The Angband Ladder: Dinris, Dark-Elf Swordmaster by <therealmatrix@hotmail.com>
[ToME 2.2.7 Character Dump] Name : Dinris Age 134 STR: 34 Sex : Male Height 117 INT: 25 Race : Dark-Elf Weight 108 WIS: 23 Class : Swordmaster Social Class 7 DEX: 34 Body : Player CON: 32 God : Nobody CHR! 39 + To Melee Hit 73 Level 40 Max Hit Points 628 + To Melee Damage 52 Experience 1584315 Cur Hit Points 628 + To Ranged Hit 26 Max Exp 1584315 Max SP (Mana) 57 + To Ranged Damage 14 Exp to Adv. 1875000 Cur SP (Mana) 57 AC 42+84 Gold 965452 (Miscellaneous Abilities) Fighting : Legendary[55]Perception : Superb Blows/Round: 12 Bows/Throw : Legendary[10]Searching : Heroic Shots/Round: 1 Saving Throw: Superb Disarming : Very Good Mel.dmg/Rnd: 48d6+624 Stealth : Superb Magic Device: Superb Infra-Vision: 50 feet Tactic: wary Explor: normal (Character Background) You are one of several children of a Dark Elven Warrior. You have black eyes, straight black hair and a very dark complexion. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Angband: Level 68 (3400') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 20 (1000') Erebor: Level 60 (3000') The Old Forest: Level 25 (1250') Moria: Level 50 (2500') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 31 (1550') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') Your body is a Player. You are currently in the town of Bree. You have defeated 6743 enemies. You saved Bree from a dreadful Nazgul. You saved 45 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 3rd Hrive of the 2890th year of the third age. You have been adventuring for 71 days. adefkmnopsuxz{|@ Add Str : ...3............ Add Dex : ....3........... Add Con : ...33........... Add Chr : ..233........3.. Add Stea. : ....3..3........ Add Sear. : ...334.3........ Add Tun.. : ..............3. Add Speed : .*2............. Add Blows : .............3.. Slay Und. : .............+.. Slay Demon: +............... Slay Troll: .............+.. Slay Giant: +............... Kill Drag.: .............+.. Sharpness : +............... Poison Brd: .............+.. Fire Brand: .............+.. Sust Str : ................ Sust Int : ................ Sust Wis : ......+......... Sust Dex : ...........+.... Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : ......+...++.... Hold Life : ......+..+...... Res Acid : ..+...+..+...... Res Elec : ................ Imm Fire : .+.*..*..+...... Res Cold : ....+........... Res Pois : ..+.+........... Res Fear : ...............+ Res Lite : ..+.......+..... Res Dark : ...........+...+ Res Blind : .........+...... Res Conf : ...........+.... Res Sound : ......+....+.... Res Shard : .........+.+.... Res Neth : ......+......... Res Nexus : ....+....+...... Res Chaos : ..+............. Res Disen : ......+......... Lite : ..........+..+.. See Invis : ...+...........+ Digestion : ..+.+........... Activate : .+.++++...+..... Fly : ..++..+......... TLord.ESP : ...+............ Full ESP : .+.............. Skills (points left: 0) - Combat 40.106 [0.900] - Weaponmastery 44.218 [0.950] . Sword-mastery 44.400 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 20.200 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 01.525 [0.500] . Magic-Device 18.250 [1.150] - Spirituality 17.400 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Sharp Demonblade of Slay Giant (4d6) (+13,+14) It is very sharp and can cut your foes. It is especially deadly against giants. It strikes at demons with holy wrath. You bought it from the Library. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 70 of The Sacred Land Of Mountains. e) The Ring 'Astardor' (+2 to speed) It increases your charisma and speed by 2. It provides resistance to acid, poison, light and chaos. It allows you to fly. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gorlim, Betrayer of Barahir on level 70 of The Sacred Land Of Mountains. k) The Amulet of Gothel [+5] (+3 to stealth) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity, constitution, charisma, stealth and searching by 3. It provides resistance to cold, poison and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Sandworm lair. n) The Black Dragon Scale Mail of Vathros (-2 to accuracy) [30,+25] It can be activated for breathe acid (130) every 90+d90 turns if it is being worn. It sustains your wisdom. It provides immunity to fire. It provides immunity to paralysis. It provides resistance to life draining, acid, sound, nether and disenchantment. It allows you to fly. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Dragon Hunter. o) an Elven Cloak [4,+10] (+3 to stealth) p) (nothing) s) The Iron Helm of Estil [5,+10] It provides light (radius 2) forever. It provides resistance to life draining, acid, fire, blindness, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Pair of Soft Leather Boots of Nuillin [2,+8] It sustains your dexterity. It provides immunity to paralysis. It provides resistance to dark, confusion, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Footwear Shop. z) (nothing) {) 27 Bolts of Irnin (1d5) (+18,+10) (+3 attacks) {Fi,Ps Tr,Un,DG,DE 27} It provides light (radius 1) forever. It increases your charisma and attack speed by 3. It does extra damage from fire. It poisons your foes. It is a great bane of dragons. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) a Gnomish Shovel of Digging (+6,+8) (+3) It increases your ability to tunnel by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Sandworm lair. [Character Inventory] a) a Demonshield of Reflection [5,+18] It speeds your regenerative powers. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Forbidden Library. b) The Tome of Collected Weird Magic {Restore All} It can be activated for restore stats and life levels every 750 turns. You found it lying on the ground on level 15 of The Old Forest. c) 10 Lembases d) 6 Sprigs of Athelas e) 6 Potions of Speed f) 8 Potions of Healing g) 6 Scrolls of Teleportation h) 15 Scrolls of Identify i) an Iron Rod of Illumination (50/50) j) a Silver Rod of the Istari of Detection (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Black Market. k) a Golden Rod of Simplicity of Slow Monster (125/125) You found it in the remains of Ghatanothoa on level 46 of The Sacred Land Of Mountains. l) a Mithril Rod of Recall (160/160) m) an Adamantite Rod of Disarming (200/200) n) an Amulet of the Magi (-4,-4) (+4 to searching) It can be used to store a spell. It increases your intelligence and searching by 4. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and confusion. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. o) an Indestructible Amulet of Weaponmastery (+6,+5) [+4] (+3) It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. p) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ibun, Son of Mim on level 40 of The Land Of Rhun. q) The Red Dragon Scale Mail of Hyargol (-2 to accuracy) [30,+29] It can be activated for breathe fire (200) every 90+d90 turns if it is being worn. It sustains your strength, intelligence and constitution. It provides immunity to acid, electricity and fire. It makes you completely fearless. It provides resistance to fire and cold. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Dragon Hunter. r) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. s) a Steel Helm of Serenity [6,+6] It makes you completely fearless. It provides resistance to confusion and sound. You found it lying on the ground on level 32 of Maze. t) a Pair of Metal Shod Boots of Speed [6,+10] (+9) It increases your speed by 9. You bought it from the Footwear Shop. u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 10 of Barrow-Downs. b) The Demonshield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 39 of Moria. c) 50 Lembases d) 9 Potions of Cure Insanity e) 5 Potions of *Healing* f) 2 Scrolls of Reset Recall g) 4 Scrolls of Mass Genocide {25% off} h) a Moonstone Rod of Capacity of Nothing (150/150) It can hold more mana. You bought it from the Black Market. i) a Golden Rod of the Istari of Nothing (250/250) j) a Rod Tip of Recall (80 Mana to cast) k) a Rod Tip of Teleport Other (60 Mana to cast) l) a Rod Tip of Disarming (50 Mana to cast) m) a Ring of Slaying (+10,+12) You bought it from the Black Market. n) a Ring of Lordly Protection [+24] It provides immunity to paralysis. It provides resistance to life draining, poison, nether and disenchantment. You bought it from the Rare Jewelry Shop. o) a Dagger of Gondolin (1d4) (+11,+17) (+1) It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 1. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining and dark. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It slows your metabolism. It cannot be harmed by acid. It cannot be harmed by fire. You bought it from the Sword Smith. p) a Light Crossbow of Extra Might (x4) (+12,+18) {Cb} It provides resistance to chaos. It fires missiles with extra might. You bought it from the Black Market. q) 26 Bolts 'Animlast' (1d5) (+20,+16) (+3) {Fire Un,Nt,DG 26} It increases your wisdom and dexterity by 3. It does extra damage from fire. It produces chaotic effects. It is a great bane of dragons. It is especially deadly against orcs. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. r) 16 Seeker Bolts 'Caran' (4d5) (+11,+6) (+1) {Tr,Dg,Un 16} It increases your intelligence, wisdom and charisma by 1. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |
Posted on 5.4.2010 20:25
8404. on the Ladder (of 19090)
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