The Angband Ladder: Seveatlan, Dark-Elf Warper by <delitone>

  [ToME 2.3.11 (ah) Character Sheet]

 Name  : Seveatlan              Age                106       STR!     40       
 Sex   : Male                   Height              60       INT!     40       
 Race  : Dark-Elf               Weight              97       WIS!     40       
 Class : Warper                 Social Class        34       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Nobody                                              CHR!     40       
                                                                               
 + To Melee Hit          -3 Level             50    Hit Points     1705/  1705 
 + To Melee Damage       -5 Experience  12470453    Spell Points   1456/  1456 
 + To Ranged Hit         -5 Max Exp     12470453    Sanity          930/   930 
 + To Ranged Damage      13 Exp to Adv.    *****                               
   AC                31+129 Gold        10974461    Speed           Fast (+38) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Fair         Blows/Round:  4         
 Bows/Throw  : Very Bad     Searching   : Fair         Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  8d6-20    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 1330 feet 
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the only child of a Dark Elven Warlock.  You have            
          black eyes, straight black hair and a very dark complexion.          
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON

 Recall Depth:
        Mirkwood: Level 11 (550')
        Mordor: Level 65 (3250')
        Angband: Level 127 (6350')
        Barrow-Downs: Level 1 (50')
        Mount Doom: Level 99 (4950')
        Nether Realm: Level 696 (34800')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        The Void: Level 150 (7500')
        Paths of the Dead: Level 70 (3500')
        Maze: Level 25 (1250')
        Orc Cave: Level 10 (500')
        Erebor: Level 72 (3600')
        The Old Forest: Level 13 (650')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 45 (2250')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        a lost temple: Level 36 (1800')

 Your body was a Player.
 You have defeated 2763 enemies.
 You destroyed Melkor forever and have been elevated to the status of Vala by
Eru Iluvatar.
 Arda will forever be free.
 You destroyed the One Ring, thus weakening Sauron.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved Arda and became a famed King.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 4th Quelle of the 2890th year of the third age.
 Your adventure lasted 18 days.

     Your Attributes:
You are dead, killed by Ripe Old Age in the town of Lothlorien.
You can teleport at will.
You can destroy walls.
You can cast magic missiles.
You can restore lost life forces.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You can breathe without air.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are incredibly lucky.
You have a firm hold on your life force.
You are surrounded with a fiery aura.
You are surrounded with electricity.
You are incorporeal.
You are carrying a permanent light.
You are completely immune to acid.
You are completely immune to lightning.
You are completely immune to fire.
You are completely immune to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are immune to nether forces.
You are completely fearless.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
You suffer from Black Breath.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : ..1......*......            
        Add Int   : ..1.2....*3.....            
        Add Wis   : ..1.2...5*......            
        Add Dex   : ..1......*......            
        Add Con   : ..1......*......            
        Add Chr   : ..1.....5*......            
        Mul Mana  : ....+.....+....+            
        Add Stea. : ...........5....            
        Add Sear. : ........5....3..            
        Add Infra : .........*...3..            
        Add Tun.. : .............32.            
        Add Speed : .*1*.3.....5....            
        Slay Orc  : .............+..            
        Slay Troll: .............+..            
        Acid Brand: .............+..            
        Sust Str  : ..+...+.........            
        Sust Int  : ....+...........            
        Sust Wis  : ..+.+.+++.......            
        Sust Dex  : .......++.......            
        Sust Con  : ..+.............            
        Sust Chr  : ..+...+.+.......            
        Invisible : ................            
        Mul life  : +.....+........+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..+....+..+.....            
        Hold Life : ++.+++..........            
        Imm Acid  : ......+*++......            
        Imm Elec  : .......*+++.....            
        Imm Fire  : .+*...++.+......            
        Imm Cold  : .......*.+......            
        Res Pois  : .......+.++.....            
        Res Fear  : ..+....+........            
        Res Light : .....+...+......            
        Res Dark  : .....+..+++....+            
        Res Blind : ................            
        Res Conf  : .....+++.+......            
        Res Sound : ......++........            
        Res Shard : .......+........            
        Imm Neth  : ..+*.....+......            
        Res Nexus : .........+......            
        Res Chaos : .....++.........            
        Res Disen : ........+.......            
        Aura Fire : .......+........            
        Aura Elec : .......+........            
        Auto Curse: ....+...........            
        WraithForm: ...+............            
        Levitate  : ..........++....            
        Lite      : ....+...++......            
        See Invis : ..++.+...+.....+            
        Digestion : ....+...........            
        Regen     : ..+++...........            
        Activate  : .++..+..+.+.....            
        Drain Exp : ...+............            
        Cursed    : .+.+++++++.+.++.            
        Hvy Curse : .+.+++.+++.+.+..            
        Prm Curse : .........+......            
        No blows  : +...............            
        B.Breath  : ...............+            
        Mrg.Curse : .++.+.++..+..++.            
        Orc.ESP   : .....+.......+..            
        Troll.ESP : .............+..            
        Evil.ESP  : ....+...........            
        Good.ESP  : ....+...........            
        Full ESP  : .........+.+....            

