The Angband Ladder: Jrall, Dark-Elf Warper by <Makkoan@hotmail.com>
[ToME 2.3.1 Character Sheet]
Name : Jrall Age 94 STR! 18/180
Sex : Male Height 61 INT! 18/***
Race : Dark-Elf Weight 102 WIS! 18/***
Class : Warper Social Class 43 Dex! 18/180 18/200
Body : Player CON! 18/***
God : Eru Iluvatar CHR! 18/190
+ To Melee Hit -43 Level 50 Max Hit Points 1324
+ To Melee Damage -15 Experience 37287722 Cur Hit Points 1122
+ To Ranged Hit -41 Max Exp 37287722 Max SP (Mana) 1237
+ To Ranged Damage 14 Exp to Adv. ***** Cur SP (Mana) 1139
AC 61+200 Gold 1023671 Piety 300000
(Miscellaneous Abilities)
Fighting : Very Bad Perception : Very Bad Blows/Round: 5
Bows/Throw : Very Bad Searching : Bad Shots/Round: 1
Saving Throw: Very Good Disarming : Good Mel.dmg/Rnd: 5d4-75
Stealth : Bad Magic Device: Bad Infra-Vision: 50 feet
Tactic: coward
Explor: running
(Character Background)
You are one of several children of a Dark Elven Noble. You
have black eyes, straight black hair and a very dark
complexion.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ALWAYS
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Mordor: Level 66 (3300')
Angband: Level 108 (5400')
Barrow-Downs: Level 1 (50')
Mount Doom: Level 99 (4950')
Submerged Ruins: Level 50 (2500')
Cirith Ungol: Level 50 (2500')
Heart of the Earth: Level 36 (1800')
Paths of the Dead: Level 70 (3500')
Illusory Castle: Level 39 (1950')
Maze: Level 37 (1850')
Orc Cave: Level 22 (1100')
Erebor: Level 72 (3600')
The Old Forest: Level 15 (750')
Moria: Level 50 (2500')
Dol Guldur: Level 70 (3500')
The Small Water Cave: Level 34 (1700')
The Sacred Land Of Mountains: Level 70 (3500')
The Land Of Rhun: Level 27 (1350')
The Sandworm lair: Level 30 (1500')
Your body is a Player.
You are currently on level 108 of Angband.
You have defeated 5634 enemies.
You destroyed the One Ring, thus weakening Sauron.
You saved no princesses.
You saved Arda and became a famed King.
You found none of the relic pieces.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 46th Laire of the 2891st year of the third age.
You have been adventuring for 296 days.
adefkmnopsuxz{|@
Add Str : ..3.....23.3..3.
Add Int : ...52..4.....13.
Add Wis : ....2....3....3+
Add Dex : ..........4...3.
Add Con : ..35....23.3....
Add Chr : ..3..........13.
Mul Mana : ....+..........+
Mul SPower: +...............
Add Stea. : .......4........
Add Sear. : ..3.............
Add Tun.. : ..............3.
Add Speed : .*.5.3.4.3.3.1..
Add Blows : .............1..
Chaotic : .............+..
Kill Drag.: .............+..
Poison Brd: .............+..
Sust Str : ...+....+.......
Sust Int : ....+..+........
Sust Wis : ....+...........
Sust Dex : ................
Sust Con : ......+.+.......
Sust Chr : ......+.........
Invisible : ...+............
Mul life : ......+.........
Sens Fire : ................
Reflect : ................
Free Act : .......+..+.....
Hold Life : ....++..........
Imm Acid : ......*...+.....
Res Elec : ......+..+......
Imm Fire : .+*......+......
Res Cold : .........+......
Res Pois : ........+.......
Res Fear : ........+..+....
Res Lite : .....+.+.+......
Res Dark : .....+++.......+
Res Blind : ...+....++......
Res Conf : .....++..+......
Res Sound : .........+......
Res Shard : .+.........+....
Res Neth : ...+............
Res Nexus : .........+......
Res Chaos : .....++..+......
Res Disen : ...+............
Levitate : ..........+.....
Lite : ....+....+....+.
See Invis : ..+..+...+.....+
Digestion : ....+....+......
Regen : ....+....+......
Activate : .++..+..+++.....
Aggravate : ........+.......
Hvy Curse : ....+...........
Fly : ..++............
Climb : ...........+....
Orc.ESP : .....+..........
Evil.ESP : ....+...........
TLord.ESP : ..+.............
Good.ESP : ....+...........
