The Angband Ladder: Teiran, Troll Haftedmaster by <greg@wooledge.org>

  [ToME 2.3.1 Character Sheet]

 Name  : Teiran                 Age                 23       STR: 18/117       
 Sex   : Female                 Height              76       INT:     12       
 Race  : Troll                  Weight             174       WIS:  18/10       
 Class : Haftedmaster           Social Class         1       DEX:     17       
 Body  : Player                                              CON:     16       
 God   : Eru Iluvatar                                        CHR:     11       
                                                                               
 + To Melee Hit          58 Level             33    Max Hit Points       346   
 + To Melee Damage       38 Experience    299435    Cur Hit Points      -328   
 + To Ranged Hit         27 Max Exp       299435    Max SP (Mana)         35   
 + To Ranged Damage      10 Exp to Adv.   376750    Cur SP (Mana)         35   
   AC                 18+63 Gold          185999    Piety              11537   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[10]Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Poor         Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  4d9+152   
 Stealth     : Good         Magic Device: Good         Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the offspring of a Cave-Troll Worker.  You have              
          slime green eyes, mangy dark purple hair, and blue scabby            
          skin.                                                                
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 36 (1800')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 19 (950')
        A lost temple: Level 10 (500')

 Your body was a Player.
 You have defeated 4158 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 36 princesses.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 5th Quelle of the 2890th year of the third age.
 Your adventure lasted 19 days.

     Your Attributes:
You are dead, killed by a Lesser Balrog on level 19 of The Old Forest.
You can feel the danger of evil magic.
You can drive yourself into a berserk frenzy.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You can sense the presence of evil beings.
You are unlucky.
You have a firm hold on your life force.
You are surrounded with electricity.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are completely fearless.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your charisma is sustained.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon poisons your foes.
Your weapon strikes at evil with extra force.
Your weapon strikes at undead with holy wrath.
Your weapon strikes at demons with holy wrath.

Skills (points left: 65)
 - Combat                                        16.976 [0.900]
          - Weaponmastery                        16.293 [0.950]
                   . Sword-mastery               00.000 [0.300]
                   . Axe-mastery                 00.000 [0.300]
                   - Hafted-mastery              37.400 [0.700]
                            . Stunning-blows     00.000 [0.500]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              15.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    03.510 [0.900]
          . Stealth                              01.400 [0.500]
          . Disarming                            00.500 [0.900]
 - Magic                                         01.789 [0.300]
          . Magic-Device                         10.550 [1.150]
          . Conveyance                           01.000 [0.300]
 - Spirituality                                  -2.-200 [0.400]
          . Prayer                               12.500 [0.500]
 - Monster-lore                                  00.700 [0.500]
          . Corpse-preservation                  04.000 [0.800]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Venomous Quarterstaff of Aman (1d9) (+14,+10) [+4] (+1)
    It can be wielded two-handed.  It increases your 
    wisdom by 1.  It poisons your foes.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It sustains your charisma.  It makes you completely
    fearless.  It provides resistance to poison.  It allows you to see
    invisible monsters.  It allows you to sense the presence of evil beings
    .  It has been blessed by the gods.  
    You found it in the remains of an Elite uruk on level 31 of Mirkwood.
d) The Sling of Farmer Maggot (x2) (+20,+10) (+2) {cursed}
    
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
e) The Ring of Power of Uvatha the Horseman {cursed}
    It makes you invisible.  It sustains 
    your intelligence and wisdom.  It provides resistance to dark, 
    confusion, sound, nexus and chaos.  It allows you to fly.  It drains 
    experience.  It is heavily cursed.  It cannot be dropped while cursed.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
f) The Ring of Teith (+4 to stealth) {cursed}
    