Skills (points left: 9)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.200 [0.400]
          . Archery                              01.000 [0.000]
 - Sneakiness                                    01.800 [0.900]
          . Stealth                              03.000 [0.400]
          . Disarming                            00.500 [0.000]
 - Magic                                         49.950 [1.100]
          . Magic-Device                         02.500 [1.050]
          . Spell-power                          50.000 [0.700]
          . Mana                                 50.000 [0.700]
                   . Fire                        00.000 [0.800]
                   . Water                       06.400 [0.800]
                   . Air                         00.000 [0.800]
                   . Earth                       00.000 [0.800]
          . Meta                                 00.000 [0.800]
          . Conveyance                           36.000 [1.200]
          . Divination                           36.000 [1.200]
          . Temporal                             00.000 [1.200]
          . Mind                                 00.000 [0.700]
          . Nature                               46.400 [0.800]
          . Udun                                 03.600 [0.400]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.700]
 - Spirituality                                  11.000 [0.550]
          . Prayer                               05.000 [0.500]
 - Monster-lore                                  01.000 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Perfect casting


  [Fates]

You are fated to find something special on level 1.
You may meet a Giant grey rat on level 49.


  [Character Equipment]

a) a Broad Axe of Life (2d6) (+20,+20)(20%)
    It can be wielded two-handed.  It increases your hit points by 20%.  
    It provides resistance to life draining.  It can't attack.  
    You found it lying in a vault on level 113 of Angband.
d) The Light Crossbow 'Cubragol' (x3) (+8,+13) (+10) {cursed}
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to life draining and fire.  It is heavily cursed.  It carries an
    ancient Morgothian curse.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 87 of Angband.
e) The Ring of Power 'Narya' (+6,+6) (+1) {cursed}
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It is
    cursed.  It carries an ancient Morgothian curse.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
f) The Ring of Phasing (+15 to speed)
    It grants you the power of teleport if it is being worn.  It increases 
    your speed and luck by 15.  It provides immunity to nether.  It
    provides resistance to life draining.  It renders you incorporeal.  It
    allows you to breathe without air.  It allows you to see invisible
    monsters.  It speeds your regenerative powers.  It drains experience.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Tik'srvzllat on level 696 of Nether Realm.
k) The Blue Stone 'Toris Mejistos' [Ent's Potion](40%) (+2) {cursed}
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It has a spell stored inside.  It 
    increases your intelligence, wisdom and luck by 2.  It increases your 
    mana capacity by 40%.  It sustains your intelligence and wisdom.  It
    provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It is heavily cursed.  It carries an ancient Morgothian
    curse.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
m) The Arkenstone of Thrain (+3) {cursed}
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It is heavily cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 65 of Erebor.
n) The Chain Mail of Fearma (-41,-25) [14,+16](40%) {cursed}
    It increases your hit points by 40%.  It sustains your strength, 
    wisdom and charisma.  It provides resistance to acid, fire, confusion, 
    sound and chaos.  It is cursed.  It carries an ancient Morgothian
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 109 of Angband.
o) The Cloak of Ellariad [1,+19] {cursed}
    It sustains your wisdom and dexterity.  It provides immunity to acid, 
    electricity and cold.  It provides immunity to paralysis.  It makes
    you completely fearless.  It provides resistance to fire, poison, 
    confusion, sound and shards.  It produces a fiery sheath.  It produces
    an electric sheath.  It is heavily cursed.  It carries an ancient
    Morgothian curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 27 of The Sandworm lair.
