brought a Cloak of the Bat, which I *will* sell! And I found out the hard way that 'Q' can eat corpses, even if they are wanted. So no ?Artifact Creation for me ... I failed on the first wanted monster :-P

I'm off to the Orc quest ...

On 9.10.2005 21:14 Mars wrote:
Yes the 'eating monsters' are also hungry for fresh meat. Very annoying! I had it happen once too..

On 9.10.2005 21:44 blackreaver368@yahoo.com wrote:
I did not see invisible at the time, so it would have been hard to avoid even if I knew to expect it.

Guess a unique corpse warrants an immediate recall! But it serves my right after my last character got not 1 but 3 ?oArtifact Creation.

On 9.10.2005 22:30 blackreaver368@yahoo.com wrote:
(CL27:DL24)
Mindcrafters seem a bit more powerful then I remembered ... perhaps it is later in the game when things will slow down? Right now, I'm kicking some monster butt!

Drew Grendel for my DL24 quest and he dropped Eorlingas and Glamdring. He also dropped an excellent hard leather cap that was not Thranduil. That's OK ... I get Telepathy eventually anyway (I have it now in spell form).

I think I'll head down to stat potion depth, though that does not really mean I am actually likely to find any stat potions, as they are so rare in Hengband ...

On 10.10.2005 00:28 blackreaver368@yahoo.com wrote:
(CL30:DL31)
Hobbit Power!!
I've actually been lucky with stat potions so far. A few more Con and perhaps I will brave the Dragon's Lair ...

On 10.10.2005 01:19 blackreaver368@yahoo.com wrote:
(CL31:DL62)
Only time for 1 battle against a Great Bile Wyrm so far ... Guess who won :-)

But returning to town to sell the loot netted 2 rand arts with bonuses to Wis. Now, I'm not much of a fighter at the moment, but check out that Wisdom!

On 10.10.2005 02:00 blackreaver368@yahoo.com wrote:
(CL33:DL62)
Killing 4000 hp dragons with a 65damage pulverise is demanding work ... but it is possible! Since I am not fighting at the moment, I might as well dual wield. Plus when my stats are finally appropriate, I do have a nice weapon waiting for me, courtesy of Gachapin (He is always best killed in the lair).

On 10.10.2005 04:03 roblt97@hotmail.com wrote:
Glaive of Pain? Wow, I'm impressed. But can you really get a lot of mileage out of it with a Mindcrafter? Seems like there must be better weapons out there for you...

On 10.10.2005 04:25 blackreaver368@yahoo.com wrote:
Oh, sure. Slayer would be much better :-)

But the Glaive will due in a pinch. 5 attacks and decent equip should yield 400-500 pts of damage a round. Perfect for hacking up stunned opponents!

On 10.10.2005 05:52 blackreaver368@yahoo.com wrote:
(CL38:Cloning Pits)
I can't fail this quest 3 times in a row, can I? Can I? Well, Utgard-Loke was hanging out next to my favorite starting position by the Bokrugs. He summoned several lesser titans, a greated titan, Kuoko. A Monastic Lich got into the fray as well. Glad I brought some Teleport Other with me. I sold out for Utgard using 2 healing. Mopped up all but the Greater Titan, who will probably prove to be pretty tough. We'll see ...

One of the Its dropped Hammerhand netting me 2 additional attacks and whole lot of hp.

On 10.10.2005 06:20 blackreaver368@yahoo.com wrote:
(CL38:Cloning Pits)
Pulled it off ... but it was by no means a smooth undertaking. Gone are the days when Gachapins, Its and Dagons were the toughest monsters about. Now its Cyberdemons, Dworkin, Jack of Shadows, Zhar, Utgard, Yibb and crowd that keep showing up. What's a poor little hobbit to do?

On 10.10.2005 16:08 roblt97@hotmail.com wrote:
That's insane! Very impressive taking out all that junk, and it sounds like you were well-rewarded. And I thought I got screwed with Itanghast and an AMHD!

On 10.10.2005 16:30 blackreaver368@yahoo.com wrote:
Well, not all at once, mind you. The above list was a compilation of my worst Cloning Pits experiences ever. This last run was just Utgard and his summons, which included a Greater Titan and several Lesser Titans as well as Kuoko. The run before had Dworkin and Zhar. When Dworkin died, he blood cursed me and summoned a Cyberdemon. No way I was ever going to kill that! I once had Jack of Shadows and Yib. Failed that one as well. I can also recall getting Fundin once, who is not so bad, accept that he is always awake and happy to fill up the quest with summons. Failed that time too. But this time I did OK, thanks largely to Hammerhand showing up when it did. Suddenly I could melee for about 350 damage a round. Utgard was tough, but the Greater Titan was a pushover, making me think I can do the Old Castle now if I want to. We'll see ...