    It increases your stealth by 4.  It sustains your intelligence and 
    charisma.  It provides resistance to acid, electricity, cold and chaos
    .  It allows you to see invisible monsters.  It is cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
k) an Amulet of Wisdom (+2) {cursed}
m) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area
    every 50+d50 turns if it is being worn. It grants you the power of 
    detect curses if it is being worn.  It provides light (radius 4)
    forever.  It increases your speed by 1.  It provides resistance to 
    life draining.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Fasolt the Giant on level 32 of Mirkwood.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and nexus.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) a Mouse Fur of Electricity [1,+6]
p) (nothing)
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your 
    wisdom, charisma and luck by 3.  It provides resistance to confusion.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black orc on level 14 of Orc Cave.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It
    can be activated for magic missile (2d6) every 2 turns if it is being
    worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Levitation [2,+5]
    It provides
    resistance to disenchantment.  It allows you to levitate.  
    You found it lying on the ground on level 23 of Mirkwood.
z) (nothing)
{) 13 Iron Shots of Frost (1d4) (+8,+3) {90% off}
    It does extra
    damage from frost.  It cannot be harmed by cold.  
    You made it yourself.
|) a Gnomish Shovel of Digging (+7)
    It increases your ability to tunnel by 7.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) a Fireproof Book of Beginner Cantrips
    It cannot be harmed by fire.  
    You bought it from the Book Store.
b) 2 Spellbooks of Charm
    
c) a Parchment titled ''Famous Last Words'' {cure insanity}
    It can be activated for cure
    insanity every 200 turns.  
    You found it in the remains of a Dark elven warlock on level 22 of
    Mirkwood.
d) 14 Rations of Food
    
e) a Potion of Speed {!*}
f) 8 Potions of Cure Critical Wounds {25% off}
    
g) a Potion of Healing {!*}
h) 5 Scrolls of Teleportation {!*}
    
i) 15 Scrolls of Identify {75% off}
    
j) 10 Scrolls of *Identify* {!*}
    
k) an Iron Rod of Capacity of Illumination (100/100) {@z9}
l) an Iron Rod of Disarming (50/50)
m) a Silver Rod of Recall (100/100) {!*}
    
n) a Wand of Noxious Cloud[1|25] (6 charges)
    
o) a Small Metal Shield [3,+0]
p) a Hard Leather Cap [2,+5]
q) a Hard Leather Cap [2,+6]
r) a Cleaver (2d4) (+0,+0)
s) a Khopesh (2d4) (+0,+0)
t) a Sling (x2) (+0,+0)
u) 25 Rounded Pebbles of Slay Undead (1d2) (+8,+10) {90% off}
    It strikes at undead with holy wrath.  
    You made it yourself.
v) 22 Iron Shots of Venom (1d4) (+7,+11) {90% off}
    It poisons your foes.  
    You made it yourself.
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Teleportation
    
b) 5 Sprigs of Athelas {!*}
c) a Potion of Enlightenment {!*}
    
d) a Wooden Rod of Trap Location (10/10) {@z0}
e) a Staff of Identify[3|20] (8 charges)
f) an Amulet of Spell
g) a Set of Leather Gloves of Slaying (+2,+2) [1,+5]
h) a Lead-Filled Mace (Defender) (3d4) (+7,+19) [+7] (+3 to stealth)
    It can be wielded two-handed.  It increases your 
    stealth by 3.  It sustains your strength.  It provides immunity to
    paralysis.  It provides resistance to acid, electricity, fire, cold
     and chaos.  It allows you to levitate.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Brodda, the Easterling on level 23 of
    Mirkwood.
i) 24 Arrows of Frost (1d4) (+4,+4) {90% off}
    It does extra damage from frost.  It cannot be harmed by
    cold.  
    You made it yourself.
j) 19 Seeker Arrows of Slay Undead (4d4) (+8,+11) {90% off}
    It strikes at undead with holy wrath.  
    You made it yourself.
k) 17 Rounded Pebbles of Frost (1d2) (+1,+2) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
l) 27 Rounded Pebbles of Slay Evil (1d2) (+6,+6) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
m) 25 Rounded Pebbles of Slay Animal (1d2) (+4,+6) {90% off}
    It is especially deadly against natural
    creatures.  
    You made it yourself.
n) 29 Rounded Pebbles of Slay Undead (1d2) (+5,+2) {90% off}
    It strikes at undead with holy wrath.  
    You made it yourself.
o) The Iron Shot of Nirimalin (1d4) (+13,+4)
    It does extra damage from electricity and frost.  
    It is a great bane of dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 18 of Orc Cave.
p) 29 Iron Shots of Slay Undead (1d4) (+8,+5) {90% off}
    It strikes at
    undead with holy wrath.  
    You made it yourself.
q) a Shard of Pottery
r) a Broken Stick
s) a Broken Bone
t) a Rodent Skeleton
u) 3 Gnome Skeletons
v) 4 Dwarf Skeletons
w) a Human Skeleton