p) The Shield of Deflection of Gil-galad [10,+20] (+5) {cursed}
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It is heavily cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 80 of
    Angband.
s) The Massive Iron Crown of Morgoth [0,+10] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 100 of
    Angband.
u) The Set of Gauntlets of Eol [3,+15](60%) (+3) {cursed}
    It can be activated for mana bolt (9d8) 7+d7 turns if it is being
    worn. It can be used to store a spell.  It increases your intelligence
     and luck by 3.  It increases your mana capacity by 60%.  It provides
    immunity to paralysis.  It provides resistance to electricity, poison
     and dark.  It allows you to levitate.  It is cursed.  It carries an
    ancient Morgothian curse.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 113 of Angband.
x) a Pair of Hard Leather Boots of Elvenkind [3,+18] (+5) {cursed}
    It increases your stealth and speed by 5.  It allows you to levitate.  
    It gives telepathic powers.  It is heavily cursed.  It cannot be
    harmed by acid.  It cannot be harmed by fire.  
    You found it lying in a vault on level 113 of Angband.
z) (nothing)
{) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching) {cursed}
    It increases your searching, infravision, ability to tunnel and luck
     by 3.  It does extra damage from acid.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It allows you
    to sense the presence of orcs and trolls.  It is heavily cursed.  It
    carries an ancient Morgothian curse.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 115 of Angband.
|) a Magical Shovel of Digging (+2) {cursed}
    It grants you the power of stone to mud if it is being worn.  It 
    increases your ability to tunnel by 2.  It is cursed.  It carries an
    ancient Morgothian curse.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 29 of The Sandworm lair.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k}
    It cannot be harmed by fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
b) a Fireproof Tome of Translocation {!k}
c) a Fireproof Tome of the Tree {!k}
d) a Fireproof Tome of Knowledge {!k}
e) a Fireproof Unholy Tome of the Hellflame {!k}
f) The Tome of Elven Household Magic (charging)
    It can be activated for mass genocide every 1000 turns.  
    You found it in the remains of a Lich on level 150 of The Void.
g) 11 Sprigs of Athelas
h) a Potion of *Healing* {!k}
    
i) 3 Potions of Life {!k}
    
j) 10 Potions of Restore Mana {!k}
k) a Scroll of Summon Never-Moving Pet
l) 2 Fireproof Scrolls of *Remove Curse*
m) 2 Scrolls of *Remove Curse*
n) a Mithril Rod of the Istari of Nothing (186/320)
o) a Mithril Rod of the Istari of Home Summoning (144/320)
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 40 of Mordor.
p) a Mithril Rod of the Istari of Nothing (144/320)
q) a Mithril Rod of the Istari of Nothing (144/320)
r) an Adamantite Rod of the Istari of Nothing (202/400)
s) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 35 of Mordor.
t) The Mage Staff of Eternity (1d4) (-19,-19)(240%) (+12 to infravision)
(charging
    It is part of the trinity of the ultimate weapons.  It can be wielded
    two-handed.  It can be activated for restore mana every 666 turns if
    it is being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, infravision, luck and spell power by 
    12.  It increases your mana capacity by 240%.  It provides immunity to 
    fire.  It provides resistance to acid, electricity and cold.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of demons and evil beings.  It can't attack.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You made it yourself.
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) {cursed}
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It is heavily cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
b) a Fur Cloak of Stealth [3,+12] (+3 to stealth)
c) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map if it is being worn.  It 
    increases your searching, infravision and ability to tunnel by 4.  It
    allows you to climb mountains.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 87 of Angband.
d) The Sling of the Thain (x6) (+15,+15) (+4)
    It increases your dexterity and constitution by 4.  It provides
    resistance to nether.  It fires missiles with extra might.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 73 of Angband.
e) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
f) a Mage Staff of Power (1d4) (-25,-15) (+9)