And Itangast and an AMHD is a pretty tough draw as well!

On 10.10.2005 20:09 blackreaver368@yahoo.com wrote:
(CL43:DL60)
Aaahhh, sweet Cambeleg. Where have you been all my life?

I am still a walking talking resistance hole, however ...

On 10.10.2005 21:09 Elliott946@aol.com wrote:
Nice work. I found Mindcrafters to be quite powerful. Their spells are adequate offense in the early going and in the late game they get 5 blows/round and probably have the best buffing spells in the game. The well regarded 3rd Craft book wishes it had buffing spells as good as Mindcraft gives. Plus, psychospear punches through invulnerability. Take that, Combat-Echizen!

On 10.10.2005 21:45 blackreaver368@yahoo.com wrote:
Am I missing some of the power of this class? Well, I think they are good but not overwhelming as far as power goes. Here is what I am using:
[1] Buff. This is Adrenaline Channeling and Character Armour. 2 spells that are really the equivalent of 4 craft spells ... but Craft has 'em and walk through wall, probably the most powerful spell in the game!
[2] Pulverise. My previous goes at mindcrafters really underutilized this spell. It is quite frankly, awesome :-) Monsters are stunned, teleported away and slightly damaged. I find it useful to hack up greater wyrms while they are stunned, and don't seem to hurt me much. If I notice that my hp are going down too fast in the battle, then it is time for another pulverise or two.

I use other spells like detection (which is now enlightenment btw ... again, very awesome) and displacement in their obvious manner. But Mindcrafters used to have dimension door ... sorry to see that go!

Psychic Drain is seldom used because of the increased energy costs. Pyscho Spear has weak damage (< 200hp on average at the moment) and high cost. I guess it will be good for invulnerable folk. And The World? I just don't get it ... Was this added just for the babble in the arena? Mind Wave is OK, but I tend not to put myself into situations were many monsters are in line of sight. And with Amber[10] stealth, I really don't want to wake up more monsters than I am currently fighting.

But like I said, with all those caveats, I do find this character powerful. I am short on healing, but if I can get that covered then I should be good to go. Glaaki just fell with scarcely a fight and I zapped my rod of healing after the battle just to feel out the fail rate (I was down to 500hp).

GWoMany Colors. An easy kill. Hell Wyrms and under make tasty morsels. So Gaffer is doing quite well.

Oh, we are CL45 and DL69 in the lair ...

Any advice on how to put The World to better use would be welcome. I'll wait till I have a Staff of the Magi to see if I can't do anything with it ;-)

On 11.10.2005 00:46 blackreaver368@yahoo.com wrote:
(CL47:DL72)
Super Amber[20] stealth has turned me into quite the burglar! I tip-toed around Sky Drakes and Great Wyrms of Balance to pick up this shiny ring of Tulkas.

Nice! What else can I steal?

On 11.10.2005 02:43 blackreaver368@yahoo.com wrote:
(CL48:DL72)
Ring of Speed at last!! I had to kill a Spectral Wyrm to get it though ... by no means easy. Though with 3 staves of healing and 2 rods of healing, life is a bit easier now.

Nice Dragon Shield too ...

On 11.10.2005 06:20 leafsrock2k@... wrote:
Wow, I'm hearing about lots of insane Cloning Pits...hardest enemies I get are usually AMHD's (although I get them a LOT)...although once I drew Shuten-Douji, who rapidly got surrounded by the usual flood of ants. Usually if they ever get to summoning level 50+ guys in there, I'm overmatched (Greater Balrogs are NOT fun in the Cloning Pits...)

On 16.10.2005 16:30 blackreaver368@yahoo.com wrote:
(CL50:DL72)
Just a post to show I haven't given up on the character. I was a bit distracted by Lor, who was only intended to be a diversion from Gaffer for a few hours.

Just killed Tiamat at the bottom of the lair. She was surprisingly easy. And generous too. Well, no uber artifacts, but she left me a pretty darn good ring of speed. I'll take it :-)

On 18.10.2005 05:56 blackreaver368@yahoo.com wrote:
(CL50:DL98)
Killing some high level uniques ... don't quite know how I am doing it. I still seem a bit weak, and run from the Destroyer every chance I get. Perhaps if I had 20 staves of healing ;-)

On 20.10.2005 04:38 blackreaver368@yahoo.com wrote:
(CL50:DL98)
Gaffer entered DL98 with over 150 uniques remaining to kill. He is now down to 120. Some big ones have gone, such as Azathoth and Gothmog. But the next highest is Ymir, so there are a good 20-30 uber uniques remaining that put the fear of god into me. At the moment, I am tooling up for the Destroyer. 150 psycho spears to do him in, but I figure a fair amount of healing will also be required. I'm shooting for 10 staves of healing. I now have 5 and can quest for an additional one, so that is really just 4 more.