  [Home Inventory - Gondolin ]

a) Kelek's Practical Joke {destruction !*}
    It can be activated for Destruction every 100
    turns.  
    You found it in the remains of a Mage on level 32 of Mirkwood.
b) a Potion of *Healing* {!*}
    
c) 11 Scrolls of Enchant Weapon To-Hit
    
d) The Ring 'Eluintar' (+3)
    It 
    increases your wisdom and dexterity by 3.  It makes you invisible.  It
    provides resistance to cold, poison, dark, confusion and nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 29 of Heart of the Earth.
e) an Amulet of Lightning Resistance
    It
    provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You bought it from the Magic shop.
f) The Leather Jacket of Anfaeluin (-1 to accuracy) [12,+10]
    It sustains your intelligence and 
    dexterity.  It provides immunity to cold.  It provides resistance to 
    electricity, cold, light, chaos and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mummified orc on level 26 of Mirkwood.
g) a Cloak of Stealth [1,+5] (+1 to stealth)
h) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    
    It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
i) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light
    (radius 1) forever.  It increases your searching by 1.  It does extra
    damage from fire.  It is especially deadly against orcs.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    provides resistance to fire and light.  It allows you to sense the
    presence of orcs.  It slows your metabolism.  It has been blessed by
    the gods.  It cannot be harmed by acid, cold, lightning or fire.  
j) an Acidic Morning Star (2d6) (+9,+9)
    It
    does extra damage from acid.  It provides resistance to acid.  It
    cannot be harmed by acid.  
    It was given to you as a reward.
k) a Lead-Filled Mace (*Defender*) (3d4) (+6,+6) [+6] (+4 to stealth)
    It can be wielded two-handed.  It 
    increases your wisdom, dexterity, constitution and stealth by 4.  It
    sustains your intelligence and dexterity.  It provides immunity to
    paralysis.  It makes you completely fearless.  It provides resistance 
    to life draining, acid, electricity, fire, cold, poison and sound.  It
    allows you to levitate.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mummified orc on level 30 of Mirkwood.
l) a Light Crossbow of Extra Might (x4) (+7,+4)


  [Home Inventory - Lothlorien ]

a) 2 Spellbooks of Identify
    
b) Kelek's Wormhole Machine {acquirement}
    
    It can be activated for acquirement every 3000 turns.  
    You found it lying on the ground on level 30 of Mirkwood.
c) The Tome of Elven Household Magic {teleport level}
    It can be
    activated for teleport level every 50 turns.  
    You found it lying on the ground on level 24 of Mirkwood.
d) a Parchment titled ``Magic for the Layman'' {acquirement}
    It can be
    activated for acquirement every 3000 turns.  
    You found it in the remains of a Dark elven warlock on level 22 of
    Mirkwood.
e) Bumganir's Bag of Magic Toys {summon pet}
    It can be activated for summon pet every 101 turns.  
    You found it in the remains of a Master yeek on level 20 of Mirkwood.
f) 99 Potions of Water Curing {quest}
g) a Rod Tip of Detection (80 Mana to cast)
h) a Ring of Constitution (+3)
i) 2 Rings of Damage (+14)
j) an Elven Cord Armour of Resist Cold [6,+10] (+1 to stealth)
k) a Large Leather Shield of Resist Acid [4,+12]
l) a Large Metal Shield of Resist Cold [5,+9]
    