Skills (points left: 0)
- Combat 01.000 [0.200]
. Weaponmastery 00.200 [0.400]
. Archery 01.000 [0.000]
- Sneakiness 01.800 [0.900]
. Stealth 03.000 [0.400]
. Disarming 00.500 [0.000]
- Magic 42.030 [1.100]
. Magic-Device 02.500 [1.050]
. Spell-power 50.000 [0.700]
. Mana 50.000 [0.700]
. Fire 20.000 [0.800]
. Water 22.400 [0.800]
. Air 00.000 [0.800]
. Earth 25.600 [0.800]
. Meta 00.000 [0.800]
. Conveyance 36.000 [1.200]
. Divination 20.400 [1.200]
. Temporal 25.200 [1.200]
. Mind 00.000 [0.700]
. Nature 00.000 [0.800]
. Necromancy 00.000 [0.700]
. Runecraft 00.000 [0.700]
. Thaumaturgy 00.000 [0.700]
- Spirituality 11.000 [0.550]
. Prayer 00.000 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Perfect casting
[Character Equipment]
a) a Mage Staff of Power (1d4) (+16,+5) (+10) {!k!d}
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
It can be activated for fire branding of bolts every 999 turns if it
is being worn. It increases your speed by 10. It provides resistance
to fire and shards. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of a Great Wyrm of Perplexity on level 71 of
Erebor.
e) The Ring of Flare (+3)
It can be activated for dimension door every 100 turns if it is
being worn. It grants you the power of swap position if it is being
worn. It increases your strength, constitution, charisma and
searching by 3. It provides immunity to fire. It allows you to fly.
It allows you to see invisible monsters. It allows you to sense the
presence of thunderlords. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Fallen angel on level 70 of The Sacred
Land Of Mountains.
f) The Ring 'Undiloth' (+5)
It increases your intelligence, constitution and
speed by 5. It makes you invisible. It sustains your strength. It
provides resistance to blindness, nether and disenchantment. It
allows you to fly. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Glaurung, Father of the Dragons on level 72
of Erebor.
k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed}
It grants you the power of restore life if it is being worn.
It provides light (radius 1) forever. It can be used to store a
spell. It increases your intelligence, wisdom and luck by 2. It
increases your mana capacity by 40%. It sustains your intelligence
and wisdom. It provides resistance to life draining. It allows you
to breathe underwater. It allows you to sense the presence of evil
beings and good beings. It slows your metabolism. It speeds your
regenerative powers. It is heavily cursed. It can re-curse itself.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Ar-Pharazon the Golden on level 50 of
Submerged Ruins.
m) The Arkenstone of Thrain (+3)
It can be activated for detection every 30+d30 turns
if it is being worn. It provides light (radius 3) forever. It
increases your speed and luck by 3. It provides resistance to life
draining, light, dark and chaos. It allows you to see invisible
monsters. It allows you to sense the presence of orcs. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of an Archon on level 70 of The Sacred Land Of
Mountains.
n) The Adamantite Plate Mail 'Antalarme' (-74,-27) [40,+13](40%)
It increases your hit points by 40%. It sustains your
constitution and charisma. It provides immunity to acid. It provides
resistance to electricity, dark and chaos. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Great Hell Wyrm on level 71 of Erebor.
o) a Shadow Cloak of the Magi (-3,-3) [6,+24] (+4)
It increases your intelligence, stealth and speed by 4. It sustains
your intelligence. It provides immunity to paralysis. It provides
resistance to light and dark. It cannot be harmed by acid.
You found it lying in a vault on level 72 of Erebor.
p) The Large Leather Shield of the Haradrim [4,+15] (+2)
It can be
activated for berserk strength every 50+d50 turns if it is being worn.
It increases your strength and constitution by 2. It sustains your
strength and constitution. It makes you completely fearless. It
provides resistance to poison and blindness. It aggravates nearby
creatures. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great crystal drake on level 72 of Erebor.
s) The Golden Crown of Gondor [0,+15] (+3)
It can be activated for heal 700 hit points every 250 turns if it is
being worn. It provides light (radius 1) forever. It increases your
strength, wisdom, constitution and speed by 3. It provides resistance
to electricity, fire, cold, light, blindness, confusion, sound, nexus
and chaos. It allows you to see invisible monsters. It slows your
metabolism. It speeds your regenerative powers. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of Ancalagon the Black on level 99 of Angband.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
It can be activated for arrows (150) every 90+d90 turns if it is being
worn. It grants you the power of magic missile if it is being worn.