Once the Destroyer is down, I will risk some of the nastier uniques that I have been avoiding (Shuma Gorath, Combat Echizen, Azriel, etc.)

On 20.10.2005 06:30 blackreaver368@yahoo.com wrote:
Shhh ... be vewy qwiet. I'm huntin' Destroyers!

He is actually hiding now. Must have seen him 20 or 30 times before. Perhaps he is scared??

On 20.10.2005 07:05 blackreaver368@yahoo.com wrote:
First go at the Destroyer was a no go. 16 healing got me 3 stars. I did not think I had enough. So I need to figure on atleast 50 healing to do the job. Guess maybe 12 staves of healing might be enough. But this just goes to show how weak Mindcrafters actually are ... At least a mage would have a Mana Storm (500 damage vs. my 200 damage).

My melee is also about 240 hp a round given my 55% hit rate against the Destroyer's 200 AC.

On 21.10.2005 00:57 blackreaver368@yahoo.com wrote:
I'm thinking Runes of Protection might work better for me. I could kill the g from a distance with Psycho Spears but that would require 15 !oRestore Mana (which I have, btw, and could spare). But I really don't want to commit those types of resources. So maybe 10 ?oRune of Protection (I have 8 at the moment) and 2 !oInvulnerability (for backup use) along with my 8 _Healing (32 total charges) and 3 Rods of Healing will be enough?

I'll give it a go tonight ... Oh, and I've worked my skill up with Katanas so I should be able to hit better this time around.

On 21.10.2005 03:16 blackreaver368@yahoo.com wrote:
Gaffer's got a bone. I guess one good thing coming out of my diminished capacity is that I am accumulating lots of good stuff. With decent stealth (up till now Amber[15]) I've managed not one, not two, but three ?oArtifact Creation. First Elven Cloak +4 gained Dex and RChaos, named Foci. Next Elven Cloak +4 gained Fire Immunity, named Hellfire. Last, I decided to go with my Diamond Edge and gained Flesh Wound, which is pretty darn good!

I think I am about ready for the Destroyer ... just need to go from Unskilled to !Skilled in my Diamond Edge.

On 21.10.2005 03:34 blackreaver368@yahoo.com wrote:
Raphael just fell to the mighty Flesh Wound. Gotta love vampiric weapons!!

On 21.10.2005 04:38 blackreaver368@yahoo.com wrote:
Destroyer down. 32 charges from staves of healing. 4 !oHealing. 1!o*Healing*. 3!oRestoreMana. 1!oInvulnerability. 4 charges from rods of healing. 50 or so !CCW. I figure the invulnerability saved me 20 or !oHealing and was really critical as I got nearly 4 stars off him (I still need 1 more unique for the next Invulnerability ... might have been a good idea!).

What a can of whoopa$$.

My ninja beat the Destroyer with 1 charge from a staff of healing. Kind of gives you an idea of the power differential ;-)

Oh, and the ?oRune of Protection was meaningless. Never had a rune last more than 2 or 3 attacks.

Can't imagine if I didn't reflect ... probably you would need to double those resource requirements.

On 21.10.2005 05:52 blackreaver368@yahoo.com wrote:
Oberon is down. He easily could have killed me, with his wanton double moves (all it takes is a double Mana Storm and any non-berserker is probably just dead). For me, a ManaStorm/Plasma bolt nearly did me in on his first move! Man! Talk about setting the tone for the battle. But things quieted down a bit after that. At one point he says, "Take that you sissy!" and hurls another Mana Storm. Wham! I'm down to 150hp.

But in the end, Flesh Wound was too much for the final guardian. He dropped to Golden Crown of Amber as well!

69 uniques to go, and I better kill as many evil ones as possible before going at the Serpent. I have plenty of Healing/*Healing*/Life and it is quite easy to get more. So it is just a matter of slashing thru uniques at this point.

On 21.10.2005 06:56 blackreaver368@yahoo.com wrote:
Never thought I would be able to take Shuma Gorath, but I did. He summoned like mad, but my Teleport spell drew him with me, away from the nasty summons, and he fell to the Diamond Blade!