    It provides resistance to cold.  It cannot be harmed by cold.  
    You found it lying in a vault on level 24 of Mirkwood.
m) a Metal Cap of the Noldor [3,+2] (+1)
n) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra
    damage from acid, electricity, fire and frost.  It poisons your foes.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Elite uruk on level 24 of Mirkwood.
o) 17 Rounded Pebbles of Frost (1d2) (+9,+3) {90% off}
    
    It does extra damage from frost.  It cannot be harmed by cold.  
    You made it yourself.
p) 26 Rounded Pebbles of Frost (1d2) (+3,+6) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
q) 26 Rounded Pebbles of Slay Evil (1d2) (+6,+6) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
r) 15 Rounded Pebbles of Slay Evil (1d2) (+9,+3) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
s) 23 Rounded Pebbles of Slay Demon (1d2) (+7,+7) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.
t) 16 Iron Shots of Flame (1d4) (+7,+3) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
u) 25 Iron Shots of Slay Evil (1d4) (+4,+6) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
v) 20 Elf Skeletons


  [The Mathom-house Inventory - Bree ]

a) a Parchment - Deep Thoughts
    
b) a Parchment - More Deep Thoughts
    
c) a Parchment - Compendium of Deep Thoughts
    
d) a Parchment - The One Ring
    
e) a Parchment - Monstrous Compendium 1
    
f) a Parchment - Monstrous Compendium 2
    
g) a Parchment - Monstrous Compendium 4
    
h) a Parchment - Monstrous Compendium 5
    
i) a Parchment - Monstrous Compendium 6
    
j) a Parchment - Monstrous Compendium 10
    
k) a Parchment - Monstrous Compendium 11
    
l) a Parchment - Adventurer's Guide to Middle-earth
    
m) a Parchment - Numenorean for Beginners (I)
    
n) a Parchment - Advanced Lessons of Numenorean
    
o) a Parchment - Advanced Lessons of Sindarin
    
p) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves
    
q) a Parchment - Advanced Lessons of Orcish
    



Posted on 17.3.2005 20:13

Download this dump

10575. on the Ladder (of 19044)
1847. on the ToME Ladder (of 3154)
40. for this player (

Comments

Jump to latest

On 17.3.2005 20:13 greg@wooledge.org wrote:
Purple demon breathe fire on me through wall! Wall not stop fire!

On 17.3.2005 20:15 greg@wooledge.org wrote:
http://angband.oook.cz/screen-show.php?id=617

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Jerawyth, L33 Half-Ogre Haftedmaster
1850th in ToME (2.1.1(CVS)) by <greg@wooledge.org> (76%)

Mendoza, L33 RohanKnight Haftedmaster
1810th in ToME (2.3.5) by Phoenix21692 (71%)

Craocred, L34 Troll Haftedmaster
1760th in ToME (2.3.1) by <greg@wooledge.org> (52%)

Bellatrix, L32 Thunderlord Haftedmaster
1862nd in ToME (2.2.3) by <deggial@killer-mud.net> (36%)

Thorgast, L34 Dwarf Haftedmaster
1777th in ToME (2.2.3) by <Narchan> (36%)

Third Uncle, L34 Petty-Dwarf Haftedmaster
1759th in ToME (2.2.7) by <baumog<>sdf-eu.org> (36%)

Raletram, L31 RohanKnight Haftedmaster
1978th in ToME (2.2.6) by <wacko_chipmunk@hotmail.com> (24%)

Finwyn, L31 RohanKnight Haftedmaster
1966th in ToME (2.2.7) by <HektorLorenzo@web.de> (24%)

Yeekster, L31 Yeek Haftedmaster
2064th in ToME (2.3.1) by <shtuph@hotmail.com> (24%)

Ivan, L31 RohanKnight Haftedmaster
2024th in ToME (2.3.4) by <kuiperbelt21692@yahoo.com> (24%)

Brashak, L33 Troll Swordmaster
1832nd in ToME (2.1.1) by <Leaf_fan25@hotmail.com> (24%)



Seen 1734 times.



Submit your dump!