  [Home Inventory - Gondolin ]

a) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It 
    increases your intelligence, wisdom and charisma by 1.  It makes you
    invisible.  It provides resistance to blindness.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
b) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
c) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
    It can be activated for genocide every 500 turns if it is being worn. 
    It increases your strength and charisma by 4.  It provides resistance 
    to acid, electricity, fire, cold, dark, blindness and disenchantment.  
    It allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 73 of Angband.
d) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated for sleep nearby monsters every 55 turns if it is
    being worn. It increases your intelligence, wisdom, stealth and speed
     by 2.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 73 of Angband.
e) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, light, dark
     and shards.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 73 of Angband.
f) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    constitution by 4.  It sustains your constitution.  It provides
    resistance to cold.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Khim, Son of Mim on level 73 of Angband.
    
g) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
    It increases your strength, constitution and speed by 3.  It makes you
    completely fearless.  It provides resistance to chaos.  It allows you
    to climb mountains.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 91 of Mount Doom.


  [Home Inventory - Minas Anor ]

a) The Crumpled Scroll of Mass Resurrection
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 102 of Angband.
b) The Golden Horn of the Thunderlords (6 charges) {100% off}
    
    It was given to you as a reward.
c) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to acid, 
    electricity, fire, cold and shards.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 40 of Mordor.
d) a Mage Staff (1d4) (+0,+0)


  [Home Inventory - Lothlorien ]

a) a Fireproof Tome of the Time
b) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 109 of Angband.
c) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 89 of Angband.
d) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 35 of Mordor.
e) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 91 of Mount Doom.
f) The Phial of Undeath (-5)
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma and 
    luck by 5.  It allows you to breathe without air.  It allows you to
    sense the presence of undead.  It carries an ancient Morgothian curse.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 25 of The Sandworm lair.
g) a Polished Power Dragon Scale Mail (-3 to accuracy) [40,+31]
    It can be activated for breathe the elements (300) every 60+d90 turns
     if it is being worn. It provides resistance to acid, electricity, 
    fire, cold, poison, light, dark, confusion, sound, shards, nether, 
    nexus, chaos and disenchantment.  It allows you to fly.  It reflects
    bolts and arrows.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 85 of Mount Doom.
h) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your stealth and speed by 3.  It provides
    resistance to acid and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 124 of Angband.
i) an Elven Cloak of the Magi (-4,-3) [4,+16] (+7)
    It can be used to store a spell.  It increases your intelligence, 
    stealth, searching, speed and luck by 7.  It sustains your 
    intelligence.  It provides immunity to paralysis.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 29 of The Sandworm lair.
j) an Elven Cloak of the Magi (-2,-5) [4,+22] (+6)
    It can be used to store a spell.  It increases your intelligence, 
    stealth, searching, speed and luck by 6.  It sustains your 
    intelligence.  It provides immunity to paralysis.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 65 of Erebor.
k) The Mumak Hide of Faelth [1,+9]
    It provides immunity to cold.  It provides resistance to fire, poison, 
    chaos and disenchantment.  It produces a fiery sheath.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 85 of Mount Doom.
l) a Cloak of Mist of Air [1,+20]
    It allows you to breathe without air.  
    You found it lying in a vault on level 113 of Angband.
m) The Small Metal Shield of Thorin [3,+24] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound and chaos.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 40 of Mordor.
n) a Dragon Shield of Preservation (-6,-2) [8,+36]
    It sustains your strength, dexterity and constitution.  It provides
    resistance to life draining, sound, nexus and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 667 of Nether Realm.
o) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 87 of Angband.
p) a Mage Staff of Wizardry (1d4) (+11,-14)(100%) (+5)
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 5.  It increases your mana capacity by 
    100%.  
    You found it lying in a vault on level 87 of Angband.



Posted on 3.10.2025 14:02

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3312. on the Ladder (of 19297)
900. on the ToME Ladder (of 3179)

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