It increases your dexterity and luck by 4. It provides immunity to
paralysis. It provides resistance to acid. It allows you to
levitate. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Hell Wyrm on level 71 of Erebor.
x) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
It increases your strength, constitution and speed by 3. It makes you
completely fearless. It provides resistance to shards. It allows you
to climb mountains. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 72 of Erebor.
z) (nothing)
{) The Bolt 'Eorod' (1d5) (+29,+17) (+1 to speed)
It increases your
intelligence, charisma, speed and attack speed by 1. It poisons your
foes. It produces chaotic effects. It is a great bane of dragons.
It is a great bane of undead. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Brown Thunderlord on level 72 of Erebor.
|) The Mattock of Marad (+3)
It provides light (radius 1) forever. It increases your strength,
intelligence, wisdom, dexterity, charisma and ability to tunnel by 3.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Shelob, Spider of Darkness on level 50 of
Cirith Ungol.
[Character Inventory]
a) a Fireproof Tome of Magical Energy {@m1!k!k!k}
It cannot be harmed by fire.
You found it lying in a vault on level 30 of The Sandworm lair.
b) a Fireproof Tome of the Eternal Flame {@m7}
It
cannot be harmed by fire.
You found it in the remains of a Demilich on level 72 of Erebor.
c) a Fireproof Tome of the Impenetrable Earth {@m3}
It
cannot be harmed by acid. It cannot be harmed by fire.
You found it lying in a vault on level 29 of The Sandworm lair.
d) a Fireproof Tome of the Everrunning Wave {@m2}
It
cannot be harmed by fire.
You found it lying in a vault on level 30 of The Sandworm lair.
e) a Fireproof Tome of Translocation {@m4}
It
cannot be harmed by fire.
You found it lying in a vault on level 29 of The Sandworm lair.
f) a Fireproof Tome of Knowledge {@m5}
It
cannot be harmed by fire.
You found it lying in a vault on level 29 of The Sandworm lair.
g) a Fireproof Tome of the Time {@m6}
It
cannot be harmed by fire.
You found it lying in a vault on level 29 of The Sandworm lair.
h) 21 Potions of Cure Insanity
i) 4 Potions of Speed
j) 33 Potions of Healing {50% off}
k) 7 Potions of *Healing*
l) 3 Potions of Life
m) 31 Potions of Restore Mana
n) 2 Fireproof Scrolls of Genocide
It
cannot be harmed by fire.
You bought it from the Black Market.
o) a Scroll of Mass Genocide
p) The Anchor of Space-Time
It provides light (radius 1)
forever. It prevents the space-time continuum from being disrupted.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of an Archon on level 70 of The Sacred Land Of
Mountains.
q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
It increases your intelligence, constitution, stealth and
speed by 4. It provides immunity to fire. It provides resistance to
acid, electricity, cold and nexus. It allows you to fly. It allows
you to sense the presence of thunderlords. It reflects bolts and
arrows. It produces a fiery sheath. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
The Sacred Land Of Mountains.
[Home Inventory - Gondolin ]
a) 96 Potions of Water Curing {quest}
b) The Ring of Aguna [+15] (+5) {100% off}
It can be activated for ball of fire and
resist fire every 50+d50 turns if it is being worn. It increases your
intelligence and wisdom by 5. It sustains your intelligence. It
provides resistance to acid, fire, blindness, shards and
disenchantment. It slows your metabolism. It cannot be harmed by
acid, cold, lightning or fire.
You stole it from the Black Market.
c) The Ring 'Aurial' (+7)
It increases your constitution,
speed and attack speed by 7. It sustains your intelligence and
constitution. It makes you completely fearless. It provides
resistance to blindness and chaos. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Great Swamp Wyrm on level 72 of Erebor.
d) The Ring of Tulkas (+4)
It can be activated for haste self (75+d75 turns) every 150+d150 turns
if it is being worn. It increases your strength, dexterity,
constitution and speed by 4. It allows you to sense the presence of
evil beings. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Many Colours on level 101
of Angband.
e) The Necklace 'Nauglamir' (+3)
It provides light (radius 3) forever. It increases your
strength, dexterity, constitution, infravision and speed by 3. It
provides immunity to paralysis. It makes you completely fearless. It
allows you to see invisible monsters. It speeds your regenerative
powers. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Ancalagon the Black on level 99 of Angband.
f) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
It can be activated for heal and cure black breath every 200 turns if
it is being worn. It provides light (radius 3) forever. It increases
your strength, wisdom, charisma and speed by 4. It makes you
completely fearless. It provides resistance to fire, poison and
disenchantment. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Fallen angel on level 70 of The Sacred
Land Of Mountains.
g) The Jewel 'Evenstar' (+3)
It can be activated for restore stats and life
levels every 750 turns if it is being worn. It provides light (radius
1) forever. It increases your constitution by 3. It sustains your
intelligence, wisdom and constitution. It provides resistance to life
draining, cold, dark and nether. It speeds your regenerative powers.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Sky Drake on level 72 of Erebor.
h) The Metal Scale Mail 'Minineith' (-42,-21) [13,+6](40%)
It
increases your hit points by 40%. It provides resistance to
electricity, poison and nether. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Death drake on level 72 of Erebor.
i) The Chain Mail of Inquen (-58,-46) [14,+12](40%)
It
increases your hit points by 40%. It sustains your wisdom and
constitution. It provides immunity to electricity. It provides
resistance to life draining, confusion and disenchantment. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Chaos on level 72 of Erebor.
j) The Mithril Chain Mail 'Belegennon' (-1 to accuracy) [28,+20] (+4 to
stealth)
It can be activated for heal (777), curing and heroism every 300 turns
if it is being worn. It increases your intelligence, wisdom and
stealth by 4. It makes you completely fearless. It provides
resistance to life draining, acid, electricity, fire, cold, poison and
dark. It allows you to see invisible monsters. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Thunder on level 72 of
Erebor.
k) The Cloak 'Colluin' [1,+20]
It can be activated for resistance (20+d20 turns) every 111
turns if it is being worn. It provides resistance to acid, electricity
, fire, cold and poison. It allows you to sense the presence of good
beings. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 29 of The Sandworm lair.
l) The Small Metal Shield of Thorin [3,+25] (+4)
It
increases your strength and constitution by 4. It provides immunity
to acid. It provides immunity to paralysis. It provides resistance
to light, sound and chaos. It allows you to sense the presence of
orcs. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
The Sacred Land Of Mountains.
m) The Shield of Deflection of Gil-galad [10,+20] (+5)
It can be activated for starlight (75)
every 75+d75 turns if it is being worn. It provides light (radius 1)
forever. It increases your wisdom, charisma, searching and luck by 5.
It sustains your wisdom, dexterity and charisma. It provides
resistance to acid, electricity, dark and disenchantment. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Bile Wyrm on level 72 of Erebor.
n) The Steel Helm of Hammerhand [6,+20] (+3)
It grants you the power of berserk if it is being worn. It increases
your strength, dexterity and constitution by 3. It sustains your
strength, dexterity and constitution. It makes you completely
fearless. It provides resistance to acid, cold, dark and nexus. It
slows your metabolism. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of The Minotaur of the Labyrinth on level 37
of Maze.
[Home Inventory - Lothlorien ]
a) a Fireproof Scroll of Genocide
b) a Scroll of Genocide
c) The Phial of Galadriel (+4)
It can be activated for light area (dam 2d15) every 10+d10
turns if it is being worn. It provides light (radius 3) forever. It
increases your searching and luck by 4. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying on the ground on level 28 of The Sandworm lair.
d) The Star of Elendil (+1)
It
can be activated for light (dam 2d15) & map area every 50+d50 turns if
it is being worn. It grants you the power of detect curses if it is
being worn. It provides light (radius 4) forever. It increases your
speed by 1. It provides resistance to life draining. It allows you
to see invisible monsters. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 30 of The Sandworm lair.
e) The Bronze Dragon Scale Mail 'Carcard' (-2 to accuracy) [30,+22]
It can
be activated for breathe confusion (120) every 90+d90 turns if it is
being worn. It sustains your intelligence and charisma. It provides
immunity to electricity. It makes you completely fearless. It
provides resistance to life draining, acid, electricity, fire, poison,
light, dark, confusion, shards, nether, nexus, chaos and
disenchantment. It allows you to fly. It reflects bolts and arrows.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Chaos on level 71 of Erebor.
