The Angband Ladder: Elmeara, Maia Swordmaster by <amaurea>
[ToME 2.2.7 Character Dump] Name : Elmeara Age 16 STR: 40 Sex : Female Height 67 INT: 20 Race : Maia Weight 108 WIS: 21 Class : Swordmaster Social Class 43 DEX: 40 Body : Player CON: 35 God : Nobody CHR: 28 + To Melee Hit 103 Level 40 Max Hit Points 835 + To Melee Damage 70 Experience 1122685 Cur Hit Points 835 + To Ranged Hit 39 Max Exp 1122685 Max SP (Mana) 38 + To Ranged Damage 0 Exp to Adv. 1250000 Cur SP (Mana) 38 AC 22+94 Gold 390564 (Miscellaneous Abilities) Fighting : Legendary[77]Perception : Poor Blows/Round: 9 Bows/Throw : Legendary[5] Searching : Fair Shots/Round: 1 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 27d5+630 Stealth : Bad Magic Device: Heroic Infra-Vision: 0 feet Tactic: normal Explor: running (Character Background) You are a subject of Nienna. In the past you dwelt on earth in the form of a wise and ancient counsellor. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 43 (2150') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Erebor: Level 60 (3000') The Sandworm lair: Level 30 (1500') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 4441 enemies. You saved 43 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 53rd Yavie of the 2890th year of the third age. You have been adventuring for 10 days. adefkmnopsuxz{|@ Add Str : 43........2....+ Add Int : ...............+ Add Wis : ...............+ Add Dex : 4...4.3..2.....+ Add Con : 4.........2....+ Add Chr : .3.............+ Add Sear. : .....4.......... Add Tun.. : ..............7. Add Speed : ......3......... Slay Evil : +............... Slay Und. : +............... Slay Demon: +............... Slay Drag.: +............... Cold Brand: +............... Sust Str : +............... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : +............... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : +.......+.+..... Hold Life : +.......+....... Res Acid : .+....+......... Res Elec : ........+....... Res Fire : ...+............ Res Cold : ++.............. Res Pois : ....+...+....... Res Fear : +..............+ Res Lite : ........+....... Res Dark : ................ Res Blind : ................ Res Conf : ......+......... Res Sound : ..+............. Res Shard : ......+......... Res Neth : +.......+....... Res Nexus : ........+....... Res Chaos : +............... Res Disen : ................ See Invis : ++.............. Digestion : +............... Regen : +............... Activate : ...+++...+...... Drain Exp : ...............+ Aggravate : ...............+ Blessed : +............... Cursed : .+.............. Orc.ESP : .........+...... Skills (points left: 13) - Combat 44.156 [0.900] - Weaponmastery 44.214 [0.950] . Sword-mastery 44.400 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 06.400 [0.900] - Magic 01.909 [0.400] . Magic-Device 37.800 [1.150] - Spirituality 01.400 [0.500] . Prayer 00.000 [0.500] - Monster-lore 02.200 [0.500] . Symbiosis 25.200 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to meet a Giant green frog on level 1. You may meet a Sand mite on level 11. [Character Equipment] a) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {@w1!d!s!v} It increases your strength, dexterity and constitution by 4. It does extra damage from frost. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining , cold, nether and chaos. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-orc on level 21 of Orc Cave. d) a Drum of the Eldar (+3) {cursed} It increases your strength and charisma by 3. It provides resistance to acid and cold. It allows you to see invisible monsters. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Ring of Sound Resistance {cursed} f) a Ring of Flames [+11] It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It provides resistance to fire. It cannot be harmed by fire. You bought it from the Black Market. k) an Amulet of the Serpents [+2] (+4) {cursed} m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Feathers Cloak of Electricity [1,+12] p) The Small Metal Shield 'Aeglur' [3,+7] It provides immunity to paralysis. It provides resistance to life draining, electricity, poison, light, nether and nexus. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) a Metal Cap of the Noldor [3,+9] (+2) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity by 2. It sustains your dexterity. It allows you to sense the presence of orcs. You bought it from the Black Market. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 10 of Orc Cave. x) a Pair of Hard Leather Boots [3,-3] z) Yibb-Tstll, the Patient One (2079 hp) {) (nothing) |) a Gnomish Shovel of Digging (+8,+6) (+7) [Character Inventory] a) 20 Rations of Food b) 3 Potions of Speed c) 8 Potions of Cure Critical Wounds d) a Potion of Healing e) 9 Scrolls of Teleportation f) 2 Scrolls of *Remove Curse* g) a Wooden Rod of Trap Location (10/10) {@z1!k!d!v!s} h) a Silver Rod of Cheapness of Recall (100/100) {@z2!k!d!v!s} i) a Silver Rod of Cheapness of Disarming (100/100) {@z3!k!d!v!s} j) a Wand of Fireflash[6|25] (7 charges) k) 3 Wands of Noxious Cloud[1|25] (14 charges) l) a Wand of Essence of Speed[1|19] (6 charges) m) a Staff of Vision[2|18] (6 charges) n) a Fireproof Staff of Identify[6|20] (11 charges) o) a Staff of Sense Monsters[4|20] (17 charges) p) The Dark Sword 'Mormegil' (E:89631, L:28) (6d7) (+26,+10) [-20] (+3 to speed) { It generates an antimagic field. It increases your speed and attack speed by 3. It does extra damage from fire and frost. It is especially deadly against dragons. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to fire. It makes you completely fearless. It provides resistance to fire, cold, chaos and disenchantment. It produces an electric sheath. It drains mana, life and experience. It aggravates nearby creatures. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ethereal dragon on level 37 of Mordor. q) 67 Empty Bottles r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Fireproof Scroll of Summon Never-Moving Pet It cannot be harmed by fire. You bought it from the Pet Shop. b) a Scroll of *Remove Curse* {25% off} c) an Indestructible Amulet of Lightning Resistance [Home Inventory - Lothlorien ] a) a Parchment titled ''Finer Points of Munchkinism'' {light absorption} It can be activated for light absorption. You bought it from the Magic shop. b) 14 Potions of Cure Critical Insanity c) 4 Potions of Cure Insanity d) a Potion of *Healing* e) a Potion of Life f) a Potion of Enlightenment g) a Potion of Resistance h) 4 Scrolls of Reset Recall i) a Golden Rod of Nothing (125/125) j) a Rod Tip of Illumination (8 Mana to cast) k) 2 Rod Tips of Disarming (50 Mana to cast) l) a Rod Tip of Trap Location (8 Mana to cast) m) a Wand of Noxious Cloud[5|27] (9 charges) n) a Wand of Essence of Speed[1|13] (7 charges) o) The Wand of Digging of Thrain (19 charges) p) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 26 of The Sandworm lair. q) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death knight on level 36 of Mordor. s) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) It can be wielded two-handed. It can be activated for detect orcs every 10 turns if it is being worn. It increases your dexterity and searching by 4. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-orc on level 41 of Mordor. t) The Long Sword of Angmar (4d5) (-22,-25) (-10 to speed) It decreases your strength, wisdom, charisma and speed by 10. It does extra damage from fire. It drains life from your foes. It makes you invisible. It provides immunity to paralysis. It renders you incorporeal. It allows you to see invisible monsters. It allows you to sense the presence of undead. It slows your metabolism. It prevents teleportation. It aggravates nearby creatures. It carries an ancient morgothian curse. It can clone monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sangahyando of Umbar on level 36 of Mordor. u) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment. It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Judge Fire on level 36 of Mordor. v) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching) It can be wielded two-handed. It increases your searching, infravision and ability to tunnel by 10. It is especially deadly against giants. It fights against evil with holy fury. It makes you completely fearless. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. |
Posted on 27.5.2005 01:54
8477. on the Ladder (of 19092)
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