On 21.10.2005 20:40 blackreaver368@yahoo.com wrote:
Still building ...
Still hunting uniques ...
Come, on. Where is Deathwreaker?? ;-)

I did make a go at the Serpent earlier today, when 60 uniques remained. My plan was to stop time, bang on the Serpent for 4 moves, phase door, restore mana and repeat.

I did not work well. Too much summoning and Disintegration and LoS abuse by the Serpent to make the strategy work.

And The World is 4 acts, but in reality, only 3 of these are free (as monsters respond first after the 4th ... perhaps your energy is set to 0?) So 3 free moves for all your mana. But wait, the spell only succeeds 86% of the time, so really, this is just 3*.86 = 2.58 free moves for something like 400 sp. Or, factoring the damage I do in melee, something like 700 damage for 400sp. This is poor! But I think I already complained about this ...

On 21.10.2005 20:47 blackreaver368@yahoo.com wrote:
Ooooh ... There is Shiva's Armour. That helps quite a bit!

On 21.10.2005 21:35 blackreaver368@yahoo.com wrote:
*WINNER*

51 !oHealing. Perhaps 10!o*Healing*. Close to 25 ?o*Destruction* (This is always the limiting factor, isn't it?)

In the end, I kept my base speed high so that I could continue to fight through the inevitable Dispel Magics. With only 900hp, the battle was close on several occasions, once I was down to 70hp!! Morgoth and Cthulhu made half a dozen guest appearances each, and the battle was long (maybe 10-20 melee rounds per star, and perhaps 3-4 turns total for every turn of melee ... I'm guessing 500 rounds in total?). A lot of blinking and healing. And a lot of regeneration on the Serpents part (maybe 10,000 hp worth? I'm guessing he gets back at least 20hp per round).

I think choosing a hobbit for this character might have been a mistake. In the end, my hp were a tad low for a melee character and I really could have used extra strength for damage output.

A very tough character race/class combo to win with ... probably one of my most difficult victories ever!

On 22.10.2005 00:04 Matthias wrote:
- I have plenty of Healing/*Healing*/Life and it is quite easy to get more.

-43 Potions of *Healing* {!q}

err... did you grow a tree of *healing* in your backyard or how do you find all those "quite easy" ??

Anyway congratiulations on yet another win :=)

On 22.10.2005 00:18 blackreaver368@yahoo.com wrote:
Thanks.

Detect Near ... It enlightens the level, revealing all objects on the level. Now Shift+M to enter map mode and Shift+M again to reveal location of wanted objects, as specified in your pickup preference file (You are using this, aren't you?). Go get 'em, killing any uniques on the way.

I spent a *long* time at DL98, trying to build power. Long enough to find 3 scrolls of artifact creation ... And about 60 or so *Healing* (I've used some, you know ;-)

On 22.10.2005 01:25 Matthias wrote:
yeah found out about auto destroyer and map modes accidently a while ago :)

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Pious Zephyrus, L50 Cyclops Mindcrafter
194th in Hengband (1.2.1) by <adam_h@worldnet.att.net> (71%)

Pious fMRI, L50 Sprite Mindcrafter
209th in Hengband (1.6.0) by <kingvictory2003@yahoo.com> (71%)

Lazy Aynda, L50 Shadow-Fairy Mindcrafter
216th in Hengband (1.6.0) by <dzhang@its.caltech.edu> (71%)

Mighty Great Mind, L50 Golem Mindcrafter
19th in Hengband (1.7.0) by <atte.waenerberg@helsinki.fi> (71%)

Pious Dense Mind, L50 Ent Mindcrafter winner
121st in Hengband (1.7.0) by <chriskousky@hotmail.com> (71%)

Pious Average Mind, L50 Vampire Mindcrafter
178th in Hengband (1.7.2) by <chriskousky@hotmail.com> (71%)

Munchkin Bender II, L50 Android Mindcrafter
226th in Hengband (1.7.2) by <dzhang@its.caltech.edu> (71%)

Mighty Max, L50 Amberite Mindcrafter
18th in Hengband (1.7.0) by kingvictory2003 (71%)

Mighty Bug Brain, L50 Klackon Mindcrafter winner
102nd in Hengband (1.7.2) by chris (71%)

Combat Miko, L50 Hobbit Ranger winner
124th in Hengband (1.6.2) by <blackreaver368@yahoo.com> (29%)

Mighty Pip, L50 Hobbit Warrior
185th in Hengband (1.6.2) by <blackreaver368@yahoo.com> (29%)



Seen 2607 times.



Submit your dump!