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
It increases your strength, dexterity and speed by 2. It makes you
completely fearless. It provides resistance to acid, electricity,
fire, cold, confusion, sound and shards. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of The Tarrasque on level 88 of Mount Doom.
g) The Full Plate Armour of Isildur [25,+25] (+1)
It increases your constitution by 1. It provides resistance to acid,
electricity, fire, cold, confusion, sound and nexus. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 30 of The Sandworm lair.
h) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
It can
be activated for genocide every 500 turns if it is being worn. It
increases your strength and charisma by 4. It makes you completely
fearless. It provides resistance to acid, electricity, fire, cold,
dark and disenchantment. It allows you to sense the presence of orcs.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Storm Wyrm on level 70 of The
Sacred Land Of Mountains.
i) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching)
It increases your intelligence and searching
by 2. It increases your mana capacity by 40%. It provides
resistance to blindness and confusion. It renders you especially
vulnerable to fire. It allows you to see invisible monsters. It
cannot be harmed by acid, cold, lightning or fire.
j) The Rhino Hide Armour of Serin (-18,-27) [8,+11](20%)
It increases your
hit points by 20%. It provides resistance to life draining, acid,
poison, light, dark, confusion and shards. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of an Ancient multi-hued dragon on level 71 of
Erebor.
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed by 3. It provides
resistance to acid and shards. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying on the floor of a special level.
l) The Large Leather Shield of Celegorm [4,+20]
It provides
resistance to acid, electricity, fire, cold, light, dark and confusion
. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 30 of The Sandworm lair.
m) The Large Metal Shield of Anarion [5,+20]
It
sustains your strength, intelligence, wisdom, dexterity, constitution
and charisma. It provides resistance to acid, electricity, fire,
cold and light. It allows you to sense the presence of evil beings.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Thunder on level 70 of The
Sacred Land Of Mountains.
n) The Iron Helm 'Holhenneth' [5,+10] (+2)
It can be activated for detection every
55+d55 turns if it is being worn. It increases your intelligence,
wisdom and searching by 2. It provides resistance to blindness. It
allows you to see invisible monsters. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Lesser Balrog on level 99 of Mount Doom.
o) The Steel Helm 'Lebohaum' [20,+80]
It can be activated for sing a cheerful song every 3 turns if it is
being worn. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Chaos on level 71 of Erebor.
p) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
It can be activated for frost bolt (6d8) every 7+d7 turns if it is
being worn. It can be used to store a spell. It increases your
constitution by 4. It sustains your constitution. It provides
resistance to cold. It speeds your regenerative powers. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of a Great Wyrm of Perplexity on level 71 of
Erebor.
q) The Long Bow of Curien (x5) (+12,+9) (+2)
It provides light (radius 1) forever. It increases your
strength, constitution and charisma by 2. It fires missiles with
extra might. It fires missiles excessively fast. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of an Archon on level 70 of The Sacred Land Of
Mountains.
r) a Climbing Set {!k!d}
s) a Mage Staff of Wizardry (1d4) (+7,-7)(100%) (+5)
It can be wielded two-handed. It can be used to store a
spell. It increases your spell power by 5. It increases your mana
capacity by 100%.
You found it in the remains of Sauron, the Sorcerer on level 99 of Angband.
|
Posted on 24.6.2005 17:22
661. on the Ladder (of 19323)
Comments Related dumps: Kaaerd, L50 Dark-Elf Warper winner 81st in ToME (2.2.7) by <azriel@nexgo.de> (95%) Opalias, L50 Dark-Elf Warper winner 896th in ToME (2.3.4) by <Opalias> (95%) Fizban, L50 Dark-Elf Warper winner 38th in ToME (2.3.1) by <will198@gmail.com> (95%) Seveatlan, L50 Dark-Elf Warper winner 904th in ToME (2.3.11) by <delitone> (95%) Galow, L50 Half-Elf Warper 156th in ToME (2.2.4) by <rkyllo@shaw.ca> (71%) Pelider, L50 Half-Elf Warper 1046th in ToME (2.2.3) by <khearn@excite.com> (71%) Kurdush, L50 Half-Ogre Warper 988th in ToME (2.2.5) by <Elliott946@aol.com> (71%) Hamfist, L50 Half-Ogre Warper winner 185th in ToME (2.2.5) by <Elliott946@aol.com> (71%) Kaardoctred, L50 Hobbit Warper 723rd in ToME (2.2.6) by <richardc_2074@yahoo.com> (71%) Bjorn, L50 Beorning Warper 868th in ToME (2.2.6) by <dsb-tome@killerbunnies.org> (71%) Zippy, L50 Hobbit Warper winner 740th in ToME (2.2.7) by <Elliott946@aol.com> (71%) Seen 2563 times. |